Reorganized Vanguard game scripts to same order as Magic game.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@583 0fc631ac-6414-0410-93d0-97cfa31319b6
Added support to cost param for mixed costs, such as "Kicker-R, Sacrifice a Merfolk."
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@582 0fc631ac-6414-0410-93d0-97cfa31319b6
Added colorless, multicolor, dark artifact, artifact styling choice, and new masks to magic-textless.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@580 0fc631ac-6414-0410-93d0-97cfa31319b6
10th Edition keyword update for Magic and Vanguard.
Disabled (but intentionally didn't delete) padding top and padding bottom from magic-new-split, magic-new, and magic-planeshifted.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@579 0fc631ac-6414-0410-93d0-97cfa31319b6
Fixed capital AE in embossed-letters.
Added BOM to all files
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@554 0fc631ac-6414-0410-93d0-97cfa31319b6
Removed vesigial icon.pngs from VS templates.
Added 'smart' name and cost fields to magic-old and magic-old-split.
Changed magic-embossedletters to allow "Faerie".
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@553 0fc631ac-6414-0410-93d0-97cfa31319b6
Added "always center" option, and added centering controls to all styles
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@552 0fc631ac-6414-0410-93d0-97cfa31319b6
Cleaned up some things, why is a blank image not thread safe?
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@548 0fc631ac-6414-0410-93d0-97cfa31319b6
Added "sort script" field
BUG: Dependencies are not correctly updated for collection sorting, so card numbers don't update properly.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@546 0fc631ac-6414-0410-93d0-97cfa31319b6
Fixed symbol filter bug, green was not made transparent;
Slightly nicer error messages when forgeting 'type' keys.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@544 0fc631ac-6414-0410-93d0-97cfa31319b6
Back trace is slightly smarter
Removed move_cursor_with_sort
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@542 0fc631ac-6414-0410-93d0-97cfa31319b6
Removed vestigial card-typeline and card-textbox files from blends folder.
Added longdash replacement rule to flavor text filter.
Changed font_color to a styling choice in FPM promo template; removed font color from game file.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@518 0fc631ac-6414-0410-93d0-97cfa31319b6
Monocolor artifacts now sort correctly.
Fixed dark/light artifacts in Magic-new-split.
Removed dark/light artifacts from Magic-new-textless. (we have no dark artifact frame)
Fixed dark/light artifacts in Magic-new-token. (the file names were reversed)
Polished Magic and Vanguard keywords.
Added required hybrid_blend_card pngs to magic-new-token. (to make grey typeline masking work)
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@513 0fc631ac-6414-0410-93d0-97cfa31319b6
Swaped order of extended art and textless templates in style list;
Added 'image font size' and space support to embossed leters.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@490 0fc631ac-6414-0410-93d0-97cfa31319b6
Modification to type field for Yu-gi-oh.
Enabled paintbrush symbol font in magic-textless because of lack of paintbrush on frames.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@474 0fc631ac-6414-0410-93d0-97cfa31319b6