mirror of
https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 04:57:00 -04:00
Added new sort options for special rarity
Added "sort script" field BUG: Dependencies are not correctly updated for collection sorting, so card numbers don't update properly. git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@546 0fc631ac-6414-0410-93d0-97cfa31319b6
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+56
-36
@@ -1,4 +1,4 @@
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mse version: 0.3.4
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mse version: 0.3.4
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short name: Magic
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full name: Magic the Gathering
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icon: card-back.png
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@@ -138,32 +138,50 @@ init script:
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if count >= 2 then "yes"
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else "no"
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}
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is_null_cost := {
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input == "" or input == "0"
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};
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is_color := {
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name := color_name();
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contains(object.casting_cost, match:input) or (chosen(choice: name, object.card_color) and is_null_cost(object.casting_cost))
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};
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monocolor_sort := {
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if is_color(object:input, "W") then "A"
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else if is_color(object:input, "U") then "B"
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else if is_color(object:input, "B") then "C"
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else if is_color(object:input, "R") then "D"
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else if is_color(object:input, "G") then "E"
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else false
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};
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sort_index := {
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if card.casting_cost_2 !="" and card.card_color != card.card_color_2 then "H" # splits that aren't the same color on both sides
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else if is_land (card.card_color) then (if card.rarity != "basic land" then "J" else "K") # lands, basic and non-basic
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else if contains(card.casting_cost,match:"/") then "G" # hybrid cards, hybrid artifacts
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else if is_multicolor_cost(card.casting_cost) == "yes" then "F" # multicolor cards, multicolor artifacts
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else if contains(card.casting_cost,match:"W") then "A" # white cards, white artifacts
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else if contains(card.casting_cost,match:"U") then "B" # blue cards, blue artifacts
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else if contains(card.casting_cost,match:"B") then "C" # black cards, black artifacts
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else if contains(card.casting_cost,match:"R") then "D" # red cards, red artifacts
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else if contains(card.casting_cost,match:"G") then "E" # green cards, green artifacts
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else if is_multicolor(card.card_color) and card.casting_cost == "0" then "F" # free multicolor cards
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else if is_multicolor(card.card_color) and card.casting_cost == "" then "F" # costless multicolor cards
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else if is_hybrid (card.card_color) and card.casting_cost == "0" then "G" # free hybrid cards
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else if is_hybrid (card.card_color) and card.casting_cost == "" then "G" # costless hybrid cards
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else if chosen(choice:"white", card.card_color) and card.casting_cost== "0" then "A" # free white cards
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else if chosen(choice:"white", card.card_color) and card.casting_cost == "" then "A" # costless white cards
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else if chosen(choice:"blue", card.card_color) and card.casting_cost == "0" then "B" # free blue cards
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else if chosen(choice:"blue", card.card_color) and card.casting_cost == "" then "B" # costless blue cards
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else if chosen(choice:"black", card.card_color) and card.casting_cost == "0" then "C" # free black cards
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else if chosen(choice:"black", card.card_color) and card.casting_cost == "" then "C" # costless black cards
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else if chosen(choice:"red", card.card_color) and card.casting_cost == "0" then "D" # free red cards
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else if chosen(choice:"red", card.card_color) and card.casting_cost == "" then "D" # costless red cards
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else if chosen(choice:"green", card.card_color) and card.casting_cost == "0" then "E" # free green cards
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else if chosen(choice:"green", card.card_color) and card.casting_cost == "" then "E" # costless green cards
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else "I" # colorless, artifacts
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if input.casting_cost_2 != "" and input.card_color != input.card_color_2 then "H" # multicolor splits
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else if is_land (input.card_color) then (if input.rarity != "basic land" then "J" else "K") # lands, both basic and non-basic
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else if contains(input.casting_cost, match:"/") then "G" # generic multicolor cards
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else if is_multicolor_cost(input.casting_cost) == "yes" then "F" # multicolors (including artifacts)
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else if is_multicolor(input.card_color) and is_null_cost(input.casting_cost) then "F" # costless multicolor cards
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else if is_hybrid (input.card_color) and is_null_cost(input.casting_cost) then "G" # costless hybrid cards
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else if monocolor_sort() != false then monocolor_sort() # regular monocolor cards
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};
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rarity_sort := {
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if set.special_rarity_sort == "normally" or input.rarity != "special" then sort_index()
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else "Z" + sort_index()
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};
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collation_set := {
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if set.special_rarity_sort != "separate numbering" then filter := { true }
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else if card.rarity == "special" then filter := { input.rarity == "special" }
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else filter := {input.rarity != "special"}
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filter_list (set, filter: filter)
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};
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card_number := {
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sort_set := sort_list (collation_set(), order_by: {rarity_sort() + input.name} )
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position (
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of: card
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in: sort_set
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) + 1
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+ "/" +
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number_of_items(in: sort_set)
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};
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# The color of a card
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@@ -243,7 +261,7 @@ init script:
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|[ ][^ .,]*$ # still typing...
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|[ ]( or | and | in | less | more | to ) # or next word is ...
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)
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)
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)
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| <param-mana><match></param-mana> # keyword argument that is declared as mana
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| <param-cost>[ ]*<match></param-cost> # keyword argument that is declared as cost
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| <param-cost><match>, # keyword argument that is declared as cost
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@@ -382,7 +400,7 @@ init script:
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"(?ix) # case insensitive, ignore whitespace
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(^|[[:space:]\"(]) # start of a word
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( (^)<match>(A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R|S|T|U|V|W|X|Y|Z|Æ)
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)
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)
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";
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# Used in FPM and Future Sight
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artist_line_filter :=
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@@ -523,6 +541,14 @@ set field:
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choice: no
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description: Use gradients on multicolor cards by default, you can always change it be clicking on the card border.
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initial: no
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set field:
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type: choice
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name: special rarity sort
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description: Determines how cards with special rarity are sorted.
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choice: normally
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choice: last
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choice: separate numbering
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initial: last
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############################# Default style
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@@ -670,7 +696,6 @@ card field:
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name: casting cost
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icon: stats/casting_cost.png
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script: mana_filter(value)
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move cursor with sort: true
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card list visible: true
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card list column: 2
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card list alignment: right
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@@ -802,13 +827,9 @@ card field:
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name: card number
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save value: false
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script:
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position(
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of: card
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in: set
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order_by: { sort_index() + card.name }
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) + 1
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+ "/" +
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number_of_items(in: set)
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card_number()
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sort script:
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rarity_sort(card) + card.name
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card list visible: true
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card list column: 10
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card list width: 50
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@@ -901,7 +922,6 @@ card field:
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name: casting cost 2
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icon: stats/casting_cost.png
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script: mana_filter(value)
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move cursor with sort: true
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card list alignment: right
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card list width: 50
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card list name: CC
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