mirror of
https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 04:57:00 -04:00
Adjusted field placements for Yu-gi-oh.
10th Edition keyword update for Magic and Vanguard. Disabled (but intentionally didn't delete) padding top and padding bottom from magic-new-split, magic-new, and magic-planeshifted. git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@579 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
@@ -284,9 +284,9 @@ card style:
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else "middle left"
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z index: 2
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padding left: 2
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padding top: 2
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# padding top: 2
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padding right: 2
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padding bottom: 2
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# padding bottom: 2
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line height hard: 1.2
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line height line: 1.5
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line height soft: 0.9
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@@ -320,9 +320,9 @@ card style:
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else "middle left"
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z index: 2
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padding left: 2
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padding top: 2
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# padding top: 2
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padding right: 2
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padding bottom: 2
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# padding bottom: 2
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line height hard: 1.2
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line height line: 1.5
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line height soft: 0.9
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@@ -255,9 +255,9 @@ card style:
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else "middle left"
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z index: 2
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padding left: 6
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padding top: 2
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# padding top: 2
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padding right: 4
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padding bottom: 2
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# padding bottom: 2
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line height hard: 1.2
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line height line: 1.5
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line height soft: 0.9
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@@ -218,9 +218,9 @@ card style:
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else "middle left"
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z index: 2
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padding left: 6
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padding top: 2
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# padding top: 2
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padding right: 4
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padding bottom: 2
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# padding bottom: 2
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line height hard: 1.2
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line height line: 1.5
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line height soft: 0.9
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@@ -1359,10 +1359,10 @@ keyword mode:
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description: Core set keywords (Flying, Haste, etc.)
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keyword mode:
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name: expert
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description: Expert level keywords (Cycling, Vanishing, etc.)
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description: Expert set keywords (Cycling, Vanishing, etc.)
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keyword mode:
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name: pseudo
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description: Pseudo keyword / ability word (Hellbent, Threshold, etc.)
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description: Pseudo keyword / Ability words (Hellbent, Threshold, etc.)
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keyword mode:
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name: action
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description: Keyword actions, reminder text at end of line (Scry, Regenerate, etc.)
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@@ -1542,7 +1542,7 @@ keyword:
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keyword: Haste
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match: Haste
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mode: core
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reminder: This creature can attack and tap the turn it comes under your control.
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reminder: This creature can attack and <sym>T</sym> as soon as it comes under your control.
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keyword:
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keyword: Horsemanship
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match: Horsemanship
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@@ -1595,7 +1595,7 @@ keyword:
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keyword:
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keyword: Double strike
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match: Double strike
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mode: expert
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mode: core
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reminder: This creature deals both first-strike and regular combat damage.
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keyword:
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keyword: Provoke
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@@ -480,7 +480,7 @@ keyword parameter type:
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name: prefix
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description: Prefix for things like "<something>walk"
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optional: false
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match: [A-Z][a-z, ]*
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match: [A-Z][A-Z,a-z ]*
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example: Forest
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############################# All Magic keywords
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@@ -575,7 +575,7 @@ keyword:
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keyword: Haste
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match: haste
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mode: core
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reminder: It can attack and tap the turn it comes under your control.
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reminder: It can attack and <sym>T</sym> as soon as it comes under your control.
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keyword:
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keyword: Horsemanship
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match: horsemanship
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@@ -628,7 +628,7 @@ keyword:
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keyword:
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keyword: Double strike
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match: double strike
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mode: expert
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mode: core
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reminder: It deals both first-strike and regular combat damage.
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keyword:
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keyword: Provoke
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@@ -751,10 +751,6 @@ keyword:
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keyword: Sweep
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match: Sweep
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mode: pseudo
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keyword:
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keyword: Radiance
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match: Radiance
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mode: pseudo
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keyword:
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keyword: Convoke
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match: convoke
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@@ -770,6 +766,10 @@ keyword:
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match: dredge <atom-param>number</atom-param>
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mode: expert
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reminder: If you would draw a card, instead you may put exactly {english_number(param1)} card(s) from the top of your library into your graveyard. If you do, return the card from your graveyard to your hand. Otherwise, draw a card.
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keyword:
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keyword: Radiance
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match: Radiance
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mode: pseudo
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keyword:
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keyword: Haunt
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match: haunt
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@@ -7,7 +7,6 @@ card width: 361
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card height: 523
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card dpi: 152.6265
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############################################################## Extra scripts
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@@ -46,29 +45,29 @@ card style:
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padding bottom: 0
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z index: 2
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font:
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name: MatrixBoldSmallCaps
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name: MatrixRegularSmallCaps
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size: 24
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color:
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script: if is_nmonster() then rgb(255,255,255)
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else rgb(0,0,0)
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attribute:
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left: 290
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top : 32
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width: 35
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height: 35
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top : 31
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width: 37
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height: 37
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z index: 2
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render style: image
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popup style: in place
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choice images:
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earth: earth.png
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water: water.png
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fire: fire.png
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wind: wind.png
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fire: fire.png
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wind: wind.png
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light: light.png
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dark: dark.png
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dark: dark.png
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divine: divine.png
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spell: spell.png
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trap: trap.png
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trap: trap.png
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level:
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left: 43
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top : 78
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@@ -78,14 +77,14 @@ card style:
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alignment: middle right
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font:
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name: MatrixBoldSmallCaps
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italic name: Matrix
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scale down to: 12
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size: 12
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italic name: Matrix-Bold
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scale down to: 17
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size: 17
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color: rgb(0,0,0)
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symbol font:
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name: yugioh-standard-levels
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alignment: middle center
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size: 8
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size: 7
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############################# Image
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image:
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@@ -99,7 +98,7 @@ card style:
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monster type:
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left: 37
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top : 403
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top : 401
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width: 193
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height: 14
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alignment: top left
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@@ -140,7 +139,7 @@ card style:
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left: 34
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top :
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script: if is_nmonster() then 400 else 413
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width: 290
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width: 287
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height:
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script: if is_nmonster() then 90 else 63
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font:
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@@ -159,7 +158,7 @@ card style:
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############################# Attack/Defense
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attack:
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left: 197
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left: 194
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top: 477
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width: 48
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height: 18
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@@ -172,7 +171,8 @@ card style:
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visible: script: if is_nmonster() then false else true
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defense:
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left: 266
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z index: 4
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left: 263
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top: 477
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width: 48
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height: 18
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@@ -210,3 +210,4 @@ card style:
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name: Times New Roman
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size: 8
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color: rgb(0,0,0)
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