This is only a partial fix though, it basically restores the old behavior as a default. That doesn't help though with flipping the definitions to get stuff out of the UI Locale file though. So that'll have to come next for allowing wildcard resolutions to be done from the game(?) or maybe locale extension files?
* Renamed 'tag' variable to 'handler'
* Removed addAlias stuff, instead check for matching names with if statements
* Added after_reading function that is called by Reader after reading a complete object. This generalizes Packaged::validate, which is now also called via this mechanism.
* Removed some backwards compatibility with <0.3.0 for templates
* Use unique_ptr for Actions instead of manual memory management
* Use unique_ptr in KeywordDatabase
* Use unique_ptr instead of shared_ptr for file formats
* Don't pass shared_ptr to Reader/Writer, use references instead
Also
* Switch to C++17 so we can use map::try_emplace
* cannocial_name_form now outputs "_", where it used to use " "
* this simplifies reflectio and scripting code, because now C++ names are also MSE internal names
* added 'caption' property to fields. This is used instead of the name in NativeLookEditor, since the latter will now contain underscores.
* renamed text related script functions for consistency, since we were touching that part of the code anyway.
Angles are always doubles.
Internally use radians as much as possible.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1605 0fc631ac-6414-0410-93d0-97cfa31319b6
This means we no longer need 8 different functions for different numbers of arguments, and non-const references can now also be passed to constructors without problems.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1443 0fc631ac-6414-0410-93d0-97cfa31319b6
MSE now handles opening more gracefully - can handle directories and failures
Changed behavior to always save cards to separate files with intent to add VCS later (note: shouldn't do this for zip, but can't see a good way to approach this)
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1388 0fc631ac-6414-0410-93d0-97cfa31319b6
Used the same mask also for TextStyles.
To keep the text selectable (since the mask is now also used for containsPoint), the future sight cost masks needed to be updated.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1183 0fc631ac-6414-0410-93d0-97cfa31319b6
- common code of ChoiceValueViewer and MultipleChoiceValueViewer put into functions
- RotatedDC can now draw text with shadow.
- DECLARE_STYLE_TYPE macro and friends do slightly more.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@788 0fc631ac-6414-0410-93d0-97cfa31319b6
Major changes:
- when rotating, the top left corner of the rectangle stays in place.
- ValueViewers get a dc that is pre-rotated/translated for them, i.e. (0,0) is the top-left of the viewer (with ValueViewer::getRotation).
- moved 'angle' from individual Styles to the Style base class.
- any rotation angle is now possible. angle is still an int for now.
This warrants a version bump
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@782 0fc631ac-6414-0410-93d0-97cfa31319b6
Choice thumbnails are now checked to not be 'local' before reading from cache, fixes issue with wrong rarity symbol in the drop down list;
Disabled unimplemented menu items;
Multiple choice items for RENDER_LIST are now zoomed, and positioning is on rotated cards is fixed.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@650 0fc631ac-6414-0410-93d0-97cfa31319b6
Cleaned up some things, why is a blank image not thread safe?
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@548 0fc631ac-6414-0410-93d0-97cfa31319b6
Added "sort script" field
BUG: Dependencies are not correctly updated for collection sorting, so card numbers don't update properly.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@546 0fc631ac-6414-0410-93d0-97cfa31319b6
Back trace is slightly smarter
Removed move_cursor_with_sort
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@542 0fc631ac-6414-0410-93d0-97cfa31319b6
Added 'right' and 'bottom' properties to style as an alternative way of specifying width/height;
Added content_width, content_height and content_lines properties that give feedback on text rendering;
Always show warnings when showing errors and vice-versa, this prevents script errors from appearing before the reader/parse error that caused them;
Finally some preliminairy work on export templates
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@428 0fc631ac-6414-0410-93d0-97cfa31319b6
Added StyleListener, so style changes are only propagated to interested viewers.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@329 0fc631ac-6414-0410-93d0-97cfa31319b6
Fixed: specific character prefered over .* for keywords
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@306 0fc631ac-6414-0410-93d0-97cfa31319b6
Changed some TABs to spaces in macros, that should end the conflicts because we use different tab sizes (4 vs 8)
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@234 0fc631ac-6414-0410-93d0-97cfa31319b6
Added dependency stuff to invalidate Choice images;
Fixed 'duplicate' in symbol editor
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@197 0fc631ac-6414-0410-93d0-97cfa31319b6
Added Font (done) and SymbolFont (skeleton);
Added styling to set;
Added CountourMap;
Some script fixes
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@73 0fc631ac-6414-0410-93d0-97cfa31319b6