Files
MagicSetEditor2/src/data/field.hpp
T
twanvl 2a2471fda7 implemented 'default set style', so that doesn't have to be duplicated for each style
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@224 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-03-22 12:57:10 +00:00

182 lines
7.6 KiB
C++

//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
#ifndef HEADER_DATA_FIELD
#define HEADER_DATA_FIELD
// ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp>
#include <util/reflect.hpp>
#include <util/alignment.hpp>
#include <util/age.hpp>
#include <script/scriptable.hpp>
#include <script/dependency.hpp>
DECLARE_POINTER_TYPE(Field);
DECLARE_POINTER_TYPE(Style);
DECLARE_POINTER_TYPE(Value);
class Context;
class Dependency;
// for DataViewer/editor
class DataViewer; class DataEditor;
DECLARE_POINTER_TYPE(ValueViewer);
DECLARE_POINTER_TYPE(ValueEditor);
// ----------------------------------------------------------------------------- : Field
/// Information on how to store a value
class Field {
public:
Field();
virtual ~Field();
size_t index; ///< Used by IndexMap
String name; ///< Name of the field, for refering to it from scripts and files
String description; ///< Description, used in status bar
String icon_filename; ///< Filename for an icon (for list of fields)
bool editable; ///< Can values of this field be edited?
bool save_value; ///< Should values of this field be written to files? Can be false for script generated fields.
bool show_statistics; ///< Should this field appear as a group by choice in the statistics panel?
bool identifying; ///< Does this field give Card::identification()?
int card_list_column; ///< What column to use in the card list?
UInt card_list_width; ///< Width of the card list column (pixels).
bool card_list_visible;///< Is this field shown in the card list?
bool card_list_allow; ///< Is this field allowed to appear in the card list?
String card_list_name; ///< Alternate name to use in card list.
Alignment card_list_align; ///< Alignment of the card list colummn.
int tab_index; ///< Tab index in editor
Dependencies dependent_scripts; ///< Scripts that depend on values of this field
/// Creates a new Value corresponding to this Field
/** thisP is a smart pointer to this */
virtual ValueP newValue(const FieldP& thisP) const = 0;
/// Creates a new Style corresponding to this Field
/** thisP is a smart pointer to this */
virtual StyleP newStyle(const FieldP& thisP) const = 0;
/// Type of this field
virtual String typeName() const = 0;
/// Add the given dependency to the dependet_scripts list for the variables this field depends on
virtual void initDependencies(Context&, const Dependency&) const {}
private:
DECLARE_REFLECTION_VIRTUAL();
};
template <>
shared_ptr<Field> read_new<Field>(Reader& reader);
inline void update_index(FieldP& f, size_t index) {
f->index = index;
}
// ----------------------------------------------------------------------------- : Style
/// Style information needed to display a Value in a Field.
class Style {
public:
Style(const FieldP&);
virtual ~Style();
const FieldP fieldP; ///< Field this style is for, should have the right type!
int z_index; ///< Stacking of values of this field, higher = on top
Scriptable<double> left, top; ///< Position of this field
Scriptable<double> width, height; ///< Position of this field
Scriptable<bool> visible; ///< Is this field visible?
inline RealPoint getPos() const { return RealPoint(left, top ); }
inline RealSize getSize() const { return RealSize ( width, height); }
inline RealRect getRect() const { return RealRect (left, top, width, height); }
/// Get a copy of this style
virtual StyleP clone() const = 0;
/// Make a viewer object for values using this style
/** thisP is a smart pointer to this */
virtual ValueViewerP makeViewer(DataViewer& parent, const StyleP& thisP) = 0;
/// Make an editor object for values using this style
/** thisP is a smart pointer to this */
virtual ValueViewerP makeEditor(DataEditor& parent, const StyleP& thisP) = 0;
/// Update scripted values of this style, return true if anything has changed
virtual bool update(Context&);
/// Add the given dependency to the dependent_scripts list for the variables this style depends on
/** Only use for things that need invalidate() */
virtual void initDependencies(Context&, const Dependency&) const;
/// Invalidate scripted images for this style
virtual void invalidate() {}
private:
DECLARE_REFLECTION_VIRTUAL();
};
void init_object(const FieldP&, StyleP&);
inline const FieldP& get_key (const StyleP& s) { return s->fieldP; }
inline const String& get_key_name(const StyleP& s) { return s->fieldP->name; }
template <> StyleP read_new<Style>(Reader&);
// ----------------------------------------------------------------------------- : Value
/// A specific value 'in' a Field.
class Value {
public:
inline Value(const FieldP& field) : fieldP(field) {}
virtual ~Value();
const FieldP fieldP; ///< Field this value is for, should have the right type!
Age last_script_update; ///< When where the scripts last updated? (by calling update)
/// Convert this value to a string for use in tables
virtual String toString() const = 0;
/// Apply scripts to this value, return true if the value has changed
virtual bool update(Context&) { last_script_update.update(); return false; }
private:
DECLARE_REFLECTION_VIRTUAL();
};
void init_object(const FieldP&, ValueP&);
inline const FieldP& get_key (const ValueP& v) { return v->fieldP; }
inline const String& get_key_name(const ValueP& v) { return v->fieldP->name; }
template <> ValueP read_new<Value>(Reader&);
// ----------------------------------------------------------------------------- : Utilities
#define DECLARE_FIELD_TYPE(Type) \
virtual ValueP newValue(const FieldP& thisP) const; \
virtual StyleP newStyle(const FieldP& thisP) const; \
virtual String typeName() const
// implement newStyle and newValue
#define IMPLEMENT_FIELD_TYPE(Type) \
StyleP Type ## Field::newStyle(const FieldP& thisP) const { \
assert(thisP.get() == this); \
return new_shared1<Type ## Style>(static_pointer_cast<Type ## Field>(thisP)); \
} \
ValueP Type ## Field::newValue(const FieldP& thisP) const { \
assert(thisP.get() == this); \
return new_shared1<Type ## Value>(static_pointer_cast<Type ## Field>(thisP)); \
} \
StyleP Type ## Style::clone() const { \
return new_shared1<Type ## Style>(*this); \
}
#define DECLARE_STYLE_TYPE(Type) \
DECLARE_HAS_FIELD(Type) \
virtual StyleP clone() const; \
virtual ValueViewerP makeViewer(DataViewer& parent, const StyleP& thisP); \
virtual ValueViewerP makeEditor(DataEditor& parent, const StyleP& thisP);
// implement field() which returns a field with the right (derived) type
#define DECLARE_HAS_FIELD(Type) \
inline Type ## Field& field() const { \
return *static_cast<Type ## Field*>(fieldP.get()); \
}
// ----------------------------------------------------------------------------- : EOF
#endif