No longer ask to save set when it is still open in another window.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@862 0fc631ac-6414-0410-93d0-97cfa31319b6
New dark artifact frame for magic-new.
New Shadowmoor card sorting.
Slightly improved automatic card color detection.
Colorful infinity and 1/2 symbols for magic-mana-future.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@856 0fc631ac-6414-0410-93d0-97cfa31319b6
Better multicolor masks for magic-old and magic-old-split.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@855 0fc631ac-6414-0410-93d0-97cfa31319b6
Allow card actions to add/remove multiple cards.
not yet: actually use these multicard actions.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@853 0fc631ac-6414-0410-93d0-97cfa31319b6
- fix: pointer was not incremented in recognizePrefix
- removed merge_numbers, regexes are better
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@841 0fc631ac-6414-0410-93d0-97cfa31319b6
New keyword (Conspire).
New colored artifact blends.
Partially adjusted sorting.
Truncated legend names via "@".
Fixed some errors in magic-new-flip.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@840 0fc631ac-6414-0410-93d0-97cfa31319b6
Untap symbols all around (Magic and Vanguard).
First two Shadowmoor keywords (Wither and Persist).
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@834 0fc631ac-6414-0410-93d0-97cfa31319b6
Add descriptions to many fields.
Made some text fields made editable and multline.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@833 0fc631ac-6414-0410-93d0-97cfa31319b6
Adjusted borders of rarities slightly.
Fixed a bug relating to shrinking mana costs in magic-future-textless.
Added option to left align artist and copyright in magic-old styles, as seen in Tempest.
Changed all magic-new, magic-future, and magic-planeshifted styles to use ModMatrix for p/t, increased font size 1 point, raised p/t 1 pixel, added "shrink-overflow".
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@829 0fc631ac-6414-0410-93d0-97cfa31319b6
reason as a result of them not being scriptable. I understand that the gamme shouldn't be allowed to rely on them, but the styles
should, and as such, they should definitely be accessible from scripting.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@826 0fc631ac-6414-0410-93d0-97cfa31319b6
Updated creature type lists in accordance w/ Oracle update.
Shrank textbox font size for magic-future.
Fixed new "colored multicolor land name" option in futureshifts.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@825 0fc631ac-6414-0410-93d0-97cfa31319b6
Added new styling option to replicate "Murmuring Bosk" frame from Morningtide.
Changed game file "creature type" lists to be named "Race" and "Class".
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@821 0fc631ac-6414-0410-93d0-97cfa31319b6
Keyword polish.
Various other maintenances.
Added "magic-mana-small-grey" as colorless mana font.
Removed "colorless mana" styling choice when applicable.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@817 0fc631ac-6414-0410-93d0-97cfa31319b6