Added transparent textbox effect to magic-new and magic-planeshifted.
Added future sight type symbol watermarks.
Added colored orbs to vanguard.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@662 0fc631ac-6414-0410-93d0-97cfa31319b6
Added prefix and suffix support to combined_editor;
'always symbol' now checks if the symbols are available in the symbol font;
Fixed parser bug in spec_sort;
A first information field is no longer used as set identification
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@653 0fc631ac-6414-0410-93d0-97cfa31319b6
Changed embossedletter font to fix AE error.
Adjusted artist and copyright lines for futureshifts.
Making some minor preparations for creation of Planeswalker template.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@652 0fc631ac-6414-0410-93d0-97cfa31319b6
New artifact masks for magic-future-textless. Sorta sloppy, but better than before.
Further improvements to font color for futureshifts, specifically colored artifacts.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@651 0fc631ac-6414-0410-93d0-97cfa31319b6
Choice thumbnails are now checked to not be 'local' before reading from cache, fixes issue with wrong rarity symbol in the drop down list;
Disabled unimplemented menu items;
Multiple choice items for RENDER_LIST are now zoomed, and positioning is on rotated cards is fixed.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@650 0fc631ac-6414-0410-93d0-97cfa31319b6
Changed all paintbrush images to reference ones from magic-future-common. All extra paintbrushes were deleted.
Added styling option to invert common rarity symbol in all post 8th Magic styles.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@649 0fc631ac-6414-0410-93d0-97cfa31319b6
Added white highlights to the black paintbrush and vice-versa
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@646 0fc631ac-6414-0410-93d0-97cfa31319b6
Symbol fonts now support stretching/compressing of text;
Made the default symbols of mana-future lighter (compare with real cards);
Use sort_text instead of sort for vanguard;
Fixed initial card list for vs
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@643 0fc631ac-6414-0410-93d0-97cfa31319b6
Lots of other minor font and field tweaks to futureshifts.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@641 0fc631ac-6414-0410-93d0-97cfa31319b6
Fixed: enabled was not used for default symbol in symbol font;
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@640 0fc631ac-6414-0410-93d0-97cfa31319b6
used this tag for magic creature types;
Added correct handling of Tribal sub types;
Fixed sort_index use by spoiler export template
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@637 0fc631ac-6414-0410-93d0-97cfa31319b6
Added 'trim' and 'remove_tags' script functions;
Simplified safety improvements of locale checker;
Added 'is_targeted' function to magic game to replace the contains(..) calls
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@635 0fc631ac-6414-0410-93d0-97cfa31319b6
Added grey colorless land styling for FPM templates.
Expanded size of rarity symbols in all applicable styles.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@632 0fc631ac-6414-0410-93d0-97cfa31319b6
Did some profiling, conclusions:
- we want to buffer our input streams, apperantly wx doesn't do this automatically
- compiling regexes is SLOW.
This is not just in the numbers, but it is actually noticable! The textbox used to be quite unresponsive.
I wrapped the call to filter_text in the game file with a quick contains() call, so usually, the regex doesn't fire.
It would be nicer if this was somehow automatic, but that will not be easy.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@627 0fc631ac-6414-0410-93d0-97cfa31319b6
- check using previous scale, often gives correct answer when typing
- binary search + bound estimation otherwise
This allows the step size to be decreased, giving a better fit.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@624 0fc631ac-6414-0410-93d0-97cfa31319b6
This fixes "31/2" which is now rendered as "(3)(1/2)".
Reverted the mana_sort_guild change
Time for a version bump
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@618 0fc631ac-6414-0410-93d0-97cfa31319b6
Added safeties to locale validation (ugly code though... I'd add another function, but I'm lazy and this is faster)
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@614 0fc631ac-6414-0410-93d0-97cfa31319b6
It checks:
- whether all keys used by the program are in the locale
- whether the right number of %s are used
- if there are no extra keys in the locale that shouldn't be there
This will become very useful when translations need to be updated for new MSE versions.
There is a perl script for generating the 'expected_locale_keys' resource file.
This file contains a list of all the locale keys used.
This is a resource and not a data file because it is automatically generated from the code,
the user has no business modifying it.
I also fixed all the locale errors I found in the process.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@613 0fc631ac-6414-0410-93d0-97cfa31319b6