mirror of
https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 04:57:00 -04:00
Fixed some corner cases in the rotation code (rotation + scaling + stretching)
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@628 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
+4
-4
@@ -45,11 +45,11 @@ void sharp_resample_and_clip(const Image& img_in, Image& img_out, wxRect rect, i
|
||||
|
||||
/// Draw text by first drawing it using a larger font and then downsampling it
|
||||
/** optionally rotated by an angle.
|
||||
* rect = rectangle to draw in
|
||||
* stretch_x = amount to stretch horizontally after drawing
|
||||
* (wc,hc) = the corner where drawing should begin, (0,0) for top-left, (1,1) for bottom-right
|
||||
* rect = rectangle to draw in
|
||||
* stretch = amount to stretch in the direction of the text after drawing
|
||||
* (wc,hc) = the corner where drawing should begin, (0,0) for top-left, (1,1) for bottom-right
|
||||
*/
|
||||
void draw_resampled_text(DC& dc, const RealRect& rect, double stretch_x, int wc, int hc, int angle, const String& text, int blur_radius = 0, int repeat = 1);
|
||||
void draw_resampled_text(DC& dc, const RealRect& rect, double stretch, int wc, int hc, int angle, const String& text, int blur_radius = 0, int repeat = 1);
|
||||
|
||||
// scaling factor to use when drawing resampled text
|
||||
extern const int text_scaling;
|
||||
|
||||
+43
-10
@@ -20,8 +20,6 @@ const int text_scaling = 4;
|
||||
// Downsamples the red channel of the input image to the alpha channel of the output image
|
||||
// img_in must be text_scaling times as large as img_out
|
||||
void downsample_to_alpha(Image& img_in, Image& img_out) {
|
||||
assert(img_in.GetHeight() == img_out.GetHeight() * text_scaling);
|
||||
|
||||
Byte* temp = nullptr;
|
||||
Byte* in = img_in.GetData();
|
||||
Byte* out = img_in.GetData();
|
||||
@@ -74,13 +72,46 @@ void downsample_to_alpha(Image& img_in, Image& img_out) {
|
||||
img_out.InitAlpha();
|
||||
out = img_out.GetAlpha();
|
||||
int line_size = img_out.GetWidth();
|
||||
for (int y = 0 ; y < img_out.GetHeight() ; ++y) {
|
||||
for (int x = 0 ; x < line_size ; ++x) {
|
||||
int total = 0;
|
||||
for (int j = 0 ; j < text_scaling ; ++j) {
|
||||
total += in[x + line_size * (j + text_scaling * y)];
|
||||
int h = img_out.GetHeight();
|
||||
if (img_in.GetHeight() == h * text_scaling) {
|
||||
// no stretching
|
||||
for (int y = 0 ; y < h ; ++y) {
|
||||
for (int x = 0 ; x < line_size ; ++x) {
|
||||
int total = 0;
|
||||
for (int j = 0 ; j < text_scaling ; ++j) {
|
||||
total += in[x + line_size * (j + text_scaling * y)];
|
||||
}
|
||||
out[x + line_size * y] = total / text_scaling;
|
||||
}
|
||||
out[x + line_size * y] = total / text_scaling;
|
||||
}
|
||||
} else {
|
||||
const int shift = 32-12-8; // => max size = 4096, max alpha = 255
|
||||
int h1 = img_in.GetHeight(), w = img_out.GetWidth();
|
||||
int out_fact = (h << shift) / h1; // how much to output for 256 input = 1 pixel
|
||||
int out_rest = (h << shift) % h1;
|
||||
for (int x = 0 ; x < w ; ++x) {
|
||||
int in_rem = out_fact + out_rest;
|
||||
for (int y = 0 ; y < h ; ++y) {
|
||||
int out_rem = 1 << shift;
|
||||
int tot = 0;
|
||||
while (out_rem >= in_rem) {
|
||||
// eat a whole input pixel
|
||||
tot += *in * in_rem;
|
||||
out_rem -= in_rem;
|
||||
in_rem = out_fact;
|
||||
in += line_size;
|
||||
}
|
||||
if (out_rem > 0) {
|
||||
// eat a partial input pixel
|
||||
tot += *in * out_rem;
|
||||
in_rem -= out_rem;
|
||||
}
|
||||
// store
|
||||
*out = tot >> shift;
|
||||
out += line_size;
|
||||
}
|
||||
in = in - h1 * line_size + 1;
|
||||
out = out - h * line_size + 1;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -113,7 +144,7 @@ void blur_image_alpha(Image& img) {
|
||||
// optionally rotated by an angle
|
||||
// (w2,h2) = size of text
|
||||
// (wc,hc) = the corner where drawing should begin, (0,0) for top-left, (1,1) for bottom-right
|
||||
void draw_resampled_text(DC& dc, const RealRect& rect, double stretch_x, int wc, int hc, int angle, const String& text, int blur_radius, int repeat) {
|
||||
void draw_resampled_text(DC& dc, const RealRect& rect, double stretch, int wc, int hc, int angle, const String& text, int blur_radius, int repeat) {
|
||||
// enlarge slightly; some fonts are larger then the GetTextExtent tells us (especially italic fonts)
|
||||
int w = static_cast<int>(rect.width) + 3 + 2 * blur_radius, h = static_cast<int>(rect.height) + 1 + 2 * blur_radius;
|
||||
// determine sub-pixel position
|
||||
@@ -132,7 +163,9 @@ void draw_resampled_text(DC& dc, const RealRect& rect, double stretch_x, int wc,
|
||||
mdc.SelectObject(wxNullBitmap);
|
||||
Image img_large = buffer.ConvertToImage();
|
||||
// step 2. sample down
|
||||
Image img_small(stretch_x * w, h, false);
|
||||
if ((angle & 2) == 0) w *= stretch;
|
||||
else h *= stretch;
|
||||
Image img_small(w, h, false);
|
||||
fill_image(img_small, dc.GetTextForeground());
|
||||
downsample_to_alpha(img_large, img_small);
|
||||
// blur
|
||||
|
||||
@@ -19,14 +19,19 @@ DEFINE_EVENT_TYPE(EVENT_SIZE_CHANGE);
|
||||
// ----------------------------------------------------------------------------- : CardViewer
|
||||
|
||||
CardViewer::CardViewer(Window* parent, int id, long style)
|
||||
: wxControl(parent, id, wxDefaultPosition, wxDefaultSize, style | wxNO_FULL_REPAINT_ON_RESIZE)
|
||||
: wxControl(parent, id, wxDefaultPosition, wxDefaultSize, style)
|
||||
, up_to_date(false)
|
||||
{}
|
||||
|
||||
wxSize CardViewer::DoGetBestSize() const {
|
||||
wxSize ws = GetSize(), cs = GetClientSize();
|
||||
if (set) {
|
||||
return (wxSize)getRotation().getExternalSize() + ws - cs;
|
||||
if (!stylesheet) stylesheet = set->stylesheet;
|
||||
StyleSheetSettings& ss = settings.stylesheetSettingsFor(*stylesheet);
|
||||
wxSize size(stylesheet->card_width * ss.card_zoom(), stylesheet->card_height * ss.card_zoom());
|
||||
bool sideways = (ss.card_angle() & 2) != 0;
|
||||
if (sideways) swap(size.x, size.y);
|
||||
return size + ws - cs;
|
||||
}
|
||||
return cs;
|
||||
}
|
||||
@@ -129,7 +134,7 @@ Rotation CardViewer::getRotation() const {
|
||||
if (!stylesheet) stylesheet = set->stylesheet;
|
||||
StyleSheetSettings& ss = settings.stylesheetSettingsFor(*stylesheet);
|
||||
int dx = GetScrollPos(wxHORIZONTAL), dy = GetScrollPos(wxVERTICAL);
|
||||
return Rotation(ss.card_angle(), stylesheet->getCardRect().move(-dx,-dy,0,0), ss.card_zoom(), true);
|
||||
return Rotation(ss.card_angle(), stylesheet->getCardRect().move(-dx,-dy,0,0), ss.card_zoom(), 1.0, true);
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------- : Event table
|
||||
|
||||
Reference in New Issue
Block a user