mirror of
https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 04:57:00 -04:00
Dependency following now works
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@95 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
@@ -31,6 +31,14 @@ String Card::identification() const {
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return _("TODO");
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}
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void mark_dependency_member(const CardP& card, const String& name, const Dependency& dep) {
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// Find field with that name
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IndexMap<FieldP,ValueP>::const_iterator it = card->data.find(name);
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if (it != card->data.end()) {
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(*it)->fieldP->dependent_scripts.push_back(dep);
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}
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}
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IMPLEMENT_REFLECTION(Card) {
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REFLECT(stylesheet);
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REFLECT(notes);
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@@ -13,6 +13,8 @@
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#include <util/reflect.hpp>
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class Game;
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class Dependency;
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DECLARE_POINTER_TYPE(Card);
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DECLARE_POINTER_TYPE(Field);
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DECLARE_POINTER_TYPE(Value);
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DECLARE_POINTER_TYPE(StyleSheet);
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@@ -43,5 +45,7 @@ class Card {
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DECLARE_REFLECTION();
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};
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void mark_dependency_member(const CardP& value, const String& name, const Dependency& dep);
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// ----------------------------------------------------------------------------- : EOF
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#endif
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@@ -95,6 +95,13 @@ void Set::validate(Version file_app_version) {
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*/ }
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}
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void mark_dependency_member(Set* value, const String& name, const Dependency& dep) {
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// TODO
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}
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void mark_dependency_member(const SetP& value, const String& name, const Dependency& dep) {
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mark_dependency_member(value.get(), name, dep);
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}
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// in scripts, set.something is read from the set_info
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template <typename Tag>
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void reflect_set_info_get_member(Tag& tag, const IndexMap<FieldP, ValueP>& data) {}
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@@ -25,6 +25,7 @@ DECLARE_POINTER_TYPE(Value);
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DECLARE_POINTER_TYPE(Keyword);
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class ScriptManager;
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class Context;
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class Dependency;
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// ----------------------------------------------------------------------------- : Set
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@@ -82,6 +83,9 @@ inline int item_count(const Set& set) {
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return (int)set.cards.size();
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}
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void mark_dependency_member(const SetP& value, const String& name, const Dependency& dep);
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void mark_dependency_member(Set* value, const String& name, const Dependency& dep);
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// ----------------------------------------------------------------------------- : SetView
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/// A 'view' of a Set, is notified when the Set is updated
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@@ -145,7 +145,7 @@ DisplayPreferencesPage::DisplayPreferencesPage(Window* parent)
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s5->Add(new wxStaticText(this, wxID_ANY, _("Columns: ")), 0, wxALL & ~wxLEFT | wxEXPAND, 4);
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s5->Add(columns);
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s4->Add(s5, 0, wxEXPAND | wxALL, 4);
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s->Add(s, 0, wxEXPAND | wxALL & ~wxTOP, 8);
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s->Add(s4, 0, wxEXPAND | wxALL & ~wxTOP, 8);
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s->SetSizeHints(this);
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SetSizer(s);
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}
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@@ -18,6 +18,7 @@
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#include <gui/about_window.hpp>
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#include <gui/update_checker.hpp>
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#include <gui/new_window.hpp>
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#include <gui/preferences_window.hpp>
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#include <gui/icon_menu.hpp>
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#include <util/window_id.hpp>
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#include <data/game.hpp>
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@@ -487,7 +488,8 @@ void SetWindow::onReplaceAll(wxFindDialogEvent&) {
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}
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void SetWindow::onEditPreferences(wxCommandEvent&) {
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// SettingsWindow wnd(this);
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PreferencesWindow wnd(this);
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wnd.ShowModal();
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// if (wnd.ShowModal() == wxID_OK) {
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// // render settings may have changed, notify all windows
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// FOR_EACH(m, setWindows) {
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@@ -580,6 +580,12 @@
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<File
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RelativePath=".\gui\drop_down_list.hpp">
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</File>
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<File
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RelativePath=".\gui\image_slice_window.cpp">
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</File>
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<File
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RelativePath=".\gui\image_slice_window.hpp">
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</File>
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<File
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RelativePath=".\gui\new_window.cpp">
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</File>
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@@ -18,7 +18,7 @@ void ChoiceValueViewer::draw(RotatedDC& dc) {
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double margin = 0;
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if (style().render_style & RENDER_IMAGE) {
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// draw image
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map<String,ScriptableImage>::iterator it = style().choice_images.find(value().value());
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map<String,ScriptableImage>::iterator it = style().choice_images.find(cannocial_name_form(value().value()));
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if (it != style().choice_images.end()) {
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ScriptableImage& img = it->second;
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ScriptImageP i;
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@@ -208,6 +208,24 @@ SCRIPT_FUNCTION(set_mask) {
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}
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}
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bool parse_enum(const String&, ImageCombine& out);
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SCRIPT_FUNCTION(set_combine) {
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if (last_update_age() == 0) {
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SCRIPT_PARAM(String, combine);
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ScriptImageP image = to_script_image(ctx.getVariable(_("input")));
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// parse and set combine
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if (!parse_enum(combine, image->combine)) {
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throw ScriptError(_("Not a valid combine mode: '") + combine + _("'"));
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}
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return image;
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} else {
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SCRIPT_RETURN(
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script_image_up_to_date(ctx.getVariable(_("input")))
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);
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}
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}
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SCRIPT_FUNCTION(buildin_image) {
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if (last_update_age() == 0) {
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SCRIPT_PARAM(String, input);
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@@ -223,5 +241,6 @@ void init_script_image_functions(Context& ctx) {
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ctx.setVariable(_("linear blend"), script_linear_blend);
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ctx.setVariable(_("masked blend"), script_masked_blend);
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ctx.setVariable(_("set mask"), script_set_mask);
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ctx.setVariable(_("set combine"), script_set_combine);
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ctx.setVariable(_("buildin image"), script_buildin_image);
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}
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@@ -12,6 +12,8 @@
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#include <data/game.hpp>
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#include <data/card.hpp>
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#include <data/field.hpp>
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#include <data/action/set.hpp>
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#include <data/action/value.hpp>
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#include <util/error.hpp>
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typedef map<const StyleSheet*,Context*> Contexts;
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@@ -32,7 +34,10 @@ void init_script_image_functions(Context& ctx);
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ScriptManager::ScriptManager(Set& set)
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: set(set)
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{}
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{
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// add as an action listener for the set, so we receive actions
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set.actions.addListener(this);
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}
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ScriptManager::~ScriptManager() {
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set.actions.removeListener(this);
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@@ -40,8 +45,6 @@ ScriptManager::~ScriptManager() {
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FOR_EACH(sc, contexts) {
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delete sc.second;
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}
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// add as an action listener for the set, so we receive actions
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set.actions.addListener(this);
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}
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Context& ScriptManager::getContext(const StyleSheetP& stylesheet) {
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@@ -116,11 +119,19 @@ void ScriptManager::initDependencies(Context& ctx, StyleSheet& stylesheet) {
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// ----------------------------------------------------------------------------- : ScriptManager : updating
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void ScriptManager::onAction(const Action& action, bool undone) {
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// TODO
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// TYPE_CASE(action, ValueAction) {
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// }
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// TYPE_CASE(action, CardListAction) {
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// }
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TYPE_CASE(action, ValueAction) {
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// find the affected card
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FOR_EACH(card, set.cards) {
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if (card->data.contains(action.valueP)) {
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updateValue(*action.valueP, card);
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return;
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}
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}
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updateValue(*action.valueP, CardP());
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}
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TYPE_CASE_(action, CardListAction) {
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updateAllDependend(set.game->dependent_scripts_cards);
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}
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}
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void ScriptManager::updateStyles(const CardP& card) {
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@@ -196,8 +207,14 @@ void ScriptManager::alsoUpdate(deque<ToUpdate>& to_update, const vector<Dependen
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FOR_EACH_CONST(d, deps) {
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switch (d.type) {
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case DEP_SET_FIELD: {
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ValueP value = set.data.at(d.index);
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to_update.push_back(ToUpdate(value.get(), CardP()));
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break;
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} case DEP_CARD_FIELD: {
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if (card) {
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ValueP value = card->data.at(d.index);
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to_update.push_back(ToUpdate(value.get(), card));
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}
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break;
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} case DEP_CARDS_FIELD: {
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break;
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@@ -64,6 +64,7 @@ class ScriptManager : public ActionListener {
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// Something that needs to be updated
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struct ToUpdate {
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ToUpdate(Value* value, CardP card) : value(value), card(card) {}
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Value* value; ///< value to update
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CardP card; ///< card the value is in, or CadP() if it is not a card field
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};
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@@ -164,7 +164,7 @@ class ScriptString : public ScriptValue {
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return l;
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} else if (value == _("yes") || value == _("true")) {
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return true;
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} else if (value == _("no") || value == _("false")) {
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} else if (value == _("no") || value == _("false") || value.empty()) {
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return false;
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} else {
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throw ScriptError(_("Not a number: '") + value + _("'"));
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@@ -220,6 +220,10 @@ int item_count(const T& v) {
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return -1;
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}
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/// Mark a dependency on a member of value, can be overloaded
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template <typename T>
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void mark_dependency_member(const T& value, const String& name, const Dependency& dep) {}
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/// Script value containing an object (pointer)
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template <typename T>
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class ScriptObject : public ScriptValue {
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@@ -245,6 +249,10 @@ class ScriptObject : public ScriptValue {
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}
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}
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}
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virtual ScriptValueP dependencyMember(const String& name, const Dependency& dep) const {
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mark_dependency_member(value, name, dep);
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return getMember(name);
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}
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virtual int itemCount() const {
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int i = item_count(*value);
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return i >= 0 ? i : ScriptValue::itemCount();
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@@ -39,6 +39,7 @@ class IndexMap : private vector<Value> {
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using vector<Value>::const_reference;
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using vector<Value>::begin;
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using vector<Value>::end;
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using vector<Value>::at; // for using numeric indices directly
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/// Initialize this map with default values given a list of keys
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/** has no effect if already initialized with the given keys */
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@@ -227,6 +227,11 @@ void Reader::handle(IndexMap<K,V>& m) {
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/* warning: unknown value */ \
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warning(_("Unrecognized value: ") + value); \
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} \
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} \
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bool parse_enum(const String& value, Enum& out) { \
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EnumReader reader(value); \
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reflect_ ## Enum(out, reader); \
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return reader.isDone(); \
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}
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/// 'Tag' to be used when reflecting enumerations for Reader
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@@ -178,6 +178,20 @@ enum ControlID {
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, ID_NOTEBOOK
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, ID_APPRENTICE_BROWSE
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, ID_CHECK_UPDATES_NOW
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// Image slicer
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, ID_PREVIEW
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, ID_SELECTOR
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, ID_SIZE
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, ID_LEFT
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, ID_TOP
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, ID_WIDTH
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, ID_HEIGHT
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, ID_FIX_ASPECT
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, ID_ZOOM
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, ID_ZOOM_X
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, ID_ZOOM_Y
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, ID_SHARPEN
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, ID_SHARPEN_AMOUNT
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};
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// ----------------------------------------------------------------------------- : EOF
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