mirror of
https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 04:57:00 -04:00
Added CustomPackDialog for user constructed PackTypes.
There is no UI for using these custom types yet. git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1318 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
+14
-3
@@ -190,6 +190,10 @@ IMPLEMENT_REFLECTION(PackType) {
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if (filter) select = SELECT_NO_REPLACE;
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else if (!items.empty()) select = SELECT_ALL;
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}
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if (indeterminate(summary)) {
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if (filter) summary = true;
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else if (!items.empty()) summary = false;
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}
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if (indeterminate(selectable)) {
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if (filter) selectable = false;
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else if (!items.empty()) selectable = true;
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@@ -211,12 +215,19 @@ IMPLEMENT_REFLECTION(PackItem) {
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PackType::PackType()
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: enabled(true)
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, selectable(indeterminate)
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, summary(true)
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, summary(indeterminate)
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, select(SELECT_AUTO)
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{}
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PackItem::PackItem()
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: amount(1)
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, probability(1)
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{}
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PackItem::PackItem(const String& name, int amount)
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: name(name)
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, amount(amount)
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, probability(1)
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{}
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@@ -380,7 +391,7 @@ void PackInstance::generate(vector<CardP>* out) {
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} else if (pack_type.select == SELECT_NO_REPLACE) {
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card_copies += requested_copies;
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// NOTE: there is no way to pick items without replacement
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if (out) {
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if (out && !cards.empty()) {
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// to prevent us from being too predictable for small sets, periodically reshuffle
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RandomRange<boost::mt19937> gen_range(parent.gen);
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int max_per_batch = ((int)cards.size() + 1) / 2;
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@@ -394,7 +405,7 @@ void PackInstance::generate(vector<CardP>* out) {
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} else if (pack_type.select == SELECT_CYCLIC) {
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size_t total = cards.size() + pack_type.items.size();
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if (total <= 0) total = 1; // prevent div by 0
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if (total == 0) return; // prevent div by 0
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size_t div = requested_copies / total;
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size_t rem = requested_copies % total;
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for (size_t i = 0 ; i < total ; ++i) {
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+2
-1
@@ -137,7 +137,7 @@ class PackType : public IntrusivePtrBase<PackType> {
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String name; ///< Name of this pack
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Scriptable<bool> enabled; ///< Is this pack enabled?
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tribool selectable; ///< Is this pack listed in the UI?
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bool summary; ///< Should the total be listed for this type?
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tribool summary; ///< Should the total be listed for this type?
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PackSelectType select; ///< What cards/items to select
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OptionalScript filter; ///< Filter to select this type of cards
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vector<PackItemP> items; ///< Subpacks in this pack
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@@ -153,6 +153,7 @@ class PackType : public IntrusivePtrBase<PackType> {
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class PackItem : public IntrusivePtrBase<PackItem> {
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public:
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PackItem();
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PackItem(const String& name, int amount);
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String name; ///< Name of the pack to select cards from
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Scriptable<int> amount; ///< Number of cards of this type
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@@ -25,7 +25,7 @@ DECLARE_TYPEOF_COLLECTION(PackItemP);
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DECLARE_TYPEOF_COLLECTION(PackItemRefP);
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#endif
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DECLARE_TYPEOF_COLLECTION(CardP);
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DECLARE_TYPEOF_COLLECTION(RandomPackPanel::PackItem_for_typeof);
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DECLARE_TYPEOF_COLLECTION(PackAmountPicker);
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// ----------------------------------------------------------------------------- : RandomCardList
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@@ -89,7 +89,8 @@ void RandomCardList::getItems(vector<VoidP>& out) const {
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class PackTotalsPanel : public wxPanel {
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public:
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#if USE_NEW_PACK_SYSTEM
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PackTotalsPanel(Window* parent, int id, PackGenerator& generator) : wxPanel(parent,id), generator(generator) {}
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PackTotalsPanel(Window* parent, int id, PackGenerator& generator, bool show_all = false)
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: wxPanel(parent,id), generator(generator), show_all(show_all) {}
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#else
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PackTotalsPanel(Window* parent, int id) : wxPanel(parent,id) {}
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#endif
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@@ -108,6 +109,7 @@ class PackTotalsPanel : public wxPanel {
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void drawItem(DC& dc, int& y, const String& name, double value);
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#if USE_NEW_PACK_SYSTEM
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PackGenerator& generator;
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bool show_all;
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#else
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map<String,int> amounts;
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#endif
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@@ -131,7 +133,7 @@ void PackTotalsPanel::draw(DC& dc) {
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#if USE_NEW_PACK_SYSTEM
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FOR_EACH(pack, game->pack_types) {
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PackInstance& i = generator.get(pack);
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if (pack->summary && i.has_cards()) {
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if (pack->summary && (show_all || i.has_cards())) {
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drawItem(dc, y, tr(*game, pack->name, capitalize), i.get_card_copies());
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total += (int)i.get_card_copies();
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}
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@@ -168,7 +170,9 @@ wxSize PackTotalsPanel::DoGetBestSize() const {
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if (game && generator.set) {
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FOR_EACH(pack, game->pack_types) {
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PackInstance& i = generator.get(pack);
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if (pack->summary && i.has_cards()) lines++;
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if (pack->summary && (show_all || i.has_cards())) {
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lines++;
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}
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}
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}
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#else
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@@ -206,6 +210,133 @@ BEGIN_EVENT_TABLE(PackTotalsPanel, wxPanel)
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EVT_PAINT(PackTotalsPanel::onPaint)
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END_EVENT_TABLE()
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// ----------------------------------------------------------------------------- : PackAmountPicker
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PackAmountPicker::PackAmountPicker(wxWindow* parent, wxFlexGridSizer* sizer, const PackTypeP& pack)
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: pack(pack)
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, label(new wxStaticText(parent, wxID_ANY, capitalize_sentence(pack->name)))
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, value(new wxSpinCtrl(parent, ID_PACK_AMOUNT, _("0"), wxDefaultPosition, wxSize(50,-1)))
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{
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sizer->Add(label, 0, wxALIGN_CENTER_VERTICAL);
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sizer->Add(value, 0, wxEXPAND | wxALIGN_CENTER);
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}
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void PackAmountPicker::destroy(wxFlexGridSizer* sizer) {
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sizer->Detach(label);
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sizer->Detach(value);
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delete label;
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delete value;
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}
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// ----------------------------------------------------------------------------- : CustomPackDialog
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#if USE_NEW_PACK_SYSTEM
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class CustomPackDialog : public wxDialog {
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public:
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CustomPackDialog(Window* parent, const SetP& set, const PackTypeP& edited_pack);
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PackTypeP get() const { return edited_pack; }
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private:
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DECLARE_EVENT_TABLE();
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SetP set;
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PackTypeP edited_pack;
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PackGenerator generator;
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wxTextCtrl* name;
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PackTotalsPanel* totals;
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vector<PackAmountPicker> pickers;
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void updateTotals();
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void storePack();
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void onAmountChange(wxSpinEvent&);
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void onOk(wxCommandEvent&);
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};
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CustomPackDialog::CustomPackDialog(Window* parent, const SetP& set, const PackTypeP& edited_pack)
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: wxDialog(parent, wxID_ANY, _TITLE_("custom pack"), wxDefaultPosition, wxSize(500,500))
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, set(set), edited_pack(edited_pack)
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{
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// init ui
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totals = new PackTotalsPanel(this, wxID_ANY, generator, true);
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name = new wxTextCtrl(this, wxID_ANY, edited_pack ? edited_pack->name : _("custom pack"));
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// init sizer
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wxSizer* s = new wxBoxSizer(wxVERTICAL);
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wxSizer* s2 = new wxStaticBoxSizer(wxHORIZONTAL, this, _LABEL_("pack name"));
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s2->Add(name, 1, wxEXPAND | wxALL, 4);
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s->Add(s2, 0, wxEXPAND | wxALL, 8);
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wxSizer* s3 = new wxBoxSizer(wxHORIZONTAL);
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wxSizer* s4 = new wxStaticBoxSizer(wxHORIZONTAL, this, _LABEL_("pack selection"));
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wxFlexGridSizer* packsSizer = new wxFlexGridSizer(0, 2, 4, 8);
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packsSizer->AddGrowableCol(0);
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s4->Add(packsSizer, 1, wxEXPAND | wxALL & ~wxTOP, 4);
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s3->Add(s4, 1, wxEXPAND, 8);
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wxSizer* s5 = new wxStaticBoxSizer(wxHORIZONTAL, this, _LABEL_("pack totals"));
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s5->Add(totals, 1, wxEXPAND | wxALL, 4);
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s3->Add(s5, 1, wxEXPAND | wxLEFT, 8);
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s->Add(s3, 0, wxEXPAND | wxALL & ~wxTOP, 8);
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s->Add(CreateButtonSizer(wxOK | wxCANCEL), 0, wxEXPAND | wxALL & ~wxTOP, 8);
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// add spin controls
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FOR_EACH(pack, set->game->pack_types) {
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if (pack->selectable) continue; // this pack is already selectable from the main UI
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PackAmountPicker pick(this, packsSizer, pack);
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pickers.push_back(pick);
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// set value if it is nonzero
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if (edited_pack) {
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FOR_EACH(i, edited_pack->items) {
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if (i->name == pack->name) {
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pick.value->SetValue(i->amount);
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}
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}
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}
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}
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s->SetSizeHints(this);
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SetSizer(s);
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// update totals
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generator.reset(set,0);
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totals->setGame(set->game);
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updateTotals();
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}
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void CustomPackDialog::updateTotals() {
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generator.gen.seed(0);
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int total_packs = 0;
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FOR_EACH(pick,pickers) {
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int copies = pick.value->GetValue();
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total_packs += copies;
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generator.get(pick.pack).request_copy(copies);
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}
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generator.update_card_counts();
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// update UI
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totals->Refresh(false);
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FindWindow(wxID_OK)->Enable(total_packs > 0);
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}
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void CustomPackDialog::storePack() {
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edited_pack = new_intrusive<PackType>();
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edited_pack->selectable = true;
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edited_pack->select = SELECT_ALL;
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edited_pack->name = name->GetValue();
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FOR_EACH(pick,pickers) {
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int copies = pick.value->GetValue();
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if (copies > 0) {
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edited_pack->items.push_back(new_intrusive2<PackItem>(pick.pack->name, copies));
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}
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}
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}
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void CustomPackDialog::onOk(wxCommandEvent&) {
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storePack();
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EndModal(wxID_OK);
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}
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void CustomPackDialog::onAmountChange(wxSpinEvent&) {
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updateTotals();
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}
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BEGIN_EVENT_TABLE(CustomPackDialog, wxDialog)
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EVT_BUTTON (wxID_OK, CustomPackDialog::onOk)
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EVT_SPINCTRL (ID_PACK_AMOUNT, CustomPackDialog::onAmountChange)
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END_EVENT_TABLE()
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#endif
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// ----------------------------------------------------------------------------- : RandomPackPanel
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RandomPackPanel::RandomPackPanel(Window* parent, int id)
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@@ -242,7 +373,7 @@ void RandomPackPanel::initControls() {
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s4->Add(packsSizer, 1, wxEXPAND | wxALL & ~wxTOP, 4);
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s3->Add(s4, 1, wxEXPAND, 8);
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wxSizer* s5 = new wxStaticBoxSizer(wxHORIZONTAL, this, _LABEL_("pack totals"));
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s5->Add(totals, 1, wxEXPAND | wxALL, 4);
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s5->Add(totals, 1, wxEXPAND | wxALL, 4);
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s3->Add(s5, 1, wxEXPAND | wxLEFT, 8);
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wxSizer* s6 = new wxBoxSizer(wxVERTICAL);
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wxSizer* s7 = new wxStaticBoxSizer(wxVERTICAL, this, _LABEL_("seed"));
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@@ -255,6 +386,7 @@ void RandomPackPanel::initControls() {
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//s6->AddStretchSpacer();
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//s6->Add(generate_button, 0, wxTOP | wxALIGN_RIGHT, 8);
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s6->Add(generate_button, 1, wxTOP | wxEXPAND, 8);
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s6->Add(new wxButton(this, ID_CUSTOM_PACK, _BUTTON_("custom pack")), 1, wxTOP | wxEXPAND, 8);
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s3->Add(s6, 0, wxEXPAND | wxLEFT, 8);
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s2->Add(s3, 0, wxEXPAND | wxALL & ~wxTOP, 4);
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s2->Add(card_list, 1, wxEXPAND);
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@@ -279,26 +411,15 @@ void RandomPackPanel::onChangeSet() {
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totals ->setGame(set->game);
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// remove old pack controls
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FOR_EACH(i, packs) {
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packsSizer->Detach(i.label);
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packsSizer->Detach(i.value);
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delete i.label;
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delete i.value;
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}
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packs.clear();
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FOR_EACH(pick, pickers) pick.destroy(packsSizer);
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pickers.clear();
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// add pack controls
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FOR_EACH(pack, set->game->pack_types) {
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#if USE_NEW_PACK_SYSTEM
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if (pack->selectable) {
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#endif
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PackItem i;
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i.pack = pack;
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i.label = new wxStaticText(this, wxID_ANY, capitalize_sentence(pack->name));
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i.value = new wxSpinCtrl(this, ID_PACK_AMOUNT, _("0"), wxDefaultPosition, wxSize(50,-1));
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packsSizer->Add(i.label, 0, wxALIGN_CENTER_VERTICAL);
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packsSizer->Add(i.value, 0, wxEXPAND | wxALIGN_CENTER);
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packs.push_back(i);
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pickers.push_back(PackAmountPicker(this,packsSizer,pack));
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#if USE_NEW_PACK_SYSTEM
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}
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#endif
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@@ -312,12 +433,12 @@ void RandomPackPanel::onChangeSet() {
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seed_fixed ->SetValue(!gs.pack_seed_random);
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seed->Enable(!gs.pack_seed_random);
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setSeed(gs.pack_seed);
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FOR_EACH(i, packs) {
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i.value->SetValue(gs.pack_amounts[i.pack->name]);
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FOR_EACH(pick, pickers) {
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pick.value->SetValue(gs.pack_amounts[pick.pack->name]);
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}
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#if USE_NEW_PACK_SYSTEM
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generator.reset(set,0);
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generator.reset(set,last_seed=getSeed());
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#endif
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updateTotals();
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}
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@@ -326,8 +447,8 @@ void RandomPackPanel::storeSettings() {
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if (!isInitialized()) return;
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GameSettings& gs = settings.gameSettingsFor(*set->game);
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gs.pack_seed_random = seed_random->GetValue();
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FOR_EACH(i, packs) {
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gs.pack_amounts[i.pack->name] = i.value->GetValue();
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FOR_EACH(pick, pickers) {
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gs.pack_amounts[pick.pack->name] = pick.value->GetValue();
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}
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}
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@@ -340,6 +461,11 @@ void RandomPackPanel::initUI(wxToolBar* tb, wxMenuBar* mb) {
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initControls();
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onChangeSet();
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}
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// this is a good moment to update, because the set has likely changed
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#if USE_NEW_PACK_SYSTEM
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generator.reset(set,last_seed);
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updateTotals();
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#endif
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}
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void RandomPackPanel::destroyUI(wxToolBar* tb, wxMenuBar* mb) {}
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@@ -361,6 +487,11 @@ void RandomPackPanel::onCommand(int id) {
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seed->Enable(seed_fixed->GetValue());
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break;
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}
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case ID_CUSTOM_PACK: {
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CustomPackDialog dlg(this, set, PackTypeP());
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dlg.ShowModal();
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break;
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}
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}
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}
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@@ -371,13 +502,13 @@ void RandomPackPanel::updateTotals() {
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totals->clear();
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#endif
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int total_packs = 0;
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FOR_EACH(i,packs) {
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int copies = i.value->GetValue();
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FOR_EACH(pick,pickers) {
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int copies = pick.value->GetValue();
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total_packs += copies;
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#if USE_NEW_PACK_SYSTEM
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generator.get(i.pack).request_copy(copies);
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generator.get(pick.pack).request_copy(copies);
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#else
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totals->addPack(*i.pack, copies);
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totals->addPack(*pick.pack, copies);
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#endif
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}
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#if USE_NEW_PACK_SYSTEM
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@@ -415,21 +546,21 @@ void RandomPackPanel::setSeed(int seed) {
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void RandomPackPanel::generate() {
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#if USE_NEW_PACK_SYSTEM
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generator.reset(set,getSeed());
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generator.reset(set,last_seed=getSeed());
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#else
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boost::mt19937 gen((unsigned)getSeed());
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PackItemCache pack_cache(*set);
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#endif
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// add packs to card list
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card_list->reset();
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FOR_EACH(item,packs) {
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int copies = item.value->GetValue();
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FOR_EACH(pick,pickers) {
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int copies = pick.value->GetValue();
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for (int i = 0 ; i < copies ; ++i) {
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#if USE_NEW_PACK_SYSTEM
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generator.get(item.pack).request_copy();
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generator.get(pick.pack).request_copy();
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generator.generate(card_list->cards);
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#else
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card_list->add(pack_cache, gen, *item.pack);
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card_list->add(pack_cache, gen, *pick.pack);
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#endif
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}
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}
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@@ -20,6 +20,19 @@ class PackTotalsPanel;
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struct CardSelectEvent;
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DECLARE_POINTER_TYPE(PackType);
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// ----------------------------------------------------------------------------- : Utility
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// for lists of spin controls
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struct PackAmountPicker {
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PackTypeP pack;
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wxStaticText* label;
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wxSpinCtrl* value;
|
||||
|
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PackAmountPicker() {}
|
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PackAmountPicker(wxWindow* parent, wxFlexGridSizer* sizer, const PackTypeP& pack);
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void destroy(wxFlexGridSizer* sizer);
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};
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// ----------------------------------------------------------------------------- : RandomPackPanel
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/// A SetWindowPanel for creating random booster packs
|
||||
@@ -59,16 +72,11 @@ class RandomPackPanel : public SetWindowPanel {
|
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wxButton* generate_button;
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wxRadioButton* seed_random, *seed_fixed;
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PackTotalsPanel* totals;
|
||||
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struct PackItem {
|
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PackTypeP pack;
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wxStaticText* label;
|
||||
wxSpinCtrl* value;
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||||
};
|
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vector<PackItem> packs;
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vector<PackAmountPicker> pickers;
|
||||
|
||||
#if USE_NEW_PACK_SYSTEM
|
||||
PackGenerator generator;
|
||||
int last_seed;
|
||||
#endif
|
||||
|
||||
/// Actual intialization of the controls
|
||||
|
||||
@@ -201,6 +201,7 @@ enum ChildMenuID {
|
||||
, ID_SEED_RANDOM
|
||||
, ID_SEED_FIXED
|
||||
, ID_GENERATE_PACK
|
||||
, ID_CUSTOM_PACK
|
||||
|
||||
// SymbolFont (Format menu)
|
||||
, ID_INSERT_SYMBOL_MENU_MIN = 9001
|
||||
|
||||
Reference in New Issue
Block a user