diff --git a/data/magic-new-split.mse-style/style b/data/magic-new-split.mse-style/style
index a6ec8409..038ff4ae 100644
--- a/data/magic-new-split.mse-style/style
+++ b/data/magic-new-split.mse-style/style
@@ -284,9 +284,9 @@ card style:
else "middle left"
z index: 2
padding left: 2
- padding top: 2
+# padding top: 2
padding right: 2
- padding bottom: 2
+# padding bottom: 2
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
@@ -320,9 +320,9 @@ card style:
else "middle left"
z index: 2
padding left: 2
- padding top: 2
+# padding top: 2
padding right: 2
- padding bottom: 2
+# padding bottom: 2
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
diff --git a/data/magic-new.mse-style/style b/data/magic-new.mse-style/style
index 25080ebc..b14badba 100644
--- a/data/magic-new.mse-style/style
+++ b/data/magic-new.mse-style/style
@@ -255,9 +255,9 @@ card style:
else "middle left"
z index: 2
padding left: 6
- padding top: 2
+# padding top: 2
padding right: 4
- padding bottom: 2
+# padding bottom: 2
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
diff --git a/data/magic-planeshifted.mse-style/style b/data/magic-planeshifted.mse-style/style
index 88471c45..0afa43de 100644
--- a/data/magic-planeshifted.mse-style/style
+++ b/data/magic-planeshifted.mse-style/style
@@ -218,9 +218,9 @@ card style:
else "middle left"
z index: 2
padding left: 6
- padding top: 2
+# padding top: 2
padding right: 4
- padding bottom: 2
+# padding bottom: 2
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
diff --git a/data/magic.mse-game/game b/data/magic.mse-game/game
index d28bb00e..8be123a6 100644
--- a/data/magic.mse-game/game
+++ b/data/magic.mse-game/game
@@ -1359,10 +1359,10 @@ keyword mode:
description: Core set keywords (Flying, Haste, etc.)
keyword mode:
name: expert
- description: Expert level keywords (Cycling, Vanishing, etc.)
+ description: Expert set keywords (Cycling, Vanishing, etc.)
keyword mode:
name: pseudo
- description: Pseudo keyword / ability word (Hellbent, Threshold, etc.)
+ description: Pseudo keyword / Ability words (Hellbent, Threshold, etc.)
keyword mode:
name: action
description: Keyword actions, reminder text at end of line (Scry, Regenerate, etc.)
@@ -1542,7 +1542,7 @@ keyword:
keyword: Haste
match: Haste
mode: core
- reminder: This creature can attack and tap the turn it comes under your control.
+ reminder: This creature can attack and T as soon as it comes under your control.
keyword:
keyword: Horsemanship
match: Horsemanship
@@ -1595,7 +1595,7 @@ keyword:
keyword:
keyword: Double strike
match: Double strike
- mode: expert
+ mode: core
reminder: This creature deals both first-strike and regular combat damage.
keyword:
keyword: Provoke
diff --git a/data/vanguard.mse-game/game b/data/vanguard.mse-game/game
index 0dfb3d40..dc603cb2 100644
--- a/data/vanguard.mse-game/game
+++ b/data/vanguard.mse-game/game
@@ -480,7 +480,7 @@ keyword parameter type:
name: prefix
description: Prefix for things like "walk"
optional: false
- match: [A-Z][a-z, ]*
+ match: [A-Z][A-Z,a-z ]*
example: Forest
############################# All Magic keywords
@@ -575,7 +575,7 @@ keyword:
keyword: Haste
match: haste
mode: core
- reminder: It can attack and tap the turn it comes under your control.
+ reminder: It can attack and T as soon as it comes under your control.
keyword:
keyword: Horsemanship
match: horsemanship
@@ -628,7 +628,7 @@ keyword:
keyword:
keyword: Double strike
match: double strike
- mode: expert
+ mode: core
reminder: It deals both first-strike and regular combat damage.
keyword:
keyword: Provoke
@@ -751,10 +751,6 @@ keyword:
keyword: Sweep
match: Sweep
mode: pseudo
-keyword:
- keyword: Radiance
- match: Radiance
- mode: pseudo
keyword:
keyword: Convoke
match: convoke
@@ -770,6 +766,10 @@ keyword:
match: dredge number
mode: expert
reminder: If you would draw a card, instead you may put exactly {english_number(param1)} card(s) from the top of your library into your graveyard. If you do, return the card from your graveyard to your hand. Otherwise, draw a card.
+keyword:
+ keyword: Radiance
+ match: Radiance
+ mode: pseudo
keyword:
keyword: Haunt
match: haunt
diff --git a/data/yugioh-standard.mse-style/style b/data/yugioh-standard.mse-style/style
index be5eaf7d..3792f904 100644
--- a/data/yugioh-standard.mse-style/style
+++ b/data/yugioh-standard.mse-style/style
@@ -7,7 +7,6 @@ card width: 361
card height: 523
card dpi: 152.6265
-
############################################################## Extra scripts
@@ -46,29 +45,29 @@ card style:
padding bottom: 0
z index: 2
font:
- name: MatrixBoldSmallCaps
+ name: MatrixRegularSmallCaps
size: 24
color:
script: if is_nmonster() then rgb(255,255,255)
else rgb(0,0,0)
attribute:
left: 290
- top : 32
- width: 35
- height: 35
+ top : 31
+ width: 37
+ height: 37
z index: 2
render style: image
popup style: in place
choice images:
earth: earth.png
water: water.png
- fire: fire.png
- wind: wind.png
+ fire: fire.png
+ wind: wind.png
light: light.png
- dark: dark.png
+ dark: dark.png
divine: divine.png
spell: spell.png
- trap: trap.png
+ trap: trap.png
level:
left: 43
top : 78
@@ -78,14 +77,14 @@ card style:
alignment: middle right
font:
name: MatrixBoldSmallCaps
- italic name: Matrix
- scale down to: 12
- size: 12
+ italic name: Matrix-Bold
+ scale down to: 17
+ size: 17
color: rgb(0,0,0)
symbol font:
name: yugioh-standard-levels
alignment: middle center
- size: 8
+ size: 7
############################# Image
image:
@@ -99,7 +98,7 @@ card style:
monster type:
left: 37
- top : 403
+ top : 401
width: 193
height: 14
alignment: top left
@@ -140,7 +139,7 @@ card style:
left: 34
top :
script: if is_nmonster() then 400 else 413
- width: 290
+ width: 287
height:
script: if is_nmonster() then 90 else 63
font:
@@ -159,7 +158,7 @@ card style:
############################# Attack/Defense
attack:
- left: 197
+ left: 194
top: 477
width: 48
height: 18
@@ -172,7 +171,8 @@ card style:
visible: script: if is_nmonster() then false else true
defense:
- left: 266
+ z index: 4
+ left: 263
top: 477
width: 48
height: 18
@@ -210,3 +210,4 @@ card style:
name: Times New Roman
size: 8
color: rgb(0,0,0)
+