Files
MagicSetEditor2/src/render/value/image.hpp
T
twanvl 53bbcfe9a9 Be explicit about type of angles: either Radians or Degrees.
Angles are always doubles.
Internally use radians as much as possible.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1605 0fc631ac-6414-0410-93d0-97cfa31319b6
2011-01-09 14:49:59 +00:00

41 lines
1.5 KiB
C++

//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2010 Twan van Laarhoven and Sean Hunt |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
#ifndef HEADER_RENDER_VALUE_IMAGE
#define HEADER_RENDER_VALUE_IMAGE
// ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp>
#include <render/value/viewer.hpp>
#include <data/field/image.hpp>
DECLARE_POINTER_TYPE(AlphaMask);
// ----------------------------------------------------------------------------- : ImageValueViewer
/// Viewer that displays an image value
class ImageValueViewer : public ValueViewer {
public:
DECLARE_VALUE_VIEWER(Image) : ValueViewer(parent,style) {}
virtual void draw(RotatedDC& dc);
virtual void onValueChange();
virtual void onStyleChange(int);
private:
Bitmap bitmap; ///< Cached bitmap
RealSize size; ///< Size of cached bitmap
Radians angle; ///< Angle of cached bitmap
bool is_default; ///< Is the default placeholder image used?
/// Generate a placeholder image
static Bitmap imagePlaceholder(const Rotation& rot, UInt w, UInt h, const Image& background, bool editing);
};
// ----------------------------------------------------------------------------- : EOF
#endif