Files
MagicSetEditor2/src/data/settings.cpp
T
twanvl b6c7e5bd01 start with implementing fields
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@12 0fc631ac-6414-0410-93d0-97cfa31319b6
2006-10-09 16:21:38 +00:00

126 lines
4.1 KiB
C++

//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <data/settings.hpp>
#include <data/game.hpp>
#include <util/reflect.hpp>
#include <util/io/reader.hpp>
#include <util/io/writer.hpp>
#include <wx/filename.h>
#include <wx/wfstream.h>
// ----------------------------------------------------------------------------- : Extra types
IMPLEMENT_REFLECTION_ENUM(CheckUpdates) {
VALUE_N("if connected", CHECK_IF_CONNECTED); //default
VALUE_N("always", CHECK_ALWAYS);
VALUE_N("never", CHECK_NEVER);
}
IMPLEMENT_REFLECTION(ColumnSettings) {
REFLECT(width);
REFLECT(position);
REFLECT(visible);
}
IMPLEMENT_REFLECTION(GameSettings) {
REFLECT_N("default style", defaultStyle);
REFLECT_N("default export", defaultExport);
// REFLECT_N("cardlist columns", columns);
REFLECT_N("sort cards by", sortCardsBy);
REFLECT_N("sort cards ascending", sortCardsAscending);
}
IMPLEMENT_REFLECTION(StyleSettings) {
// TODO
}
// ----------------------------------------------------------------------------- : Settings
Settings settings;
Settings::Settings()
: setWindowMaximized (false)
, setWindowWidth (790)
, setWindowHeight (300)
, cardNotesHeight (40)
, updatesUrl (_("http://magicseteditor.sourceforge.net/updates"))
, checkUpdates (CHECK_IF_CONNECTED)
{}
void Settings::addRecentFile(const String& filename) {
// get absolute path
wxFileName fn(filename);
fn.Normalize();
String filenameAbs = fn.GetFullPath();
// remove duplicates
recentSets.erase(
remove(recentSets.begin(), recentSets.end(), filenameAbs),
recentSets.end()
);
// add to front of list
recentSets.insert(recentSets.begin(), filenameAbs);
// enforce size limit
if (recentSets.size() > maxRecentSets) recentSets.resize(maxRecentSets);
}
GameSettings& Settings::gameSettingsFor(const Game& game) {
GameSettingsP& gs = settings.gameSettings[game.name()];
if (!gs) gs.reset(new GameSettings);
return *gs;
}
/*
StyleSettings& Settings::styleSettingsFor(const CardStyle& style) {
StyleSettingsP& ss = settings.styleSettings#(style.name());
if (!ss) ss = new_shared<StyleSettings>();
ss->useDefault(defaultStyleSettings); // update default settings
return *ss;
}
*/
String userSettingsDir() {
return _(""); // TODO
}
String Settings::settingsFile() {
// return userSettingsDir() + _("mse.config");
return userSettingsDir() + _("mse8.config"); // use different file during development of C++ port
}
IMPLEMENT_REFLECTION(Settings) {
// ioMseVersion(io, "settings", fileVersion);
REFLECT_N("recent set", recentSets);
REFLECT_N("window maximized", setWindowMaximized);
REFLECT_N("window width", setWindowWidth);
REFLECT_N("window height", setWindowHeight);
REFLECT_N("card notes height", cardNotesHeight);
REFLECT_N("default game", defaultGame);
REFLECT_N("apprentice location", apprenticeLocation);
REFLECT_N("updates url", updatesUrl);
REFLECT_N("check updates", checkUpdates);
// ioAll(io, "game settings", gameSettings);
// ioStyleSettings(io);
REFLECT_N("default style settings", defaultStyleSettings);
}
void Settings::read() {
String filename = settingsFile();
if (wxFileExists(filename)) {
// settings file not existing is not an error
shared_ptr<wxFileInputStream> file = new_shared1<wxFileInputStream>(filename);
if (!file->Ok()) return; // failure is not an error
Reader reader(file, filename);
reader.handle(*this);
}
}
void Settings::write() {
Writer writer(new_shared1<wxFileOutputStream>(settingsFile()));
writer.handle(*this);
}