mirror of
https://github.com/amyinspace/MagicSetEditor2.git
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b6c7e5bd01
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@12 0fc631ac-6414-0410-93d0-97cfa31319b6
126 lines
4.1 KiB
C++
126 lines
4.1 KiB
C++
//+----------------------------------------------------------------------------+
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//| Description: Magic Set Editor - Program to make Magic (tm) cards |
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//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
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//| License: GNU General Public License 2 or later (see file COPYING) |
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//+----------------------------------------------------------------------------+
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// ----------------------------------------------------------------------------- : Includes
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#include <data/settings.hpp>
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#include <data/game.hpp>
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#include <util/reflect.hpp>
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#include <util/io/reader.hpp>
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#include <util/io/writer.hpp>
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#include <wx/filename.h>
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#include <wx/wfstream.h>
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// ----------------------------------------------------------------------------- : Extra types
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IMPLEMENT_REFLECTION_ENUM(CheckUpdates) {
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VALUE_N("if connected", CHECK_IF_CONNECTED); //default
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VALUE_N("always", CHECK_ALWAYS);
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VALUE_N("never", CHECK_NEVER);
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}
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IMPLEMENT_REFLECTION(ColumnSettings) {
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REFLECT(width);
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REFLECT(position);
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REFLECT(visible);
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}
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IMPLEMENT_REFLECTION(GameSettings) {
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REFLECT_N("default style", defaultStyle);
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REFLECT_N("default export", defaultExport);
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// REFLECT_N("cardlist columns", columns);
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REFLECT_N("sort cards by", sortCardsBy);
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REFLECT_N("sort cards ascending", sortCardsAscending);
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}
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IMPLEMENT_REFLECTION(StyleSettings) {
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// TODO
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}
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// ----------------------------------------------------------------------------- : Settings
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Settings settings;
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Settings::Settings()
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: setWindowMaximized (false)
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, setWindowWidth (790)
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, setWindowHeight (300)
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, cardNotesHeight (40)
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, updatesUrl (_("http://magicseteditor.sourceforge.net/updates"))
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, checkUpdates (CHECK_IF_CONNECTED)
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{}
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void Settings::addRecentFile(const String& filename) {
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// get absolute path
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wxFileName fn(filename);
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fn.Normalize();
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String filenameAbs = fn.GetFullPath();
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// remove duplicates
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recentSets.erase(
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remove(recentSets.begin(), recentSets.end(), filenameAbs),
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recentSets.end()
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);
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// add to front of list
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recentSets.insert(recentSets.begin(), filenameAbs);
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// enforce size limit
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if (recentSets.size() > maxRecentSets) recentSets.resize(maxRecentSets);
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}
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GameSettings& Settings::gameSettingsFor(const Game& game) {
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GameSettingsP& gs = settings.gameSettings[game.name()];
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if (!gs) gs.reset(new GameSettings);
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return *gs;
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}
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/*
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StyleSettings& Settings::styleSettingsFor(const CardStyle& style) {
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StyleSettingsP& ss = settings.styleSettings#(style.name());
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if (!ss) ss = new_shared<StyleSettings>();
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ss->useDefault(defaultStyleSettings); // update default settings
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return *ss;
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}
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*/
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String userSettingsDir() {
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return _(""); // TODO
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}
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String Settings::settingsFile() {
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// return userSettingsDir() + _("mse.config");
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return userSettingsDir() + _("mse8.config"); // use different file during development of C++ port
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}
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IMPLEMENT_REFLECTION(Settings) {
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// ioMseVersion(io, "settings", fileVersion);
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REFLECT_N("recent set", recentSets);
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REFLECT_N("window maximized", setWindowMaximized);
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REFLECT_N("window width", setWindowWidth);
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REFLECT_N("window height", setWindowHeight);
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REFLECT_N("card notes height", cardNotesHeight);
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REFLECT_N("default game", defaultGame);
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REFLECT_N("apprentice location", apprenticeLocation);
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REFLECT_N("updates url", updatesUrl);
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REFLECT_N("check updates", checkUpdates);
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// ioAll(io, "game settings", gameSettings);
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// ioStyleSettings(io);
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REFLECT_N("default style settings", defaultStyleSettings);
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}
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void Settings::read() {
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String filename = settingsFile();
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if (wxFileExists(filename)) {
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// settings file not existing is not an error
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shared_ptr<wxFileInputStream> file = new_shared1<wxFileInputStream>(filename);
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if (!file->Ok()) return; // failure is not an error
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Reader reader(file, filename);
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reader.handle(*this);
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}
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}
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void Settings::write() {
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Writer writer(new_shared1<wxFileOutputStream>(settingsFile()));
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writer.handle(*this);
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}
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