Files
MagicSetEditor2/data/yugioh-standard.mse-style/style
T
twanvl e55a7016bf set mse version number of all templates to 0.3.1
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@274 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-04-21 16:58:38 +00:00

219 lines
4.3 KiB
Plaintext

mse version: 0.3.1
game: yugioh
short name: Standard
icon: card-sample.png
card width: 375
card height: 523
card dpi: 300
############################################################## Extra scripts
############################################################## Extra style
############################################################## Card fields
card style:
############################# Background stuff
card type:
left: 0
top: 0
width: 375
height: 523
z index: -2
render style: image
popup style: in place
choice images:
normal monster: card-normal.jpg
effect monster: card-effect.jpg
ritual monster: card-ritual.jpg
fusion monster: card-fusion.jpg
obelisk: card-obelisk.jpg
slifer: card-slifer.jpg
ra: card-ra.jpg
legendary dragons: card-dragons.jpg
spell card: card-spell.jpg
trap card: card-trap.jpg
colors card list: true
choice colors:
normal monster: rgb(120,18,0)
effect monster: rgb(120,18,0)
ritual monster: rgb(26,26,26)
fusion monster: rgb(26,26,26)
obelisk: rgb(26,26,26)
slifer: rgb(26,26,26)
ra: rgb(26,26,26)
legendary dragons: rgb(26,26,26)
spell card: rgb(80,80,80)
trap card: rgb(30,110,0)
############################# Name line
name:
left: 35
top : 31
width: 265
height: 35
alignment: bottom shrink-overflow
padding bottom: 0
z index: 2
font:
name: MatrixBoldSmallCaps
size: 26
color:
script: if is_nmonster() then rgb(255,255,255)
else rgb(0,0,0)
attribute:
left: 302
top : 32
width: 35
height: 35
z index: 2
render style: image
popup style: in place
choice images:
earth: earth.png
water: water.png
fire: fire.png
wind: wind.png
light: light.png
dark: dark.png
divine: divine.png
spell: spell.png
trap: trap.png
level:
left: 45
top : 78
height: 25
width: 285
z index: 2
alignment: middle right
always symbol: true
symbol font:
name: yugioh-standard-levels
size: 12
alignment: middle center
############################# Image
image:
left: 53
top: 114
width: 267
height: 261
z index: 1
############################# Card type
monster type:
left: 38
top : 403
width: 200
height: 14
alignment: top left
z index: 2
font:
name: MatrixBoldSmallCaps
size: 12
color: rgb(0,0,0)
visible: script: if is_nmonster() then false else true
############################# Edition and Card ID
number:
left: 210
top : 383
width: 120
height: 28
z index: 2
alignment: top right
font:
name: Times New Roman
size: 8
color: rgb(0,0,0)
edition:
left: 45
top: 383
width: 120
height: 18
z index: 2
font:
name: Times New Roman
size: 8
color: rgb(0,0,0)
############################# Text box
rule text:
left: 35
top :
script: if is_nmonster() then 400 else 413
width: 301
height:
script: if is_nmonster() then 90 else 63
font:
name: Times New Roman
italic name: Times New Roman Italic
size: 9
scale down to: 4
color: rgb(0,0,0)
alignment: top left
z index: 3
padding left: 2
padding top: 2
padding right: -3
padding bottom: 0
line height hard: 1.1
############################# Attack/Defense
attack:
left: 205
top: 477
width: 50
height: 18
z index: 2
alignment: left middle
font:
name: MatrixBoldSmallCaps
size: 12
color: rgb(0,0,0)
visible: script: if is_nmonster() then false else true
defense:
z index: 4
left: 276
top: 477
width: 50
height: 18
z index: 2
alignment: left middle
font:
name: MatrixBoldSmallCaps
size: 12
color: rgb(0,0,0)
visible: script: if is_nmonster() then false else true
############################# Card sorting / numbering
############################# Copyright stuff
gamecode:
left: 15
top : 499
width: 100
height: 18
alignment: top left
z index: 2
font:
name: Times New Roman
size: 8
color: rgb(0,0,0)
copyright:
left: 195
top : 499
width: 150
height: 18
z index: 2
alignment: top right
font:
name: Times New Roman
size: 8
color: rgb(0,0,0)