mirror of
https://github.com/amyinspace/MagicSetEditor2.git
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87fbc0e80e
- add csv/tsv importer - add `make_map` script function - add `alt name` field property - add `construction script` field property - add `construction script` game property
18 lines
554 B
Plaintext
18 lines
554 B
Plaintext
Function: make_map
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--Usage--
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> make_map(keys: some_list, values: some_list)
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Creates a new map. Converts the elements in keys to strings, and uses them as keys for the elements in values.
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Produces a warning if keys and values are not of the same size.
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nil keys will be ignored.
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--Parameters--
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! Parameter Type Description
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| @keys@ [[type:list]] List of keys.
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| @values@ [[type:list]] List of values.
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--Examples--
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> make_map(keys:["apple", "durian", 3], values:["good", "bad", "not edible"]) == ["apple":"good", "durian":"bad", "3":"not edible"]
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