mirror of
https://github.com/amyinspace/MagicSetEditor2.git
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169 lines
5.1 KiB
C++
169 lines
5.1 KiB
C++
//+----------------------------------------------------------------------------+
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//| Description: Magic Set Editor - Program to make Magic (tm) cards |
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//| Copyright: (C) 2001 - 2017 Twan van Laarhoven and Sean Hunt |
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//| License: GNU General Public License 2 or later (see file COPYING) |
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//+----------------------------------------------------------------------------+
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// ----------------------------------------------------------------------------- : Includes
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#include <util/prec.hpp>
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#include <data/action/set.hpp>
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#include <data/set.hpp>
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#include <data/card.hpp>
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#include <data/pack.hpp>
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#include <data/stylesheet.hpp>
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#include <util/error.hpp>
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DECLARE_TYPEOF_COLLECTION(IndexMap<FieldP COMMA ValueP>);
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DECLARE_TYPEOF_COLLECTION(CardP);
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DECLARE_TYPEOF_COLLECTION(PackTypeP);
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DECLARE_TYPEOF_COLLECTION(int);
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// ----------------------------------------------------------------------------- : Add card
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AddCardAction::AddCardAction(Set& set)
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: CardListAction(set)
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, action(ADD, intrusive(new Card(*set.game)), set.cards)
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{}
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AddCardAction::AddCardAction(AddingOrRemoving ar, Set& set, const CardP& card)
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: CardListAction(set)
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, action(ar, card, set.cards)
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{}
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AddCardAction::AddCardAction(AddingOrRemoving ar, Set& set, const vector<CardP>& cards)
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: CardListAction(set)
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, action(ar, cards, set.cards)
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{}
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String AddCardAction::getName(bool to_undo) const {
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return action.getName();
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}
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void AddCardAction::perform(bool to_undo) {
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action.perform(set.cards, to_undo);
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}
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// ----------------------------------------------------------------------------- : Reorder cards
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ReorderCardsAction::ReorderCardsAction(Set& set, size_t card_id1, size_t card_id2)
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: CardListAction(set), card_id1(card_id1), card_id2(card_id2)
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{}
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String ReorderCardsAction::getName(bool to_undo) const {
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return _("Reorder cards");
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}
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void ReorderCardsAction::perform(bool to_undo) {
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#ifdef _DEBUG
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assert(card_id1 < set.cards.size());
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assert(card_id2 < set.cards.size());
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#endif
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if (card_id1 >= set.cards.size() || card_id2 < set.cards.size()) {
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// TODO : Too lazy to fix this right now.
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return;
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}
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swap(set.cards[card_id1], set.cards[card_id2]);
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}
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// ----------------------------------------------------------------------------- : Change stylesheet
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String DisplayChangeAction::getName(bool to_undo) const {
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assert(false);
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return _("");
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}
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void DisplayChangeAction::perform(bool to_undo) {
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assert(false);
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}
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ChangeCardStyleAction::ChangeCardStyleAction(const CardP& card, const StyleSheetP& stylesheet)
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: card(card), stylesheet(stylesheet), has_styling(false) // styling_data(empty)
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{}
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String ChangeCardStyleAction::getName(bool to_undo) const {
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return _("Change style");
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}
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void ChangeCardStyleAction::perform(bool to_undo) {
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swap(card->stylesheet, stylesheet);
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swap(card->has_styling, has_styling);
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swap(card->styling_data, styling_data);
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}
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ChangeSetStyleAction::ChangeSetStyleAction(Set& set, const CardP& card)
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: set(set), card(card)
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{}
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String ChangeSetStyleAction::getName(bool to_undo) const {
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return _("Change style (all cards)");
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}
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void ChangeSetStyleAction::perform(bool to_undo) {
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if (!to_undo) {
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// backup has_styling
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has_styling.clear();
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FOR_EACH(card, set.cards) {
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has_styling.push_back(card->has_styling);
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if (!card->stylesheet) {
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card->has_styling = false; // this card has custom style options for the default stylesheet
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}
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}
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stylesheet = set.stylesheet;
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set.stylesheet = card->stylesheet;
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card->stylesheet = StyleSheetP();
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} else {
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card->stylesheet = set.stylesheet;
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set.stylesheet = stylesheet;
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// restore has_styling
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FOR_EACH_2(card, set.cards, has, has_styling) {
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card->has_styling = has;
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}
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}
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}
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ChangeCardHasStylingAction::ChangeCardHasStylingAction(Set& set, const CardP& card)
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: set(set), card(card)
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{
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if (!card->has_styling) {
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// copy of the set's styling data
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styling_data.cloneFrom( set.stylingDataFor(set.stylesheetFor(card)) );
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} else {
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// the new styling data is empty
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}
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}
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String ChangeCardHasStylingAction::getName(bool to_undo) const {
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return _("Use custom style");
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}
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void ChangeCardHasStylingAction::perform(bool to_undo) {
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card->has_styling = !card->has_styling;
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swap(card->styling_data, styling_data);
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}
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// ----------------------------------------------------------------------------- : Pack types
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AddPackAction::AddPackAction(AddingOrRemoving ar, Set& set, const PackTypeP& pack)
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: PackTypesAction(set)
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, action(ar, pack, set.pack_types)
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{}
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String AddPackAction::getName(bool to_undo) const {
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return action.getName();
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}
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void AddPackAction::perform(bool to_undo) {
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action.perform(set.pack_types, to_undo);
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}
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ChangePackAction::ChangePackAction(Set& set, size_t pos, const PackTypeP& pack)
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: PackTypesAction(set)
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, pack(pack), pos(pos)
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{}
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String ChangePackAction::getName(bool to_undo) const {
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return _ACTION_1_("change",type_name(pack));
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}
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void ChangePackAction::perform(bool to_undo) {
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swap(set.pack_types.at(pos), pack);
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}
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