Rendering symbols to an image always uses anti-aliassing (by downsampling from a large size);
Finished the spoiler export template;
Added <soft-line> tag to make line breaks use the line height for soft line breaks
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@440 0fc631ac-6414-0410-93d0-97cfa31319b6
Script operator "int + object" now uses string concatenation instead of converting the object to integer;
Html export window uses a dummy set for editing options, so we don't pollute the set's undo stack;
Choice rendererer in nativelook 'both' style always leaves room for the icon;
Version bump
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@438 0fc631ac-6414-0410-93d0-97cfa31319b6
Added 'right' and 'bottom' properties to style as an alternative way of specifying width/height;
Added content_width, content_height and content_lines properties that give feedback on text rendering;
Always show warnings when showing errors and vice-versa, this prevents script errors from appearing before the reader/parse error that caused them;
Finally some preliminairy work on export templates
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@428 0fc631ac-6414-0410-93d0-97cfa31319b6
Added script functions for working with multiple choice values;
Added in_context support for filter_rule;
Optimized toUpper/toLower because they are slow on windows (they use thread local storage and mutexes)
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@427 0fc631ac-6414-0410-93d0-97cfa31319b6
Fixed possible hang when reading multiline strings with incorrect indentation;
Warnings from reading are shown also in NewSetWindow;
Script parse errors get reported with the correct line number;
Added support for showing multiple choice fields as a single image;
Added 'line_below' to ChoiceField::Choice, for putting a line below menu items.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@420 0fc631ac-6414-0410-93d0-97cfa31319b6
No longer doing GetTextExtent("\n");
Moved pt boxes to style files;
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@390 0fc631ac-6414-0410-93d0-97cfa31319b6
Fixed some bugs:
- Missing choice images can crash mse.
- The wrong style is used for making preview choice images on style panel.
FOR_EACH(x, *y.z) should now work without parentheses on linux as well.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@389 0fc631ac-6414-0410-93d0-97cfa31319b6
Moved 'choice colors' from styel to field, split into 'choice colors' and 'choice colors cardlist';
Added support for pie graphs (no gui to use them, though);
Fixed bugs caused by selecting a card before the set was changed on all panels.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@336 0fc631ac-6414-0410-93d0-97cfa31319b6
Added StyleListener, so style changes are only propagated to interested viewers.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@329 0fc631ac-6414-0410-93d0-97cfa31319b6
Added 'pack type', intended for playtesting (random boosters/starters);
Added 'default(_image)' property to ImageStyle, and added the frame fillers for magic;
Added blurring and bold printing (rather hacky) to the text rendering functions (used for "double click to add image" text);
Added 'symmetric overlay' combine mode, which will look really nice for hybrids;
Moved the watermark choices from the game to an include file in magic-watermarks;
Working on a replacement for the image scripting system that plays nicer with the rest of the code. In particular, it will be possible to compare generated images quickly, so they can be updated continuously. This is a work in progress, currently there are two versions of everything.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@327 0fc631ac-6414-0410-93d0-97cfa31319b6
Fixed: specific character prefered over .* for keywords
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@306 0fc631ac-6414-0410-93d0-97cfa31319b6
I had to rename the export function in Apprentice.cpp since "export" is a reserved word according to the C++ standard. I don't know whether GCC supports it yet, but it certainly complains.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@302 0fc631ac-6414-0410-93d0-97cfa31319b6
fixed initialization bug in item_list;
commented out statistics fields for debugging and added 'match' for all keywords in magic.mse-game
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@279 0fc631ac-6414-0410-93d0-97cfa31319b6
Hopefully fixed the 'Invalid multibyte character' build error on linux (I was using left/right-angle-brackets in string constants);
Fixed 'cost' keywords;
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@263 0fc631ac-6414-0410-93d0-97cfa31319b6
uses correct script context for cards using a stylesheet other then the default one.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@262 0fc631ac-6414-0410-93d0-97cfa31319b6
Correct control used for clipboard actions in CardsPanel
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@253 0fc631ac-6414-0410-93d0-97cfa31319b6
Added wrapping of <> around parameters to TextElement;
Added colors for keyword parameters;
Added menu & toolbar for keyword panel;
Fixed bug in package, save/save-as was the wrong way around;
Added third quality setting to RotatedDC: using SetUserScale, this gets you more precise positioning.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@250 0fc631ac-6414-0410-93d0-97cfa31319b6