mirror of
https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 04:57:00 -04:00
Rotation can now zoom in x and y directions separatly; text can be scaled stretched/compressed horizontally.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@520 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
@@ -56,6 +56,16 @@ TextStyle::TextStyle(const TextFieldP& field)
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, direction(LEFT_TO_RIGHT)
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{}
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double TextStyle::getStretch() const {
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if (content_width > 0 && ((alignment() & ALIGN_STRETCH) || (alignment() & ALIGN_STRETCH_OVERFLOW))) {
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double factor = (width - padding_left - padding_right) / content_width;
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if (alignment() == ALIGN_STRETCH || factor < 1.0) {
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return factor;
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}
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}
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return 1.0;
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}
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bool TextStyle::update(Context& ctx) {
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return Style ::update(ctx)
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| font .update(ctx)
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@@ -80,8 +80,14 @@ class TextStyle : public Style {
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/// The rotation to use when drawing
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inline Rotation getRotation() const {
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return Rotation(angle, getRect(), 1.0, getStretch());
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}
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/// The rotation to use when determining content layout, does not include the stretch factor
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inline Rotation getRotationNoStretch() const {
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return Rotation(angle, getRect());
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}
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/// Stretch factor to use
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double getStretch() const;
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private:
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DECLARE_REFLECTION();
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+4
-3
@@ -45,10 +45,11 @@ void sharp_resample_and_clip(const Image& img_in, Image& img_out, wxRect rect, i
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/// Draw text by first drawing it using a larger font and then downsampling it
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/** optionally rotated by an angle.
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* rect = rectangle to draw in
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* (wc,hc) = the corner where drawing should begin, (0,0) for top-left, (1,1) for bottom-right
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* rect = rectangle to draw in
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* stretch_x = amount to stretch horizontally after drawing
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* (wc,hc) = the corner where drawing should begin, (0,0) for top-left, (1,1) for bottom-right
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*/
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void draw_resampled_text(DC& dc, const RealRect& rect, int wc, int hc, int angle, const String& text, int blur_radius = 0, int repeat = 1);
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void draw_resampled_text(DC& dc, const RealRect& rect, double stretch_x, int wc, int hc, int angle, const String& text, int blur_radius = 0, int repeat = 1);
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// scaling factor to use when drawing resampled text
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extern const int text_scaling;
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+48
-32
@@ -20,27 +20,62 @@ const int text_scaling = 4;
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// Downsamples the red channel of the input image to the alpha channel of the output image
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// img_in must be text_scaling times as large as img_out
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void downsample_to_alpha(Image& img_in, Image& img_out) {
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assert(img_in.GetWidth() == img_out.GetWidth() * text_scaling);
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assert(img_in.GetHeight() == img_out.GetHeight() * text_scaling);
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// scale in the x direction, this overwrites parts of the input image
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Byte* temp = nullptr;
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Byte* in = img_in.GetData();
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Byte* out = img_in.GetData();
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int count = img_out.GetWidth() * img_in.GetHeight();
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for (int i = 0 ; i < count ; ++i) {
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int total = 0;
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for (int j = 0 ; j < text_scaling ; ++j) {
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total += in[3 * (j + text_scaling * i)];
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// scale in the x direction, this overwrites parts of the input image
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if (img_in.GetWidth() == img_out.GetWidth() * text_scaling) {
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// no stretching
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int count = img_out.GetWidth() * img_in.GetHeight();
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for (int i = 0 ; i < count ; ++i) {
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int total = 0;
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for (int j = 0 ; j < text_scaling ; ++j) {
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total += in[3 * (j + text_scaling * i)];
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}
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out[i] = total / text_scaling;
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}
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out[i] = total / text_scaling;
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} else {
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// resample to buffer
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temp = new Byte[img_out.GetWidth() * img_in.GetHeight()];
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out = temp;
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// custom stretch, see resample_image.cpp
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const int shift = 32-12-8; // => max size = 4096, max alpha = 255
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int w1 = img_in.GetWidth(), w2 = img_out.GetWidth(), h = img_in.GetHeight();
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int out_fact = (w2 << shift) / w1; // how much to output for 256 input = 1 pixel
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int out_rest = (w2 << shift) % w1;
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for (int y = 0 ; y < h ; ++y) {
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int in_rem = out_fact + out_rest;
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for (int x = 0 ; x < w2 ; ++x) {
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int out_rem = 1 << shift;
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int tot = 0;
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while (out_rem >= in_rem) {
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// eat a whole input pixel
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tot += *in * in_rem;
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out_rem -= in_rem;
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in_rem = out_fact;
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in += 3;
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}
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if (out_rem > 0) {
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// eat a partial input pixel
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tot += *in * out_rem;
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in_rem -= out_rem;
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}
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// store
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*out = tot >> shift;
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out += 1;
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}
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}
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in = temp;
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}
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// now scale in the y direction, and write to the output alpha
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img_out.InitAlpha();
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out = img_out.GetAlpha();
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out = img_out.GetAlpha();
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int line_size = img_out.GetWidth();
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for (int y = 0 ; y < img_out.GetHeight() ; ++y) {
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for (int x = 0 ; x < img_out.GetWidth() ; ++x) {
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for (int x = 0 ; x < line_size ; ++x) {
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int total = 0;
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for (int j = 0 ; j < text_scaling ; ++j) {
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total += in[x + line_size * (j + text_scaling * y)];
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@@ -49,26 +84,7 @@ void downsample_to_alpha(Image& img_in, Image& img_out) {
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}
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}
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/*
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img_out.InitAlpha();
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Byte* in = img_in.GetData();
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Byte* out = img_out.GetAlpha();
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int w = img_out.GetWidth(), h = img_out.GetHeight();
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int line_size = 3 * w * text_scaling;
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for (int y = 0 ; y < h ; ++y) {
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for (int x = 0 ; x < w ; ++x) {
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int total = 0;
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for (int i = 0 ; i < text_scaling ; ++i) {
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for (int j = 0 ; j < text_scaling ; ++j) {
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total += in[3*j];
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}
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in += line_size;
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}
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*out++ = total / (text_scaling * text_scaling);
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in += 3 * text_scaling - line_size * text_scaling;
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}
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in += line_size * (text_scaling - 1);
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}*/
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delete[] temp;
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}
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// simple blur
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@@ -97,7 +113,7 @@ void blur_image_alpha(Image& img) {
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// optionally rotated by an angle
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// (w2,h2) = size of text
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// (wc,hc) = the corner where drawing should begin, (0,0) for top-left, (1,1) for bottom-right
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void draw_resampled_text(DC& dc, const RealRect& rect, int wc, int hc, int angle, const String& text, int blur_radius, int repeat) {
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void draw_resampled_text(DC& dc, const RealRect& rect, double stretch_x, int wc, int hc, int angle, const String& text, int blur_radius, int repeat) {
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// enlarge slightly; some fonts are larger then the GetTextExtent tells us (especially italic fonts)
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int w = static_cast<int>(rect.width) + 3 + 2 * blur_radius, h = static_cast<int>(rect.height) + 1 + 2 * blur_radius;
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// determine sub-pixel position
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@@ -116,7 +132,7 @@ void draw_resampled_text(DC& dc, const RealRect& rect, int wc, int hc, int angle
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mdc.SelectObject(wxNullBitmap);
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Image img_large = buffer.ConvertToImage();
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// step 2. sample down
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Image img_small(w, h, false);
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Image img_small(stretch_x * w, h, false);
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fill_image(img_small, dc.GetTextForeground());
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downsample_to_alpha(img_large, img_small);
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// blur
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@@ -776,10 +776,10 @@ void TextValueEditor::determineSize(bool force_fit) {
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int sbw = wxSystemSettings::GetMetric(wxSYS_VSCROLL_X);
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RealPoint pos = rot.tr(style().getPos());
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scrollbar->SetSize(
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(int)(pos.x + rot.trS(style().width) + 1 - sbw),
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(int)(pos.x + rot.trX(style().width) + 1 - sbw),
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(int)pos.y - 1,
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(int)sbw,
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(int)rot.trS(style().height) + 2);
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(int)rot.trY(style().height) + 2);
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v.reset();
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} else {
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// Height depends on font
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@@ -134,7 +134,7 @@ void TextViewer::drawSeparators(RotatedDC& dc) {
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bool TextViewer::prepare(RotatedDC& dc, const String& text, TextStyle& style, Context& ctx) {
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if (lines.empty()) {
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// not prepared yet
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Rotater r(dc, style.getRotation());
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Rotater r(dc, style.getRotationNoStretch());
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prepareElements(text, style, ctx);
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prepareLines(dc, text, style, ctx);
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return true;
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@@ -35,8 +35,8 @@ void ChoiceValueViewer::draw(RotatedDC& dc) {
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} else if(style().render_style & RENDER_TEXT) {
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// also drawing text, use original size
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} else {
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img_options.width = (int) dc.trS(style().width);
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img_options.height = (int) dc.trS(style().height);
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img_options.width = (int) dc.trX(style().width);
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img_options.height = (int) dc.trY(style().height);
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img_options.preserve_aspect = style().alignment == ALIGN_STRETCH ? ASPECT_STRETCH : ASPECT_FIT;
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}
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Image image = img.generate(img_options, true);
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@@ -93,7 +93,7 @@ void ColorValueViewer::onStyleChange(bool already_prepared) {
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void ColorValueViewer::loadMask(const Rotation& rot) const {
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if (style().mask_filename().empty()) return; // no mask
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int w = (int) rot.trS(style().width), h = (int) rot.trS(style().height);
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int w = (int) rot.trX(style().width), h = (int) rot.trY(style().height);
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if (alpha_mask && alpha_mask->size == wxSize(w,h)) return; // mask loaded and right size
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// (re) load the mask
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Image image;
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@@ -22,7 +22,7 @@ void ImageValueViewer::draw(RotatedDC& dc) {
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InputStreamP image_file = getSet().openIn(value().filename);
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Image image;
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if (image.LoadFile(*image_file)) {
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image.Rescale((int)dc.trS(style().width), (int)dc.trS(style().height));
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image.Rescale((int)dc.trX(style().width), (int)dc.trY(style().height));
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// apply mask to image
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loadMask(dc);
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if (alpha_mask) alpha_mask->setAlpha(image);
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@@ -34,7 +34,7 @@ void ImageValueViewer::draw(RotatedDC& dc) {
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}
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// if there is no image, generate a placeholder
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if (!bitmap.Ok()) {
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UInt w = (UInt)dc.trS(style().width), h = (UInt)dc.trS(style().height);
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UInt w = (UInt)dc.trX(style().width), h = (UInt)dc.trY(style().height);
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loadMask(dc);
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if (style().default_image.isReady()) {
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// we have a script to use for the default image
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@@ -85,7 +85,7 @@ void ImageValueViewer::onStyleChange(bool already_prepared) {
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void ImageValueViewer::loadMask(const Rotation& rot) const {
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if (style().mask_filename().empty()) return; // no mask
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int w = (int) rot.trS(style().width), h = (int) rot.trS(style().height);
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int w = (int) rot.trX(style().width), h = (int) rot.trY(style().height);
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if (alpha_mask && alpha_mask->size == wxSize(w,h)) return; // mask loaded and right size
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// (re) load the mask
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Image image;
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@@ -56,8 +56,8 @@ void MultipleChoiceValueViewer::draw(RotatedDC& dc) {
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} else if(style().render_style & RENDER_TEXT) {
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// also drawing text, use original size
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} else {
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img_options.width = (int) dc.trS(style().width);
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img_options.height = (int) dc.trS(style().height);
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img_options.width = (int) dc.trX(style().width);
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img_options.height = (int) dc.trY(style().height);
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img_options.preserve_aspect = style().alignment == ALIGN_STRETCH ? ASPECT_STRETCH : ASPECT_FIT;
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}
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Image image = img.generate(img_options, true);
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+14
-11
@@ -36,16 +36,18 @@ RealPoint align_in_rect(Alignment align, const RealSize& to_align, const RealRec
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/// Convert a String to an Alignment
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Alignment from_string(const String& s) {
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int al = ALIGN_TOP_LEFT;
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if (s.find(_("left")) !=String::npos) al = ALIGN_LEFT | (al & ~ALIGN_HORIZONTAL);
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if (s.find(_("center")) !=String::npos) al = ALIGN_CENTER | (al & ~ALIGN_HORIZONTAL);
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if (s.find(_("right")) !=String::npos) al = ALIGN_RIGHT | (al & ~ALIGN_HORIZONTAL);
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if (s.find(_("justify")) !=String::npos) al = ALIGN_JUSTIFY | (al & ~ALIGN_HORIZONTAL);
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if (s.find(_("justify-words")) !=String::npos) al = ALIGN_JUSTIFY_WORDS | (al & ~ALIGN_HORIZONTAL);
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if (s.find(_("shrink-overflow"))!=String::npos) al = ALIGN_JUSTIFY_OVERFLOW | (al & ~ALIGN_JUSTIFY_OVERFLOW);
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if (s.find(_("top")) !=String::npos) al = ALIGN_TOP | (al & ~ALIGN_VERTICAL);
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if (s.find(_("middle")) !=String::npos) al = ALIGN_MIDDLE | (al & ~ALIGN_VERTICAL);
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if (s.find(_("bottom")) !=String::npos) al = ALIGN_BOTTOM | (al & ~ALIGN_VERTICAL);
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if (s.find(_("stretch")) !=String::npos) al = ALIGN_STRETCH;
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if (s.find(_("left")) !=String::npos) al = ALIGN_LEFT | (al & ~ALIGN_HORIZONTAL);
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if (s.find(_("center")) !=String::npos) al = ALIGN_CENTER | (al & ~ALIGN_HORIZONTAL);
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if (s.find(_("right")) !=String::npos) al = ALIGN_RIGHT | (al & ~ALIGN_HORIZONTAL);
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if (s.find(_("justify")) !=String::npos) al = ALIGN_JUSTIFY | (al & ~ALIGN_HORIZONTAL);
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if (s.find(_("justify-words")) !=String::npos) al = ALIGN_JUSTIFY_WORDS | (al & ~ALIGN_HORIZONTAL);
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if (s.find(_("justify-overflow")) !=String::npos) al = ALIGN_JUSTIFY_OVERFLOW | (al & ~ALIGN_JUSTIFY_OVERFLOW);
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if (s.find(_("shrink-overflow")) !=String::npos) al = ALIGN_STRETCH_OVERFLOW | (al & ~ALIGN_STRETCH_OVERFLOW); // compatability
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if (s.find(_("stretch-overflow")) !=String::npos) al = ALIGN_STRETCH_OVERFLOW | (al & ~ALIGN_STRETCH_OVERFLOW);
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if (s.find(_("top")) !=String::npos) al = ALIGN_TOP | (al & ~ALIGN_VERTICAL);
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if (s.find(_("middle")) !=String::npos) al = ALIGN_MIDDLE | (al & ~ALIGN_VERTICAL);
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if (s.find(_("bottom")) !=String::npos) al = ALIGN_BOTTOM | (al & ~ALIGN_VERTICAL);
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if (s.find(_("stretch")) !=String::npos) al = ALIGN_STRETCH;
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return static_cast<Alignment>(al);
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}
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@@ -62,8 +64,9 @@ String to_string(Alignment align) {
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if (align & ALIGN_LEFT) ret += _(" right");
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if (align & ALIGN_LEFT) ret += _(" justify");
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if (align & ALIGN_LEFT) ret += _(" justify-words");
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if (align & ALIGN_JUSTIFY_OVERFLOW) ret += _(" justify-overflow");
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// modifier
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if (align & ALIGN_JUSTIFY_OVERFLOW) ret += _(" shrink-overflow");
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if (align & ALIGN_STRETCH_OVERFLOW) ret += _(" stretch-overflow");
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if (align & ALIGN_STRETCH) ret += _(" stretch");
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return ret.substr(1);
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}
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@@ -30,7 +30,8 @@ enum Alignment
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, ALIGN_VERTICAL = ALIGN_TOP | ALIGN_MIDDLE | ALIGN_BOTTOM
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// modifiers
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, ALIGN_JUSTIFY_OVERFLOW = 0x1000
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, ALIGN_STRETCH = 0x2000
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, ALIGN_STRETCH_OVERFLOW = 0x2000
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, ALIGN_STRETCH = 0x4000
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// common combinations
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, ALIGN_TOP_LEFT = ALIGN_TOP | ALIGN_LEFT
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, ALIGN_TOP_CENTER = ALIGN_TOP | ALIGN_CENTER
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+28
-21
@@ -18,11 +18,12 @@ int constrain_angle(int angle) {
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return (a / 90) * 90; // multiple of 90
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}
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Rotation::Rotation(int angle, const RealRect& rect, double zoom, bool is_internal)
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Rotation::Rotation(int angle, const RealRect& rect, double zoom, double strectch, bool is_internal)
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: angle(constrain_angle(angle))
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, size(rect.size())
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, origin(rect.position())
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, zoom(zoom)
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, zoomX(zoom * strectch)
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, zoomY(zoom)
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{
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if (is_internal) {
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size = trNoNeg(size);
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@@ -41,9 +42,9 @@ RealPoint Rotation::tr(const RealPoint& p) const {
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}
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RealSize Rotation::tr(const RealSize& s) const {
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if (sideways()) {
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return RealSize(negX(s.height), negY(s.width)) * zoom;
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return RealSize(negX(s.height) * zoomY, negY(s.width) * zoomX);
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} else {
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return RealSize(negX(s.width), negY(s.height)) * zoom;
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return RealSize(negX(s.width) * zoomX, negY(s.height) * zoomY);
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}
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}
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RealRect Rotation::tr(const RealRect& r) const {
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@@ -52,13 +53,13 @@ RealRect Rotation::tr(const RealRect& r) const {
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RealSize Rotation::trNoNeg(const RealSize& s) const {
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if (sideways()) {
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return RealSize(s.height, s.width) * zoom;
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return RealSize(s.height * zoomY, s.width * zoomX);
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} else {
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return RealSize(s.width, s.height) * zoom;
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return RealSize(s.width * zoomX, s.height * zoomY);
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}
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}
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RealRect Rotation::trNoNeg(const RealRect& r) const {
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RealSize s = (sideways() ? RealSize(r.height, r.width) : r.size()) * zoom;
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RealSize s = trNoNeg(r.size());
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return RealRect(tr(r.position()) - RealSize(revX()?s.width:0, revY()?s.height:0), s);
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}
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RealRect Rotation::trNoNegNoZoom(const RealRect& r) const {
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@@ -69,14 +70,14 @@ RealRect Rotation::trNoNegNoZoom(const RealRect& r) const {
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RealSize Rotation::trInv(const RealSize& s) const {
|
||||
if (sideways()) {
|
||||
return RealSize(negY(s.height), negX(s.width)) / zoom;
|
||||
return RealSize(negY(s.height) / zoomY, negX(s.width) / zoomX);
|
||||
} else {
|
||||
return RealSize(negX(s.width), negY(s.height)) / zoom;
|
||||
return RealSize(negX(s.width) / zoomX, negY(s.height) / zoomY);
|
||||
}
|
||||
}
|
||||
|
||||
RealPoint Rotation::trInv(const RealPoint& p) const {
|
||||
RealPoint p2 = (p - origin) / zoom;
|
||||
RealPoint p2((p.x - origin.x) / zoomX, (p.y - origin.y) / zoomY);
|
||||
if (sideways()) {
|
||||
return RealPoint(negY(p2.y), negX(p2.x));
|
||||
} else {
|
||||
@@ -86,9 +87,9 @@ RealPoint Rotation::trInv(const RealPoint& p) const {
|
||||
|
||||
RealSize Rotation::trInvNoNeg(const RealSize& s) const {
|
||||
if (sideways()) {
|
||||
return RealSize(s.height, s.width) / zoom;
|
||||
return RealSize(s.height / zoomY, s.width / zoomX);
|
||||
} else {
|
||||
return RealSize(s.width, s.height) / zoom;
|
||||
return RealSize(s.width / zoomX, s.height / zoomY);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -101,7 +102,13 @@ Rotater::Rotater(Rotation& rot, const Rotation& by)
|
||||
// apply rotation
|
||||
RealRect new_ext = rot.trNoNeg(by.getExternalRect());
|
||||
rot.angle = constrain_angle(rot.angle + by.angle);
|
||||
rot.zoom *= by.zoom;
|
||||
if (by.sideways()) {
|
||||
rot.zoomX *= by.zoomY;
|
||||
rot.zoomY *= by.zoomX;
|
||||
} else {
|
||||
rot.zoomX *= by.zoomX;
|
||||
rot.zoomY *= by.zoomY;
|
||||
}
|
||||
rot.size = new_ext.size();
|
||||
rot.origin = new_ext.position() + RealSize(rot.revX() ? rot.size.width : 0, rot.revY() ? rot.size.height : 0);
|
||||
}
|
||||
@@ -129,7 +136,7 @@ void RotatedDC::DrawText (const String& text, const RealPoint& pos, int blur_ra
|
||||
if (quality == QUALITY_AA) {
|
||||
RealRect r(pos, GetTextExtent(text));
|
||||
RealRect r_ext = trNoNeg(r);
|
||||
draw_resampled_text(dc, r_ext, revX(), revY(), angle, text, blur_radius, boldness);
|
||||
draw_resampled_text(dc, r_ext, stretch(), revX(), revY(), angle, text, blur_radius, boldness);
|
||||
} else if (quality == QUALITY_SUB_PIXEL) {
|
||||
RealPoint p_ext = tr(pos)*text_scaling;
|
||||
double usx,usy;
|
||||
@@ -210,14 +217,14 @@ void RotatedDC::SetTextForeground(const Color& color) { dc.SetTextForeground(col
|
||||
void RotatedDC::SetLogicalFunction(int function) { dc.SetLogicalFunction(function); }
|
||||
|
||||
void RotatedDC::SetFont(const wxFont& font) {
|
||||
if (quality == QUALITY_LOW && zoom == 1) {
|
||||
if (quality == QUALITY_LOW && zoomX == 1 && zoomY == 1) {
|
||||
dc.SetFont(font);
|
||||
} else {
|
||||
wxFont scaled = font;
|
||||
if (quality == QUALITY_LOW) {
|
||||
scaled.SetPointSize((int) trS(font.GetPointSize()));
|
||||
scaled.SetPointSize((int) trY(font.GetPointSize()));
|
||||
} else {
|
||||
scaled.SetPointSize((int) (trS(font.GetPointSize()) * text_scaling));
|
||||
scaled.SetPointSize((int) (trY(font.GetPointSize()) * text_scaling));
|
||||
}
|
||||
dc.SetFont(scaled);
|
||||
}
|
||||
@@ -244,9 +251,9 @@ RealSize RotatedDC::GetTextExtent(const String& text) const {
|
||||
h += h - charHeight;
|
||||
#endif
|
||||
if (quality == QUALITY_LOW) {
|
||||
return RealSize(w,h) / zoom;
|
||||
return RealSize(w / zoomX, h / zoomY);
|
||||
} else {
|
||||
return RealSize(w,h) / zoom / text_scaling;
|
||||
return RealSize(w / (zoomX * text_scaling), h / (zoomY * text_scaling));
|
||||
}
|
||||
}
|
||||
double RotatedDC::GetCharHeight() const {
|
||||
@@ -259,9 +266,9 @@ double RotatedDC::GetCharHeight() const {
|
||||
h = 2 * extent - h;
|
||||
#endif
|
||||
if (quality == QUALITY_LOW) {
|
||||
return h / zoom;
|
||||
return h / zoomY;
|
||||
} else {
|
||||
return h / zoom / text_scaling;
|
||||
return h / (zoomY * text_scaling);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+14
-6
@@ -28,10 +28,10 @@ class Rotation {
|
||||
/** with the given rectangle of external coordinates and a given rotation angle and zoom factor.
|
||||
* if is_internal then the rect gives the internal coordinates, its origin should be (0,0)
|
||||
*/
|
||||
Rotation(int angle, const RealRect& rect, double zoom = 1.0, bool is_internal = false);
|
||||
Rotation(int angle, const RealRect& rect, double zoom = 1.0, double strectch = 1.0, bool is_internal = false);
|
||||
|
||||
/// Change the zoom factor
|
||||
inline void setZoom(double z) { zoom = z; }
|
||||
inline void setZoom(double z) { zoomX = zoomY = z; }
|
||||
/// Change the angle
|
||||
void setAngle(int a);
|
||||
/// The internal size
|
||||
@@ -44,7 +44,9 @@ class Rotation {
|
||||
RealRect getExternalRect() const;
|
||||
|
||||
/// Translate a size or length
|
||||
inline double trS(double s) const { return s * zoom; }
|
||||
inline double trS(double s) const { return s * zoomY; }
|
||||
inline double trX(double s) const { return s * zoomX; }
|
||||
inline double trY(double s) const { return s * zoomY; }
|
||||
|
||||
/// Translate a single point
|
||||
RealPoint tr(const RealPoint& p) const;
|
||||
@@ -62,9 +64,11 @@ class Rotation {
|
||||
RealRect trNoNegNoZoom(const RealRect& r) const;
|
||||
|
||||
/// Translate a size or length back to internal 'coordinates'
|
||||
inline double trInvS(double s) const { return s / zoom; }
|
||||
inline double trInvS(double s) const { return s / zoomY; }
|
||||
inline double trInvX(double s) const { return s / zoomX; }
|
||||
inline double trInvY(double s) const { return s / zoomY; }
|
||||
/// Translate a size back to internal 'coordinates', doesn't rotate
|
||||
inline RealSize trInvS(const RealSize& s) const { return RealSize(s.width / zoom, s.height / zoom); }
|
||||
inline RealSize trInvS(const RealSize& s) const { return RealSize(s.width / zoomX, s.height / zoomY); }
|
||||
|
||||
/// Translate a point back to internal coordinates
|
||||
RealPoint trInv(const RealPoint& p) const;
|
||||
@@ -73,11 +77,15 @@ class Rotation {
|
||||
/// Translate a size back to internal coordinates, that are not negative
|
||||
RealSize trInvNoNeg(const RealSize& s) const;
|
||||
|
||||
/// Stretch factor
|
||||
inline double stretch() const { return zoomX / zoomY; }
|
||||
|
||||
protected:
|
||||
int angle; ///< The angle of rotation in degrees (counterclockwise)
|
||||
RealSize size; ///< Size of the rectangle, in external coordinates
|
||||
RealPoint origin; ///< tr(0,0)
|
||||
double zoom; ///< Zoom factor, zoom = 2.0 means that 1 internal = 2 external
|
||||
double zoomX; ///< Zoom factor, zoom = 2.0 means that 1 internal = 2 external
|
||||
double zoomY;
|
||||
|
||||
friend class Rotater;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user