Keywords match whole words only;
Added english_singular/plural functions;
Fixed possible infinite loop in reader
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@347 0fc631ac-6414-0410-93d0-97cfa31319b6
Added 'pack type', intended for playtesting (random boosters/starters);
Added 'default(_image)' property to ImageStyle, and added the frame fillers for magic;
Added blurring and bold printing (rather hacky) to the text rendering functions (used for "double click to add image" text);
Added 'symmetric overlay' combine mode, which will look really nice for hybrids;
Moved the watermark choices from the game to an include file in magic-watermarks;
Working on a replacement for the image scripting system that plays nicer with the rest of the code. In particular, it will be possible to compare generated images quickly, so they can be updated continuously. This is a work in progress, currently there are two versions of everything.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@327 0fc631ac-6414-0410-93d0-97cfa31319b6
Nicer warnings about using spaces for indentation
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@321 0fc631ac-6414-0410-93d0-97cfa31319b6
Added 'just_header' flag to make stylesheet list load faster;
Added versioning and dependency support to packages
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@320 0fc631ac-6414-0410-93d0-97cfa31319b6
Added scriptable 'enabled' to symbols in symbol font, used instead of scripted filenames. This means changing the tap symbol style now works;
Added localisation for games, stylesheets and symbolfonts;
Warnings from Reader are now shown onIdle;
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@198 0fc631ac-6414-0410-93d0-97cfa31319b6