Use watermark+angle:180 for the watermark2 in fpm flip templates. This means watermarks-180 can be removed.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@316 0fc631ac-6414-0410-93d0-97cfa31319b6
Added all files necessary to make them work.
Fixed bugs in FPM Normal and FPM Promo.
Fixed an error in Magic Split light artifact frame.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@311 0fc631ac-6414-0410-93d0-97cfa31319b6
Further modifications to Magic keyword system.
Edited oacard.jpg in Magic Promo to remove white border from around art.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@308 0fc631ac-6414-0410-93d0-97cfa31319b6
Fixed: specific character prefered over .* for keywords
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@306 0fc631ac-6414-0410-93d0-97cfa31319b6
Fixed possible problem in Textless style.
Further updated Magic keyword system.
Added card fields necessary for FPM temp merger to magic game file.
Updated Vanguard with new keyword system.
Enabled reminder texts in Vanguard.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@304 0fc631ac-6414-0410-93d0-97cfa31319b6
Formatted all keywords with cost params to use it.
Re-activated font for textbox in Magic-new style.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@303 0fc631ac-6414-0410-93d0-97cfa31319b6
I had to rename the export function in Apprentice.cpp since "export" is a reserved word according to the C++ standard. I don't know whether GCC supports it yet, but it certainly complains.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@302 0fc631ac-6414-0410-93d0-97cfa31319b6
In preparation to merge FPM and normal Magic:
Added Xander and Promotional Watermarks
Modified Blend Scripts to handle larger numbers of pieces.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@298 0fc631ac-6414-0410-93d0-97cfa31319b6
Updated Magic Old to have colored lands.
Added colorless frame to all templates. Same as artifact in all but Magic New.
Altered script to make colorless default. Becomes artifact when "Artifact" is type.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@294 0fc631ac-6414-0410-93d0-97cfa31319b6
Fixed: initialization of 'direction' for TextStyle
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@292 0fc631ac-6414-0410-93d0-97cfa31319b6
Changed level line to allow text.
Changed level line and type line to have Matrix as italic form to allow squared brackets instead of round brackets.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@290 0fc631ac-6414-0410-93d0-97cfa31319b6
Errors are stopped, but reminder text doesn't come up.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@289 0fc631ac-6414-0410-93d0-97cfa31319b6
Also:
Sorry I didn't comment last update. Someone was distracting me.
Last update:
Added <s>, <.>, and <a> tags. Can be found in text_filter script.
Futher honed keyword section.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@287 0fc631ac-6414-0410-93d0-97cfa31319b6
All present keywords oraclized.
All keywords since Dissension added.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@284 0fc631ac-6414-0410-93d0-97cfa31319b6
Ran into a problem; replacement effects in textbox (AE and longdash) cause auto-jump to flavor text. Don't know how to stop it.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@283 0fc631ac-6414-0410-93d0-97cfa31319b6
fixed initialization bug in item_list;
commented out statistics fields for debugging and added 'match' for all keywords in magic.mse-game
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@279 0fc631ac-6414-0410-93d0-97cfa31319b6
keyword compatability disabled for new file versions
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@278 0fc631ac-6414-0410-93d0-97cfa31319b6
updated SymbolsInFont when creating 'insert symbol' menu
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@266 0fc631ac-6414-0410-93d0-97cfa31319b6