- removed I_RET instruction, return is now implicit at end of script
- I_POP is not a binary instruction.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@963 0fc631ac-6414-0410-93d0-97cfa31319b6
Now all C++ files need to #include <util/prec.hpp>
That is why all .cpp files are touched by this commit
Many changes to installers and update checking:
- the window is now called PackagesWindow, in a new source file
- update checking is now independent from the PackagesWindow. For update checking only a list of package versions are needed (vector<PackageDependency>). This is much less information to download at each startup.
- the list of available packages is now a list of available Installers, since an installer can contain multiple packages.
- moved the logic of dependency checking etc. to data/installer
- moved the actual installation to util/io/package_manager
- moved directory iteration/creation logic to util/file_utils
- added PackageDirectory: the local and global package directory now have their own object (was part of PackageManager)
- added PackageVersion: for detecting if a package has been modified after it was installed.
- added PackageDescription: description/header of a package. Basicly the same as what Packaged provides.
- added DownloadableInstaller: where to find an insaller, what does it contain?
- added InstallablePackage: brining it all together: installer, package, status, action.
Current status: the insaller is currently broken in a few places, more on that soon.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@792 0fc631ac-6414-0410-93d0-97cfa31319b6
Major changes:
- when rotating, the top left corner of the rectangle stays in place.
- ValueViewers get a dc that is pre-rotated/translated for them, i.e. (0,0) is the top-left of the viewer (with ValueViewer::getRotation).
- moved 'angle' from individual Styles to the Style base class.
- any rotation angle is now possible. angle is still an int for now.
This warrants a version bump
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@782 0fc631ac-6414-0410-93d0-97cfa31319b6
Rendering symbols to an image always uses anti-aliassing (by downsampling from a large size);
Finished the spoiler export template;
Added <soft-line> tag to make line breaks use the line height for soft line breaks
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@440 0fc631ac-6414-0410-93d0-97cfa31319b6
Moved mse.ico to app.ico
Fixed the Linux version of load_resource_icon().
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@388 0fc631ac-6414-0410-93d0-97cfa31319b6
Added StyleListener, so style changes are only propagated to interested viewers.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@329 0fc631ac-6414-0410-93d0-97cfa31319b6
Added 'pack type', intended for playtesting (random boosters/starters);
Added 'default(_image)' property to ImageStyle, and added the frame fillers for magic;
Added blurring and bold printing (rather hacky) to the text rendering functions (used for "double click to add image" text);
Added 'symmetric overlay' combine mode, which will look really nice for hybrids;
Moved the watermark choices from the game to an include file in magic-watermarks;
Working on a replacement for the image scripting system that plays nicer with the rest of the code. In particular, it will be possible to compare generated images quickly, so they can be updated continuously. This is a work in progress, currently there are two versions of everything.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@327 0fc631ac-6414-0410-93d0-97cfa31319b6
If this doesn't work in GCC, the COMMA definition could be made only for MSVC, then GCC sees DECLARE_TYPEOF(map<int COMMA string>). GCC doesn't need DECLARE_TYPEOF anyway.
Keyword expansion now works, still todo:
- marking parameters, e.g. "Cycling 2W" -> "Cycling <param-mana>2W</param-mana>"
- user interface for toggling reminder text
- user interface for keywords
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@210 0fc631ac-6414-0410-93d0-97cfa31319b6
Added dependency stuff to invalidate Choice images;
Fixed 'duplicate' in symbol editor
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@197 0fc631ac-6414-0410-93d0-97cfa31319b6
New header util/platform.hpp for platform specific stuff that doesn't go elsewhere;
Changed resource names from "CURSOR_SOMETHING" to "cursor/something", so it matches the filenames (in progress for other resource types).
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@190 0fc631ac-6414-0410-93d0-97cfa31319b6
What is left is mostly:
- warning: converting double to int
-> add a cast/to_int or ignore
- wrong initialization order in ctor
-> just swap the order to match the class
- errors about wxCursors
-> add a function loadResourceCursor
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@183 0fc631ac-6414-0410-93d0-97cfa31319b6