Added new styling option to replicate "Murmuring Bosk" frame from Morningtide.
Changed game file "creature type" lists to be named "Race" and "Class".
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@821 0fc631ac-6414-0410-93d0-97cfa31319b6
"Shifted sorting" on futureshifts and planeshifts is now optional.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@807 0fc631ac-6414-0410-93d0-97cfa31319b6
Magic-old heavily updated.
Magic keyword system updated to allow for Prowl (morningtide).
Amplify keyword updated to maintain functionality.
Prowl, Kinship, and Reinforce keywords added to Magic and Vanguard.
Protection keyword updated.
Altered creature type lists (they still don't really work right).
Fixed an error in champion keyword; still no championing multiple cards.
New colorless frame for magic-future.
Made watermarks in magic-future more narrow; keeps larger ones out of typeline.
Old style watermarks now available in magic-old styles.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@798 0fc631ac-6414-0410-93d0-97cfa31319b6
Fixed all the dependency warnings for the magic templates
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@754 0fc631ac-6414-0410-93d0-97cfa31319b6
Any use of a file from another package without a declared dependency will give a warning;
Also added some more _LOCALE_123_ macros so we need less format_string calls
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@753 0fc631ac-6414-0410-93d0-97cfa31319b6
Added/fixed versioning in data.
Added more framework to update checker.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@750 0fc631ac-6414-0410-93d0-97cfa31319b6
Added loyalty fields to magic-game.
Changed magic-new-planeswalker to use loyalty fields instead of p, t, p2, and t2.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@695 0fc631ac-6414-0410-93d0-97cfa31319b6
Added Planeswalker type and World supertype to Magic game.
Converted frames in futureshifts and planeswalkers to jpg format.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@682 0fc631ac-6414-0410-93d0-97cfa31319b6
Moved type symbol field back to game file, where it should remain.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@675 0fc631ac-6414-0410-93d0-97cfa31319b6
Resized future sight type symbol watermarks.
Added land to default images.
Added card_shape scripts to splits, tokens, and "shifted"s.
Redid sort_index script to be more modular and better allow correct sorting of splits and shifts inside of their colors, and for tokens to be at end of list and still follow other sorting rules.
Fixed some dpi problems with fpm-promo and fpm-token.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@668 0fc631ac-6414-0410-93d0-97cfa31319b6
More font color cleanup in futureshifts.
Added some scripting to magic-future; working towards scripting type symbol.
Big Yu-Gi-Oh update courtesy of artfreakwiu.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@667 0fc631ac-6414-0410-93d0-97cfa31319b6