Commit Graph

188 Commits

Author SHA1 Message Date
twanvl 9f4d666eed There is no need for the +0 in "cmc(param) + 0"
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1165 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-24 16:42:52 +00:00
twanvl 644268a72d cmc now works correctly with keyword parameters
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1164 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-24 16:41:21 +00:00
twanvl c81049a7f5 cmc("0") == 0
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1162 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-24 16:23:01 +00:00
coppro 373672810b Tweaks to color-defining CDA abilities - no longer detect colors in card names.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1159 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-22 03:55:12 +00:00
pichoro 6246ce533a Fixing a stupid error I made.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1155 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-20 17:53:50 +00:00
pichoro 25bd608784 Refining Magic subtype lists (mostly according to Comp Rules)
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1154 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-20 03:15:32 +00:00
twanvl 99b07668ec Added some 'add cards script's to the game file
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1148 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-11 20:54:24 +00:00
twanvl d7c867e759 Restored the card sorting for magic: the color component of sort_index was accidentally removed.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1125 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-09 18:40:13 +00:00
twanvl cb72dbea2f added total number of cards to random pack panel
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1122 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-09 17:34:13 +00:00
pichoro 1b57db2f97 Provided for rulestip card sorting in Magic game file.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1115 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-09 01:38:17 +00:00
pichoro d77b2745f4 Improved pack structure for Magic to deal with tokens/rulestips.
Added rudimentary pack structures for Vanguard, VS System, and Yu-Gi-Oh.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1104 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-08 18:53:11 +00:00
twanvl e4d2df4827 Separate card numbers for tokens
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1089 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-07 20:52:15 +00:00
twanvl efcf445878 The card shape depends on the stylesheet
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1088 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-07 20:50:35 +00:00
twanvl d98812673d Added some icons for fields on the style panel
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1081 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-07 02:43:06 +00:00
twanvl 2c6c6645f7 Lower case keywords are now recognized, but only if all parameters are given.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1078 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-07 01:01:51 +00:00
twanvl c2182c1421 Fixed pack item for basic lands
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1075 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-07 00:22:01 +00:00
twanvl 04d811c96e slightly different stats icons for creature race and class
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1074 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-06 21:33:06 +00:00
twanvl 2b3bae9549 The magic game file was getting way too long, so I split it into several files.
As a bonus the keywords and perhaps other reusable parts can now be used by vanguard with "include file: /magic.mse-game/keywords".

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1073 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-06 16:18:33 +00:00
twanvl 6c782bb033 Changed the way the FilteredCardList on the stats panel selects cards:
used to: by running scripts on cards and comparing to string value of selected group
  now:     by keeping a list of group_ids for all cards, and comparing indices
Added 'bin size' attribute for making a histogram of numeric axes.
Added 'Text length' statistic.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1071 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-05 23:13:26 +00:00
pichoro 0ebf7cc1f1 Undid previous change of better token sorting for Magic; was causing big problems.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1062 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-05 16:48:18 +00:00
pichoro 0961e36b99 More realistic token sorting for Magic.
Better legend name filter for Magic.
Version bumps for symbol-fonts.
Last of Eventide update (keywords and creature types).

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1059 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-05 05:06:11 +00:00
twanvl 48f1315cda pack totals on random pack panel
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1047 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-04 13:52:32 +00:00
twanvl 04a040dc29 random pack generation works
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1045 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-04 01:38:46 +00:00
twanvl 063a2df8d7 Mana costs like 123/C are now parsed as {12}{3/C} instead of {123/C}. The reasoning is that a cost of {10/C} or more is very unbalanced, so you want that.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1041 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-03 19:02:07 +00:00
twanvl 9b16e15c57 Added stats dimension for the card's stylesheet
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1039 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-03 02:39:27 +00:00
twanvl 8881eef42d Changed Pack structures
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1021 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-07-11 17:07:51 +00:00
twanvl 9073764a62 documented new script functions
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1015 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-07-09 16:28:46 +00:00
twanvl fe2e3fb9c8 Be more strict about type conversion:
* numbers are no longer auto converted to booleans, use to_boolean or != 0
  * booleans are no longer auto converted to numbers, use to_int
  * strings will soon no longer be auto converted to numbers, use to_int

Added version information ("since 0.3.7") to documentation

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1006 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-06-28 13:34:57 +00:00
pichoro 72864e91cb Simplified Chinese translation.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@980 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-06-16 04:10:29 +00:00
pichoro 03cfd6bb79 Fixed image mask for magic-new-planeswalker.
Fixed "legendname" error involving AE character.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@962 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-06-03 04:08:44 +00:00
pichoro c7dadbcab4 Mythic rares for Magic. This is an approximation, not a final version.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@956 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-06-02 22:09:46 +00:00
pichoro 124397aa4d New converted mana cost scripting for Vanguard.
Easier colored_mana scripting in keyword system for Magic and Vanguard.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@947 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-06-02 05:42:39 +00:00
twanvl 0e00cefdb9 Softer colors in graphs, the border of bars etc. is now lerp(black,fill,0.5) instead of just pure black.
Also tweaked the magic card_color graph colors a bit

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@935 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-06-01 14:23:45 +00:00
twanvl 4baf647b83 fixed: mana_sort_quild was copying tap/untap symbols
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@926 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-06-01 00:02:38 +00:00
twanvl d147ddc363 Converted mana cost script now works with 2/C costs.
A mana cost of "31/2" is now broken up as "3","1/2".

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@920 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-05-31 22:13:00 +00:00
pichoro c1e72640c1 Editable copyright lines for Magic.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@884 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-05-25 20:51:31 +00:00
pichoro 611ce0508d "None" and "Planeswalker" type symbol choices.
Planeswalker watermark.
No more accidental artifact_blends in magic-future-common.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@878 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-05-23 21:10:33 +00:00
pichoro 74f79ea1b5 #/C Symbols for all symbol fonts.
New dark artifact frame for magic-new.
New Shadowmoor card sorting.
Slightly improved automatic card color detection.
Colorful infinity and 1/2 symbols for magic-mana-future.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@856 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-05-18 07:52:05 +00:00
pichoro de4762c099 More Shadowmoor Updates.
New keyword (Conspire).
New colored artifact blends.
Partially adjusted sorting.
Truncated legend names via "@".
Fixed some errors in magic-new-flip.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@840 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-04-14 04:54:49 +00:00
pichoro 974779c944 First Shadowmoor Update.
Untap symbols all around (Magic and Vanguard).
First two Shadowmoor keywords (Wither and Persist).

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@834 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-04-02 02:38:19 +00:00
pichoro ba8fb39283 Styling option for more or less saturated multicolor frames for magic-new.
Add descriptions to many fields.
Made some text fields made editable and multline.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@833 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-04-01 03:44:08 +00:00
pichoro 429f6db598 Keyword polish.
Adjusted borders of rarities slightly.
Fixed a bug relating to shrinking mana costs in magic-future-textless.
Added option to left align artist and copyright in magic-old styles, as seen in Tempest.
Changed all magic-new, magic-future, and magic-planeshifted styles to use ModMatrix for p/t, increased font size 1 point, raised p/t 1 pixel, added "shrink-overflow".

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@829 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-03-13 02:05:54 +00:00
pichoro 107227b24a Improved blends for pt-boxes.
Updated creature type lists in accordance w/ Oracle update.
Shrank textbox font size for magic-future.
Fixed new "colored multicolor land name" option in futureshifts.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@825 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-01-21 04:23:44 +00:00
pichoro 0a33961584 Adjusted magic-new-planeswalker image mask.
Added new styling option to replicate "Murmuring Bosk" frame from Morningtide.
Changed game file "creature type" lists to be named "Race" and "Class".

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@821 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-01-13 01:11:15 +00:00
coppro 3ad16e949f Added sorting of words "A", "An", and "The".
Fixed transparency on update arrow.


git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@820 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-01-12 18:07:34 +00:00
twanvl 6281a26f81 fix word list sub menus
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@819 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-01-11 21:51:25 +00:00
pichoro 5c801ffce8 Changed Yu-Gi-Oh textbox font from Palatino-something to MatrixBook.
Keyword polish.
Various other maintenances.
Added "magic-mana-small-grey" as colorless mana font.
Removed "colorless mana" styling choice when applicable.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@817 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-01-11 04:43:44 +00:00
pichoro 7b64c71da1 Updated all magic and vanguard styles to use new styling choice for choosing text box mana font.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@803 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-12-30 05:31:56 +00:00
pichoro fb972ed10a Updated vanguard export size to be more realistic.
Magic-old heavily updated.
Magic keyword system updated to allow for Prowl (morningtide).
Amplify keyword updated to maintain functionality.
Prowl, Kinship, and Reinforce keywords added to Magic and Vanguard.
Protection keyword updated.
Altered creature type lists (they still don't really work right).
Fixed an error in champion keyword; still no championing multiple cards.
New colorless frame for magic-future.
Made watermarks in magic-future more narrow; keeps larger ones out of typeline.
Old style watermarks now available in magic-old styles.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@798 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-12-29 22:21:32 +00:00
pichoro cca633aa38 Fixed some problems with magic-extended-art.
Added infinity mana symbol.
Added insert symbol menus to all symbol fonts that were lacking them.
Updated font color choice for fpm promo to improve readability.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@765 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-10-13 06:18:39 +00:00