coppro
3ee71ef6ae
Added a lot of BOMs; cleaned up text replacements into auto_replace scripts.
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1292 0fc631ac-6414-0410-93d0-97cfa31319b6
2009-01-04 19:10:05 +00:00
pichoro
3f9891bbdc
Removed ` from LEGENDNAME replacement; that wasn't a bug.
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@ is replaced with LEGENDNAME in automatic text replacements, as the community preferred @ as the shortcut.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1289 0fc631ac-6414-0410-93d0-97cfa31319b6
2009-01-03 21:07:05 +00:00
coppro
ed16dd6864
Updated dictionary
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Added new <nospellcheck> tag, to prevent spell-checking of words within.
Prevented spellchecking of anything a) matching a keyword or b) formed from a cardname atom
Replaced ` as LEGENDNAME alternative; I think it's a bug that it's gone
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1288 0fc631ac-6414-0410-93d0-97cfa31319b6
2009-01-03 06:16:02 +00:00
pichoro
7518786f28
Miscellaneous colored artifact updates for Magic, following Shards.
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First Conflux keyword for Magic.
Improved Mythic Rare coloration.
Slightly improved creature type lists.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1284 0fc631ac-6414-0410-93d0-97cfa31319b6
2009-01-02 20:52:12 +00:00
twanvl
1bc965d461
put an empty word list in the subtype box if possible
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1272 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-12-30 18:45:45 +00:00
twanvl
55fe3e142c
spellchecking can be disabled
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1271 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-12-30 16:38:06 +00:00
twanvl
12f8be203e
The check_spelling function now has support for additional dictionaries and regexes to match.
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The magic game uses these features.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1269 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-12-30 02:09:11 +00:00
twanvl
a57170e7c2
Simple spelling checker using the Hunspell library.
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This time adding the source files :)
The checker is used (experimentally) by the magic game file.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1262 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-12-29 01:34:13 +00:00
twanvl
f191090852
Added "text length (lines)" statistics dimension
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1256 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-12-27 19:40:00 +00:00
pichoro
052341c38e
Shards of Alara keyword update for Magic.
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1210 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-09-08 05:49:19 +00:00
pichoro
de003f6e8f
First Shards of Alara keywords for Magic.
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1198 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-09-03 17:55:50 +00:00
twanvl
7e3f9cccdc
Some tweaks of the regular expressions to improve performance (in_context is slow!)
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1194 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-09-02 20:53:56 +00:00
twanvl
4b2a36bba8
Added (partial) support for making cards in French style
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1177 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-27 18:56:55 +00:00
twanvl
9f4d666eed
There is no need for the +0 in "cmc(param) + 0"
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1165 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-24 16:42:52 +00:00
twanvl
644268a72d
cmc now works correctly with keyword parameters
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1164 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-24 16:41:21 +00:00
twanvl
c81049a7f5
cmc("0") == 0
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1162 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-24 16:23:01 +00:00
coppro
373672810b
Tweaks to color-defining CDA abilities - no longer detect colors in card names.
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1159 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-22 03:55:12 +00:00
pichoro
6246ce533a
Fixing a stupid error I made.
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1155 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-20 17:53:50 +00:00
pichoro
25bd608784
Refining Magic subtype lists (mostly according to Comp Rules)
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1154 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-20 03:15:32 +00:00
twanvl
99b07668ec
Added some 'add cards script's to the game file
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1148 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-11 20:54:24 +00:00
twanvl
d7c867e759
Restored the card sorting for magic: the color component of sort_index was accidentally removed.
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1125 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-09 18:40:13 +00:00
twanvl
cb72dbea2f
added total number of cards to random pack panel
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1122 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-09 17:34:13 +00:00
pichoro
1b57db2f97
Provided for rulestip card sorting in Magic game file.
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1115 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-09 01:38:17 +00:00
pichoro
d77b2745f4
Improved pack structure for Magic to deal with tokens/rulestips.
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Added rudimentary pack structures for Vanguard, VS System, and Yu-Gi-Oh.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1104 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-08 18:53:11 +00:00
twanvl
e4d2df4827
Separate card numbers for tokens
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1089 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-07 20:52:15 +00:00
twanvl
efcf445878
The card shape depends on the stylesheet
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1088 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-07 20:50:35 +00:00
twanvl
d98812673d
Added some icons for fields on the style panel
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1081 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-07 02:43:06 +00:00
twanvl
2c6c6645f7
Lower case keywords are now recognized, but only if all parameters are given.
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1078 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-07 01:01:51 +00:00
twanvl
c2182c1421
Fixed pack item for basic lands
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1075 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-07 00:22:01 +00:00
twanvl
04d811c96e
slightly different stats icons for creature race and class
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1074 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-06 21:33:06 +00:00
twanvl
2b3bae9549
The magic game file was getting way too long, so I split it into several files.
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As a bonus the keywords and perhaps other reusable parts can now be used by vanguard with "include file: /magic.mse-game/keywords".
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1073 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-06 16:18:33 +00:00
twanvl
6c782bb033
Changed the way the FilteredCardList on the stats panel selects cards:
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used to: by running scripts on cards and comparing to string value of selected group
now: by keeping a list of group_ids for all cards, and comparing indices
Added 'bin size' attribute for making a histogram of numeric axes.
Added 'Text length' statistic.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1071 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-05 23:13:26 +00:00
pichoro
0ebf7cc1f1
Undid previous change of better token sorting for Magic; was causing big problems.
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1062 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-05 16:48:18 +00:00
pichoro
0961e36b99
More realistic token sorting for Magic.
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Better legend name filter for Magic.
Version bumps for symbol-fonts.
Last of Eventide update (keywords and creature types).
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1059 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-05 05:06:11 +00:00
twanvl
48f1315cda
pack totals on random pack panel
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1047 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-04 13:52:32 +00:00
twanvl
04a040dc29
random pack generation works
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1045 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-04 01:38:46 +00:00
twanvl
063a2df8d7
Mana costs like 123/C are now parsed as {12}{3/C} instead of {123/C}. The reasoning is that a cost of {10/C} or more is very unbalanced, so you want that.
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1041 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-03 19:02:07 +00:00
twanvl
9b16e15c57
Added stats dimension for the card's stylesheet
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1039 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-03 02:39:27 +00:00
twanvl
8881eef42d
Changed Pack structures
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1021 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-07-11 17:07:51 +00:00
twanvl
9073764a62
documented new script functions
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1015 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-07-09 16:28:46 +00:00
twanvl
fe2e3fb9c8
Be more strict about type conversion:
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* numbers are no longer auto converted to booleans, use to_boolean or != 0
* booleans are no longer auto converted to numbers, use to_int
* strings will soon no longer be auto converted to numbers, use to_int
Added version information ("since 0.3.7") to documentation
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1006 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-06-28 13:34:57 +00:00
pichoro
72864e91cb
Simplified Chinese translation.
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@980 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-06-16 04:10:29 +00:00
pichoro
03cfd6bb79
Fixed image mask for magic-new-planeswalker.
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Fixed "legendname" error involving AE character.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@962 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-06-03 04:08:44 +00:00
pichoro
c7dadbcab4
Mythic rares for Magic. This is an approximation, not a final version.
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@956 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-06-02 22:09:46 +00:00
pichoro
124397aa4d
New converted mana cost scripting for Vanguard.
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Easier colored_mana scripting in keyword system for Magic and Vanguard.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@947 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-06-02 05:42:39 +00:00
twanvl
0e00cefdb9
Softer colors in graphs, the border of bars etc. is now lerp(black,fill,0.5) instead of just pure black.
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Also tweaked the magic card_color graph colors a bit
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@935 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-06-01 14:23:45 +00:00
twanvl
4baf647b83
fixed: mana_sort_quild was copying tap/untap symbols
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@926 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-06-01 00:02:38 +00:00
twanvl
d147ddc363
Converted mana cost script now works with 2/C costs.
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A mana cost of "31/2" is now broken up as "3","1/2".
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@920 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-05-31 22:13:00 +00:00
pichoro
c1e72640c1
Editable copyright lines for Magic.
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@884 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-05-25 20:51:31 +00:00
pichoro
611ce0508d
"None" and "Planeswalker" type symbol choices.
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Planeswalker watermark.
No more accidental artifact_blends in magic-future-common.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@878 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-05-23 21:10:33 +00:00