Normal foil gradient added.
Planeswalker and Flip card shapes now added.
General clean up of styles.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1392 0fc631ac-6414-0410-93d0-97cfa31319b6
Used the same mask also for TextStyles.
To keep the text selectable (since the mask is now also used for containsPoint), the future sight cost masks needed to be updated.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1183 0fc631ac-6414-0410-93d0-97cfa31319b6
Removed extra dependancy from Magic export template.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1094 0fc631ac-6414-0410-93d0-97cfa31319b6
Planeswalker watermark.
No more accidental artifact_blends in magic-future-common.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@878 0fc631ac-6414-0410-93d0-97cfa31319b6
New keyword (Conspire).
New colored artifact blends.
Partially adjusted sorting.
Truncated legend names via "@".
Fixed some errors in magic-new-flip.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@840 0fc631ac-6414-0410-93d0-97cfa31319b6
Untap symbols all around (Magic and Vanguard).
First two Shadowmoor keywords (Wither and Persist).
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@834 0fc631ac-6414-0410-93d0-97cfa31319b6
Adjusted borders of rarities slightly.
Fixed a bug relating to shrinking mana costs in magic-future-textless.
Added option to left align artist and copyright in magic-old styles, as seen in Tempest.
Changed all magic-new, magic-future, and magic-planeshifted styles to use ModMatrix for p/t, increased font size 1 point, raised p/t 1 pixel, added "shrink-overflow".
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@829 0fc631ac-6414-0410-93d0-97cfa31319b6
Updated creature type lists in accordance w/ Oracle update.
Shrank textbox font size for magic-future.
Fixed new "colored multicolor land name" option in futureshifts.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@825 0fc631ac-6414-0410-93d0-97cfa31319b6
Added new styling option to replicate "Murmuring Bosk" frame from Morningtide.
Changed game file "creature type" lists to be named "Race" and "Class".
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@821 0fc631ac-6414-0410-93d0-97cfa31319b6
"Shifted sorting" on futureshifts and planeshifts is now optional.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@807 0fc631ac-6414-0410-93d0-97cfa31319b6
Magic-old heavily updated.
Magic keyword system updated to allow for Prowl (morningtide).
Amplify keyword updated to maintain functionality.
Prowl, Kinship, and Reinforce keywords added to Magic and Vanguard.
Protection keyword updated.
Altered creature type lists (they still don't really work right).
Fixed an error in champion keyword; still no championing multiple cards.
New colorless frame for magic-future.
Made watermarks in magic-future more narrow; keeps larger ones out of typeline.
Old style watermarks now available in magic-old styles.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@798 0fc631ac-6414-0410-93d0-97cfa31319b6
Fixed all the dependency warnings for the magic templates
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@754 0fc631ac-6414-0410-93d0-97cfa31319b6
Any use of a file from another package without a declared dependency will give a warning;
Also added some more _LOCALE_123_ macros so we need less format_string calls
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@753 0fc631ac-6414-0410-93d0-97cfa31319b6
Added/fixed versioning in data.
Added more framework to update checker.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@750 0fc631ac-6414-0410-93d0-97cfa31319b6
Added loyalty fields to magic-game.
Changed magic-new-planeswalker to use loyalty fields instead of p, t, p2, and t2.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@695 0fc631ac-6414-0410-93d0-97cfa31319b6
Added Planeswalker type and World supertype to Magic game.
Converted frames in futureshifts and planeswalkers to jpg format.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@682 0fc631ac-6414-0410-93d0-97cfa31319b6
Moved type symbol field back to game file, where it should remain.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@675 0fc631ac-6414-0410-93d0-97cfa31319b6
Resized future sight type symbol watermarks.
Added land to default images.
Added card_shape scripts to splits, tokens, and "shifted"s.
Redid sort_index script to be more modular and better allow correct sorting of splits and shifts inside of their colors, and for tokens to be at end of list and still follow other sorting rules.
Fixed some dpi problems with fpm-promo and fpm-token.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@668 0fc631ac-6414-0410-93d0-97cfa31319b6
More font color cleanup in futureshifts.
Added some scripting to magic-future; working towards scripting type symbol.
Big Yu-Gi-Oh update courtesy of artfreakwiu.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@667 0fc631ac-6414-0410-93d0-97cfa31319b6