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Finishing M2010 reminder text update.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1401 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
@@ -5,7 +5,7 @@ installer group: magic/game files
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icon: card-back.png
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icon: card-back.png
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position hint: 01
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position hint: 01
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version: 2009-07-08
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version: 2009-07-10
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depends on: magic-blends.mse-include 2007-09-23
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depends on: magic-blends.mse-include 2007-09-23
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depends on: magic-watermarks.mse-include 2007-09-23
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depends on: magic-watermarks.mse-include 2007-09-23
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@@ -147,12 +147,15 @@ keyword:
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match: Trample
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match: Trample
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mode: core
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mode: core
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reminder: If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.
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reminder: If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.
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# TODO
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keyword:
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keyword:
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keyword: Banding
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keyword: Banding
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match: Banding
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match: Banding
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mode: old
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mode: old
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<<<<<<< .mine
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reminder: Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.
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=======
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reminder: Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking
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reminder: Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking
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>>>>>>> .r1399
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keyword:
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keyword:
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keyword: Landwalk
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keyword: Landwalk
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match: <atom-param>prefix</atom-param>walk
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match: <atom-param>prefix</atom-param>walk
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@@ -172,7 +175,7 @@ keyword:
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keyword: Bands with other
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keyword: Bands with other
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match: Bands with other <atom-param>name</atom-param>
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match: Bands with other <atom-param>name</atom-param>
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mode: old
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mode: old
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reminder: Any number of attacking creatures with banding or bands with other {param1} can form a band. Blocking a creature in the band blocks all of them. You assign combat damage for any creature blocking or blocked by this creature and another creature with bands with other {param1}.
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reminder: Any {param1} can attack in a band as long as at least one has "bands with other {param1}." Bands are blocked as a group. If at least two {param1} you control, one of which has "bands with other {param1}," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.
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keyword:
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keyword:
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keyword: Rampage
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keyword: Rampage
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match: Rampage <atom-param>number</atom-param>
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match: Rampage <atom-param>number</atom-param>
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@@ -232,7 +235,7 @@ keyword:
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keyword: Fading
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keyword: Fading
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match: Fading <atom-param>number</atom-param>
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match: Fading <atom-param>number</atom-param>
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mode: expert
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mode: expert
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reminder: This enters the battlefield with {english_number_a(param1)} fade counter(s) on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.
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reminder: This {if has_pt() then "creature" else "permanent"} enters the battlefield with {english_number_a(param1)} fade counter(s) on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.
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keyword:
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keyword:
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keyword: Kicker
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keyword: Kicker
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match: Kicker <atom-param>cost</atom-param>
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match: Kicker <atom-param>cost</atom-param>
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@@ -305,9 +308,9 @@ keyword:
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reminder: {param1}: Attach to target creature you control. Equip only as a sorcery.
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reminder: {param1}: Attach to target creature you control. Equip only as a sorcery.
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keyword:
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keyword:
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keyword: Imprint
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keyword: Imprint
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match: Imprint — <atom-param>action</atom-param>
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match: Imprint
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mode: expert
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mode: pseudo
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reminder: The exiled card is imprinted on this artifact.
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rules: When ~ enters the battlefield, you may exile a [something] from [somewhere].
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keyword:
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keyword:
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keyword: Modular
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keyword: Modular
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match: Modular <atom-param>number</atom-param>
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match: Modular <atom-param>number</atom-param>
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@@ -5,7 +5,7 @@ installer group: Magic Vanguard/game files
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icon: card-sample.png
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icon: card-sample.png
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position hint: 02
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position hint: 02
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version: 2009-07-08
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version: 2009-07-10
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# Author : Wolfwood
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# Author : Wolfwood
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# Most stuff is copy/pasted from magic.mse-game
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# Most stuff is copy/pasted from magic.mse-game
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@@ -590,7 +590,7 @@ keyword:
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keyword: Banding
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keyword: Banding
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match: banding
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match: banding
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mode: old
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mode: old
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reminder: Any number of attacking creatures with banding, and up to one without, can form a band. Blocking a creature in the band blocks all of them. You assign combat damage for any creature blocking or blocked by this creature.
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reminder: Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.
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keyword:
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keyword:
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keyword: Landwalk
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keyword: Landwalk
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match: <atom-param>prefix</atom-param>walk
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match: <atom-param>prefix</atom-param>walk
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@@ -610,7 +610,7 @@ keyword:
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keyword: Bands with other
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keyword: Bands with other
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match: bands with other <atom-param>name</atom-param>
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match: bands with other <atom-param>name</atom-param>
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mode: old
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mode: old
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reminder: Any number of attacking creatures with banding or bands with other {param1} can form a band. Blocking a creature in the band blocks all of them. You assign combat damage for any creature blocking or blocked by this creature and another creature with bands with other {param1}.
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reminder: Any {param1} can attack in a band as long as at least one has "bands with other {param1}." Bands are blocked as a group. If at least two {param1} you control, one of which has "bands with other {param1}," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.
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keyword:
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keyword:
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keyword: Rampage
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keyword: Rampage
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match: rampage <atom-param>number</atom-param>
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match: rampage <atom-param>number</atom-param>
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@@ -625,7 +625,7 @@ keyword:
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keyword: Phasing
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keyword: Phasing
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match: phasing
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match: phasing
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mode: old
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mode: old
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reminder: At the beginning of your upkeep, put it and any cards and/or counters attached to it in the phased-out zone. If it is already in the phased-out zone, return it and any cards or counters attached to it to the battlefield. This ability does not cause enters-the-battlefield or exits-the-battlefield abilities to trigger.
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reminder: It phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.
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keyword:
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keyword:
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keyword: Flanking
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keyword: Flanking
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match: flanking
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match: flanking
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@@ -670,7 +670,7 @@ keyword:
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keyword: Fading
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keyword: Fading
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match: fading <atom-param>number</atom-param>
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match: fading <atom-param>number</atom-param>
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mode: expert
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mode: expert
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reminder: It enters the battlefield with {english_number_a(param1)} fade counter(s) on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.
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reminder: It enters the battlefield with {english_number_a(param1)} fade counter(s) on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.
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keyword:
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keyword:
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keyword: Kicker
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keyword: Kicker
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match: kicker <atom-param>cost</atom-param>
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match: kicker <atom-param>cost</atom-param>
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@@ -685,6 +685,7 @@ keyword:
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keyword: Threshold
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keyword: Threshold
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match: Threshold
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match: Threshold
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mode: pseudo
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mode: pseudo
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rules: Threshold — [effect] as long as seven or more cards are in your graveyard.
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keyword:
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keyword:
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keyword: Madness
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keyword: Madness
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match: madness <atom-param>cost</atom-param>
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match: madness <atom-param>cost</atom-param>
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@@ -742,9 +743,9 @@ keyword:
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reminder: {param1}: Attach to target creature you control. Equip only as a sorcery.
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reminder: {param1}: Attach to target creature you control. Equip only as a sorcery.
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keyword:
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keyword:
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keyword: Imprint
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keyword: Imprint
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match: imprint — <atom-param>action</atom-param>
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match: Imprint
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mode: expert
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mode: pseudo
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reminder: The exiled card is imprinted on it.
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rules: Imprint — When it enters the battlefield, you may exile a [something] from [somewhere].
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keyword:
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keyword:
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keyword: Modular
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keyword: Modular
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match: modular <atom-param>number</atom-param>
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match: modular <atom-param>number</atom-param>
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@@ -778,6 +779,7 @@ keyword:
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keyword: Gotcha
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keyword: Gotcha
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match: Gotcha
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match: Gotcha
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mode: pseudo
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mode: pseudo
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rules: Gotcha — Whenever an opponent [does something], you may say "Gotcha!". If you do, return [something] from your graveyard to your hand.
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keyword:
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keyword:
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keyword: Splice
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keyword: Splice
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match: splice onto <atom-param>name</atom-param> <atom-param>cost</atom-param>
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match: splice onto <atom-param>name</atom-param> <atom-param>cost</atom-param>
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@@ -827,10 +829,12 @@ keyword:
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keyword: Channel
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keyword: Channel
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match: Channel
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match: Channel
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mode: pseudo
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mode: pseudo
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rules: Channel — [cost], Discard a card: [effect].
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keyword:
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keyword:
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keyword: Sweep
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keyword: Sweep
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match: Sweep
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match: Sweep
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mode: pseudo
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mode: pseudo
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rules: Sweep — Return any number of [basic land type] you control to their owner's hand. [effect based on number of lands returned].
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keyword:
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keyword:
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keyword: Convoke
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keyword: Convoke
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match: convoke
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match: convoke
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@@ -850,6 +854,7 @@ keyword:
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keyword: Radiance
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keyword: Radiance
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match: Radiance
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match: Radiance
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mode: pseudo
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mode: pseudo
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rules: Radiance — [effect to target permanent or spell and all cards of same card type that share a color with it].
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keyword:
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keyword:
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keyword: Haunt
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keyword: Haunt
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match: haunt
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match: haunt
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@@ -879,6 +884,7 @@ keyword:
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keyword: Hellbent
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keyword: Hellbent
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match: Hellbent
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match: Hellbent
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mode: pseudo
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mode: pseudo
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rules: Hellbent — [effect] if you have no cards in hand.
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keyword:
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keyword:
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keyword: Recover
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keyword: Recover
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match: recover <atom-param>cost</atom-param>
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match: recover <atom-param>cost</atom-param>
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@@ -982,6 +988,7 @@ keyword:
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keyword: Grandeur
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keyword: Grandeur
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match: Grandeur
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match: Grandeur
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mode: pseudo
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mode: pseudo
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rules: Grandeur — Discard another card named [something]: [effect].
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keyword:
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keyword:
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keyword: Evoke
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keyword: Evoke
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match: evoke <atom-param>cost</atom-param>
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match: evoke <atom-param>cost</atom-param>
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@@ -1021,6 +1028,7 @@ keyword:
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keyword: Kinship
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keyword: Kinship
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match: Kinship
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match: Kinship
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mode: pseudo
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mode: pseudo
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rules: Kinship — At the beginning of your upkeep, you may look at the top card of your library. If that card shares a creature type with it, you may reveal it. If you do, [effect].
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keyword:
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keyword:
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keyword: Persist
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keyword: Persist
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match: persist
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match: persist
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@@ -1073,6 +1081,6 @@ keyword:
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reminder: When you cast it, exile the top card of your library until you remove a nonland card that costs less. You may cast that card without paying its mana cost. Put the exiled cards on the bottom of your library at random.
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reminder: When you cast it, exile the top card of your library until you remove a nonland card that costs less. You may cast that card without paying its mana cost. Put the exiled cards on the bottom of your library at random.
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keyword:
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keyword:
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keyword: Intimidate
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keyword: Intimidate
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match: Intimidate
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match: intimidate
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mode: core
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mode: core
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reminder: This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.
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reminder: This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.
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