diff --git a/data/magic.mse-game/game b/data/magic.mse-game/game
index 040639e6..c475f99d 100644
--- a/data/magic.mse-game/game
+++ b/data/magic.mse-game/game
@@ -5,7 +5,7 @@ installer group: magic/game files
icon: card-back.png
position hint: 01
-version: 2009-07-08
+version: 2009-07-10
depends on: magic-blends.mse-include 2007-09-23
depends on: magic-watermarks.mse-include 2007-09-23
diff --git a/data/magic.mse-game/keywords b/data/magic.mse-game/keywords
index 3afa8a1e..c25a6dac 100644
--- a/data/magic.mse-game/keywords
+++ b/data/magic.mse-game/keywords
@@ -147,12 +147,15 @@ keyword:
match: Trample
mode: core
reminder: If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.
-# TODO
keyword:
keyword: Banding
match: Banding
mode: old
+<<<<<<< .mine
+ reminder: Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.
+=======
reminder: Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking
+>>>>>>> .r1399
keyword:
keyword: Landwalk
match: prefixwalk
@@ -172,7 +175,7 @@ keyword:
keyword: Bands with other
match: Bands with other name
mode: old
- reminder: Any number of attacking creatures with banding or bands with other {param1} can form a band. Blocking a creature in the band blocks all of them. You assign combat damage for any creature blocking or blocked by this creature and another creature with bands with other {param1}.
+ reminder: Any {param1} can attack in a band as long as at least one has "bands with other {param1}." Bands are blocked as a group. If at least two {param1} you control, one of which has "bands with other {param1}," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.
keyword:
keyword: Rampage
match: Rampage number
@@ -232,7 +235,7 @@ keyword:
keyword: Fading
match: Fading number
mode: expert
- reminder: This enters the battlefield with {english_number_a(param1)} fade counter(s) on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.
+ reminder: This {if has_pt() then "creature" else "permanent"} enters the battlefield with {english_number_a(param1)} fade counter(s) on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.
keyword:
keyword: Kicker
match: Kicker cost
@@ -305,9 +308,9 @@ keyword:
reminder: {param1}: Attach to target creature you control. Equip only as a sorcery.
keyword:
keyword: Imprint
- match: Imprint — action
- mode: expert
- reminder: The exiled card is imprinted on this artifact.
+ match: Imprint
+ mode: pseudo
+ rules: When ~ enters the battlefield, you may exile a [something] from [somewhere].
keyword:
keyword: Modular
match: Modular number
diff --git a/data/vanguard.mse-game/game b/data/vanguard.mse-game/game
index 29214b2e..fefab751 100644
--- a/data/vanguard.mse-game/game
+++ b/data/vanguard.mse-game/game
@@ -5,7 +5,7 @@ installer group: Magic Vanguard/game files
icon: card-sample.png
position hint: 02
-version: 2009-07-08
+version: 2009-07-10
# Author : Wolfwood
# Most stuff is copy/pasted from magic.mse-game
@@ -590,7 +590,7 @@ keyword:
keyword: Banding
match: banding
mode: old
- reminder: Any number of attacking creatures with banding, and up to one without, can form a band. Blocking a creature in the band blocks all of them. You assign combat damage for any creature blocking or blocked by this creature.
+ reminder: Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.
keyword:
keyword: Landwalk
match: prefixwalk
@@ -610,7 +610,7 @@ keyword:
keyword: Bands with other
match: bands with other name
mode: old
- reminder: Any number of attacking creatures with banding or bands with other {param1} can form a band. Blocking a creature in the band blocks all of them. You assign combat damage for any creature blocking or blocked by this creature and another creature with bands with other {param1}.
+ reminder: Any {param1} can attack in a band as long as at least one has "bands with other {param1}." Bands are blocked as a group. If at least two {param1} you control, one of which has "bands with other {param1}," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.
keyword:
keyword: Rampage
match: rampage number
@@ -625,7 +625,7 @@ keyword:
keyword: Phasing
match: phasing
mode: old
- reminder: At the beginning of your upkeep, put it and any cards and/or counters attached to it in the phased-out zone. If it is already in the phased-out zone, return it and any cards or counters attached to it to the battlefield. This ability does not cause enters-the-battlefield or exits-the-battlefield abilities to trigger.
+ reminder: It phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.
keyword:
keyword: Flanking
match: flanking
@@ -670,7 +670,7 @@ keyword:
keyword: Fading
match: fading number
mode: expert
- reminder: It enters the battlefield with {english_number_a(param1)} fade counter(s) on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.
+ reminder: It enters the battlefield with {english_number_a(param1)} fade counter(s) on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.
keyword:
keyword: Kicker
match: kicker cost
@@ -685,6 +685,7 @@ keyword:
keyword: Threshold
match: Threshold
mode: pseudo
+ rules: Threshold — [effect] as long as seven or more cards are in your graveyard.
keyword:
keyword: Madness
match: madness cost
@@ -742,9 +743,9 @@ keyword:
reminder: {param1}: Attach to target creature you control. Equip only as a sorcery.
keyword:
keyword: Imprint
- match: imprint — action
- mode: expert
- reminder: The exiled card is imprinted on it.
+ match: Imprint
+ mode: pseudo
+ rules: Imprint — When it enters the battlefield, you may exile a [something] from [somewhere].
keyword:
keyword: Modular
match: modular number
@@ -778,6 +779,7 @@ keyword:
keyword: Gotcha
match: Gotcha
mode: pseudo
+ rules: Gotcha — Whenever an opponent [does something], you may say "Gotcha!". If you do, return [something] from your graveyard to your hand.
keyword:
keyword: Splice
match: splice onto name cost
@@ -827,10 +829,12 @@ keyword:
keyword: Channel
match: Channel
mode: pseudo
+ rules: Channel — [cost], Discard a card: [effect].
keyword:
keyword: Sweep
match: Sweep
mode: pseudo
+ rules: Sweep — Return any number of [basic land type] you control to their owner's hand. [effect based on number of lands returned].
keyword:
keyword: Convoke
match: convoke
@@ -850,6 +854,7 @@ keyword:
keyword: Radiance
match: Radiance
mode: pseudo
+ rules: Radiance — [effect to target permanent or spell and all cards of same card type that share a color with it].
keyword:
keyword: Haunt
match: haunt
@@ -879,6 +884,7 @@ keyword:
keyword: Hellbent
match: Hellbent
mode: pseudo
+ rules: Hellbent — [effect] if you have no cards in hand.
keyword:
keyword: Recover
match: recover cost
@@ -982,6 +988,7 @@ keyword:
keyword: Grandeur
match: Grandeur
mode: pseudo
+ rules: Grandeur — Discard another card named [something]: [effect].
keyword:
keyword: Evoke
match: evoke cost
@@ -1021,6 +1028,7 @@ keyword:
keyword: Kinship
match: Kinship
mode: pseudo
+ rules: Kinship — At the beginning of your upkeep, you may look at the top card of your library. If that card shares a creature type with it, you may reveal it. If you do, [effect].
keyword:
keyword: Persist
match: persist
@@ -1073,6 +1081,6 @@ keyword:
reminder: When you cast it, exile the top card of your library until you remove a nonland card that costs less. You may cast that card without paying its mana cost. Put the exiled cards on the bottom of your library at random.
keyword:
keyword: Intimidate
- match: Intimidate
+ match: intimidate
mode: core
reminder: This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.