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Finishing M2010 reminder text update.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1401 0fc631ac-6414-0410-93d0-97cfa31319b6
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@@ -5,7 +5,7 @@ installer group: magic/game files
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icon: card-back.png
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position hint: 01
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version: 2009-07-08
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version: 2009-07-10
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depends on: magic-blends.mse-include 2007-09-23
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depends on: magic-watermarks.mse-include 2007-09-23
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@@ -147,12 +147,15 @@ keyword:
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match: Trample
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mode: core
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reminder: If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.
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# TODO
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keyword:
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keyword: Banding
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match: Banding
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mode: old
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<<<<<<< .mine
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reminder: Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.
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=======
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reminder: Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking
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>>>>>>> .r1399
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keyword:
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keyword: Landwalk
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match: <atom-param>prefix</atom-param>walk
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@@ -172,7 +175,7 @@ keyword:
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keyword: Bands with other
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match: Bands with other <atom-param>name</atom-param>
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mode: old
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reminder: Any number of attacking creatures with banding or bands with other {param1} can form a band. Blocking a creature in the band blocks all of them. You assign combat damage for any creature blocking or blocked by this creature and another creature with bands with other {param1}.
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reminder: Any {param1} can attack in a band as long as at least one has "bands with other {param1}." Bands are blocked as a group. If at least two {param1} you control, one of which has "bands with other {param1}," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.
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keyword:
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keyword: Rampage
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match: Rampage <atom-param>number</atom-param>
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@@ -232,7 +235,7 @@ keyword:
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keyword: Fading
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match: Fading <atom-param>number</atom-param>
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mode: expert
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reminder: This enters the battlefield with {english_number_a(param1)} fade counter(s) on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.
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reminder: This {if has_pt() then "creature" else "permanent"} enters the battlefield with {english_number_a(param1)} fade counter(s) on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.
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keyword:
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keyword: Kicker
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match: Kicker <atom-param>cost</atom-param>
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@@ -305,9 +308,9 @@ keyword:
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reminder: {param1}: Attach to target creature you control. Equip only as a sorcery.
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keyword:
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keyword: Imprint
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match: Imprint — <atom-param>action</atom-param>
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mode: expert
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reminder: The exiled card is imprinted on this artifact.
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match: Imprint
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mode: pseudo
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rules: When ~ enters the battlefield, you may exile a [something] from [somewhere].
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keyword:
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keyword: Modular
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match: Modular <atom-param>number</atom-param>
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