Added version number to files; IndexMap now works with GetMember

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@40 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2006-10-19 21:01:17 +00:00
parent 440cec2f8c
commit c15bc94ee7
13 changed files with 115 additions and 25 deletions
+2
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@@ -29,6 +29,8 @@ class GetDefaultMember {
inline bool reading() const { return false; }
inline bool isComplex() const { return false; }
inline void handleAppVersion() {} // no effect
/// The result, or script_nil if the member was not found
inline ScriptValueP result() { return value; }
+1
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@@ -386,6 +386,7 @@ void Packaged::open(const String& package) {
Package::open(package);
Reader reader(openIn(typeName()), absoluteFilename() + _("/") + typeName());
try {
reader.handleAppVersion();
reader.handle(*this);
} catch (const ParseError& err) {
throw FileParseError(err.what(), absoluteFilename() + _("/") + typeName()); // more detailed message
+15
View File
@@ -31,6 +31,21 @@ Reader::Reader(const String& filename)
}
void Reader::handleAppVersion() {
if (enterBlock(_("mse_version"))) {
handle(app_version);
if (::app_version < app_version) {
wxMessageBox(
filename + _("\n")
_("This file is made with a newer version of Magic Set Editor (")+ app_version.toString() +_(").\n")
_("When you open it, some aspects of the file may be lost.\n")
_("It is recommended that you upgrade to the latest version.\n")
_("Visit http:://magicseteditor.sourceforge.net/"), _("Warning"), wxOK | wxICON_EXCLAMATION);
}
exitBlock();
}
}
void Reader::warning(const String& msg) {
wxMessageBox((msg + _("\nOn line: ")) << line_number << _("\nIn file: ") << filename, _("Warning"), wxOK | wxICON_EXCLAMATION);
}
+12 -1
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@@ -10,10 +10,13 @@
// ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp>
#include <util/version.hpp>
#include <wx/txtstrm.h>
template <typename T> class Defaultable;
template <typename T> class Scriptable;
DECLARE_POINTER_TYPE(Game);
DECLARE_POINTER_TYPE(StyleSheet);
// ----------------------------------------------------------------------------- : Reader
@@ -44,6 +47,9 @@ class Reader {
/// Is the thing currently being read 'complex', i.e. does it have children
inline bool isComplex() const { return value.empty(); }
/// Read and check the application version
void handleAppVersion();
/// Show a warning message, but continue reading
void warning(const String& msg);
@@ -72,9 +78,14 @@ class Reader {
template <typename T> void handle(Defaultable<T>&);
/// Reads a Scriptable from the input stream
template <typename T> void handle(Scriptable<T>&);
// special behaviour
void handle(GameP&);
void handle(StyleSheet&);
private:
// --------------------------------------------------- : Data
/// App version this file was made with
Version app_version;
private:
/// The line we read
String line;
/// The key and value of the last line we read
+5
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@@ -9,6 +9,7 @@
#include "writer.hpp"
#include <util/vector2d.hpp>
#include <util/error.hpp>
#include <util/version.hpp>
// ----------------------------------------------------------------------------- : Writer
@@ -22,6 +23,10 @@ Writer::Writer(const OutputStreamP& output)
}
void Writer::handleAppVersion() {
handle(_("mse_version"), app_version);
}
void Writer::enterBlock(const Char* name) {
// indenting into a sub-block?
if (just_opened) {
+8
View File
@@ -14,6 +14,8 @@
template <typename T> class Defaultable;
template <typename T> class Scriptable;
DECLARE_POINTER_TYPE(Game);
DECLARE_POINTER_TYPE(StyleSheet);
// ----------------------------------------------------------------------------- : Writer
@@ -30,6 +32,9 @@ class Writer {
inline bool reading() const { return false; }
inline bool isComplex() const { return false; }
/// Write the application version
void handleAppVersion();
// --------------------------------------------------- : Handling objects
/// Handle an object: write it under the given name
template <typename T>
@@ -58,6 +63,9 @@ class Writer {
template <typename T> void handle(const Defaultable<T>&);
/// Write an object of type Scriptable<T> to the output stream
template <typename T> void handle(const Scriptable<T>&);
// special behaviour
void handle(const GameP&);
void handle(const StyleSheet&);
private:
// --------------------------------------------------- : Data