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https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 04:57:00 -04:00
* compatibility with wxWdigets 2.9+: SetClippingRegion -> SetDeviceClippingRegion
* overload wxEVT_ERASE_BACKGROUND, to reduce flicker git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1555 0fc631ac-6414-0410-93d0-97cfa31319b6
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@@ -88,7 +88,7 @@ void CardViewer::onPaint(wxPaintEvent&) {
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// dc.SetDeviceOrigin(-dx, -dy);
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wxRegion clip = GetUpdateRegion();
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// clip.Offset(dx, dy);
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dc.SetClippingRegion(clip);
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dc.SetDeviceClippingRegion(clip);
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// draw
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if (!up_to_date) {
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up_to_date = true;
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@@ -150,4 +150,5 @@ Rotation CardViewer::getRotation() const {
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BEGIN_EVENT_TABLE(CardViewer, wxControl)
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EVT_PAINT (CardViewer::onPaint)
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EVT_ERASE_BACKGROUND(CardViewer::onEraseBackground)
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END_EVENT_TABLE ()
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@@ -24,7 +24,7 @@ DECLARE_EVENT_TYPE(EVENT_SIZE_CHANGE, <not used>)
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/// A control to view a single card
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class CardViewer : public wxControl, public DataViewer {
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public:
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CardViewer(Window* parent, int id, long style = 0);
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CardViewer(Window* parent, int id, long style = wxBORDER_THEME);
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/// Get a dc to draw on the card outside onPaint
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/** May NOT be called while in onPaint/draw */
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@@ -55,6 +55,7 @@ class CardViewer : public wxControl, public DataViewer {
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private:
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DECLARE_EVENT_TABLE();
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void onEraseBackground(wxEraseEvent&) {}
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void onPaint(wxPaintEvent&);
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Bitmap buffer; ///< Off-screen buffer we draw to
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