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https://github.com/amyinspace/MagicSetEditor2.git
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misc: change image slice scale to 200% of style's specified
Want to circle back and find a better pattern for this as it enlarges the slice window (which doesn't clamp the preview window) and it unnecessarily upscales small images which bloats storage a bit. There's probably also something smarter to do with just saving "as large as possible" rather than strictly template size.
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@@ -41,7 +41,8 @@ void ImageValueEditor::sliceImage(const Image& image) {
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AlphaMask mask;
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AlphaMask mask;
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style().mask.getNoCache(options,mask);
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style().mask.getNoCache(options,mask);
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// slice
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// slice
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ImageSliceWindow s(wxGetTopLevelParent(&editor()), image, style().getSize(), mask);
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RealSize desiredSliceSize = RealSize(style().getSize().width * 2, style().getSize().height * 2);
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ImageSliceWindow s(wxGetTopLevelParent(&editor()), image, desiredSliceSize, mask);
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// clicked ok?
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// clicked ok?
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if (s.ShowModal() == wxID_OK) {
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if (s.ShowModal() == wxID_OK) {
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// store the image into the set
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// store the image into the set
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