Added 'insert symbol' menu for SymbolFonts;

Added scriptable 'enabled' to symbols in symbol font, used instead of scripted filenames. This means changing the tap symbol style now works;
Added localisation for games, stylesheets and symbolfonts;
Warnings from Reader are now shown onIdle;

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@198 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2007-02-07 22:31:21 +00:00
parent b93e5b2ae3
commit 73a2f61e68
36 changed files with 606 additions and 101 deletions
+3 -1
View File
@@ -44,7 +44,8 @@ class TextValueEditor : public TextValueViewer, public ValueEditor {
virtual void onMouseWheel(const RealPoint& pos, wxMouseEvent& ev);
virtual bool onContextMenu(wxMenu& m, wxContextMenuEvent&);
virtual void onMenu(wxCommandEvent&);
virtual wxMenu* getMenu(int type) const;
virtual bool onCommand(int);
virtual void onChar(wxKeyEvent&);
@@ -98,6 +99,7 @@ class TextValueEditor : public TextValueViewer, public ValueEditor {
void moveSelectionNoRedraw(IndexType t, size_t new_end, bool also_move_start=true, Movement dir = MOVE_MID);
/// Replace the current selection with 'replacement', name the action
/** replacement should be a tagged string (i.e. already escaped) */
void replaceSelection(const String& replacement, const String& name);
/// Make sure the selection satisfies its constraints