Symbol font measurments (margin/fontsize) now scaled by font size, this requires all symbol files to change (or you get really large margins);

Symbol fonts now support stretching/compressing of text;
Made the default symbols of mana-future lighter (compare with real cards);
Use sort_text instead of sort for vanguard;
Fixed initial card list for vs

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@643 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2007-08-29 14:35:39 +00:00
parent 1ca1f8d4be
commit 5fa4867cdc
24 changed files with 112 additions and 62 deletions
+1 -1
View File
@@ -151,7 +151,7 @@ class RotatedDC : public Rotation {
// --------------------------------------------------- : Drawing
void DrawText (const String& text, const RealPoint& pos, int blur_radius = 0, int boldness = 1);
void DrawText (const String& text, const RealPoint& pos, int blur_radius = 0, int boldness = 1, double stretch = 1.0);
/// Draw abitmap, it must already be zoomed!
void DrawBitmap(const Bitmap& bitmap, const RealPoint& pos);
/// Draw an image using the given combining mode, the image must already be zoomed!