mirror of
https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 21:06:59 -04:00
implemented html export (only for writing the main file, not the write_file functions);
fixed parser bug: (...\n...) was not parsed as a statement separator if the second ... starts with a string or number git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@432 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
@@ -59,7 +59,7 @@ NewSetWindow::NewSetWindow(Window* parent)
|
||||
|
||||
void NewSetWindow::onGameSelect(wxCommandEvent&) {
|
||||
wxBusyCursor wait;
|
||||
GameP game = game_list->getSelection<Game>();
|
||||
GameP game = game_list->getSelection<Game>(false);
|
||||
handle_pending_errors();
|
||||
settings.default_game = game->name();
|
||||
stylesheet_list->showData<StyleSheet>(game->name() + _("-*"));
|
||||
@@ -76,8 +76,8 @@ void NewSetWindow::onGameSelect(wxCommandEvent&) {
|
||||
|
||||
void NewSetWindow::onStyleSheetSelect(wxCommandEvent&) {
|
||||
// store this as default selection
|
||||
GameP game = game_list ->getSelection<Game>();
|
||||
StyleSheetP stylesheet = stylesheet_list->getSelection<StyleSheet>();
|
||||
GameP game = game_list ->getSelection<Game>(false);
|
||||
StyleSheetP stylesheet = stylesheet_list->getSelection<StyleSheet>(false);
|
||||
handle_pending_errors();
|
||||
settings.gameSettingsFor(*game).default_stylesheet = stylesheet->name();
|
||||
UpdateWindowUI(wxUPDATE_UI_RECURSE);
|
||||
|
||||
Reference in New Issue
Block a user