implemented html export (only for writing the main file, not the write_file functions);

fixed parser bug: (...\n...) was not parsed as a statement separator if the second ... starts with a string or number


git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@432 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2007-06-25 16:31:09 +00:00
parent 4bf2d44ebe
commit 5c6cb41458
13 changed files with 119 additions and 46 deletions
+3 -3
View File
@@ -59,7 +59,7 @@ NewSetWindow::NewSetWindow(Window* parent)
void NewSetWindow::onGameSelect(wxCommandEvent&) {
wxBusyCursor wait;
GameP game = game_list->getSelection<Game>();
GameP game = game_list->getSelection<Game>(false);
handle_pending_errors();
settings.default_game = game->name();
stylesheet_list->showData<StyleSheet>(game->name() + _("-*"));
@@ -76,8 +76,8 @@ void NewSetWindow::onGameSelect(wxCommandEvent&) {
void NewSetWindow::onStyleSheetSelect(wxCommandEvent&) {
// store this as default selection
GameP game = game_list ->getSelection<Game>();
StyleSheetP stylesheet = stylesheet_list->getSelection<StyleSheet>();
GameP game = game_list ->getSelection<Game>(false);
StyleSheetP stylesheet = stylesheet_list->getSelection<StyleSheet>(false);
handle_pending_errors();
settings.gameSettingsFor(*game).default_stylesheet = stylesheet->name();
UpdateWindowUI(wxUPDATE_UI_RECURSE);