mirror of
https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 04:57:00 -04:00
implemented html export (only for writing the main file, not the write_file functions);
fixed parser bug: (...\n...) was not parsed as a statement separator if the second ... starts with a string or number git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@432 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
@@ -12,7 +12,10 @@
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// ----------------------------------------------------------------------------- : Export template, basics
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ExportTemplate::ExportTemplate() {}
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ExportTemplate::ExportTemplate()
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: create_directory(false)
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, file_type(_("HTML files (*.html)|*.html"))
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{}
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String ExportTemplate::typeNameStatic() { return _("export-template"); }
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String ExportTemplate::typeName() const { return _("export-template"); }
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@@ -28,4 +31,6 @@ IMPLEMENT_REFLECTION(ExportTemplate) {
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REFLECT(script);
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}
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// ----------------------------------------------------------------------------- :
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// ----------------------------------------------------------------------------- : ExportInfo
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IMPLEMENT_DYNAMIC_ARG(ExportInfo*, export_info, nullptr);
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@@ -16,6 +16,7 @@
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DECLARE_POINTER_TYPE(Game);
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DECLARE_POINTER_TYPE(Field);
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DECLARE_POINTER_TYPE(Style);
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DECLARE_POINTER_TYPE(ExportTemplate);
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// ----------------------------------------------------------------------------- : ExportTemplate
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@@ -26,7 +27,7 @@ class ExportTemplate : public Packaged {
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GameP game; ///< Game this template is for
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String file_type; ///< Type of the created file, in "name|*.ext" format
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bool create_directory; ///< The export creates an entire directory
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bool create_directory; ///< The export creates a directory for additional data files
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vector<FieldP> option_fields; ///< Options for exporting
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IndexMap<FieldP,StyleP> option_style; ///< Style of the options
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OptionalScript script; ///< Export script, for multi file templates and initialization
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@@ -37,11 +38,17 @@ class ExportTemplate : public Packaged {
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DECLARE_REFLECTION();
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};
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// ----------------------------------------------------------------------------- : ExportPackage
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// ----------------------------------------------------------------------------- : ExportInfo
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/// A package that is being written to when exporting
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class ExportingPackage : public Package {
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/// Information that can be used by export functions
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struct ExportInfo {
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ExportTemplateP export_template; ///< The export template used
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String directory_relative; ///< The directory for storing extra files (or "" if !export->create_directory)
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/// This is just the directory name
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String directory_absolute; ///< The absolute path of the directory
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};
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DECLARE_DYNAMIC_ARG(ExportInfo*, export_info);
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// ----------------------------------------------------------------------------- : EOF
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#endif
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@@ -38,10 +38,10 @@ class PackageList : public GalleryList {
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/** @pre hasSelection()
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* Throws if the selection is not of type T */
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template <typename T>
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intrusive_ptr<T> getSelection() const {
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intrusive_ptr<T> getSelection(bool load_fully = true) const {
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intrusive_ptr<T> ret = dynamic_pointer_cast<T>(packages.at(selection).package);
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if (!ret) throw InternalError(_("PackageList: Selected package has the wrong type"));
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ret->loadFully();
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if (load_fully) ret->loadFully();
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return ret;
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}
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@@ -15,6 +15,8 @@
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#include <data/export_template.hpp>
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#include <util/window_id.hpp>
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#include <util/error.hpp>
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#include <wx/filename.h>
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#include <wx/wfstream.h>
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DECLARE_POINTER_TYPE(ExportTemplate);
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@@ -45,17 +47,35 @@ HtmlExportWindow::HtmlExportWindow(Window* parent, const SetP& set)
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}
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void HtmlExportWindow::onOk(wxCommandEvent&) {
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handle_error(Error(_("HTML export is not implemented yet, sorry")));
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/*;//%%
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String name = fileSelector(_("Exort to html"),_(""),_(""),_(""), {
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_("HTML files (*.html)|*.html"),
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wxSAVE | wxOVERWRITE_PROMPT);
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ExportTemplateP exp = list->getSelection<ExportTemplate>();
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// get filename
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String name = wxFileSelector(_TITLE_("save html"),_(""),_(""),_(""),exp->file_type, wxSAVE | wxOVERWRITE_PROMPT);
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if (name.empty()) return;
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// export info for script
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ExportInfo info;
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info.export_template = exp;
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WITH_DYNAMIC_ARG(export_info, &info);
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// create directory?
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if (exp->create_directory) {
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wxFileName fn(name);
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info.directory_relative = fn.GetName() + _("-files");
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fn.SetFullName(info.directory_relative);
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info.directory_absolute = fn.GetFullPath();
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wxMkDir(info.directory_absolute);
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}
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if (!name.empty()) {
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HtmlExportWindow wnd(&this, set, name);
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wnd.showModal();
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// run export script
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Context& ctx = set->getContext();
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LocalScope scope(ctx);
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ctx.setVariable(_("options"), to_script(&settings.exportOptionsFor(*exp)));
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ctx.setVariable(_("directory"), to_script(info.directory_relative));
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ScriptValueP result = exp->script.invoke(ctx);
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// Save to file
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wxFileOutputStream file(name);
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{ // TODO: write as image?
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// write as string
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wxTextOutputStream stream(file);
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stream.WriteString(*result);
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}
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*/
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// Done
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EndModal(wxID_OK);
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}
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@@ -59,7 +59,7 @@ NewSetWindow::NewSetWindow(Window* parent)
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void NewSetWindow::onGameSelect(wxCommandEvent&) {
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wxBusyCursor wait;
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GameP game = game_list->getSelection<Game>();
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GameP game = game_list->getSelection<Game>(false);
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handle_pending_errors();
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settings.default_game = game->name();
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stylesheet_list->showData<StyleSheet>(game->name() + _("-*"));
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@@ -76,8 +76,8 @@ void NewSetWindow::onGameSelect(wxCommandEvent&) {
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void NewSetWindow::onStyleSheetSelect(wxCommandEvent&) {
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// store this as default selection
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GameP game = game_list ->getSelection<Game>();
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StyleSheetP stylesheet = stylesheet_list->getSelection<StyleSheet>();
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GameP game = game_list ->getSelection<Game>(false);
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StyleSheetP stylesheet = stylesheet_list->getSelection<StyleSheet>(false);
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handle_pending_errors();
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settings.gameSettingsFor(*game).default_stylesheet = stylesheet->name();
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UpdateWindowUI(wxUPDATE_UI_RECURSE);
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@@ -508,7 +508,9 @@ void SetWindow::onFileReload(wxCommandEvent&) {
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String filename = set->absoluteFilename();
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if (filename.empty()) return;
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wxBusyCursor busy;
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settings.write(); // save settings
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packages.destroy(); // unload all packages
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settings.read(); // reload settings
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setSet(import_set(filename));
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}
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@@ -91,8 +91,7 @@ ScriptValueP Context::eval(const Script& script, bool useScope) {
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// Loop over a container, push next value or jump
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case I_LOOP: {
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ScriptValueP& it = stack[stack.size() - 2]; // second element of stack
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assert(dynamic_pointer_cast<ScriptIterator>(it)); // top of stack must be an iterator
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ScriptValueP val = static_pointer_cast<ScriptIterator>(it)->next();
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ScriptValueP val = it->next();
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if (val) {
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stack.push_back(val);
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} else {
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+16
-5
@@ -57,6 +57,12 @@ class Context {
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/// Get the value of a variable, returns ScriptValue() if it is not set
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ScriptValueP getVariableOpt(const String& name);
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/// Open a new scope
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/** returns the number of shadowed binding before that scope */
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size_t openScope();
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/// Close a scope, must be passed a value from openScope
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void closeScope(size_t scope);
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public:// public for FOR_EACH
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/// Record of a variable
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struct Variable {
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@@ -85,11 +91,6 @@ class Context {
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/// Set a variable to a new value (in the current scope)
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void setVariable(int name, const ScriptValueP& value);
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/// Open a new scope
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/** returns the number of shadowed binding before that scope */
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size_t openScope();
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/// Close a scope, must be passed a value from openScope
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void closeScope(size_t scope);
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/// Return the bindings in the current scope
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void getBindings(size_t scope, vector<Binding>&);
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/// Remove all bindings made in the current scope
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@@ -98,5 +99,15 @@ class Context {
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void makeObject(size_t n);
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};
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/// A class that creates a local scope
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class LocalScope {
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public:
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inline LocalScope(Context& ctx) : ctx(ctx), scope(ctx.openScope()) {}
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inline ~LocalScope() { ctx.closeScope(scope); }
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private:
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Context& ctx;
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size_t scope;
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};
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// ----------------------------------------------------------------------------- : EOF
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#endif
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@@ -220,8 +220,7 @@ ScriptValueP Context::dependencies(const Dependency& dep, const Script& script)
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// Loop over a container, push next value or jump (almost as normal)
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case I_LOOP: {
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ScriptValueP& it = stack[stack.size() - 2]; // second element of stack
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assert(dynamic_pointer_cast<ScriptIterator>(it)); // top of stack must be an iterator
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ScriptValueP val = static_pointer_cast<ScriptIterator>(it)->next();
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ScriptValueP val = it->next();
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if (val) {
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it = dependency_dummy; // invalidate iterator, so we loop only once
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stack.push_back(val);
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@@ -206,7 +206,7 @@ ScriptValueP sort_script(Context& ctx, const ScriptValueP& list, ScriptValue& or
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sort(s.begin(), s.end());
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SCRIPT_RETURN(s);
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} else {
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// are we sorting a set
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// are we sorting a set?
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ScriptObject<Set*>* set = dynamic_cast<ScriptObject<Set*>*>(list.get());
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// sort a collection
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vector<pair<String,ScriptValueP> > values;
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@@ -254,6 +254,22 @@ SCRIPT_FUNCTION(number_of_items) {
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SCRIPT_RETURN(ctx.getVariable(_("in"))->itemCount());
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}
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// filtering items from a list
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SCRIPT_FUNCTION(filter_list) {
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SCRIPT_PARAM(ScriptValueP, input);
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SCRIPT_PARAM(ScriptValueP, filter);
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// filter a collection
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intrusive_ptr<ScriptCustomCollection> ret(new ScriptCustomCollection());
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ScriptValueP it = input->makeIterator(input);
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while (ScriptValueP v = it->next()) {
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ctx.setVariable(_("input"), v);
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if (*filter->eval(ctx)) {
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ret->value.push_back(v);
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}
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}
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// TODO : somehow preserve keys
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return ret;
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}
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// ----------------------------------------------------------------------------- : Keywords
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@@ -560,8 +576,11 @@ class ScriptRule_sort_order: public ScriptValue {
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virtual ScriptType type() const { return SCRIPT_FUNCTION; }
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virtual String typeName() const { return _("sort_rule"); }
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virtual ScriptValueP eval(Context& ctx) const {
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SCRIPT_PARAM(String, input);
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SCRIPT_RETURN(spec_sort(order, input));
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SCRIPT_PARAM(ScriptValueP, input);
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if (input->type() == SCRIPT_COLLECTION) {
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handle_warning(_("Sorting a collection as a string, this is probably not intended, if it is use 'collection+\"\"' to force conversion"), false);
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}
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SCRIPT_RETURN(spec_sort(order, input->toString()));
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}
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private:
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String order;
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@@ -585,9 +604,13 @@ class ScriptRule_sort: public ScriptValue {
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virtual ScriptType type() const { return SCRIPT_FUNCTION; }
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virtual String typeName() const { return _("sort_rule"); }
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virtual ScriptValueP eval(Context& ctx) const {
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SCRIPT_PARAM(String, input);
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sort(input.begin(), input.end());
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SCRIPT_RETURN(input);
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SCRIPT_PARAM(ScriptValueP, input);
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if (input->type() == SCRIPT_COLLECTION) {
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handle_warning(_("Sorting a collection as a string, this is probably not intended, if it is use 'collection+\"\"' to force conversion"), false);
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}
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String input_str = input->toString();
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sort(input_str.begin(), input_str.end());
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SCRIPT_RETURN(input_str);
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}
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private:
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ScriptValueP order_by;
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@@ -597,7 +620,7 @@ SCRIPT_FUNCTION(sort_rule) {
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SCRIPT_OPTIONAL_PARAM(String, order) {
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return new_intrusive1<ScriptRule_sort_order >(order);
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}
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SCRIPT_OPTIONAL_PARAM(ScriptValueP, order_by) {
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SCRIPT_OPTIONAL_PARAM_N(ScriptValueP, _("order by"), order_by) {
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return new_intrusive1<ScriptRule_sort_order_by>(order_by);
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} else {
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return new_intrusive <ScriptRule_sort >();
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@@ -607,7 +630,7 @@ SCRIPT_FUNCTION(sort) {
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SCRIPT_OPTIONAL_PARAM(String, order) {
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return ScriptRule_sort_order (order ).eval(ctx);
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}
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SCRIPT_OPTIONAL_PARAM(ScriptValueP, order_by) {
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SCRIPT_OPTIONAL_PARAM_N(ScriptValueP, _("order by"), order_by) {
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return ScriptRule_sort_order_by(order_by).eval(ctx);
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} else {
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return ScriptRule_sort ( ).eval(ctx);
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@@ -637,6 +660,7 @@ void init_script_basic_functions(Context& ctx) {
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// collection
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ctx.setVariable(_("position"), script_position_of);
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ctx.setVariable(_("number of items"), script_number_of_items);
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ctx.setVariable(_("filter list"), script_filter_list);
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// keyword
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ctx.setVariable(_("expand keywords"), script_expand_keywords);
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ctx.setVariable(_("expand keywords rule"), script_expand_keywords_rule);
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@@ -645,6 +669,7 @@ void init_script_basic_functions(Context& ctx) {
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ctx.setVariable(_("filter"), script_filter);
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ctx.setVariable(_("match"), script_match);
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ctx.setVariable(_("sort"), script_sort);
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ctx.setVariable(_("sort list"), script_sort);
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ctx.setVariable(_("replace rule"), script_replace_rule);
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ctx.setVariable(_("filter rule"), script_filter_rule);
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ctx.setVariable(_("match rule"), script_match_rule);
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@@ -56,7 +56,9 @@ class TagStack {
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}
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// Close all tags, should be called at end of input
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void close_all(String& ret) {
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pending_tags.clear();
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// cancel out tags with pending tags
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write_pending_tags(ret);
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// close all open tags
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while (!tags.empty()) {
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tags.back()->write(ret, true);
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tags.pop_back();
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@@ -77,7 +79,7 @@ class TagStack {
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void add(String& ret, const NegTag& tag) {
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// Cancel out with pending tag?
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for (size_t i = pending_tags.size() - 1 ; i >= 0 ; --i) {
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for (int i = (int)pending_tags.size() - 1 ; i >= 0 ; --i) {
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if (pending_tags[i].tag == tag.tag) {
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if (pending_tags[i].neg != tag.neg) {
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pending_tags.erase(pending_tags.begin() + i);
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@@ -89,18 +91,18 @@ class TagStack {
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}
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// Cancel out with existing tag?
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if (tag.neg) {
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for (size_t i = tags.size() - 1 ; i >= 0 ; --i) {
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for (int i = (int)tags.size() - 1 ; i >= 0 ; --i) {
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if (tags[i] == tag.tag) {
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// cancel out with existing tag i, e.g. <b>:
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// situation was <a><b><c>text
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// situation will become <a><b><c>text</c></b><c>
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vector<NegTag> reopen;
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for (size_t j = tags.size() - 1 ; j > i ; --j) {
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for (int j = (int)tags.size() - 1 ; j > i ; --j) {
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pending_tags.push_back(NegTag(tags[j], true)); // close tag, top down
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tags.pop_back();
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}
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pending_tags.push_back(tag); // now close tag i
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for (size_t j = i + 1 ; j < tags.size() ; ++j) {
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for (int j = i + 1 ; j < (int)tags.size() ; ++j) {
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pending_tags.push_back(NegTag(tags[j], false)); // reopen later, bottom up
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tags.pop_back();
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}
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@@ -119,7 +121,7 @@ String symbols_to_html(const String& str, const SymbolFontP& symbol_font) {
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}
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String to_html(const String& str_in, const SymbolFontP& symbol_font) {
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String str = remove_tag_contents(str,_("<sep-soft"));
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String str = remove_tag_contents(str_in,_("<sep-soft"));
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String ret;
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Tag bold (_("<b>"), _("</b>")),
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italic(_("<i>"), _("</i>")),
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@@ -163,6 +165,8 @@ String to_html(const String& str_in, const SymbolFontP& symbol_font) {
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ret += _("&");
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} else if (c >= 0x80) { // escape non ascii
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ret += String(_("&#")) << (int)c << _(';');
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} else if (c == _('\n')) {
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ret += _("<br>\n");
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} else {
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ret += c;
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}
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@@ -524,7 +524,8 @@ void parseOper(TokenIterator& input, Script& script, Precedence minPrec, Instruc
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// without left recursion: expr = expr (oper expr)*
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while (true) {
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const Token& token = input.read();
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if (token != TOK_OPER && token != TOK_NAME && token!=TOK_LPAREN) {
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if (token != TOK_OPER && token != TOK_NAME && token!=TOK_LPAREN &&
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!((token == TOK_STRING || token == TOK_INT || token == TOK_DOUBLE) && minPrec <= PREC_NEWLINE && token.newline)) {
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// not an operator-like token
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input.putBack();
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break;
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@@ -172,7 +172,7 @@ class ScriptString : public ScriptValue {
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public:
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ScriptString(const String& v) : value(v) {}
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virtual ScriptType type() const { return SCRIPT_STRING; }
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virtual String typeName() const { return _TYPE_("string"); }
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virtual String typeName() const { return _TYPE_("string") + _(" (\"") + (value.size() < 30 ? value : value.substr(0,30) + _("...")) + _("\")"); }
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virtual operator String() const { return value; }
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virtual operator double() const {
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double d;
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@@ -209,7 +209,7 @@ class ScriptString : public ScriptValue {
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if (name.ToLong(&index) && index >= 0 && (size_t)index < value.size()) {
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return to_script(String(1,value[index]));
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} else {
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throw ScriptError(_ERROR_2_("has no member value", value, name));
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return delayError(_ERROR_2_("has no member value", value, name));
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}
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}
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private:
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