Removed ~THIS~ from magic.mse-game/auto_replace due to redundancy with ~.

Added first version of horizontal cycle to magic.mse-game/add_cards_scripts. Should be expanded upon when dialogs are done.
Altered magic.mse-game/packs to give illusion of handling mythic rares by including in rare pack items.
Tweaked text size on magic-new-token.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1296 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
pichoro
2009-01-07 06:29:41 +00:00
parent cf4aea531d
commit 4a64c97d62
4 changed files with 19 additions and 6 deletions
+2 -2
View File
@@ -6,7 +6,7 @@ installer group: magic/new style/tokens
icon: card-sample.png
position hint: 007
version: 2009-01-02
version: 2009-01-06
depends on:
package: magic.mse-game
version: 2008-06-02
@@ -270,7 +270,7 @@ card style:
font:
name: MPlantin
italic name: MPlantin-Italic
size: 15
size: 14
scale down to: 10
color: rgb(0,0,0)
symbol font:
+16
View File
@@ -19,3 +19,19 @@ add cards script:
# #count := show_number_dialog("How many cards should be added?")
# count := 1
# for _ from 1 to count do [new_card()]
add cards script:
name: &Horizontal Cycle
description: Add 1 card of each color to the set
script:
# TODO:
#rarity := show_text_dialog("What rarity should the cards be?")
[ new_card([card_color: "white"])
, new_card([card_color: "blue"])
, new_card([card_color: "black"])
, new_card([card_color: "red"])
, new_card([card_color: "green"])
]
#TODO: Vertical Cycle
-3
View File
@@ -34,6 +34,3 @@ auto replace:
auto replace:
match: @
replace: LEGENDNAME
auto replace:
match: ~THIS~
replace: CARDNAME
+1 -1
View File
@@ -9,7 +9,7 @@ pack item:
filter: card.rarity == "uncommon" and card.shape != "token" and card.shape != "rulestip"
pack item:
name: rare
filter: card.rarity == "rare" and card.shape != "token" and card.shape != "rulestip"
filter: contains(card.rarity, match: "rare") and card.shape != "token" and card.shape != "rulestip"
pack item:
name: special
filter: card.rarity == "special" and card.shape != "token" and card.shape != "rulestip"