mirror of
https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 04:57:00 -04:00
Fixed some gcc warnings
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+2
-3
@@ -48,7 +48,6 @@ target_sources(magicseteditor PRIVATE resource/win32_res.rc)
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if(WIN32)
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add_executable(magicseteditor-cli)
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#set_target_properties(magicseteditor-cli PROPERTIES OUTPUT_NAME "magicseteditor.com")
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target_sources(magicseteditor-cli PRIVATE src/cli/win32_cli_wrapper.cpp)
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add_custom_command(TARGET magicseteditor-cli POST_BUILD COMMAND
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${CMAKE_COMMAND} -E copy "${PROJECT_BINARY_DIR}/magicseteditor-cli.exe" "${PROJECT_BINARY_DIR}/magicseteditor.com"
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@@ -59,8 +58,8 @@ endif()
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# warnings
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if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX)
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# Update if necessary
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#set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wno-comment")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wno-comment")
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endif()
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# visual studio debugger
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set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT magicseteditor)
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set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT magicseteditor)
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@@ -57,7 +57,7 @@ void TextIOHandler::init() {
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// Use console mode if one of the cli flags is passed
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static const Char* redirect_flags[] = {_("-?"),_("--help"),_("-v"),_("--version"),_("--cli"),_("-c"),_("--export"),_("--create-installer")};
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for (int i = 1 ; i < wxTheApp->argc ; ++i) {
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for (int j = 0 ; j < sizeof(redirect_flags)/sizeof(redirect_flags[0]) ; ++j) {
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for (size_t j = 0 ; j < sizeof(redirect_flags)/sizeof(redirect_flags[0]) ; ++j) {
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if (String(wxTheApp->argv[i]) == redirect_flags[j]) {
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have_console = true;
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have_stderr = true;
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@@ -51,7 +51,7 @@ NewSetWindow::NewSetWindow(Window* parent)
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game_list->showData<Game>();
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try {
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game_list->select(settings.default_game);
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} catch (FileNotFoundError e) {
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} catch (FileNotFoundError const& e) {
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handle_error(e);
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}
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game_list->SetFocus();
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