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https://github.com/amyinspace/MagicSetEditor2.git
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Sorting of card list distributed to all card lists that share the same game.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@504 0fc631ac-6414-0410-93d0-97cfa31319b6
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@@ -224,6 +224,15 @@ void CardListBase::rebuild() {
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refreshList();
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}
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void CardListBase::sortBy(long column, bool ascending) {
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// sort all card lists for this game
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FOR_EACH(card_list, card_lists) {
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if (card_list->set && card_list->set->game == set->game) {
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card_list->ItemList::sortBy(column, ascending);
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}
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}
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}
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// ----------------------------------------------------------------------------- : CardListBase : Columns
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void CardListBase::storeColumns() {
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@@ -84,6 +84,8 @@ class CardListBase : public ItemList, public SetView {
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virtual void onRebuild() {}
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/// Can the card list be modified?
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virtual bool allowModify() const { return false; }
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/// Sort all card lists
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virtual void sortBy(long column, bool ascending);
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/// Send an 'item selected' event for the currently selected item (selected_item)
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virtual void sendEvent();
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@@ -66,7 +66,7 @@ class ItemList : public wxListView {
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/// Return the card at the given position in the sorted list
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inline const VoidP& getItem(long pos) const { return sorted_list[pos]; }
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/// Sort by the given column
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void sortBy(long column, bool ascending);
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virtual void sortBy(long column, bool ascending);
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/// Refresh the card list (resort, refresh and reselect current item)
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void refreshList();
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/// Set the image of a column header (fixes wx bug)
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