Setting svn:eol to "native" for templates I added or messed up.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1501 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
pichoro
2010-08-15 01:31:38 +00:00
parent cf789a1886
commit 1bd866268c
22 changed files with 13150 additions and 13150 deletions
@@ -1,211 +1,211 @@
mse version: 0.3.8
short name: Forum
full name: Spoiler Exporter
position hint: 002
icon: icon.png
version: 2010-05-17
installer group: Magic Archenemy/Export/forum
depends on:
package: archenemy.mse-game
version: 2010-05-17
game: archenemy
file type: *.txt|*.txt|*.*|*.*
# By Pichoro
# Based on code by Idle Muse, Innuendo and Seeonee
option field:
type: choice
name: forum
choice: mse
choice: mtgsalvation
description: What forum should the spoiler be formatted for?
option field:
type: boolean
name: text costs
initial: yes
description: Should mana costs be plain text? Symbols usually can't be copied and pasted.
option field:
type: text
name: creator
description: The creator of the set.
option field:
type: boolean
name: include notes
description: Should card notes be included?
initial: no
option field:
type: boolean
name: color rarities
description: Should rarities be colored?
initial: yes
script:
# Colored rarity markers.
rarity_color := {
if card.rarity == "basic land" then " (C)"
else if card.rarity == "common" then " (C)"
else if card.rarity == "uncommon" then " [color=silver](U)[/color]"
else if card.rarity == "rare" then " [color=gold](R)[/color]"
else if card.rarity == "mythic rare" then " [color=orange](M)[/color]"
else if card.rarity == "special" then " [color=purple](S)[/color]"
else " (C)"
}
# Non colored rarity markers.
rarity_uncolor := {
if card.rarity == "basic land" then " (C)"
else if card.rarity == "common" then " (C)"
else if card.rarity == "uncommon" then " (U)"
else if card.rarity == "rare" then " (R)"
else if card.rarity == "mythic rare" then " (M)"
else if card.rarity == "special" then " (S)"
else " (C)"
}
# Formats rules text w/ only italic tags.
forum_rules_filter_plain := replace@(match:"[(]", replace:"[i](")+
replace@(match:"[)]", replace: ")[/i]")
# Formats rules text w/ mana symbols. MSE and mtgsally use same bbcode tags for mana.
forum_rules_filter_mtgsally_mse :=
# Italics around parenthesis.
replace@(match:"[(]", replace:"[i](")+
replace@(match:"[)]", replace: ")[/i]")+
# 2/C's don't appear in regular english, format them all.
replace@(match:"2/W", replace:":sym2w:")+
replace@(match:"2/U", replace:":sym2u:")+
replace@(match:"2/B", replace:":sym2b:")+
replace@(match:"2/R", replace:":sym2r:")+
replace@(match:"2/G", replace:":sym2g:")+
# C/D's don't appear in regular english, format them all.
replace@(match:"W/U", replace:":symwu:")+
replace@(match:"W/B", replace:":symwb:")+
replace@(match:"U/B", replace:":symub:")+
replace@(match:"U/R", replace:":symur:")+
replace@(match:"B/R", replace:":symbr:")+
replace@(match:"B/G", replace:":symbg:")+
replace@(match:"R/G", replace:":symrg:")+
replace@(match:"R/W", replace:":symrw:")+
replace@(match:"G/W", replace:":symgw:")+
replace@(match:"G/U", replace:":symgu:")+
# Various positions for taps, untaps and chaos symbols.
replace@(match:" T ", replace:" :symtap: ")+
replace@(match:" Q ", replace:" :symq: ")+
replace@(match:" C ", replace:" :symch: ")+
replace@(match:"T,", replace:":symtap:,")+
replace@(match:"Q,", replace:":symq:,")+
replace@(match:"C,", replace:":symch:,")+
replace@(match:"T:", replace:":symtap::")+
replace@(match:"Q:", replace:":symq::")+
replace@(match:"C:", replace:":symch::")+
# Mana right before a space.
replace@(match:"G ", replace:":symg: ")+
replace@(match:"R ", replace:":symr: ")+
replace@(match:"B ", replace:":symb: ")+
replace@(match:"U ", replace:":symu: ")+
replace@(match:"W ", replace:":symw: ")+
replace@(match:"S ", replace:":snow: ")+
# Mana right before a comma.
replace@(match:"G,", replace:":symg:,")+
replace@(match:"R,", replace:":symr:,")+
replace@(match:"B,", replace:":symb:,")+
replace@(match:"U,", replace:":symu:,")+
replace@(match:"W,", replace:":symw:,")+
replace@(match:"S,", replace:":snow:,")+
# Mana right before a colon.
replace@(match:"G:", replace:":symg::")+
replace@(match:"R:", replace:":symr::")+
replace@(match:"B:", replace:":symb::")+
replace@(match:"U:", replace:":symu::")+
replace@(match:"W:", replace:":symw::")+
# Drag rules text to search for more mana characters. Reverse color wheel order works better. Repeat several times.
replace@(match:"G:", replace:":symg::")+
replace@(match:"R:", replace:":symr::")+
replace@(match:"B:", replace:":symb::")+
replace@(match:"U:", replace:":symu::")+
replace@(match:"W:", replace:":symw::")+
replace@(match:"G:", replace:":symg::")+
replace@(match:"R:", replace:":symr::")+
replace@(match:"B:", replace:":symb::")+
replace@(match:"U:", replace:":symu::")+
replace@(match:"W:", replace:":symw::")+
replace@(match:"G:", replace:":symg::")+
replace@(match:"R:", replace:":symr::")+
replace@(match:"B:", replace:":symb::")+
replace@(match:"U:", replace:":symu::")+
replace@(match:"W:", replace:":symw::")+
# Symbolize snow.
replace@(match:"S:", replace:":snow::")+
replace@(match:"S:", replace:":snow::")+
replace@(match:"S:", replace:":snow::")+
# Symbolize numbers from 20-0 when before a comma.
replace@(match:"20,", replace:":20mana:,")+
replace@(match:"19,", replace:":19mana:,")+
replace@(match:"18,", replace:":18mana:,")+
replace@(match:"17,", replace:":17mana:,")+
replace@(match:"16,", replace:":16mana:,")+
replace@(match:"15,", replace:":15mana:,")+
replace@(match:"14,", replace:":14mana:,")+
replace@(match:"13,", replace:":13mana:,")+
replace@(match:"12,", replace:":12mana:,")+
replace@(match:"11,", replace:":11mana:,")+
replace@(match:"10,", replace:":10mana:,")+
replace@(match:"9,", replace:":9mana:,")+
replace@(match:"8,", replace:":8mana:,")+
replace@(match:"7,", replace:":7mana:,")+
replace@(match:"6,", replace:":6mana:,")+
replace@(match:"5,", replace:":5mana:,")+
replace@(match:"4,", replace:":4mana:,")+
replace@(match:"3,", replace:":3mana:,")+
replace@(match:"2,", replace:":2mana:,")+
replace@(match:"1,", replace:":1mana:,")+
replace@(match:"0,", replace:":0mana:,")+
# Symbolize numbers from 20-0 when before another symbol or a colon.
replace@(match:"20:", replace:":20mana::")+
replace@(match:"19:", replace:":19mana::")+
replace@(match:"18:", replace:":18mana::")+
replace@(match:"17:", replace:":17mana::")+
replace@(match:"16:", replace:":16mana::")+
replace@(match:"15:", replace:":15mana::")+
replace@(match:"14:", replace:":14mana::")+
replace@(match:"13:", replace:":13mana::")+
replace@(match:"12:", replace:":12mana::")+
replace@(match:"11:", replace:":11mana::")+
replace@(match:"10:", replace:":10mana::")+
replace@(match:"9:", replace:":9mana::")+
replace@(match:"8:", replace:":8mana::")+
replace@(match:"7:", replace:":7mana::")+
replace@(match:"6:", replace:":6mana::")+
replace@(match:"5:", replace:":5mana::")+
replace@(match:"4:", replace:":4mana::")+
replace@(match:"3:", replace:":3mana::")+
replace@(match:"2:", replace:":2mana::")+
replace@(match:"1:", replace:":1mana::")+
replace@(match:"0:", replace:":0mana::")+
# Symbolize X and Y when before a comma.
replace@(match:"Y,", replace:":symy:,")+
replace@(match:"X,", replace:":symx:,")+
# Symbolize X and Y when before another symbol or a colon.
replace@(match:"Y:", replace:":symy::")+
replace@(match:"X:", replace:":symx::")
# Count the number of paragraphs to detect number of walker abilities.
write_card := {
# The Name
"\n[b]"+card.name+"[/b]"
# The Type and Rarity
+"\n"+card.type+(if options.color_rarities then rarity_color() else rarity_uncolor())
# The Rules Text
+(if card.rule_text != "" then "\n")
+(if not options.text_costs then forum_rules_filter_mtgsally_mse(remove_tags(card.rule_text)))
+(if options.text_costs then forum_rules_filter_plain(card.rule_text))
# The Flavor Text
+(if card.flavor_text != "<i-flavor></i-flavor>" then "\n[i]")
+card.flavor_text
+(if card.flavor_text != "<i-flavor></i-flavor>" then "[/i]")
# The Notes
+(if options.include_notes and card.notes !="" then "\n[spoiler]Card Notes: ")
+(if options.include_notes and card.notes !="" then card.notes)
+(if options.include_notes and card.notes !="" then "[/spoiler]")
+"\n"
}
write_cards := to_text(for each card in sort_list(cards, order_by: {input.card_number}) do write_card())
to_string("Full Spoiler List for "+set.title+"\nSet by "+options.creator+"\n"+set.description+"\n"+write_cards)
mse version: 0.3.8
short name: Forum
full name: Spoiler Exporter
position hint: 002
icon: icon.png
version: 2010-05-17
installer group: Magic Archenemy/Export/forum
depends on:
package: archenemy.mse-game
version: 2010-05-17
game: archenemy
file type: *.txt|*.txt|*.*|*.*
# By Pichoro
# Based on code by Idle Muse, Innuendo and Seeonee
option field:
type: choice
name: forum
choice: mse
choice: mtgsalvation
description: What forum should the spoiler be formatted for?
option field:
type: boolean
name: text costs
initial: yes
description: Should mana costs be plain text? Symbols usually can't be copied and pasted.
option field:
type: text
name: creator
description: The creator of the set.
option field:
type: boolean
name: include notes
description: Should card notes be included?
initial: no
option field:
type: boolean
name: color rarities
description: Should rarities be colored?
initial: yes
script:
# Colored rarity markers.
rarity_color := {
if card.rarity == "basic land" then " (C)"
else if card.rarity == "common" then " (C)"
else if card.rarity == "uncommon" then " [color=silver](U)[/color]"
else if card.rarity == "rare" then " [color=gold](R)[/color]"
else if card.rarity == "mythic rare" then " [color=orange](M)[/color]"
else if card.rarity == "special" then " [color=purple](S)[/color]"
else " (C)"
}
# Non colored rarity markers.
rarity_uncolor := {
if card.rarity == "basic land" then " (C)"
else if card.rarity == "common" then " (C)"
else if card.rarity == "uncommon" then " (U)"
else if card.rarity == "rare" then " (R)"
else if card.rarity == "mythic rare" then " (M)"
else if card.rarity == "special" then " (S)"
else " (C)"
}
# Formats rules text w/ only italic tags.
forum_rules_filter_plain := replace@(match:"[(]", replace:"[i](")+
replace@(match:"[)]", replace: ")[/i]")
# Formats rules text w/ mana symbols. MSE and mtgsally use same bbcode tags for mana.
forum_rules_filter_mtgsally_mse :=
# Italics around parenthesis.
replace@(match:"[(]", replace:"[i](")+
replace@(match:"[)]", replace: ")[/i]")+
# 2/C's don't appear in regular english, format them all.
replace@(match:"2/W", replace:":sym2w:")+
replace@(match:"2/U", replace:":sym2u:")+
replace@(match:"2/B", replace:":sym2b:")+
replace@(match:"2/R", replace:":sym2r:")+
replace@(match:"2/G", replace:":sym2g:")+
# C/D's don't appear in regular english, format them all.
replace@(match:"W/U", replace:":symwu:")+
replace@(match:"W/B", replace:":symwb:")+
replace@(match:"U/B", replace:":symub:")+
replace@(match:"U/R", replace:":symur:")+
replace@(match:"B/R", replace:":symbr:")+
replace@(match:"B/G", replace:":symbg:")+
replace@(match:"R/G", replace:":symrg:")+
replace@(match:"R/W", replace:":symrw:")+
replace@(match:"G/W", replace:":symgw:")+
replace@(match:"G/U", replace:":symgu:")+
# Various positions for taps, untaps and chaos symbols.
replace@(match:" T ", replace:" :symtap: ")+
replace@(match:" Q ", replace:" :symq: ")+
replace@(match:" C ", replace:" :symch: ")+
replace@(match:"T,", replace:":symtap:,")+
replace@(match:"Q,", replace:":symq:,")+
replace@(match:"C,", replace:":symch:,")+
replace@(match:"T:", replace:":symtap::")+
replace@(match:"Q:", replace:":symq::")+
replace@(match:"C:", replace:":symch::")+
# Mana right before a space.
replace@(match:"G ", replace:":symg: ")+
replace@(match:"R ", replace:":symr: ")+
replace@(match:"B ", replace:":symb: ")+
replace@(match:"U ", replace:":symu: ")+
replace@(match:"W ", replace:":symw: ")+
replace@(match:"S ", replace:":snow: ")+
# Mana right before a comma.
replace@(match:"G,", replace:":symg:,")+
replace@(match:"R,", replace:":symr:,")+
replace@(match:"B,", replace:":symb:,")+
replace@(match:"U,", replace:":symu:,")+
replace@(match:"W,", replace:":symw:,")+
replace@(match:"S,", replace:":snow:,")+
# Mana right before a colon.
replace@(match:"G:", replace:":symg::")+
replace@(match:"R:", replace:":symr::")+
replace@(match:"B:", replace:":symb::")+
replace@(match:"U:", replace:":symu::")+
replace@(match:"W:", replace:":symw::")+
# Drag rules text to search for more mana characters. Reverse color wheel order works better. Repeat several times.
replace@(match:"G:", replace:":symg::")+
replace@(match:"R:", replace:":symr::")+
replace@(match:"B:", replace:":symb::")+
replace@(match:"U:", replace:":symu::")+
replace@(match:"W:", replace:":symw::")+
replace@(match:"G:", replace:":symg::")+
replace@(match:"R:", replace:":symr::")+
replace@(match:"B:", replace:":symb::")+
replace@(match:"U:", replace:":symu::")+
replace@(match:"W:", replace:":symw::")+
replace@(match:"G:", replace:":symg::")+
replace@(match:"R:", replace:":symr::")+
replace@(match:"B:", replace:":symb::")+
replace@(match:"U:", replace:":symu::")+
replace@(match:"W:", replace:":symw::")+
# Symbolize snow.
replace@(match:"S:", replace:":snow::")+
replace@(match:"S:", replace:":snow::")+
replace@(match:"S:", replace:":snow::")+
# Symbolize numbers from 20-0 when before a comma.
replace@(match:"20,", replace:":20mana:,")+
replace@(match:"19,", replace:":19mana:,")+
replace@(match:"18,", replace:":18mana:,")+
replace@(match:"17,", replace:":17mana:,")+
replace@(match:"16,", replace:":16mana:,")+
replace@(match:"15,", replace:":15mana:,")+
replace@(match:"14,", replace:":14mana:,")+
replace@(match:"13,", replace:":13mana:,")+
replace@(match:"12,", replace:":12mana:,")+
replace@(match:"11,", replace:":11mana:,")+
replace@(match:"10,", replace:":10mana:,")+
replace@(match:"9,", replace:":9mana:,")+
replace@(match:"8,", replace:":8mana:,")+
replace@(match:"7,", replace:":7mana:,")+
replace@(match:"6,", replace:":6mana:,")+
replace@(match:"5,", replace:":5mana:,")+
replace@(match:"4,", replace:":4mana:,")+
replace@(match:"3,", replace:":3mana:,")+
replace@(match:"2,", replace:":2mana:,")+
replace@(match:"1,", replace:":1mana:,")+
replace@(match:"0,", replace:":0mana:,")+
# Symbolize numbers from 20-0 when before another symbol or a colon.
replace@(match:"20:", replace:":20mana::")+
replace@(match:"19:", replace:":19mana::")+
replace@(match:"18:", replace:":18mana::")+
replace@(match:"17:", replace:":17mana::")+
replace@(match:"16:", replace:":16mana::")+
replace@(match:"15:", replace:":15mana::")+
replace@(match:"14:", replace:":14mana::")+
replace@(match:"13:", replace:":13mana::")+
replace@(match:"12:", replace:":12mana::")+
replace@(match:"11:", replace:":11mana::")+
replace@(match:"10:", replace:":10mana::")+
replace@(match:"9:", replace:":9mana::")+
replace@(match:"8:", replace:":8mana::")+
replace@(match:"7:", replace:":7mana::")+
replace@(match:"6:", replace:":6mana::")+
replace@(match:"5:", replace:":5mana::")+
replace@(match:"4:", replace:":4mana::")+
replace@(match:"3:", replace:":3mana::")+
replace@(match:"2:", replace:":2mana::")+
replace@(match:"1:", replace:":1mana::")+
replace@(match:"0:", replace:":0mana::")+
# Symbolize X and Y when before a comma.
replace@(match:"Y,", replace:":symy:,")+
replace@(match:"X,", replace:":symx:,")+
# Symbolize X and Y when before another symbol or a colon.
replace@(match:"Y:", replace:":symy::")+
replace@(match:"X:", replace:":symx::")
# Count the number of paragraphs to detect number of walker abilities.
write_card := {
# The Name
"\n[b]"+card.name+"[/b]"
# The Type and Rarity
+"\n"+card.type+(if options.color_rarities then rarity_color() else rarity_uncolor())
# The Rules Text
+(if card.rule_text != "" then "\n")
+(if not options.text_costs then forum_rules_filter_mtgsally_mse(remove_tags(card.rule_text)))
+(if options.text_costs then forum_rules_filter_plain(card.rule_text))
# The Flavor Text
+(if card.flavor_text != "<i-flavor></i-flavor>" then "\n[i]")
+card.flavor_text
+(if card.flavor_text != "<i-flavor></i-flavor>" then "[/i]")
# The Notes
+(if options.include_notes and card.notes !="" then "\n[spoiler]Card Notes: ")
+(if options.include_notes and card.notes !="" then card.notes)
+(if options.include_notes and card.notes !="" then "[/spoiler]")
+"\n"
}
write_cards := to_text(for each card in sort_list(cards, order_by: {input.card_number}) do write_card())
to_string("Full Spoiler List for "+set.title+"\nSet by "+options.creator+"\n"+set.description+"\n"+write_cards)
+249 -249
View File
@@ -1,249 +1,249 @@
mse version: 0.3.8
game: archenemy
short name: Standard
installer group: Magic Archenemy/normal style
icon: card-sample.png
position hint: 01
version: 2010-05-20
depends on:
package: archenemy.mse-game
version: 2010-05-17
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-future-common.mse-include
version: 2007-09-23
card width: 435
card height: 621
card dpi: 131.1179678
# By Pichoro
# Images by Art_Freak
############################################################## Extra scripts
init script:
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
############################################################## Set info fields
set info style:
symbol:
variation:
name: invertedcommon
border radius: 0.10
fill type: solid
fill color: rgb(255,255,255)
border color: rgb(0,0,0)
############################################################## Extra style options
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: package choice
name: text box mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-small.mse-symbol-font
styling field:
type: choice
name: tap symbol
description: What tap and untap symbols should be used on cards?
initial: modern
choice: modern
choice: old
choice: diagonal T
styling field:
type: boolean
name: inverted common symbol
description: Should the common rarity symbol be inverted, like in Coldsnap?
initial: no
styling field:
type: choice
name: artist font color
description: Should the illustrator, copyright, and illustrator paintbrush be white or black?
choice: white
choice: black
styling field:
type: package choice
name: overlay
description: Should there be an overlay applied, such as foil?
match: magic-overlay-*.mse-include
required: false
styling style:
use guild mana symbols:
choice images:
yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-small.mse-symbol-font/mana_rg.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-small.mse-symbol-font/mana_t.png
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
############################################################## Card fields
card style:
############################# Background stuff
border color:
left: 0
top: 0
width: 435
height: 621
radius: 16
left width: 16
right width: 15
top width: 13
bottom width: 15
z index: 4
############################# Name line
name:
left: 63
top: 35
width: 306
height: 27
alignment: bottom center shrink-overflow
padding bottom: 0
z index: 2
font:
name: Matrix
size: 16
weight: bold
color: black
############################# Image
image:
left: 26
top: 25
width: 383
height: 571
z index: 1
mask: image_mask.png
############################# Card type
type:
left: 65
top: 406
width: { 312 - max(21,card_style.rarity.content_width) }
height: 21
alignment: middle left shrink-overflow
z index: 2
font:
name: Matrix
size: 14
color: black
rarity:
right: 370
top: 407
width: 37
height: 19
z index: 2
render style: image
alignment: middle right
choice images:
# Images based on the set symbol
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
############################# Text box
text:
left: 64
top: 435
width: 309
height: 122
font:
name: MPlantin
italic name: MPlantin-Italic
size: 14
scale down to: 7
color: black
symbol font:
name: { styling.text_box_mana_symbols }
size: 14
alignment: middle left
z index: 2
padding left: 5
padding top: 2
padding right: 5
padding bottom: 2
line height hard: 1.2
line height line: 1.5
############################# Card sorting / numbering
############################# Copyright stuff
illustrator:
left: 99
top: 570
width: 267
height: 14
alignment: center
z index: 2
font:
name: Matrix
size: 11
color: {styling.artist_font_color}
copyright line:
left: 67
top: 587
width: 296
height: 14
alignment: center
z index: 2
font:
name: MPlantin
size: 6
color: {styling.artist_font_color}
############################################################## Extra card fields
extra card field:
type: choice
name: frame
choice: frame
save value: false
editable: false
extra card field:
type: choice
name: foil layer
choice: foil
save value: false
editable: false
extra card field:
type: choice
name: paintbrush
script: styling.artist_font_color
editable: false
save value: false
extra card style:
paintbrush:
right: { 232 + ( card_style.illustrator.content_width * -0.5 ) }
top: 571
width: 35
height: 14
z index: 6
render style: image
choice images:
black: /magic-future-common.mse-include/paintbrush_black.png
white: /magic-future-common.mse-include/paintbrush_white.png
frame:
left: 0
top: 0
width: 435
height: 621
z index: 0
render style: image
image: card.png
foil layer:
left: 0
top: 0
width: 435
height: 621
z index: 3
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
mse version: 0.3.8
game: archenemy
short name: Standard
installer group: Magic Archenemy/normal style
icon: card-sample.png
position hint: 01
version: 2010-05-20
depends on:
package: archenemy.mse-game
version: 2010-05-17
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-future-common.mse-include
version: 2007-09-23
card width: 435
card height: 621
card dpi: 131.1179678
# By Pichoro
# Images by Art_Freak
############################################################## Extra scripts
init script:
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
############################################################## Set info fields
set info style:
symbol:
variation:
name: invertedcommon
border radius: 0.10
fill type: solid
fill color: rgb(255,255,255)
border color: rgb(0,0,0)
############################################################## Extra style options
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: package choice
name: text box mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-small.mse-symbol-font
styling field:
type: choice
name: tap symbol
description: What tap and untap symbols should be used on cards?
initial: modern
choice: modern
choice: old
choice: diagonal T
styling field:
type: boolean
name: inverted common symbol
description: Should the common rarity symbol be inverted, like in Coldsnap?
initial: no
styling field:
type: choice
name: artist font color
description: Should the illustrator, copyright, and illustrator paintbrush be white or black?
choice: white
choice: black
styling field:
type: package choice
name: overlay
description: Should there be an overlay applied, such as foil?
match: magic-overlay-*.mse-include
required: false
styling style:
use guild mana symbols:
choice images:
yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-small.mse-symbol-font/mana_rg.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-small.mse-symbol-font/mana_t.png
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
############################################################## Card fields
card style:
############################# Background stuff
border color:
left: 0
top: 0
width: 435
height: 621
radius: 16
left width: 16
right width: 15
top width: 13
bottom width: 15
z index: 4
############################# Name line
name:
left: 63
top: 35
width: 306
height: 27
alignment: bottom center shrink-overflow
padding bottom: 0
z index: 2
font:
name: Matrix
size: 16
weight: bold
color: black
############################# Image
image:
left: 26
top: 25
width: 383
height: 571
z index: 1
mask: image_mask.png
############################# Card type
type:
left: 65
top: 406
width: { 312 - max(21,card_style.rarity.content_width) }
height: 21
alignment: middle left shrink-overflow
z index: 2
font:
name: Matrix
size: 14
color: black
rarity:
right: 370
top: 407
width: 37
height: 19
z index: 2
render style: image
alignment: middle right
choice images:
# Images based on the set symbol
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
############################# Text box
text:
left: 64
top: 435
width: 309
height: 122
font:
name: MPlantin
italic name: MPlantin-Italic
size: 14
scale down to: 7
color: black
symbol font:
name: { styling.text_box_mana_symbols }
size: 14
alignment: middle left
z index: 2
padding left: 5
padding top: 2
padding right: 5
padding bottom: 2
line height hard: 1.2
line height line: 1.5
############################# Card sorting / numbering
############################# Copyright stuff
illustrator:
left: 99
top: 570
width: 267
height: 14
alignment: center
z index: 2
font:
name: Matrix
size: 11
color: {styling.artist_font_color}
copyright line:
left: 67
top: 587
width: 296
height: 14
alignment: center
z index: 2
font:
name: MPlantin
size: 6
color: {styling.artist_font_color}
############################################################## Extra card fields
extra card field:
type: choice
name: frame
choice: frame
save value: false
editable: false
extra card field:
type: choice
name: foil layer
choice: foil
save value: false
editable: false
extra card field:
type: choice
name: paintbrush
script: styling.artist_font_color
editable: false
save value: false
extra card style:
paintbrush:
right: { 232 + ( card_style.illustrator.content_width * -0.5 ) }
top: 571
width: 35
height: 14
z index: 6
render style: image
choice images:
black: /magic-future-common.mse-include/paintbrush_black.png
white: /magic-future-common.mse-include/paintbrush_white.png
frame:
left: 0
top: 0
width: 435
height: 621
z index: 0
render style: image
image: card.png
foil layer:
left: 0
top: 0
width: 435
height: 621
z index: 3
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
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@@ -1,433 +1,433 @@
mse version: 0.3.8
short name: Forum
full name: Spoiler Exporter
position hint: 006
icon: icon.png
version: 2010-06-06
installer group: magic/Export/forum
depends on:
package: magic.mse-game
version: 2009-07-23
game: magic
file type: *.txt|*.txt|*.*|*.*
# By Pichoro
# Based on code by Idle Muse, Innuendo and Seeonee
option field:
type: choice
name: forum
choice: mse
choice: mtgsalvation
description: What forum should the spoiler be formatted for?
option field:
type: boolean
name: text costs
initial: yes
description: Should mana costs be plain text? Symbols usually can't be copied and pasted.
option field:
type: text
name: creator
description: The creator of the set.
option field:
type: boolean
name: include notes
description: Should card notes be included?
initial: no
option field:
type: boolean
name: color rarities
description: Should rarities be colored?
initial: yes
script:
# Formats mana costs. MSE and mtgsally use same bbcode tags.
mtgsally_mse_forum_cost := replace@(match:"2/W", replace:":sym2w:")+
replace@(match:"2/U", replace:":sym2u:")+
replace@(match:"2/B", replace:":sym2b:")+
replace@(match:"2/R", replace:":sym2r:")+
replace@(match:"2/G", replace:":sym2g:")+
replace@(match:"S", replace:":snow:")+
replace@(match:"W/U", replace:":symwu:")+
replace@(match:"W/B", replace:":symwb:")+
replace@(match:"U/B", replace:":symub:")+
replace@(match:"U/R", replace:":symur:")+
replace@(match:"B/R", replace:":symbr:")+
replace@(match:"B/G", replace:":symbg:")+
replace@(match:"R/G", replace:":symrg:")+
replace@(match:"R/W", replace:":symrw:")+
replace@(match:"G/W", replace:":symgw:")+
replace@(match:"G/U", replace:":symgu:")+
replace@(match:"X", replace:":symx:")+
replace@(match:"Y", replace:":symy:")+
replace@(match:"W", replace:":symw:")+
replace@(match:"U", replace:":symu:")+
replace@(match:"B", replace:":symb:")+
replace@(match:"R", replace:":symr:")+
replace@(match:"G", replace:":symg:")+
replace@(match:"20", replace:":20mana:")+
replace@(match:"19", replace:":19mana:")+
replace@(match:"18", replace:":18mana:")+
replace@(match:"17", replace:":17mana:")+
replace@(match:"16", replace:":16mana:")+
replace@(match:"15", replace:":15mana:")+
replace@(match:"14", replace:":14mana:")+
replace@(match:"13", replace:":13mana:")+
replace@(match:"12", replace:":12mana:")+
replace@(match:"11", replace:":11mana:")+
replace@(match:"10", replace:":10mana:")+
replace@(match:"9", replace:":9mana:")+
replace@(match:"8", replace:":8mana:")+
replace@(match:"7", replace:":7mana:")+
replace@(match:"6", replace:":6mana:")+
replace@(match:"5", replace:":5mana:")+
replace@(match:"4", replace:":4mana:")+
replace@(match:"3", replace:":3mana:")+
replace@(match:"2", replace:":2mana:")+
replace@(match:"1", replace:":1mana:")+
replace@(match:"0", replace:":0mana:")
# Determine which style of colored rarities to use.
rarity_color := {
if options.forum == "mse" then rarity_color_mse()
else if options.forum == "mtgsalvation" then rarity_color_mtgs()
}
# Colored rarity markers for MTGS forum.
rarity_color_mtgs := {
if card.rarity == "basic land" then " (C)"
else if card.rarity == "common" then " (C)"
else if card.rarity == "uncommon" then " [color=silver](U)[/color]"
else if card.rarity == "rare" then " [color=gold](R)[/color]"
else if card.rarity == "mythic rare" then " [color=orange](M)[/color]"
else if card.rarity == "special" then " [color=purple](S)[/color]"
else " (C)"
}
# Colored rarity markers for MSE forum.
rarity_color_mse := {
if card.rarity == "basic land" then " :common:"
else if card.rarity == "common" then " :common:"
else if card.rarity == "uncommon" then " :uncommon:"
else if card.rarity == "rare" then " :rare:"
else if card.rarity == "mythic rare" then " :mythic:"
else if card.rarity == "special" then " :special:"
else " :common:"
}
# Non colored rarity markers.
rarity_uncolor := {
if card.rarity == "basic land" then " (C)"
else if card.rarity == "common" then " (C)"
else if card.rarity == "uncommon" then " (U)"
else if card.rarity == "rare" then " (R)"
else if card.rarity == "mythic rare" then " (M)"
else if card.rarity == "special" then " (S)"
else " (C)"
}
# Formats rules text w/ only italic tags.
forum_rules_filter_plain := replace@(match:"[(]", replace:"[i](")+
replace@(match:"[)]", replace: ")[/i]")
# Formats rules text w/ mana symbols. MSE and mtgsally use same bbcode tags for mana.
forum_rules_filter_mtgsally_mse :=
# Italics around parenthesis.
replace@(match:"[(]", replace:"[i](")+
replace@(match:"[)]", replace: ")[/i]")+
# 2/C's don't appear in regular english, format them all.
replace@(match:"2/W", replace:":sym2w:")+
replace@(match:"2/U", replace:":sym2u:")+
replace@(match:"2/B", replace:":sym2b:")+
replace@(match:"2/R", replace:":sym2r:")+
replace@(match:"2/G", replace:":sym2g:")+
# C/D's don't appear in regular english, format them all.
replace@(match:"W/U", replace:":symwu:")+
replace@(match:"W/B", replace:":symwb:")+
replace@(match:"U/B", replace:":symub:")+
replace@(match:"U/R", replace:":symur:")+
replace@(match:"B/R", replace:":symbr:")+
replace@(match:"B/G", replace:":symbg:")+
replace@(match:"R/G", replace:":symrg:")+
replace@(match:"R/W", replace:":symrw:")+
replace@(match:"G/W", replace:":symgw:")+
replace@(match:"G/U", replace:":symgu:")+
# Various positions for taps, untaps and chaos symbols.
replace@(match:" T ", replace:" :symtap: ")+
replace@(match:" Q ", replace:" :symq: ")+
replace@(match:" C ", replace:" :symch: ")+
replace@(match:"T,", replace:":symtap:,")+
replace@(match:"Q,", replace:":symq:,")+
replace@(match:"C,", replace:":symch:,")+
replace@(match:"T:", replace:":symtap::")+
replace@(match:"Q:", replace:":symq::")+
replace@(match:"C:", replace:":symch::")+
# Mana right before a space.
replace@(match:"G ", replace:":symg: ")+
replace@(match:"R ", replace:":symr: ")+
replace@(match:"B ", replace:":symb: ")+
replace@(match:"U ", replace:":symu: ")+
replace@(match:"W ", replace:":symw: ")+
replace@(match:"S ", replace:":snow: ")+
# Mana right before a comma.
replace@(match:"G,", replace:":symg:,")+
replace@(match:"R,", replace:":symr:,")+
replace@(match:"B,", replace:":symb:,")+
replace@(match:"U,", replace:":symu:,")+
replace@(match:"W,", replace:":symw:,")+
replace@(match:"S,", replace:":snow:,")+
# Mana right before a colon.
replace@(match:"G:", replace:":symg::")+
replace@(match:"R:", replace:":symr::")+
replace@(match:"B:", replace:":symb::")+
replace@(match:"U:", replace:":symu::")+
replace@(match:"W:", replace:":symw::")+
# Drag rules text to search for more mana characters. Reverse color wheel order works better. Repeat several times.
replace@(match:"G:", replace:":symg::")+
replace@(match:"R:", replace:":symr::")+
replace@(match:"B:", replace:":symb::")+
replace@(match:"U:", replace:":symu::")+
replace@(match:"W:", replace:":symw::")+
replace@(match:"G:", replace:":symg::")+
replace@(match:"R:", replace:":symr::")+
replace@(match:"B:", replace:":symb::")+
replace@(match:"U:", replace:":symu::")+
replace@(match:"W:", replace:":symw::")+
replace@(match:"G:", replace:":symg::")+
replace@(match:"R:", replace:":symr::")+
replace@(match:"B:", replace:":symb::")+
replace@(match:"U:", replace:":symu::")+
replace@(match:"W:", replace:":symw::")+
# Symbolize snow.
replace@(match:"S:", replace:":snow::")+
replace@(match:"S:", replace:":snow::")+
replace@(match:"S:", replace:":snow::")+
# Symbolize numbers from 20-0 when before a comma.
replace@(match:"20,", replace:":20mana:,")+
replace@(match:"19,", replace:":19mana:,")+
replace@(match:"18,", replace:":18mana:,")+
replace@(match:"17,", replace:":17mana:,")+
replace@(match:"16,", replace:":16mana:,")+
replace@(match:"15,", replace:":15mana:,")+
replace@(match:"14,", replace:":14mana:,")+
replace@(match:"13,", replace:":13mana:,")+
replace@(match:"12,", replace:":12mana:,")+
replace@(match:"11,", replace:":11mana:,")+
replace@(match:"10,", replace:":10mana:,")+
replace@(match:"9,", replace:":9mana:,")+
replace@(match:"8,", replace:":8mana:,")+
replace@(match:"7,", replace:":7mana:,")+
replace@(match:"6,", replace:":6mana:,")+
replace@(match:"5,", replace:":5mana:,")+
replace@(match:"4,", replace:":4mana:,")+
replace@(match:"3,", replace:":3mana:,")+
replace@(match:"2,", replace:":2mana:,")+
replace@(match:"1,", replace:":1mana:,")+
replace@(match:"0,", replace:":0mana:,")+
# Symbolize numbers from 20-0 when before another symbol or a colon.
replace@(match:"20:", replace:":20mana::")+
replace@(match:"19:", replace:":19mana::")+
replace@(match:"18:", replace:":18mana::")+
replace@(match:"17:", replace:":17mana::")+
replace@(match:"16:", replace:":16mana::")+
replace@(match:"15:", replace:":15mana::")+
replace@(match:"14:", replace:":14mana::")+
replace@(match:"13:", replace:":13mana::")+
replace@(match:"12:", replace:":12mana::")+
replace@(match:"11:", replace:":11mana::")+
replace@(match:"10:", replace:":10mana::")+
replace@(match:"9:", replace:":9mana::")+
replace@(match:"8:", replace:":8mana::")+
replace@(match:"7:", replace:":7mana::")+
replace@(match:"6:", replace:":6mana::")+
replace@(match:"5:", replace:":5mana::")+
replace@(match:"4:", replace:":4mana::")+
replace@(match:"3:", replace:":3mana::")+
replace@(match:"2:", replace:":2mana::")+
replace@(match:"1:", replace:":1mana::")+
replace@(match:"0:", replace:":0mana::")+
# Symbolize X and Y when before a comma.
replace@(match:"Y,", replace:":symy:,")+
replace@(match:"X,", replace:":symx:,")+
# Symbolize X and Y when before another symbol or a colon.
replace@(match:"Y:", replace:":symy::")+
replace@(match:"X:", replace:":symx::")
# Count the number of paragraphs to detect number of walker abilities.
paragraph_count := replace@(match:"\n", replace:"•")+
filter_text@(match:"•")
write_normal := {
# The Name and Casting Cost
"\n[b]"+card.name+"[/b] "
+(if not options.text_costs then mtgsally_mse_forum_cost(card.casting_cost))
+(if options.text_costs then card.casting_cost)
# The Type and Rarity
+"\n"+card.type+(if options.color_rarities then rarity_color() else rarity_uncolor())
# The Rules Text
+(if card.rule_text != "" then "\n")
+(if not options.text_costs then forum_rules_filter_mtgsally_mse(remove_tags(card.rule_text)))
+(if options.text_costs then forum_rules_filter_plain(card.rule_text))
# The Flavor Text
+(if card.flavor_text != "<i-flavor></i-flavor>" then "\n[i]")
+card.flavor_text
+(if card.flavor_text != "<i-flavor></i-flavor>" then "[/i]")
# The P/T
+(if contains(card.type, match:"Creature") then "\n")
+(if contains(card.type, match:"Creature") then card.pt)
# The Notes
+(if options.include_notes and card.notes !="" then "\n[spoiler]Card Notes: ")
+(if options.include_notes and card.notes !="" then card.notes)
+(if options.include_notes and card.notes !="" then "[/spoiler]")
+"\n"
}
write_split := {
# The Name and Casting Cost
"\n[b]"+card.name+"[/b] "
+(if not options.text_costs then mtgsally_mse_forum_cost(card.casting_cost))
+(if options.text_costs then card.casting_cost)
# The Type and Rarity
+"\n"+card.type+(if options.color_rarities then rarity_color() else rarity_uncolor())
# The Rules Text
+(if card.rule_text != "" then "\n")
+(if not options.text_costs then forum_rules_filter_mtgsally_mse(remove_tags(card.rule_text)))
+(if options.text_costs then forum_rules_filter_plain(card.rule_text))
# The Flavor Text
+(if card.flavor_text != "<i-flavor></i-flavor>" then "\n[i]")
+card.flavor_text
+(if card.flavor_text != "<i-flavor></i-flavor>" then "[/i]")
# The P/T
+(if contains(card.type, match:"Creature") then "\n")
+(if contains(card.type, match:"Creature") then card.pt)
+"\n /// "
# The Second Name and Casting Cost
+"\n[b]"+card.name_2+"[/b] "
+(if not options.text_costs then mtgsally_mse_forum_cost(card.casting_cost_2))
+(if options.text_costs then card.casting_cost_2)
# The Second Type and Rarity
+"\n"+card.type_2+(if options.color_rarities then rarity_color() else rarity_uncolor())
# The Second Rules Text
+(if card.rule_text_2 != "" then "\n")
+(if not options.text_costs then forum_rules_filter_mtgsally_mse(remove_tags(card.rule_text_2)))
+(if options.text_costs then forum_rules_filter_plain(card.rule_text_2))
# The Second Flavor Text
+(if card.flavor_text_2 != "<i-flavor></i-flavor>" then "\n[i]")
+card.flavor_text_2
+(if card.flavor_text_2 != "<i-flavor></i-flavor>" then "[/i]")
# The Second P/T
+(if contains(card.type_2, match:"Creature") then "\n")
+(if contains(card.type_2, match:"Creature") then card.pt_2)
# The Notes
+(if options.include_notes and card.notes !="" then "\n[spoiler]Card Notes: ")
+(if options.include_notes and card.notes !="" then card.notes)
+(if options.include_notes and card.notes !="" then "[/spoiler]")
+"\n"
}
write_flip := {
# The Name and Casting Cost
"\n[b]"+card.name+"[/b] "
+(if not options.text_costs then mtgsally_mse_forum_cost(card.casting_cost))
+(if options.text_costs then card.casting_cost)
# The Type and Rarity
+"\n"+card.type+(if options.color_rarities then rarity_color() else rarity_uncolor())
# The Rules Text
+(if card.rule_text != "" then "\n")
+(if not options.text_costs then forum_rules_filter_mtgsally_mse(remove_tags(card.rule_text)))
+(if options.text_costs then forum_rules_filter_plain(card.rule_text))
# The Flavor Text
+(if card.flavor_text != "<i-flavor></i-flavor>" then "\n[i]")
+card.flavor_text
+(if card.flavor_text != "<i-flavor></i-flavor>" then "[/i]")
# The P/T
+(if contains(card.type, match:"Creature") then "\n")
+(if contains(card.type, match:"Creature") then card.pt)
+"\n ---Flip--- "
# The Flip Name and Casting Cost
+"\n[b]"+card.name_2+"[/b] "
+(if not options.text_costs then mtgsally_mse_forum_cost(card.casting_cost_2))
+(if options.text_costs then card.casting_cost_2)
# The Flip Rules Text
+(if card.rule_text_2 != "" then "\n")
+(if not options.text_costs then forum_rules_filter_mtgsally_mse(remove_tags(card.rule_text_2)))
+(if options.text_costs then forum_rules_filter_plain(card.rule_text_2))
# The Flip Flavor Text
+(if card.flavor_text_2 != "<i-flavor></i-flavor>" then "\n[i]")
+card.flavor_text_2
+(if card.flavor_text_2 != "<i-flavor></i-flavor>" then "[/i]")
# The Flip P/T
+(if contains(card.type_2, match:"Creature") then "\n")
+(if contains(card.type_2, match:"Creature") then card.pt_2)
# The Notes
+(if options.include_notes and card.notes !="" then "\n[spoiler]Card Notes: ")
+(if options.include_notes and card.notes !="" then card.notes)
+(if options.include_notes and card.notes !="" then "[/spoiler]")
+"\n"
}
write_walker := {
# The Name and Casting Cost
"\n[b]"+card.name+"[/b] "
+(if not options.text_costs then mtgsally_mse_forum_cost(card.casting_cost))
+(if options.text_costs then card.casting_cost)
# The Type and Rarity
+"\n"+card.type+(if options.color_rarities then rarity_color() else rarity_uncolor())
# The Starting Loyalty
+"\nStarting Loyalty: "+card.loyalty
# The First Ability
+"\n"+card.loyalty_cost_1
+(if card.loyalty_cost_1 !="" then ": ")
+forum_rules_filter_plain(split_text(match:"\n", card.rule_text).0)
# The Second Ability
+(if contains(paragraph_count(card.rule_text), match:"•") then "\n")
+card.loyalty_cost_2
+(if card.loyalty_cost_2 !="" then ": ")
+(if contains(paragraph_count(card.rule_text), match:"•") then forum_rules_filter_plain(split_text(match:"\n", card.rule_text).1))
# The Third Ability
+(if contains(paragraph_count(card.rule_text), match:"••") then "\n")
+card.loyalty_cost_3
+(if card.loyalty_cost_3 !="" then ": ")
+(if contains(paragraph_count(card.rule_text), match:"••") then forum_rules_filter_plain(split_text(match:"\n", card.rule_text).2))
# The Fourth Ability
+(if contains(paragraph_count(card.rule_text), match:"•••") then "\n")
+card.loyalty_cost_4
+(if card.loyalty_cost_4 !="" then ": ")
+(if contains(paragraph_count(card.rule_text), match:"•••") then forum_rules_filter_plain(split_text(match:"\n", card.rule_text).3))
# The Flavor Text
+(if card.flavor_text != "<i-flavor></i-flavor>" then "\n[i]")
+card.flavor_text
+(if card.flavor_text != "<i-flavor></i-flavor>" then "[/i]")
# The Notes
+(if options.include_notes and card.notes !="" then "\n[spoiler]Card Notes: ")
+(if options.include_notes and card.notes !="" then card.notes)
+(if options.include_notes and card.notes !="" then "[/spoiler]")
+"\n"
}
write_leveler := {
# The Name and Casting Cost
"\n[b]"+card.name+"[/b] "
+(if not options.text_costs then mtgsally_mse_forum_cost(card.casting_cost))
+(if options.text_costs then card.casting_cost)
# The Type and Rarity
+"\n"+card.type+(if options.color_rarities then rarity_color() else rarity_uncolor())
# The First Textbox
+"\n"+forum_rules_filter_plain(card.rule_text)
+(if card.pt !="" then " (")+card.pt+")"
# The Second Textbox
+"\n[LEVEL "+card.level_1+"]: "
+forum_rules_filter_plain(card.rule_text_2)
+(if card.pt_2 !="" then " (")+card.pt_2+")"
# The Third Textbox
+"\n"+(if card.level_2 !="" then "[LEVEL "+card.level_2+"]: ")
+forum_rules_filter_plain(card.rule_text_3)
+(if card.pt_3 !="" then " (")+card.pt_3+")"
# The Flavor Text
+(if card.flavor_text != "<i-flavor></i-flavor>" then "\n[i]")
+card.flavor_text
+(if card.flavor_text != "<i-flavor></i-flavor>" then "[/i]")
# The Notes
+(if options.include_notes and card.notes !="" then "\n[spoiler]Card Notes: ")
+(if options.include_notes and card.notes !="" then card.notes)
+(if options.include_notes and card.notes !="" then "[/spoiler]")
+"\n"
}
write_card := { if contains(card.shape, match:"token") or contains(card.shape, match:"rulestip") then ""
else if contains(card.shape, match:"split") then write_split()
else if card.name_2 != "" then write_flip()
else if card.loyalty != "" then write_walker()
else if contains(card.shape, match:"leveler") then write_leveler()
else write_normal()
}
write_cards := to_text(for each card in sort_list(cards, order_by: {input.card_number}) do write_card())
to_string("Full Spoiler List for "+set.title+"\nSet by "+options.creator+"\n"+set.description+"\n"+write_cards)
mse version: 0.3.8
short name: Forum
full name: Spoiler Exporter
position hint: 006
icon: icon.png
version: 2010-06-06
installer group: magic/Export/forum
depends on:
package: magic.mse-game
version: 2009-07-23
game: magic
file type: *.txt|*.txt|*.*|*.*
# By Pichoro
# Based on code by Idle Muse, Innuendo and Seeonee
option field:
type: choice
name: forum
choice: mse
choice: mtgsalvation
description: What forum should the spoiler be formatted for?
option field:
type: boolean
name: text costs
initial: yes
description: Should mana costs be plain text? Symbols usually can't be copied and pasted.
option field:
type: text
name: creator
description: The creator of the set.
option field:
type: boolean
name: include notes
description: Should card notes be included?
initial: no
option field:
type: boolean
name: color rarities
description: Should rarities be colored?
initial: yes
script:
# Formats mana costs. MSE and mtgsally use same bbcode tags.
mtgsally_mse_forum_cost := replace@(match:"2/W", replace:":sym2w:")+
replace@(match:"2/U", replace:":sym2u:")+
replace@(match:"2/B", replace:":sym2b:")+
replace@(match:"2/R", replace:":sym2r:")+
replace@(match:"2/G", replace:":sym2g:")+
replace@(match:"S", replace:":snow:")+
replace@(match:"W/U", replace:":symwu:")+
replace@(match:"W/B", replace:":symwb:")+
replace@(match:"U/B", replace:":symub:")+
replace@(match:"U/R", replace:":symur:")+
replace@(match:"B/R", replace:":symbr:")+
replace@(match:"B/G", replace:":symbg:")+
replace@(match:"R/G", replace:":symrg:")+
replace@(match:"R/W", replace:":symrw:")+
replace@(match:"G/W", replace:":symgw:")+
replace@(match:"G/U", replace:":symgu:")+
replace@(match:"X", replace:":symx:")+
replace@(match:"Y", replace:":symy:")+
replace@(match:"W", replace:":symw:")+
replace@(match:"U", replace:":symu:")+
replace@(match:"B", replace:":symb:")+
replace@(match:"R", replace:":symr:")+
replace@(match:"G", replace:":symg:")+
replace@(match:"20", replace:":20mana:")+
replace@(match:"19", replace:":19mana:")+
replace@(match:"18", replace:":18mana:")+
replace@(match:"17", replace:":17mana:")+
replace@(match:"16", replace:":16mana:")+
replace@(match:"15", replace:":15mana:")+
replace@(match:"14", replace:":14mana:")+
replace@(match:"13", replace:":13mana:")+
replace@(match:"12", replace:":12mana:")+
replace@(match:"11", replace:":11mana:")+
replace@(match:"10", replace:":10mana:")+
replace@(match:"9", replace:":9mana:")+
replace@(match:"8", replace:":8mana:")+
replace@(match:"7", replace:":7mana:")+
replace@(match:"6", replace:":6mana:")+
replace@(match:"5", replace:":5mana:")+
replace@(match:"4", replace:":4mana:")+
replace@(match:"3", replace:":3mana:")+
replace@(match:"2", replace:":2mana:")+
replace@(match:"1", replace:":1mana:")+
replace@(match:"0", replace:":0mana:")
# Determine which style of colored rarities to use.
rarity_color := {
if options.forum == "mse" then rarity_color_mse()
else if options.forum == "mtgsalvation" then rarity_color_mtgs()
}
# Colored rarity markers for MTGS forum.
rarity_color_mtgs := {
if card.rarity == "basic land" then " (C)"
else if card.rarity == "common" then " (C)"
else if card.rarity == "uncommon" then " [color=silver](U)[/color]"
else if card.rarity == "rare" then " [color=gold](R)[/color]"
else if card.rarity == "mythic rare" then " [color=orange](M)[/color]"
else if card.rarity == "special" then " [color=purple](S)[/color]"
else " (C)"
}
# Colored rarity markers for MSE forum.
rarity_color_mse := {
if card.rarity == "basic land" then " :common:"
else if card.rarity == "common" then " :common:"
else if card.rarity == "uncommon" then " :uncommon:"
else if card.rarity == "rare" then " :rare:"
else if card.rarity == "mythic rare" then " :mythic:"
else if card.rarity == "special" then " :special:"
else " :common:"
}
# Non colored rarity markers.
rarity_uncolor := {
if card.rarity == "basic land" then " (C)"
else if card.rarity == "common" then " (C)"
else if card.rarity == "uncommon" then " (U)"
else if card.rarity == "rare" then " (R)"
else if card.rarity == "mythic rare" then " (M)"
else if card.rarity == "special" then " (S)"
else " (C)"
}
# Formats rules text w/ only italic tags.
forum_rules_filter_plain := replace@(match:"[(]", replace:"[i](")+
replace@(match:"[)]", replace: ")[/i]")
# Formats rules text w/ mana symbols. MSE and mtgsally use same bbcode tags for mana.
forum_rules_filter_mtgsally_mse :=
# Italics around parenthesis.
replace@(match:"[(]", replace:"[i](")+
replace@(match:"[)]", replace: ")[/i]")+
# 2/C's don't appear in regular english, format them all.
replace@(match:"2/W", replace:":sym2w:")+
replace@(match:"2/U", replace:":sym2u:")+
replace@(match:"2/B", replace:":sym2b:")+
replace@(match:"2/R", replace:":sym2r:")+
replace@(match:"2/G", replace:":sym2g:")+
# C/D's don't appear in regular english, format them all.
replace@(match:"W/U", replace:":symwu:")+
replace@(match:"W/B", replace:":symwb:")+
replace@(match:"U/B", replace:":symub:")+
replace@(match:"U/R", replace:":symur:")+
replace@(match:"B/R", replace:":symbr:")+
replace@(match:"B/G", replace:":symbg:")+
replace@(match:"R/G", replace:":symrg:")+
replace@(match:"R/W", replace:":symrw:")+
replace@(match:"G/W", replace:":symgw:")+
replace@(match:"G/U", replace:":symgu:")+
# Various positions for taps, untaps and chaos symbols.
replace@(match:" T ", replace:" :symtap: ")+
replace@(match:" Q ", replace:" :symq: ")+
replace@(match:" C ", replace:" :symch: ")+
replace@(match:"T,", replace:":symtap:,")+
replace@(match:"Q,", replace:":symq:,")+
replace@(match:"C,", replace:":symch:,")+
replace@(match:"T:", replace:":symtap::")+
replace@(match:"Q:", replace:":symq::")+
replace@(match:"C:", replace:":symch::")+
# Mana right before a space.
replace@(match:"G ", replace:":symg: ")+
replace@(match:"R ", replace:":symr: ")+
replace@(match:"B ", replace:":symb: ")+
replace@(match:"U ", replace:":symu: ")+
replace@(match:"W ", replace:":symw: ")+
replace@(match:"S ", replace:":snow: ")+
# Mana right before a comma.
replace@(match:"G,", replace:":symg:,")+
replace@(match:"R,", replace:":symr:,")+
replace@(match:"B,", replace:":symb:,")+
replace@(match:"U,", replace:":symu:,")+
replace@(match:"W,", replace:":symw:,")+
replace@(match:"S,", replace:":snow:,")+
# Mana right before a colon.
replace@(match:"G:", replace:":symg::")+
replace@(match:"R:", replace:":symr::")+
replace@(match:"B:", replace:":symb::")+
replace@(match:"U:", replace:":symu::")+
replace@(match:"W:", replace:":symw::")+
# Drag rules text to search for more mana characters. Reverse color wheel order works better. Repeat several times.
replace@(match:"G:", replace:":symg::")+
replace@(match:"R:", replace:":symr::")+
replace@(match:"B:", replace:":symb::")+
replace@(match:"U:", replace:":symu::")+
replace@(match:"W:", replace:":symw::")+
replace@(match:"G:", replace:":symg::")+
replace@(match:"R:", replace:":symr::")+
replace@(match:"B:", replace:":symb::")+
replace@(match:"U:", replace:":symu::")+
replace@(match:"W:", replace:":symw::")+
replace@(match:"G:", replace:":symg::")+
replace@(match:"R:", replace:":symr::")+
replace@(match:"B:", replace:":symb::")+
replace@(match:"U:", replace:":symu::")+
replace@(match:"W:", replace:":symw::")+
# Symbolize snow.
replace@(match:"S:", replace:":snow::")+
replace@(match:"S:", replace:":snow::")+
replace@(match:"S:", replace:":snow::")+
# Symbolize numbers from 20-0 when before a comma.
replace@(match:"20,", replace:":20mana:,")+
replace@(match:"19,", replace:":19mana:,")+
replace@(match:"18,", replace:":18mana:,")+
replace@(match:"17,", replace:":17mana:,")+
replace@(match:"16,", replace:":16mana:,")+
replace@(match:"15,", replace:":15mana:,")+
replace@(match:"14,", replace:":14mana:,")+
replace@(match:"13,", replace:":13mana:,")+
replace@(match:"12,", replace:":12mana:,")+
replace@(match:"11,", replace:":11mana:,")+
replace@(match:"10,", replace:":10mana:,")+
replace@(match:"9,", replace:":9mana:,")+
replace@(match:"8,", replace:":8mana:,")+
replace@(match:"7,", replace:":7mana:,")+
replace@(match:"6,", replace:":6mana:,")+
replace@(match:"5,", replace:":5mana:,")+
replace@(match:"4,", replace:":4mana:,")+
replace@(match:"3,", replace:":3mana:,")+
replace@(match:"2,", replace:":2mana:,")+
replace@(match:"1,", replace:":1mana:,")+
replace@(match:"0,", replace:":0mana:,")+
# Symbolize numbers from 20-0 when before another symbol or a colon.
replace@(match:"20:", replace:":20mana::")+
replace@(match:"19:", replace:":19mana::")+
replace@(match:"18:", replace:":18mana::")+
replace@(match:"17:", replace:":17mana::")+
replace@(match:"16:", replace:":16mana::")+
replace@(match:"15:", replace:":15mana::")+
replace@(match:"14:", replace:":14mana::")+
replace@(match:"13:", replace:":13mana::")+
replace@(match:"12:", replace:":12mana::")+
replace@(match:"11:", replace:":11mana::")+
replace@(match:"10:", replace:":10mana::")+
replace@(match:"9:", replace:":9mana::")+
replace@(match:"8:", replace:":8mana::")+
replace@(match:"7:", replace:":7mana::")+
replace@(match:"6:", replace:":6mana::")+
replace@(match:"5:", replace:":5mana::")+
replace@(match:"4:", replace:":4mana::")+
replace@(match:"3:", replace:":3mana::")+
replace@(match:"2:", replace:":2mana::")+
replace@(match:"1:", replace:":1mana::")+
replace@(match:"0:", replace:":0mana::")+
# Symbolize X and Y when before a comma.
replace@(match:"Y,", replace:":symy:,")+
replace@(match:"X,", replace:":symx:,")+
# Symbolize X and Y when before another symbol or a colon.
replace@(match:"Y:", replace:":symy::")+
replace@(match:"X:", replace:":symx::")
# Count the number of paragraphs to detect number of walker abilities.
paragraph_count := replace@(match:"\n", replace:"•")+
filter_text@(match:"•")
write_normal := {
# The Name and Casting Cost
"\n[b]"+card.name+"[/b] "
+(if not options.text_costs then mtgsally_mse_forum_cost(card.casting_cost))
+(if options.text_costs then card.casting_cost)
# The Type and Rarity
+"\n"+card.type+(if options.color_rarities then rarity_color() else rarity_uncolor())
# The Rules Text
+(if card.rule_text != "" then "\n")
+(if not options.text_costs then forum_rules_filter_mtgsally_mse(remove_tags(card.rule_text)))
+(if options.text_costs then forum_rules_filter_plain(card.rule_text))
# The Flavor Text
+(if card.flavor_text != "<i-flavor></i-flavor>" then "\n[i]")
+card.flavor_text
+(if card.flavor_text != "<i-flavor></i-flavor>" then "[/i]")
# The P/T
+(if contains(card.type, match:"Creature") then "\n")
+(if contains(card.type, match:"Creature") then card.pt)
# The Notes
+(if options.include_notes and card.notes !="" then "\n[spoiler]Card Notes: ")
+(if options.include_notes and card.notes !="" then card.notes)
+(if options.include_notes and card.notes !="" then "[/spoiler]")
+"\n"
}
write_split := {
# The Name and Casting Cost
"\n[b]"+card.name+"[/b] "
+(if not options.text_costs then mtgsally_mse_forum_cost(card.casting_cost))
+(if options.text_costs then card.casting_cost)
# The Type and Rarity
+"\n"+card.type+(if options.color_rarities then rarity_color() else rarity_uncolor())
# The Rules Text
+(if card.rule_text != "" then "\n")
+(if not options.text_costs then forum_rules_filter_mtgsally_mse(remove_tags(card.rule_text)))
+(if options.text_costs then forum_rules_filter_plain(card.rule_text))
# The Flavor Text
+(if card.flavor_text != "<i-flavor></i-flavor>" then "\n[i]")
+card.flavor_text
+(if card.flavor_text != "<i-flavor></i-flavor>" then "[/i]")
# The P/T
+(if contains(card.type, match:"Creature") then "\n")
+(if contains(card.type, match:"Creature") then card.pt)
+"\n /// "
# The Second Name and Casting Cost
+"\n[b]"+card.name_2+"[/b] "
+(if not options.text_costs then mtgsally_mse_forum_cost(card.casting_cost_2))
+(if options.text_costs then card.casting_cost_2)
# The Second Type and Rarity
+"\n"+card.type_2+(if options.color_rarities then rarity_color() else rarity_uncolor())
# The Second Rules Text
+(if card.rule_text_2 != "" then "\n")
+(if not options.text_costs then forum_rules_filter_mtgsally_mse(remove_tags(card.rule_text_2)))
+(if options.text_costs then forum_rules_filter_plain(card.rule_text_2))
# The Second Flavor Text
+(if card.flavor_text_2 != "<i-flavor></i-flavor>" then "\n[i]")
+card.flavor_text_2
+(if card.flavor_text_2 != "<i-flavor></i-flavor>" then "[/i]")
# The Second P/T
+(if contains(card.type_2, match:"Creature") then "\n")
+(if contains(card.type_2, match:"Creature") then card.pt_2)
# The Notes
+(if options.include_notes and card.notes !="" then "\n[spoiler]Card Notes: ")
+(if options.include_notes and card.notes !="" then card.notes)
+(if options.include_notes and card.notes !="" then "[/spoiler]")
+"\n"
}
write_flip := {
# The Name and Casting Cost
"\n[b]"+card.name+"[/b] "
+(if not options.text_costs then mtgsally_mse_forum_cost(card.casting_cost))
+(if options.text_costs then card.casting_cost)
# The Type and Rarity
+"\n"+card.type+(if options.color_rarities then rarity_color() else rarity_uncolor())
# The Rules Text
+(if card.rule_text != "" then "\n")
+(if not options.text_costs then forum_rules_filter_mtgsally_mse(remove_tags(card.rule_text)))
+(if options.text_costs then forum_rules_filter_plain(card.rule_text))
# The Flavor Text
+(if card.flavor_text != "<i-flavor></i-flavor>" then "\n[i]")
+card.flavor_text
+(if card.flavor_text != "<i-flavor></i-flavor>" then "[/i]")
# The P/T
+(if contains(card.type, match:"Creature") then "\n")
+(if contains(card.type, match:"Creature") then card.pt)
+"\n ---Flip--- "
# The Flip Name and Casting Cost
+"\n[b]"+card.name_2+"[/b] "
+(if not options.text_costs then mtgsally_mse_forum_cost(card.casting_cost_2))
+(if options.text_costs then card.casting_cost_2)
# The Flip Rules Text
+(if card.rule_text_2 != "" then "\n")
+(if not options.text_costs then forum_rules_filter_mtgsally_mse(remove_tags(card.rule_text_2)))
+(if options.text_costs then forum_rules_filter_plain(card.rule_text_2))
# The Flip Flavor Text
+(if card.flavor_text_2 != "<i-flavor></i-flavor>" then "\n[i]")
+card.flavor_text_2
+(if card.flavor_text_2 != "<i-flavor></i-flavor>" then "[/i]")
# The Flip P/T
+(if contains(card.type_2, match:"Creature") then "\n")
+(if contains(card.type_2, match:"Creature") then card.pt_2)
# The Notes
+(if options.include_notes and card.notes !="" then "\n[spoiler]Card Notes: ")
+(if options.include_notes and card.notes !="" then card.notes)
+(if options.include_notes and card.notes !="" then "[/spoiler]")
+"\n"
}
write_walker := {
# The Name and Casting Cost
"\n[b]"+card.name+"[/b] "
+(if not options.text_costs then mtgsally_mse_forum_cost(card.casting_cost))
+(if options.text_costs then card.casting_cost)
# The Type and Rarity
+"\n"+card.type+(if options.color_rarities then rarity_color() else rarity_uncolor())
# The Starting Loyalty
+"\nStarting Loyalty: "+card.loyalty
# The First Ability
+"\n"+card.loyalty_cost_1
+(if card.loyalty_cost_1 !="" then ": ")
+forum_rules_filter_plain(split_text(match:"\n", card.rule_text).0)
# The Second Ability
+(if contains(paragraph_count(card.rule_text), match:"•") then "\n")
+card.loyalty_cost_2
+(if card.loyalty_cost_2 !="" then ": ")
+(if contains(paragraph_count(card.rule_text), match:"•") then forum_rules_filter_plain(split_text(match:"\n", card.rule_text).1))
# The Third Ability
+(if contains(paragraph_count(card.rule_text), match:"••") then "\n")
+card.loyalty_cost_3
+(if card.loyalty_cost_3 !="" then ": ")
+(if contains(paragraph_count(card.rule_text), match:"••") then forum_rules_filter_plain(split_text(match:"\n", card.rule_text).2))
# The Fourth Ability
+(if contains(paragraph_count(card.rule_text), match:"•••") then "\n")
+card.loyalty_cost_4
+(if card.loyalty_cost_4 !="" then ": ")
+(if contains(paragraph_count(card.rule_text), match:"•••") then forum_rules_filter_plain(split_text(match:"\n", card.rule_text).3))
# The Flavor Text
+(if card.flavor_text != "<i-flavor></i-flavor>" then "\n[i]")
+card.flavor_text
+(if card.flavor_text != "<i-flavor></i-flavor>" then "[/i]")
# The Notes
+(if options.include_notes and card.notes !="" then "\n[spoiler]Card Notes: ")
+(if options.include_notes and card.notes !="" then card.notes)
+(if options.include_notes and card.notes !="" then "[/spoiler]")
+"\n"
}
write_leveler := {
# The Name and Casting Cost
"\n[b]"+card.name+"[/b] "
+(if not options.text_costs then mtgsally_mse_forum_cost(card.casting_cost))
+(if options.text_costs then card.casting_cost)
# The Type and Rarity
+"\n"+card.type+(if options.color_rarities then rarity_color() else rarity_uncolor())
# The First Textbox
+"\n"+forum_rules_filter_plain(card.rule_text)
+(if card.pt !="" then " (")+card.pt+")"
# The Second Textbox
+"\n[LEVEL "+card.level_1+"]: "
+forum_rules_filter_plain(card.rule_text_2)
+(if card.pt_2 !="" then " (")+card.pt_2+")"
# The Third Textbox
+"\n"+(if card.level_2 !="" then "[LEVEL "+card.level_2+"]: ")
+forum_rules_filter_plain(card.rule_text_3)
+(if card.pt_3 !="" then " (")+card.pt_3+")"
# The Flavor Text
+(if card.flavor_text != "<i-flavor></i-flavor>" then "\n[i]")
+card.flavor_text
+(if card.flavor_text != "<i-flavor></i-flavor>" then "[/i]")
# The Notes
+(if options.include_notes and card.notes !="" then "\n[spoiler]Card Notes: ")
+(if options.include_notes and card.notes !="" then card.notes)
+(if options.include_notes and card.notes !="" then "[/spoiler]")
+"\n"
}
write_card := { if contains(card.shape, match:"token") or contains(card.shape, match:"rulestip") then ""
else if contains(card.shape, match:"split") then write_split()
else if card.name_2 != "" then write_flip()
else if card.loyalty != "" then write_walker()
else if contains(card.shape, match:"leveler") then write_leveler()
else write_normal()
}
write_cards := to_text(for each card in sort_list(cards, order_by: {input.card_number}) do write_card())
to_string("Full Spoiler List for "+set.title+"\nSet by "+options.creator+"\n"+set.description+"\n"+write_cards)
+382 -382
View File
@@ -1,382 +1,382 @@
mse version: 0.3.8
game: magic
short name: Modern Clear
full name: After 8th edition Clear
icon: card-sample.png
position hint: 009
installer group: magic/new style/normal cards/Clear
version: 2010-04-01
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-future-common.mse-include
version: 2007-09-23
card width: 375
card height: 523
card dpi: 150
############################################################## Extra scripts
init script:
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
frame_alpha := { if styling.frame_opacity == "" then 0.75
else if styling.frame_opacity < 0 then 0
else if styling.frame_opacity > 100 then 1
else styling.frame_opacity / 100
}
############################################################## Set info fields
set info style:
symbol:
variation:
name: invertedcommon
border radius: 0.10
fill type: solid
fill color: rgb(255,255,255)
border color: rgb(0,0,0)
############################################################## Extra style options
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: choice
name: tap symbol
description: What tap and untap symbols should be used on cards?
initial: modern
choice: modern
choice: old
choice: diagonal T
styling field:
type: package choice
name: text box mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-small.mse-symbol-font
styling field:
type: choice
name: center text
description: When to center text (short text only means only on one-line cards with no flavor text)
choice: always
choice: short text only
choice: never
initial: never
styling field:
type: boolean
name: inverted common symbol
description: Should the common rarity symbol be inverted, like in Coldsnap?
initial: no
styling field:
type: package choice
name: overlay
description: Should there be an overlay applied, such as foil?
match: magic-overlay-*.mse-include
required: false
styling field:
type: text
name: frame opacity
description: The opacity of the frame. 100 is no transparency, 0 is completely transparent. Default is 75.
styling field:
type: boolean
name: border visible
description: Should the card border be visible?
initial: yes
styling field:
type: choice
name: artist font color
description: Should the artist font color be black or white?
initial: black
choice: black
choice: white
styling style:
use guild mana symbols:
choice images:
yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-small.mse-symbol-font/mana_rg.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-large.mse-symbol-font/mana_t.png
old: /magic-mana-large.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
center text:
render style: both
choice images:
always: /magic.mse-game/icons/center-all-text.png
short text only: /magic.mse-game/icons/center-short-text.png
never: /magic.mse-game/icons/center-no-text.png
inverted common symbol:
choice images:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
card style:
############################# Background stuff
border color:
left: 0
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
bottom width: 18
z index: 5
visible: {styling.border_visible}
mask: border_mask.png
############################# Name line
name:
left: { if card.card_symbol=="none" then 33 else 51 }
top : 30
right: { 341 - card_style.casting_cost.content_width }
height: 23
alignment: bottom shrink-overflow
padding bottom: 0
z index: 2
font:
name: Matrix
size: 17
weight: bold
color: black
casting cost:
right: 343
top : 31
width: { max(30, card_style.casting_cost.content_width) + 5 }
height: 23
alignment: middle right
font:
name: MPlantin
size: 15
symbol font:
name: magic-mana-large
size: 15
alignment: middle right
always symbol: true
z index: 3
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 32}
top : 31
height: 20
width: 14
z index: 3
render style: image
choice images:
tombstone: tombstone.png
############################# Image
image:
left: { if styling.border_visible then 19 else 0 }
top: { if styling.border_visible then 19 else 0 }
width: { if styling.border_visible then 337 else 375 }
height: { if styling.border_visible then 485 else 523 }
z index: 0
mask: { if not styling.border_visible then "image_mask.png" else nil }
############################# Card type
type:
left: 36
top : 296
width: { 307 - max(22,card_style.rarity.content_width) }
height: 20
alignment: top shrink-overflow
z index: 2
padding top: 2
font:
name: Matrix
size: 14
color: black
separator color: rgb(128,128,128)
rarity:
right: 342
top : 296
width: 44
height: 22
z index: 3
render style: image
alignment: middle right
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
############################# Text box
text:
left: 31
top : 328
width: 311
height: 142
font:
name: MPlantin
italic name: MPlantin-Italic
size: 14
scale down to: 6
color: black
symbol font:
name: { styling.text_box_mana_symbols }
size: 14
alignment:
script:
if (styling.center_text == "short text only" and
not contains(match:"\n", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>" and
card_style.text.content_lines <= 2) or
styling.center_text == "always"
then "middle center"
else "middle left"
z index: 3
padding left: 6
padding right: 4
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
line height hard max: 1.3
line height line max: 1.6
watermark:
left: 117
top : 321
width: 138
height: 156
z index: 2
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
############################# PT
pt:
z index: 3
left: 284
top: 465
width: 60
height: 28
alignment: center middle shrink-overflow
font:
name: ModMatrix
size: 17
weight: bold
color: black
separator color: rgb(200,0,0)
############################# Card sorting / numbering
############################# Copyright stuff
illustrator:
left: 56
top : 477
width: 217
height: 16
z index: 2
font:
name: Matrix
size: 10
weight: bold
color: { styling.artist_font_color }
copyright line:
left: 30
top : 492
width: 247
height: 12
z index: 2
font:
name: MPlantin
size: 6.5
color: { styling.artist_font_color }
############################################################## Extra card fields
extra card field:
type: choice
name: frame
script: "frame"
editable: false
save value: false
extra card field:
type: choice
name: pt box
script: "pt"
editable: false
save value: false
extra card field:
type: choice
name: foil layer
choice: foil
save value: false
editable: false
extra card field:
type: choice
name: paintbrush
script: styling.artist_font_color
save value: false
editable: false
extra card field:
type: choice
name: image liner
script: "image"
save value: false
editable: false
extra card style:
frame:
left: 0
top: 0
width: 375
height: 523
z index: 1
render style: image
image: { set_alpha("frame.png", alpha: frame_alpha()) }
pt box:
left: 0
top: 3
width: 375
height: 520
z index: 2
visible: { card.pt != "" }
render style: image
image: pt_box.png
foil layer:
left: 0
top : 0
width: 375
height: 523
z index: 4
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
paintbrush:
left: 27
top : 481
width: 27
height: 11
z index: 2
render style: image
choice images:
black: /magic-future-common.mse-include/paintbrush_black.png
white: /magic-future-common.mse-include/paintbrush_white.png
image liner:
left: 0
top: 0
width: 375
height: 523
z index: 2
render style: image
image: imageborder.png
mse version: 0.3.8
game: magic
short name: Modern Clear
full name: After 8th edition Clear
icon: card-sample.png
position hint: 009
installer group: magic/new style/normal cards/Clear
version: 2010-04-01
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-future-common.mse-include
version: 2007-09-23
card width: 375
card height: 523
card dpi: 150
############################################################## Extra scripts
init script:
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
frame_alpha := { if styling.frame_opacity == "" then 0.75
else if styling.frame_opacity < 0 then 0
else if styling.frame_opacity > 100 then 1
else styling.frame_opacity / 100
}
############################################################## Set info fields
set info style:
symbol:
variation:
name: invertedcommon
border radius: 0.10
fill type: solid
fill color: rgb(255,255,255)
border color: rgb(0,0,0)
############################################################## Extra style options
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: choice
name: tap symbol
description: What tap and untap symbols should be used on cards?
initial: modern
choice: modern
choice: old
choice: diagonal T
styling field:
type: package choice
name: text box mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-small.mse-symbol-font
styling field:
type: choice
name: center text
description: When to center text (short text only means only on one-line cards with no flavor text)
choice: always
choice: short text only
choice: never
initial: never
styling field:
type: boolean
name: inverted common symbol
description: Should the common rarity symbol be inverted, like in Coldsnap?
initial: no
styling field:
type: package choice
name: overlay
description: Should there be an overlay applied, such as foil?
match: magic-overlay-*.mse-include
required: false
styling field:
type: text
name: frame opacity
description: The opacity of the frame. 100 is no transparency, 0 is completely transparent. Default is 75.
styling field:
type: boolean
name: border visible
description: Should the card border be visible?
initial: yes
styling field:
type: choice
name: artist font color
description: Should the artist font color be black or white?
initial: black
choice: black
choice: white
styling style:
use guild mana symbols:
choice images:
yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-small.mse-symbol-font/mana_rg.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-large.mse-symbol-font/mana_t.png
old: /magic-mana-large.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
center text:
render style: both
choice images:
always: /magic.mse-game/icons/center-all-text.png
short text only: /magic.mse-game/icons/center-short-text.png
never: /magic.mse-game/icons/center-no-text.png
inverted common symbol:
choice images:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
card style:
############################# Background stuff
border color:
left: 0
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
bottom width: 18
z index: 5
visible: {styling.border_visible}
mask: border_mask.png
############################# Name line
name:
left: { if card.card_symbol=="none" then 33 else 51 }
top : 30
right: { 341 - card_style.casting_cost.content_width }
height: 23
alignment: bottom shrink-overflow
padding bottom: 0
z index: 2
font:
name: Matrix
size: 17
weight: bold
color: black
casting cost:
right: 343
top : 31
width: { max(30, card_style.casting_cost.content_width) + 5 }
height: 23
alignment: middle right
font:
name: MPlantin
size: 15
symbol font:
name: magic-mana-large
size: 15
alignment: middle right
always symbol: true
z index: 3
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 32}
top : 31
height: 20
width: 14
z index: 3
render style: image
choice images:
tombstone: tombstone.png
############################# Image
image:
left: { if styling.border_visible then 19 else 0 }
top: { if styling.border_visible then 19 else 0 }
width: { if styling.border_visible then 337 else 375 }
height: { if styling.border_visible then 485 else 523 }
z index: 0
mask: { if not styling.border_visible then "image_mask.png" else nil }
############################# Card type
type:
left: 36
top : 296
width: { 307 - max(22,card_style.rarity.content_width) }
height: 20
alignment: top shrink-overflow
z index: 2
padding top: 2
font:
name: Matrix
size: 14
color: black
separator color: rgb(128,128,128)
rarity:
right: 342
top : 296
width: 44
height: 22
z index: 3
render style: image
alignment: middle right
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
############################# Text box
text:
left: 31
top : 328
width: 311
height: 142
font:
name: MPlantin
italic name: MPlantin-Italic
size: 14
scale down to: 6
color: black
symbol font:
name: { styling.text_box_mana_symbols }
size: 14
alignment:
script:
if (styling.center_text == "short text only" and
not contains(match:"\n", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>" and
card_style.text.content_lines <= 2) or
styling.center_text == "always"
then "middle center"
else "middle left"
z index: 3
padding left: 6
padding right: 4
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
line height hard max: 1.3
line height line max: 1.6
watermark:
left: 117
top : 321
width: 138
height: 156
z index: 2
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
############################# PT
pt:
z index: 3
left: 284
top: 465
width: 60
height: 28
alignment: center middle shrink-overflow
font:
name: ModMatrix
size: 17
weight: bold
color: black
separator color: rgb(200,0,0)
############################# Card sorting / numbering
############################# Copyright stuff
illustrator:
left: 56
top : 477
width: 217
height: 16
z index: 2
font:
name: Matrix
size: 10
weight: bold
color: { styling.artist_font_color }
copyright line:
left: 30
top : 492
width: 247
height: 12
z index: 2
font:
name: MPlantin
size: 6.5
color: { styling.artist_font_color }
############################################################## Extra card fields
extra card field:
type: choice
name: frame
script: "frame"
editable: false
save value: false
extra card field:
type: choice
name: pt box
script: "pt"
editable: false
save value: false
extra card field:
type: choice
name: foil layer
choice: foil
save value: false
editable: false
extra card field:
type: choice
name: paintbrush
script: styling.artist_font_color
save value: false
editable: false
extra card field:
type: choice
name: image liner
script: "image"
save value: false
editable: false
extra card style:
frame:
left: 0
top: 0
width: 375
height: 523
z index: 1
render style: image
image: { set_alpha("frame.png", alpha: frame_alpha()) }
pt box:
left: 0
top: 3
width: 375
height: 520
z index: 2
visible: { card.pt != "" }
render style: image
image: pt_box.png
foil layer:
left: 0
top : 0
width: 375
height: 523
z index: 4
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
paintbrush:
left: 27
top : 481
width: 27
height: 11
z index: 2
render style: image
choice images:
black: /magic-future-common.mse-include/paintbrush_black.png
white: /magic-future-common.mse-include/paintbrush_white.png
image liner:
left: 0
top: 0
width: 375
height: 523
z index: 2
render style: image
image: imageborder.png
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+446 -446
View File
@@ -1,446 +1,446 @@
mse version: 0.3.8
game: magic
short name: Clear Tokens
full name: Modern Clear
installer group: magic/new style/tokens/clear style
icon: card-sample.png
position hint: 009
version: 2010-04-01
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-future-common.mse-include
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-embossedletters.mse-symbol-font
version: 2007-09-23
card width: 375
card height: 523
card dpi: 150
# By Pichoro
############################################################## Extra scripts
init script:
# What should the textbox look like?
text_shape := {
if card.rule_text == ""
and card.flavor_text == "<i-flavor></i-flavor>" then "0" # no textbox
else if styling.one_textline_tokens
and card_style.text.content_lines == 2
and card.flavor_text == "<i-flavor></i-flavor>" then "1" # small textbox
else "2" # large textbox
}
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# AE replacement shouldn't happen in the title, or else MSE compresses the symbol
name_filter := { input }
card_shape := { "token" }
frame_alpha := { if styling.frame_opacity == "" then 0.75
else if styling.frame_opacity < 0 then 0
else if styling.frame_opacity > 100 then 1
else styling.frame_opacity / 100
}
############################################################## Set info fields
set info style:
symbol:
variation:
name: invertedcommon
border radius: 0.10
fill type: solid
fill color: rgb(255,255,255)
border color: rgb(0,0,0)
############################################################## Extra style
styling field:
type: text
name: left
styling field:
type: text
name: top
styling field:
type: text
name: width
styling field:
type: text
name: height
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: package choice
name: text box mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-small.mse-symbol-font
styling field:
type: choice
name: tap symbol
description: What tap and untap symbols should be used on cards?
initial: modern
choice: modern
choice: old
choice: diagonal T
styling field:
type: boolean
name: one textline tokens
description: Should token frames with a single line for text be enabled?
initial: no
styling field:
type: choice
name: center text
description: When to center text (short text only means only on one-line cards with no flavor text)
choice: always
choice: short text only
choice: never
initial: short text only
styling field:
type: boolean
name: inverted common symbol
description: Should the common rarity symbol be inverted, like in Coldsnap?
initial: no
styling field:
type: package choice
name: overlay
description: Should there be an overlay applied, such as foil?
match: magic-overlay-*.mse-include
required: false
styling field:
type: text
name: frame opacity
description: The opacity of the frame. 100 is no transparency, 0 is completely transparent. Default is 75.
styling field:
type: boolean
name: border visible
description: Should the card border be visible?
initial: yes
styling field:
type: choice
name: artist font color
description: Should the artist font color be black or white?
initial: black
choice: black
choice: white
styling style:
use guild mana symbols:
choice images:
yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-small.mse-symbol-font/mana_rg.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-small.mse-symbol-font/mana_t.png
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
center text:
render style: both
choice images:
always: /magic.mse-game/icons/center-all-text.png
short text only: /magic.mse-game/icons/center-short-text.png
never: /magic.mse-game/icons/center-no-text.png
inverted common symbol:
choice images:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
card style:
############################# Background stuff
border color:
left: 0
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
bottom width: 18
mask: border_mask.png
z index: 5
visible: {styling.border_visible}
###################C######### Name line
name:
left:
{ if card_style.name.content_width > 269 then 50
else card_style.name.content_width * -0.5 + 184.5 }
top: 23
width:
{ if card_style.name.content_width > 269 then 275
else card_style.name.content_width + 6 }
height: 28
alignment: bottom center justify-all
padding bottom: -2
padding top: 2
z index: 3
symbol font:
name: magic-embossedletters
size: 22
alignment: bottom center
always symbol: true
############################# Image
image:
left: {if styling.border_visible then 19 else 0}
top: {if styling.border_visible then 19 else 0}
width: {if styling.border_visible then 337 else 375}
height: {if styling.border_visible then 485 else 523}
z index: 0
mask: {if not styling.border_visible then "image_mask.png" else nil}
################H############ Card type
type:
left: 35
top:
{if text_shape() == "0" then 432
else if text_shape() == "1" then 414
else 353}
width: { 308 - max(22,card_style.rarity.content_width) }
height: 20
alignment: top shrink-overflow
z index: 2
padding top: 2
padding bottom: 4
padding right: 2
font:
name: Matrix
size: 15
color: black
separator color: rgb(128,128,128)
rarity:
right: 342
top:
{ if text_shape() == "0" then 432
else if text_shape() == "1" then 414
else 353 }
width: 44
height: 22
z index: 3
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
############################# Text box
text:
left: 31
top:
{ if text_shape() == "0" then 300
else if text_shape() == "1" then 443
else 388}
width: 311
height:
{ if text_shape() == "1" then 27
else 80 }
font:
name: MPlantin
italic name: MPlantin-Italic
size: 14
scale down to: 10
color: black
symbol font:
name: { styling.text_box_mana_symbols }
size: 14
alignment:
script:
if (styling.center_text == "short text only" and
card_style.text.content_lines <= 2 and
not contains(match:",", card.rule_text) and
not contains(match: ".", card.rule_text) and
not contains(match: ";", card.rule_text) and
not contains(match: ":", card.rule_text) and
not contains(match: "!", card.rule_text) and
not contains(match: "?", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>") or
styling.center_text == "always"
then "middle center shrink-overflow"
else "middle left shrink-overflow"
z index: 2
padding left: 6
padding top: 2
padding right: 4
padding bottom: 2
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
############################# PT
pt:
z index: 3
left:
{ if text_shape() == "2" then 288
else 284 }
top:
{ if text_shape() == "2" then 471
else 466 }
width: 60
height: 28
alignment: center middle shrink-overflow
font:
name: ModMatrix
size: 17
weight: bold
color: black
separator color: rgb(200,0,0)
############################# Copyright stuff
illustrator:
left: 58
top : 479
width: 215
height: 16
z index: 2
font:
name: Matrix
size: 11
weight: bold
color: { styling.artist_font_color }
copyright line:
left: 30
top : 493
width: 247
height: 12
z index: 2
font:
name: MPlantin
size: 6.5
color: { styling.artist_font_color }
############################################################## Extra card fields
extra card field:
type: choice
name: frame
script: card.card_color
editable: false
save value: false
extra card field:
type: choice
name: pt box
script: card.card_color
editable: false
save value: false
extra card field:
type: choice
name: foil layer
choice: foil
save value: false
editable: false
extra card field:
type: choice
name: name box
choice: black
editable: false
save value: false
extra card field:
type: choice
name: name box left
choice: black
editable: false
save value: false
extra card field:
type: choice
name: name box right
choice: black
editable: false
save value: false
extra card field:
type: choice
name: paintbrush
script: styling.artist_font_color
editable: false
save value: false
extra card style:
frame:
left: 0
top: 0
width: 375
height: 523
z index: 1
render style: image
popup style: in place
image: { set_alpha(("frame" + text_shape() + ".png"), alpha: frame_alpha()) }
pt box:
left:
{ if text_shape() == "2" then 12
else 8 }
top:
{ if text_shape() == "2" then 52
else 47 }
width: 366
height: 472
z index: 2
visible: { card.pt != "" }
render style: image
image: pt_box.png
foil layer:
left: 0
top : 0
width: 375
height: 523
z index: 4
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
name box:
left:
{ if card_style.name.content_width > 275 then 50
else card_style.name.content_width * -0.5 + 185.5 }
top: 26
width:
{ if card_style.name.content_width > 275 then 275
else card_style.name.content_width + 3}
height: 35
z index: 2
visible: { card.name != "" }
render style: image
image: name-mid.png
name box left:
right:
{ if card_style.name.content_width > 275 then 50
else card_style.name.content_width * -0.5 + 185.5 }
top: 26
width: 15
height: 35
z index: 2
render style: image
image: name-left.png
name box right:
left:
{ if card_style.name.content_width > 275 then 325
else card_style.name.content_width * 0.5 + 187.5 }
top: 26
width: 14
height: 35
z index: 2
render style: image
image: name-right.png
paintbrush:
left: 27
top : 481
width: 30
height: 11
z index: 2
render style: image
choice images:
black: /magic-future-common.mse-include/paintbrush_black.png
white: /magic-future-common.mse-include/paintbrush_white.png
mse version: 0.3.8
game: magic
short name: Clear Tokens
full name: Modern Clear
installer group: magic/new style/tokens/clear style
icon: card-sample.png
position hint: 009
version: 2010-04-01
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-future-common.mse-include
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-embossedletters.mse-symbol-font
version: 2007-09-23
card width: 375
card height: 523
card dpi: 150
# By Pichoro
############################################################## Extra scripts
init script:
# What should the textbox look like?
text_shape := {
if card.rule_text == ""
and card.flavor_text == "<i-flavor></i-flavor>" then "0" # no textbox
else if styling.one_textline_tokens
and card_style.text.content_lines == 2
and card.flavor_text == "<i-flavor></i-flavor>" then "1" # small textbox
else "2" # large textbox
}
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# AE replacement shouldn't happen in the title, or else MSE compresses the symbol
name_filter := { input }
card_shape := { "token" }
frame_alpha := { if styling.frame_opacity == "" then 0.75
else if styling.frame_opacity < 0 then 0
else if styling.frame_opacity > 100 then 1
else styling.frame_opacity / 100
}
############################################################## Set info fields
set info style:
symbol:
variation:
name: invertedcommon
border radius: 0.10
fill type: solid
fill color: rgb(255,255,255)
border color: rgb(0,0,0)
############################################################## Extra style
styling field:
type: text
name: left
styling field:
type: text
name: top
styling field:
type: text
name: width
styling field:
type: text
name: height
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: package choice
name: text box mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-small.mse-symbol-font
styling field:
type: choice
name: tap symbol
description: What tap and untap symbols should be used on cards?
initial: modern
choice: modern
choice: old
choice: diagonal T
styling field:
type: boolean
name: one textline tokens
description: Should token frames with a single line for text be enabled?
initial: no
styling field:
type: choice
name: center text
description: When to center text (short text only means only on one-line cards with no flavor text)
choice: always
choice: short text only
choice: never
initial: short text only
styling field:
type: boolean
name: inverted common symbol
description: Should the common rarity symbol be inverted, like in Coldsnap?
initial: no
styling field:
type: package choice
name: overlay
description: Should there be an overlay applied, such as foil?
match: magic-overlay-*.mse-include
required: false
styling field:
type: text
name: frame opacity
description: The opacity of the frame. 100 is no transparency, 0 is completely transparent. Default is 75.
styling field:
type: boolean
name: border visible
description: Should the card border be visible?
initial: yes
styling field:
type: choice
name: artist font color
description: Should the artist font color be black or white?
initial: black
choice: black
choice: white
styling style:
use guild mana symbols:
choice images:
yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-small.mse-symbol-font/mana_rg.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-small.mse-symbol-font/mana_t.png
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
center text:
render style: both
choice images:
always: /magic.mse-game/icons/center-all-text.png
short text only: /magic.mse-game/icons/center-short-text.png
never: /magic.mse-game/icons/center-no-text.png
inverted common symbol:
choice images:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
card style:
############################# Background stuff
border color:
left: 0
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
bottom width: 18
mask: border_mask.png
z index: 5
visible: {styling.border_visible}
###################C######### Name line
name:
left:
{ if card_style.name.content_width > 269 then 50
else card_style.name.content_width * -0.5 + 184.5 }
top: 23
width:
{ if card_style.name.content_width > 269 then 275
else card_style.name.content_width + 6 }
height: 28
alignment: bottom center justify-all
padding bottom: -2
padding top: 2
z index: 3
symbol font:
name: magic-embossedletters
size: 22
alignment: bottom center
always symbol: true
############################# Image
image:
left: {if styling.border_visible then 19 else 0}
top: {if styling.border_visible then 19 else 0}
width: {if styling.border_visible then 337 else 375}
height: {if styling.border_visible then 485 else 523}
z index: 0
mask: {if not styling.border_visible then "image_mask.png" else nil}
################H############ Card type
type:
left: 35
top:
{if text_shape() == "0" then 432
else if text_shape() == "1" then 414
else 353}
width: { 308 - max(22,card_style.rarity.content_width) }
height: 20
alignment: top shrink-overflow
z index: 2
padding top: 2
padding bottom: 4
padding right: 2
font:
name: Matrix
size: 15
color: black
separator color: rgb(128,128,128)
rarity:
right: 342
top:
{ if text_shape() == "0" then 432
else if text_shape() == "1" then 414
else 353 }
width: 44
height: 22
z index: 3
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
############################# Text box
text:
left: 31
top:
{ if text_shape() == "0" then 300
else if text_shape() == "1" then 443
else 388}
width: 311
height:
{ if text_shape() == "1" then 27
else 80 }
font:
name: MPlantin
italic name: MPlantin-Italic
size: 14
scale down to: 10
color: black
symbol font:
name: { styling.text_box_mana_symbols }
size: 14
alignment:
script:
if (styling.center_text == "short text only" and
card_style.text.content_lines <= 2 and
not contains(match:",", card.rule_text) and
not contains(match: ".", card.rule_text) and
not contains(match: ";", card.rule_text) and
not contains(match: ":", card.rule_text) and
not contains(match: "!", card.rule_text) and
not contains(match: "?", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>") or
styling.center_text == "always"
then "middle center shrink-overflow"
else "middle left shrink-overflow"
z index: 2
padding left: 6
padding top: 2
padding right: 4
padding bottom: 2
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
############################# PT
pt:
z index: 3
left:
{ if text_shape() == "2" then 288
else 284 }
top:
{ if text_shape() == "2" then 471
else 466 }
width: 60
height: 28
alignment: center middle shrink-overflow
font:
name: ModMatrix
size: 17
weight: bold
color: black
separator color: rgb(200,0,0)
############################# Copyright stuff
illustrator:
left: 58
top : 479
width: 215
height: 16
z index: 2
font:
name: Matrix
size: 11
weight: bold
color: { styling.artist_font_color }
copyright line:
left: 30
top : 493
width: 247
height: 12
z index: 2
font:
name: MPlantin
size: 6.5
color: { styling.artist_font_color }
############################################################## Extra card fields
extra card field:
type: choice
name: frame
script: card.card_color
editable: false
save value: false
extra card field:
type: choice
name: pt box
script: card.card_color
editable: false
save value: false
extra card field:
type: choice
name: foil layer
choice: foil
save value: false
editable: false
extra card field:
type: choice
name: name box
choice: black
editable: false
save value: false
extra card field:
type: choice
name: name box left
choice: black
editable: false
save value: false
extra card field:
type: choice
name: name box right
choice: black
editable: false
save value: false
extra card field:
type: choice
name: paintbrush
script: styling.artist_font_color
editable: false
save value: false
extra card style:
frame:
left: 0
top: 0
width: 375
height: 523
z index: 1
render style: image
popup style: in place
image: { set_alpha(("frame" + text_shape() + ".png"), alpha: frame_alpha()) }
pt box:
left:
{ if text_shape() == "2" then 12
else 8 }
top:
{ if text_shape() == "2" then 52
else 47 }
width: 366
height: 472
z index: 2
visible: { card.pt != "" }
render style: image
image: pt_box.png
foil layer:
left: 0
top : 0
width: 375
height: 523
z index: 4
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
name box:
left:
{ if card_style.name.content_width > 275 then 50
else card_style.name.content_width * -0.5 + 185.5 }
top: 26
width:
{ if card_style.name.content_width > 275 then 275
else card_style.name.content_width + 3}
height: 35
z index: 2
visible: { card.name != "" }
render style: image
image: name-mid.png
name box left:
right:
{ if card_style.name.content_width > 275 then 50
else card_style.name.content_width * -0.5 + 185.5 }
top: 26
width: 15
height: 35
z index: 2
render style: image
image: name-left.png
name box right:
left:
{ if card_style.name.content_width > 275 then 325
else card_style.name.content_width * 0.5 + 187.5 }
top: 26
width: 14
height: 35
z index: 2
render style: image
image: name-right.png
paintbrush:
left: 27
top : 481
width: 30
height: 11
z index: 2
render style: image
choice images:
black: /magic-future-common.mse-include/paintbrush_black.png
white: /magic-future-common.mse-include/paintbrush_white.png
+926 -926
View File
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@@ -1,215 +1,215 @@
mse version: 0.3.8
short name: Forum
full name: Spoiler Exporter
position hint: 002
icon: icon.png
version: 2010-05-11
installer group: Magic Planes/Export/forum
depends on:
package: planechase.mse-game
version: 2009-08-11
game: planechase
file type: *.txt|*.txt|*.*|*.*
# By Pichoro
# Based on code by Idle Muse, Innuendo and Seeonee
option field:
type: choice
name: forum
choice: mse
choice: mtgsalvation
description: What forum should the spoiler be formatted for?
option field:
type: boolean
name: text costs
initial: yes
description: Should mana costs be plain text? Symbols usually can't be copied and pasted.
option field:
type: text
name: creator
description: The creator of the set.
option field:
type: boolean
name: include notes
description: Should card notes be included?
initial: no
option field:
type: boolean
name: color rarities
description: Should rarities be colored?
initial: yes
script:
# Colored rarity markers.
rarity_color := {
if card.rarity == "basic land" then " (C)"
else if card.rarity == "common" then " (C)"
else if card.rarity == "uncommon" then " [color=silver](U)[/color]"
else if card.rarity == "rare" then " [color=gold](R)[/color]"
else if card.rarity == "mythic rare" then " [color=orange](M)[/color]"
else if card.rarity == "special" then " [color=purple](S)[/color]"
else " (C)"
}
# Non colored rarity markers.
rarity_uncolor := {
if card.rarity == "basic land" then " (C)"
else if card.rarity == "common" then " (C)"
else if card.rarity == "uncommon" then " (U)"
else if card.rarity == "rare" then " (R)"
else if card.rarity == "mythic rare" then " (M)"
else if card.rarity == "special" then " (S)"
else " (C)"
}
# Formats rules text w/ only italic tags.
forum_rules_filter_plain := replace@(match:"[(]", replace:"[i](")+
replace@(match:"[)]", replace: ")[/i]")
# Formats rules text w/ mana symbols. MSE and mtgsally use same bbcode tags for mana.
forum_rules_filter_mtgsally_mse :=
# Italics around parenthesis.
replace@(match:"[(]", replace:"[i](")+
replace@(match:"[)]", replace: ")[/i]")+
# 2/C's don't appear in regular english, format them all.
replace@(match:"2/W", replace:":sym2w:")+
replace@(match:"2/U", replace:":sym2u:")+
replace@(match:"2/B", replace:":sym2b:")+
replace@(match:"2/R", replace:":sym2r:")+
replace@(match:"2/G", replace:":sym2g:")+
# C/D's don't appear in regular english, format them all.
replace@(match:"W/U", replace:":symwu:")+
replace@(match:"W/B", replace:":symwb:")+
replace@(match:"U/B", replace:":symub:")+
replace@(match:"U/R", replace:":symur:")+
replace@(match:"B/R", replace:":symbr:")+
replace@(match:"B/G", replace:":symbg:")+
replace@(match:"R/G", replace:":symrg:")+
replace@(match:"R/W", replace:":symrw:")+
replace@(match:"G/W", replace:":symgw:")+
replace@(match:"G/U", replace:":symgu:")+
# Various positions for taps, untaps and chaos symbols.
replace@(match:" T ", replace:" :symtap: ")+
replace@(match:" Q ", replace:" :symq: ")+
replace@(match:" C ", replace:" :symch: ")+
replace@(match:"T,", replace:":symtap:,")+
replace@(match:"Q,", replace:":symq:,")+
replace@(match:"C,", replace:":symch:,")+
replace@(match:"T:", replace:":symtap::")+
replace@(match:"Q:", replace:":symq::")+
replace@(match:"C:", replace:":symch::")+
# Mana right before a space.
replace@(match:"G ", replace:":symg: ")+
replace@(match:"R ", replace:":symr: ")+
replace@(match:"B ", replace:":symb: ")+
replace@(match:"U ", replace:":symu: ")+
replace@(match:"W ", replace:":symw: ")+
replace@(match:"S ", replace:":snow: ")+
# Mana right before a comma.
replace@(match:"G,", replace:":symg:,")+
replace@(match:"R,", replace:":symr:,")+
replace@(match:"B,", replace:":symb:,")+
replace@(match:"U,", replace:":symu:,")+
replace@(match:"W,", replace:":symw:,")+
replace@(match:"S,", replace:":snow:,")+
# Mana right before a colon.
replace@(match:"G:", replace:":symg::")+
replace@(match:"R:", replace:":symr::")+
replace@(match:"B:", replace:":symb::")+
replace@(match:"U:", replace:":symu::")+
replace@(match:"W:", replace:":symw::")+
# Drag rules text to search for more mana characters. Reverse color wheel order works better. Repeat several times.
replace@(match:"G:", replace:":symg::")+
replace@(match:"R:", replace:":symr::")+
replace@(match:"B:", replace:":symb::")+
replace@(match:"U:", replace:":symu::")+
replace@(match:"W:", replace:":symw::")+
replace@(match:"G:", replace:":symg::")+
replace@(match:"R:", replace:":symr::")+
replace@(match:"B:", replace:":symb::")+
replace@(match:"U:", replace:":symu::")+
replace@(match:"W:", replace:":symw::")+
replace@(match:"G:", replace:":symg::")+
replace@(match:"R:", replace:":symr::")+
replace@(match:"B:", replace:":symb::")+
replace@(match:"U:", replace:":symu::")+
replace@(match:"W:", replace:":symw::")+
# Symbolize snow.
replace@(match:"S:", replace:":snow::")+
replace@(match:"S:", replace:":snow::")+
replace@(match:"S:", replace:":snow::")+
# Symbolize numbers from 20-0 when before a comma.
replace@(match:"20,", replace:":20mana:,")+
replace@(match:"19,", replace:":19mana:,")+
replace@(match:"18,", replace:":18mana:,")+
replace@(match:"17,", replace:":17mana:,")+
replace@(match:"16,", replace:":16mana:,")+
replace@(match:"15,", replace:":15mana:,")+
replace@(match:"14,", replace:":14mana:,")+
replace@(match:"13,", replace:":13mana:,")+
replace@(match:"12,", replace:":12mana:,")+
replace@(match:"11,", replace:":11mana:,")+
replace@(match:"10,", replace:":10mana:,")+
replace@(match:"9,", replace:":9mana:,")+
replace@(match:"8,", replace:":8mana:,")+
replace@(match:"7,", replace:":7mana:,")+
replace@(match:"6,", replace:":6mana:,")+
replace@(match:"5,", replace:":5mana:,")+
replace@(match:"4,", replace:":4mana:,")+
replace@(match:"3,", replace:":3mana:,")+
replace@(match:"2,", replace:":2mana:,")+
replace@(match:"1,", replace:":1mana:,")+
replace@(match:"0,", replace:":0mana:,")+
# Symbolize numbers from 20-0 when before another symbol or a colon.
replace@(match:"20:", replace:":20mana::")+
replace@(match:"19:", replace:":19mana::")+
replace@(match:"18:", replace:":18mana::")+
replace@(match:"17:", replace:":17mana::")+
replace@(match:"16:", replace:":16mana::")+
replace@(match:"15:", replace:":15mana::")+
replace@(match:"14:", replace:":14mana::")+
replace@(match:"13:", replace:":13mana::")+
replace@(match:"12:", replace:":12mana::")+
replace@(match:"11:", replace:":11mana::")+
replace@(match:"10:", replace:":10mana::")+
replace@(match:"9:", replace:":9mana::")+
replace@(match:"8:", replace:":8mana::")+
replace@(match:"7:", replace:":7mana::")+
replace@(match:"6:", replace:":6mana::")+
replace@(match:"5:", replace:":5mana::")+
replace@(match:"4:", replace:":4mana::")+
replace@(match:"3:", replace:":3mana::")+
replace@(match:"2:", replace:":2mana::")+
replace@(match:"1:", replace:":1mana::")+
replace@(match:"0:", replace:":0mana::")+
# Symbolize X and Y when before a comma.
replace@(match:"Y,", replace:":symy:,")+
replace@(match:"X,", replace:":symx:,")+
# Symbolize X and Y when before another symbol or a colon.
replace@(match:"Y:", replace:":symy::")+
replace@(match:"X:", replace:":symx::")+
# Add a Chaos symbol in front of Chaos abilities.
replace@(match:"Whenever you roll :symch:,", replace:":symch: - Whenever you roll :symch:,")+
# Remove consecutive spaces, as they are meant to adjust text position.
replace@(match:" ", replace:"")
# Count the number of paragraphs to detect number of walker abilities.
write_card := {
# The Name
"\n[b]"+card.name+"[/b]"
# The Type and Rarity
+"\n"+card.type+(if options.color_rarities then rarity_color() else rarity_uncolor())
# The Rules Text
+(if card.rule_text != "" then "\n")
+(if not options.text_costs then forum_rules_filter_mtgsally_mse(remove_tags(card.rule_text)))
+(if options.text_costs then forum_rules_filter_plain(card.rule_text))
# The Flavor Text
+(if card.flavor_text != "<i-flavor></i-flavor>" then "\n[i]")
+card.flavor_text
+(if card.flavor_text != "<i-flavor></i-flavor>" then "[/i]")
# The Notes
+(if options.include_notes and card.notes !="" then "\n[spoiler]Card Notes: ")
+(if options.include_notes and card.notes !="" then card.notes)
+(if options.include_notes and card.notes !="" then "[/spoiler]")
+"\n"
}
write_cards := to_text(for each card in sort_list(cards, order_by: {input.card_number}) do write_card())
to_string("Full Spoiler List for "+set.title+"\nSet by "+options.creator+"\n"+set.description+"\n"+write_cards)
mse version: 0.3.8
short name: Forum
full name: Spoiler Exporter
position hint: 002
icon: icon.png
version: 2010-05-11
installer group: Magic Planes/Export/forum
depends on:
package: planechase.mse-game
version: 2009-08-11
game: planechase
file type: *.txt|*.txt|*.*|*.*
# By Pichoro
# Based on code by Idle Muse, Innuendo and Seeonee
option field:
type: choice
name: forum
choice: mse
choice: mtgsalvation
description: What forum should the spoiler be formatted for?
option field:
type: boolean
name: text costs
initial: yes
description: Should mana costs be plain text? Symbols usually can't be copied and pasted.
option field:
type: text
name: creator
description: The creator of the set.
option field:
type: boolean
name: include notes
description: Should card notes be included?
initial: no
option field:
type: boolean
name: color rarities
description: Should rarities be colored?
initial: yes
script:
# Colored rarity markers.
rarity_color := {
if card.rarity == "basic land" then " (C)"
else if card.rarity == "common" then " (C)"
else if card.rarity == "uncommon" then " [color=silver](U)[/color]"
else if card.rarity == "rare" then " [color=gold](R)[/color]"
else if card.rarity == "mythic rare" then " [color=orange](M)[/color]"
else if card.rarity == "special" then " [color=purple](S)[/color]"
else " (C)"
}
# Non colored rarity markers.
rarity_uncolor := {
if card.rarity == "basic land" then " (C)"
else if card.rarity == "common" then " (C)"
else if card.rarity == "uncommon" then " (U)"
else if card.rarity == "rare" then " (R)"
else if card.rarity == "mythic rare" then " (M)"
else if card.rarity == "special" then " (S)"
else " (C)"
}
# Formats rules text w/ only italic tags.
forum_rules_filter_plain := replace@(match:"[(]", replace:"[i](")+
replace@(match:"[)]", replace: ")[/i]")
# Formats rules text w/ mana symbols. MSE and mtgsally use same bbcode tags for mana.
forum_rules_filter_mtgsally_mse :=
# Italics around parenthesis.
replace@(match:"[(]", replace:"[i](")+
replace@(match:"[)]", replace: ")[/i]")+
# 2/C's don't appear in regular english, format them all.
replace@(match:"2/W", replace:":sym2w:")+
replace@(match:"2/U", replace:":sym2u:")+
replace@(match:"2/B", replace:":sym2b:")+
replace@(match:"2/R", replace:":sym2r:")+
replace@(match:"2/G", replace:":sym2g:")+
# C/D's don't appear in regular english, format them all.
replace@(match:"W/U", replace:":symwu:")+
replace@(match:"W/B", replace:":symwb:")+
replace@(match:"U/B", replace:":symub:")+
replace@(match:"U/R", replace:":symur:")+
replace@(match:"B/R", replace:":symbr:")+
replace@(match:"B/G", replace:":symbg:")+
replace@(match:"R/G", replace:":symrg:")+
replace@(match:"R/W", replace:":symrw:")+
replace@(match:"G/W", replace:":symgw:")+
replace@(match:"G/U", replace:":symgu:")+
# Various positions for taps, untaps and chaos symbols.
replace@(match:" T ", replace:" :symtap: ")+
replace@(match:" Q ", replace:" :symq: ")+
replace@(match:" C ", replace:" :symch: ")+
replace@(match:"T,", replace:":symtap:,")+
replace@(match:"Q,", replace:":symq:,")+
replace@(match:"C,", replace:":symch:,")+
replace@(match:"T:", replace:":symtap::")+
replace@(match:"Q:", replace:":symq::")+
replace@(match:"C:", replace:":symch::")+
# Mana right before a space.
replace@(match:"G ", replace:":symg: ")+
replace@(match:"R ", replace:":symr: ")+
replace@(match:"B ", replace:":symb: ")+
replace@(match:"U ", replace:":symu: ")+
replace@(match:"W ", replace:":symw: ")+
replace@(match:"S ", replace:":snow: ")+
# Mana right before a comma.
replace@(match:"G,", replace:":symg:,")+
replace@(match:"R,", replace:":symr:,")+
replace@(match:"B,", replace:":symb:,")+
replace@(match:"U,", replace:":symu:,")+
replace@(match:"W,", replace:":symw:,")+
replace@(match:"S,", replace:":snow:,")+
# Mana right before a colon.
replace@(match:"G:", replace:":symg::")+
replace@(match:"R:", replace:":symr::")+
replace@(match:"B:", replace:":symb::")+
replace@(match:"U:", replace:":symu::")+
replace@(match:"W:", replace:":symw::")+
# Drag rules text to search for more mana characters. Reverse color wheel order works better. Repeat several times.
replace@(match:"G:", replace:":symg::")+
replace@(match:"R:", replace:":symr::")+
replace@(match:"B:", replace:":symb::")+
replace@(match:"U:", replace:":symu::")+
replace@(match:"W:", replace:":symw::")+
replace@(match:"G:", replace:":symg::")+
replace@(match:"R:", replace:":symr::")+
replace@(match:"B:", replace:":symb::")+
replace@(match:"U:", replace:":symu::")+
replace@(match:"W:", replace:":symw::")+
replace@(match:"G:", replace:":symg::")+
replace@(match:"R:", replace:":symr::")+
replace@(match:"B:", replace:":symb::")+
replace@(match:"U:", replace:":symu::")+
replace@(match:"W:", replace:":symw::")+
# Symbolize snow.
replace@(match:"S:", replace:":snow::")+
replace@(match:"S:", replace:":snow::")+
replace@(match:"S:", replace:":snow::")+
# Symbolize numbers from 20-0 when before a comma.
replace@(match:"20,", replace:":20mana:,")+
replace@(match:"19,", replace:":19mana:,")+
replace@(match:"18,", replace:":18mana:,")+
replace@(match:"17,", replace:":17mana:,")+
replace@(match:"16,", replace:":16mana:,")+
replace@(match:"15,", replace:":15mana:,")+
replace@(match:"14,", replace:":14mana:,")+
replace@(match:"13,", replace:":13mana:,")+
replace@(match:"12,", replace:":12mana:,")+
replace@(match:"11,", replace:":11mana:,")+
replace@(match:"10,", replace:":10mana:,")+
replace@(match:"9,", replace:":9mana:,")+
replace@(match:"8,", replace:":8mana:,")+
replace@(match:"7,", replace:":7mana:,")+
replace@(match:"6,", replace:":6mana:,")+
replace@(match:"5,", replace:":5mana:,")+
replace@(match:"4,", replace:":4mana:,")+
replace@(match:"3,", replace:":3mana:,")+
replace@(match:"2,", replace:":2mana:,")+
replace@(match:"1,", replace:":1mana:,")+
replace@(match:"0,", replace:":0mana:,")+
# Symbolize numbers from 20-0 when before another symbol or a colon.
replace@(match:"20:", replace:":20mana::")+
replace@(match:"19:", replace:":19mana::")+
replace@(match:"18:", replace:":18mana::")+
replace@(match:"17:", replace:":17mana::")+
replace@(match:"16:", replace:":16mana::")+
replace@(match:"15:", replace:":15mana::")+
replace@(match:"14:", replace:":14mana::")+
replace@(match:"13:", replace:":13mana::")+
replace@(match:"12:", replace:":12mana::")+
replace@(match:"11:", replace:":11mana::")+
replace@(match:"10:", replace:":10mana::")+
replace@(match:"9:", replace:":9mana::")+
replace@(match:"8:", replace:":8mana::")+
replace@(match:"7:", replace:":7mana::")+
replace@(match:"6:", replace:":6mana::")+
replace@(match:"5:", replace:":5mana::")+
replace@(match:"4:", replace:":4mana::")+
replace@(match:"3:", replace:":3mana::")+
replace@(match:"2:", replace:":2mana::")+
replace@(match:"1:", replace:":1mana::")+
replace@(match:"0:", replace:":0mana::")+
# Symbolize X and Y when before a comma.
replace@(match:"Y,", replace:":symy:,")+
replace@(match:"X,", replace:":symx:,")+
# Symbolize X and Y when before another symbol or a colon.
replace@(match:"Y:", replace:":symy::")+
replace@(match:"X:", replace:":symx::")+
# Add a Chaos symbol in front of Chaos abilities.
replace@(match:"Whenever you roll :symch:,", replace:":symch: - Whenever you roll :symch:,")+
# Remove consecutive spaces, as they are meant to adjust text position.
replace@(match:" ", replace:"")
# Count the number of paragraphs to detect number of walker abilities.
write_card := {
# The Name
"\n[b]"+card.name+"[/b]"
# The Type and Rarity
+"\n"+card.type+(if options.color_rarities then rarity_color() else rarity_uncolor())
# The Rules Text
+(if card.rule_text != "" then "\n")
+(if not options.text_costs then forum_rules_filter_mtgsally_mse(remove_tags(card.rule_text)))
+(if options.text_costs then forum_rules_filter_plain(card.rule_text))
# The Flavor Text
+(if card.flavor_text != "<i-flavor></i-flavor>" then "\n[i]")
+card.flavor_text
+(if card.flavor_text != "<i-flavor></i-flavor>" then "[/i]")
# The Notes
+(if options.include_notes and card.notes !="" then "\n[spoiler]Card Notes: ")
+(if options.include_notes and card.notes !="" then card.notes)
+(if options.include_notes and card.notes !="" then "[/spoiler]")
+"\n"
}
write_cards := to_text(for each card in sort_list(cards, order_by: {input.card_number}) do write_card())
to_string("Full Spoiler List for "+set.title+"\nSet by "+options.creator+"\n"+set.description+"\n"+write_cards)
File diff suppressed because it is too large Load Diff
@@ -1,189 +1,189 @@
mse version: 0.3.8
short name: Forum
full name: Spoiler Exporter
position hint: 002
icon: icon.png
version: 2010-05-11
installer group: Magic Vanguard/Export/forum
depends on:
package: vanguard.mse-game
version: 2007-09-23
game: vanguard
file type: *.txt|*.txt|*.*|*.*
# By Pichoro
# Based on code by Idle Muse, Innuendo and Seeonee
option field:
type: choice
name: forum
choice: mse
choice: mtgsalvation
description: What forum should the spoiler be formatted for?
option field:
type: boolean
name: text costs
initial: yes
description: Should mana costs be plain text? Symbols usually can't be copied and pasted.
option field:
type: text
name: creator
description: The creator of the set.
option field:
type: boolean
name: include notes
description: Should card notes be included?
initial: no
script:
# Formats rules text w/ only italic tags.
forum_rules_filter_plain := replace@(match:"[(]", replace:"[i](")+
replace@(match:"[)]", replace: ")[/i]")
# Formats rules text w/ mana symbols. MSE and mtgsally use same bbcode tags for mana.
forum_rules_filter_mtgsally_mse :=
# Italics around parenthesis.
replace@(match:"[(]", replace:"[i](")+
replace@(match:"[)]", replace: ")[/i]")+
# 2/C's don't appear in regular english, format them all.
replace@(match:"2/W", replace:":sym2w:")+
replace@(match:"2/U", replace:":sym2u:")+
replace@(match:"2/B", replace:":sym2b:")+
replace@(match:"2/R", replace:":sym2r:")+
replace@(match:"2/G", replace:":sym2g:")+
# C/D's don't appear in regular english, format them all.
replace@(match:"W/U", replace:":symwu:")+
replace@(match:"W/B", replace:":symwb:")+
replace@(match:"U/B", replace:":symub:")+
replace@(match:"U/R", replace:":symur:")+
replace@(match:"B/R", replace:":symbr:")+
replace@(match:"B/G", replace:":symbg:")+
replace@(match:"R/G", replace:":symrg:")+
replace@(match:"R/W", replace:":symrw:")+
replace@(match:"G/W", replace:":symgw:")+
replace@(match:"G/U", replace:":symgu:")+
# Various positions for taps, untaps and chaos symbols.
replace@(match:" T ", replace:" :symtap: ")+
replace@(match:" Q ", replace:" :symq: ")+
replace@(match:" C ", replace:" :symch: ")+
replace@(match:"T,", replace:":symtap:,")+
replace@(match:"Q,", replace:":symq:,")+
replace@(match:"C,", replace:":symch:,")+
replace@(match:"T:", replace:":symtap::")+
replace@(match:"Q:", replace:":symq::")+
replace@(match:"C:", replace:":symch::")+
# Mana right before a space.
replace@(match:"G ", replace:":symg: ")+
replace@(match:"R ", replace:":symr: ")+
replace@(match:"B ", replace:":symb: ")+
replace@(match:"U ", replace:":symu: ")+
replace@(match:"W ", replace:":symw: ")+
replace@(match:"S ", replace:":snow: ")+
# Mana right before a comma.
replace@(match:"G,", replace:":symg:,")+
replace@(match:"R,", replace:":symr:,")+
replace@(match:"B,", replace:":symb:,")+
replace@(match:"U,", replace:":symu:,")+
replace@(match:"W,", replace:":symw:,")+
replace@(match:"S,", replace:":snow:,")+
# Mana right before a colon.
replace@(match:"G:", replace:":symg::")+
replace@(match:"R:", replace:":symr::")+
replace@(match:"B:", replace:":symb::")+
replace@(match:"U:", replace:":symu::")+
replace@(match:"W:", replace:":symw::")+
# Drag rules text to search for more mana characters. Reverse color wheel order works better. Repeat several times.
replace@(match:"G:", replace:":symg::")+
replace@(match:"R:", replace:":symr::")+
replace@(match:"B:", replace:":symb::")+
replace@(match:"U:", replace:":symu::")+
replace@(match:"W:", replace:":symw::")+
replace@(match:"G:", replace:":symg::")+
replace@(match:"R:", replace:":symr::")+
replace@(match:"B:", replace:":symb::")+
replace@(match:"U:", replace:":symu::")+
replace@(match:"W:", replace:":symw::")+
replace@(match:"G:", replace:":symg::")+
replace@(match:"R:", replace:":symr::")+
replace@(match:"B:", replace:":symb::")+
replace@(match:"U:", replace:":symu::")+
replace@(match:"W:", replace:":symw::")+
# Symbolize snow.
replace@(match:"S:", replace:":snow::")+
replace@(match:"S:", replace:":snow::")+
replace@(match:"S:", replace:":snow::")+
# Symbolize numbers from 20-0 when before a comma.
replace@(match:"20,", replace:":20mana:,")+
replace@(match:"19,", replace:":19mana:,")+
replace@(match:"18,", replace:":18mana:,")+
replace@(match:"17,", replace:":17mana:,")+
replace@(match:"16,", replace:":16mana:,")+
replace@(match:"15,", replace:":15mana:,")+
replace@(match:"14,", replace:":14mana:,")+
replace@(match:"13,", replace:":13mana:,")+
replace@(match:"12,", replace:":12mana:,")+
replace@(match:"11,", replace:":11mana:,")+
replace@(match:"10,", replace:":10mana:,")+
replace@(match:"9,", replace:":9mana:,")+
replace@(match:"8,", replace:":8mana:,")+
replace@(match:"7,", replace:":7mana:,")+
replace@(match:"6,", replace:":6mana:,")+
replace@(match:"5,", replace:":5mana:,")+
replace@(match:"4,", replace:":4mana:,")+
replace@(match:"3,", replace:":3mana:,")+
replace@(match:"2,", replace:":2mana:,")+
replace@(match:"1,", replace:":1mana:,")+
replace@(match:"0,", replace:":0mana:,")+
# Symbolize numbers from 20-0 when before another symbol or a colon.
replace@(match:"20:", replace:":20mana::")+
replace@(match:"19:", replace:":19mana::")+
replace@(match:"18:", replace:":18mana::")+
replace@(match:"17:", replace:":17mana::")+
replace@(match:"16:", replace:":16mana::")+
replace@(match:"15:", replace:":15mana::")+
replace@(match:"14:", replace:":14mana::")+
replace@(match:"13:", replace:":13mana::")+
replace@(match:"12:", replace:":12mana::")+
replace@(match:"11:", replace:":11mana::")+
replace@(match:"10:", replace:":10mana::")+
replace@(match:"9:", replace:":9mana::")+
replace@(match:"8:", replace:":8mana::")+
replace@(match:"7:", replace:":7mana::")+
replace@(match:"6:", replace:":6mana::")+
replace@(match:"5:", replace:":5mana::")+
replace@(match:"4:", replace:":4mana::")+
replace@(match:"3:", replace:":3mana::")+
replace@(match:"2:", replace:":2mana::")+
replace@(match:"1:", replace:":1mana::")+
replace@(match:"0:", replace:":0mana::")+
# Symbolize X and Y when before a comma.
replace@(match:"Y,", replace:":symy:,")+
replace@(match:"X,", replace:":symx:,")+
# Symbolize X and Y when before another symbol or a colon.
replace@(match:"Y:", replace:":symy::")+
replace@(match:"X:", replace:":symx::")
# Count the number of paragraphs to detect number of walker abilities.
write_card := {
# The Name
"\n[b]"+card.name+"[/b]"
# The Type and Rarity
+"\n"+card.type
# The Rules Text
+(if card.rule_text != "" then "\n")
+(if not options.text_costs then forum_rules_filter_mtgsally_mse(remove_tags(card.rule_text)))
+(if options.text_costs then forum_rules_filter_plain(card.rule_text))
# The Flavor Text
+(if card.flavor_text != "<i-flavor></i-flavor>" then "\n[i]")
+card.flavor_text
+(if card.flavor_text != "<i-flavor></i-flavor>" then "[/i]")
# Life and Hand Modifiers
+"\nStarting & Max Hand Size: "+card.handmod
+"\nStarting Life: "+card.lifemod
# The Notes
+(if options.include_notes and card.notes !="" then "\n[spoiler]Card Notes: ")
+(if options.include_notes and card.notes !="" then card.notes)
+(if options.include_notes and card.notes !="" then "[/spoiler]")
+"\n"
}
write_cards := to_text(for each card in sort_list(cards, order_by: {input.card_number}) do write_card())
to_string("Full Spoiler List for "+set.title+"\nSet by "+options.creator+"\n"+set.description+"\n"+write_cards)
mse version: 0.3.8
short name: Forum
full name: Spoiler Exporter
position hint: 002
icon: icon.png
version: 2010-05-11
installer group: Magic Vanguard/Export/forum
depends on:
package: vanguard.mse-game
version: 2007-09-23
game: vanguard
file type: *.txt|*.txt|*.*|*.*
# By Pichoro
# Based on code by Idle Muse, Innuendo and Seeonee
option field:
type: choice
name: forum
choice: mse
choice: mtgsalvation
description: What forum should the spoiler be formatted for?
option field:
type: boolean
name: text costs
initial: yes
description: Should mana costs be plain text? Symbols usually can't be copied and pasted.
option field:
type: text
name: creator
description: The creator of the set.
option field:
type: boolean
name: include notes
description: Should card notes be included?
initial: no
script:
# Formats rules text w/ only italic tags.
forum_rules_filter_plain := replace@(match:"[(]", replace:"[i](")+
replace@(match:"[)]", replace: ")[/i]")
# Formats rules text w/ mana symbols. MSE and mtgsally use same bbcode tags for mana.
forum_rules_filter_mtgsally_mse :=
# Italics around parenthesis.
replace@(match:"[(]", replace:"[i](")+
replace@(match:"[)]", replace: ")[/i]")+
# 2/C's don't appear in regular english, format them all.
replace@(match:"2/W", replace:":sym2w:")+
replace@(match:"2/U", replace:":sym2u:")+
replace@(match:"2/B", replace:":sym2b:")+
replace@(match:"2/R", replace:":sym2r:")+
replace@(match:"2/G", replace:":sym2g:")+
# C/D's don't appear in regular english, format them all.
replace@(match:"W/U", replace:":symwu:")+
replace@(match:"W/B", replace:":symwb:")+
replace@(match:"U/B", replace:":symub:")+
replace@(match:"U/R", replace:":symur:")+
replace@(match:"B/R", replace:":symbr:")+
replace@(match:"B/G", replace:":symbg:")+
replace@(match:"R/G", replace:":symrg:")+
replace@(match:"R/W", replace:":symrw:")+
replace@(match:"G/W", replace:":symgw:")+
replace@(match:"G/U", replace:":symgu:")+
# Various positions for taps, untaps and chaos symbols.
replace@(match:" T ", replace:" :symtap: ")+
replace@(match:" Q ", replace:" :symq: ")+
replace@(match:" C ", replace:" :symch: ")+
replace@(match:"T,", replace:":symtap:,")+
replace@(match:"Q,", replace:":symq:,")+
replace@(match:"C,", replace:":symch:,")+
replace@(match:"T:", replace:":symtap::")+
replace@(match:"Q:", replace:":symq::")+
replace@(match:"C:", replace:":symch::")+
# Mana right before a space.
replace@(match:"G ", replace:":symg: ")+
replace@(match:"R ", replace:":symr: ")+
replace@(match:"B ", replace:":symb: ")+
replace@(match:"U ", replace:":symu: ")+
replace@(match:"W ", replace:":symw: ")+
replace@(match:"S ", replace:":snow: ")+
# Mana right before a comma.
replace@(match:"G,", replace:":symg:,")+
replace@(match:"R,", replace:":symr:,")+
replace@(match:"B,", replace:":symb:,")+
replace@(match:"U,", replace:":symu:,")+
replace@(match:"W,", replace:":symw:,")+
replace@(match:"S,", replace:":snow:,")+
# Mana right before a colon.
replace@(match:"G:", replace:":symg::")+
replace@(match:"R:", replace:":symr::")+
replace@(match:"B:", replace:":symb::")+
replace@(match:"U:", replace:":symu::")+
replace@(match:"W:", replace:":symw::")+
# Drag rules text to search for more mana characters. Reverse color wheel order works better. Repeat several times.
replace@(match:"G:", replace:":symg::")+
replace@(match:"R:", replace:":symr::")+
replace@(match:"B:", replace:":symb::")+
replace@(match:"U:", replace:":symu::")+
replace@(match:"W:", replace:":symw::")+
replace@(match:"G:", replace:":symg::")+
replace@(match:"R:", replace:":symr::")+
replace@(match:"B:", replace:":symb::")+
replace@(match:"U:", replace:":symu::")+
replace@(match:"W:", replace:":symw::")+
replace@(match:"G:", replace:":symg::")+
replace@(match:"R:", replace:":symr::")+
replace@(match:"B:", replace:":symb::")+
replace@(match:"U:", replace:":symu::")+
replace@(match:"W:", replace:":symw::")+
# Symbolize snow.
replace@(match:"S:", replace:":snow::")+
replace@(match:"S:", replace:":snow::")+
replace@(match:"S:", replace:":snow::")+
# Symbolize numbers from 20-0 when before a comma.
replace@(match:"20,", replace:":20mana:,")+
replace@(match:"19,", replace:":19mana:,")+
replace@(match:"18,", replace:":18mana:,")+
replace@(match:"17,", replace:":17mana:,")+
replace@(match:"16,", replace:":16mana:,")+
replace@(match:"15,", replace:":15mana:,")+
replace@(match:"14,", replace:":14mana:,")+
replace@(match:"13,", replace:":13mana:,")+
replace@(match:"12,", replace:":12mana:,")+
replace@(match:"11,", replace:":11mana:,")+
replace@(match:"10,", replace:":10mana:,")+
replace@(match:"9,", replace:":9mana:,")+
replace@(match:"8,", replace:":8mana:,")+
replace@(match:"7,", replace:":7mana:,")+
replace@(match:"6,", replace:":6mana:,")+
replace@(match:"5,", replace:":5mana:,")+
replace@(match:"4,", replace:":4mana:,")+
replace@(match:"3,", replace:":3mana:,")+
replace@(match:"2,", replace:":2mana:,")+
replace@(match:"1,", replace:":1mana:,")+
replace@(match:"0,", replace:":0mana:,")+
# Symbolize numbers from 20-0 when before another symbol or a colon.
replace@(match:"20:", replace:":20mana::")+
replace@(match:"19:", replace:":19mana::")+
replace@(match:"18:", replace:":18mana::")+
replace@(match:"17:", replace:":17mana::")+
replace@(match:"16:", replace:":16mana::")+
replace@(match:"15:", replace:":15mana::")+
replace@(match:"14:", replace:":14mana::")+
replace@(match:"13:", replace:":13mana::")+
replace@(match:"12:", replace:":12mana::")+
replace@(match:"11:", replace:":11mana::")+
replace@(match:"10:", replace:":10mana::")+
replace@(match:"9:", replace:":9mana::")+
replace@(match:"8:", replace:":8mana::")+
replace@(match:"7:", replace:":7mana::")+
replace@(match:"6:", replace:":6mana::")+
replace@(match:"5:", replace:":5mana::")+
replace@(match:"4:", replace:":4mana::")+
replace@(match:"3:", replace:":3mana::")+
replace@(match:"2:", replace:":2mana::")+
replace@(match:"1:", replace:":1mana::")+
replace@(match:"0:", replace:":0mana::")+
# Symbolize X and Y when before a comma.
replace@(match:"Y,", replace:":symy:,")+
replace@(match:"X,", replace:":symx:,")+
# Symbolize X and Y when before another symbol or a colon.
replace@(match:"Y:", replace:":symy::")+
replace@(match:"X:", replace:":symx::")
# Count the number of paragraphs to detect number of walker abilities.
write_card := {
# The Name
"\n[b]"+card.name+"[/b]"
# The Type and Rarity
+"\n"+card.type
# The Rules Text
+(if card.rule_text != "" then "\n")
+(if not options.text_costs then forum_rules_filter_mtgsally_mse(remove_tags(card.rule_text)))
+(if options.text_costs then forum_rules_filter_plain(card.rule_text))
# The Flavor Text
+(if card.flavor_text != "<i-flavor></i-flavor>" then "\n[i]")
+card.flavor_text
+(if card.flavor_text != "<i-flavor></i-flavor>" then "[/i]")
# Life and Hand Modifiers
+"\nStarting & Max Hand Size: "+card.handmod
+"\nStarting Life: "+card.lifemod
# The Notes
+(if options.include_notes and card.notes !="" then "\n[spoiler]Card Notes: ")
+(if options.include_notes and card.notes !="" then card.notes)
+(if options.include_notes and card.notes !="" then "[/spoiler]")
+"\n"
}
write_cards := to_text(for each card in sort_list(cards, order_by: {input.card_number}) do write_card())
to_string("Full Spoiler List for "+set.title+"\nSet by "+options.creator+"\n"+set.description+"\n"+write_cards)
@@ -1,30 +1,30 @@
mse version: 0.3.7
version: 2008-10-06
short name: old
position hint: 2
installer group: VS System/Symbol Fonts/Arrow
icon: arrow.png
# Symbol font for arrow symbol
image font size: 135
horizontal space: 0
symbol:
code: ->
image: arrow.png
symbol:
code: >>>
image: arrow.png
symbol:
code: •
image: diamond.png
symbol:
code: @
image: diamond.png
symbol:
code: <>
image: diamond.png
##############################################################
# Insert-symbol menu
insert symbol menu:
item: ->
item: •
mse version: 0.3.7
version: 2008-10-06
short name: old
position hint: 2
installer group: VS System/Symbol Fonts/Arrow
icon: arrow.png
# Symbol font for arrow symbol
image font size: 135
horizontal space: 0
symbol:
code: ->
image: arrow.png
symbol:
code: >>>
image: arrow.png
symbol:
code: •
image: diamond.png
symbol:
code: @
image: diamond.png
symbol:
code: <>
image: diamond.png
##############################################################
# Insert-symbol menu
insert symbol menu:
item: ->
item: •
File diff suppressed because it is too large Load Diff
@@ -1,254 +1,254 @@
mse version: 0.3.8
version: 2010-05-16
short name: New (official)
position hint: 1
installer group: VS System/Symbol Fonts/Official New
icon: activate.png
# Official symbol font for the new template
image font size: 135
horizontal space: 0
symbol:
code: ->
image: arrow.png
symbol:
code: >>>
image: arrow.png
symbol:
code: •
image: diamond.png
symbol:
code: @
image: diamond.png
symbol:
code: <>
image: diamond.png
symbol:
code: Activate
image: activate.png
image font size: 176
symbol:
code: Alpha Flight
image: alphaflight.png
symbol:
code: Anti-Matter
image: anti-matter.png
image font size: 80
symbol:
code: Avengers
image: avengers.png
symbol:
code: B.P.R.D.
image: bprd.png
symbol:
code: Brotherhood
image: brotherhood.png
symbol:
code: Crime Lords
image: crimelords.png
symbol:
code: Defenders
image: defenders.png
symbol:
code: Doom
image: doom.png
symbol:
code: Fantastic Four
image: f4.png
symbol:
code: Gotham Knights
image: gothamknights.png
symbol:
code: Green Lantern
image: greenlantern.png
symbol:
code: Hellfire Club
image: hellfire.png
symbol:
code: Heralds of Galactus
image: heralds.png
symbol:
code: Horsemen of Apocalypse
image: apocalypse.png
symbol:
code: JLA
image: jla.png
symbol:
code: JSA
image: jsa.png
symbol:
code: Kree
image: kree.png
image font size: 117
symbol:
code: Marvel Knights
image: marvelknights.png
symbol:
code: Masters of Evil
image: mastersofevil.png
symbol:
code: Negative Zone
image: negativezone.png
symbol:
code: Planet
image: planet.png
symbol:
code: Shadowpact
image: shadowpact.png
symbol:
code: Shi'ar
image: shiar.png
symbol:
code: Shield
image: shield.png
symbol:
code: Sinister Syndicate
image: sinistersyndicate.png
symbol:
code: Skrull
image: skrull.png
image font size: 147
symbol:
code: Speed Force
image: speedforce.png
symbol:
code: Spider-Friends
image: spiderman.png
symbol:
code: Team Superman
image: superman.png
symbol:
code: Thule Society
image: thule.png
symbol:
code: Thunderbolts
image: thunderbolts.png
symbol:
code: Teen Titans
image: titans.png
symbol:
code: Underworld
image: underworld.png
symbol:
code: Warbound
image: warbound.png
symbol:
code: X-Men
image: xmen.png
symbol:
code: 0
image: 0.png
symbol:
code: 1
image: 1.png
symbol:
code: 2
image: 2.png
symbol:
code: 3
image: 3.png
symbol:
code: 4
image: 4.png
symbol:
code: 5
image: 5.png
symbol:
code: 6
image: 6.png
symbol:
code: 7
image: 7.png
symbol:
code: 8
image: 8.png
symbol:
code: 9
image: 9.png
symbol:
code: 10
image: 10.png
symbol:
code: 11
image: 11.png
symbol:
code: 12
image: 12.png
symbol:
code: 13
image: 13.png
symbol:
code: 14
image: 14.png
symbol:
code: 15
image: 15.png
symbol:
code: X
image: X.png
##############################################################
# Insert-symbol menu
insert symbol menu:
item: ->
item: •
item: Activate
item: Planet
item:
name: numbers
item: 0
item: 1
item: 2
item: 3
item: 4
item: 5
item: 6
item: 7
item: 8
item: 9
item: 10
item: 11
item: 12
item: 13
item: 14
item: 15
item: X
item:
name: Marvel Teams
item: Alpha Flight
item: Avengers
item: Brotherhood
item: Crime Lords
item: Defenders
item: Doom
item: Fantastic Four
item: Hellfire Club
item: Heralds of Galactus
item: Horsemen of Apocalypse
item: Kree
item: Marvel Knights
item: Masters of Evil
item: Negative Zone
item: Shi'ar
item: Shield
item: Skrull
item: Sinister Syndicate
item: Spider-Friends
item: Thunderbolts
item: Underworld
item: Warbound
item: X-Men
item:
name: DC Teams
item: Anti-Matter
item: Gotham Knights
item: Green Lantern
item: JLA
item: JSA
item: Shadowpact
item: Speed Force
item: Team Superman
item: Teen Titans
item:
name: Other Teams
item: B.P.R.D.
item: Thule Society
mse version: 0.3.8
version: 2010-05-16
short name: New (official)
position hint: 1
installer group: VS System/Symbol Fonts/Official New
icon: activate.png
# Official symbol font for the new template
image font size: 135
horizontal space: 0
symbol:
code: ->
image: arrow.png
symbol:
code: >>>
image: arrow.png
symbol:
code: •
image: diamond.png
symbol:
code: @
image: diamond.png
symbol:
code: <>
image: diamond.png
symbol:
code: Activate
image: activate.png
image font size: 176
symbol:
code: Alpha Flight
image: alphaflight.png
symbol:
code: Anti-Matter
image: anti-matter.png
image font size: 80
symbol:
code: Avengers
image: avengers.png
symbol:
code: B.P.R.D.
image: bprd.png
symbol:
code: Brotherhood
image: brotherhood.png
symbol:
code: Crime Lords
image: crimelords.png
symbol:
code: Defenders
image: defenders.png
symbol:
code: Doom
image: doom.png
symbol:
code: Fantastic Four
image: f4.png
symbol:
code: Gotham Knights
image: gothamknights.png
symbol:
code: Green Lantern
image: greenlantern.png
symbol:
code: Hellfire Club
image: hellfire.png
symbol:
code: Heralds of Galactus
image: heralds.png
symbol:
code: Horsemen of Apocalypse
image: apocalypse.png
symbol:
code: JLA
image: jla.png
symbol:
code: JSA
image: jsa.png
symbol:
code: Kree
image: kree.png
image font size: 117
symbol:
code: Marvel Knights
image: marvelknights.png
symbol:
code: Masters of Evil
image: mastersofevil.png
symbol:
code: Negative Zone
image: negativezone.png
symbol:
code: Planet
image: planet.png
symbol:
code: Shadowpact
image: shadowpact.png
symbol:
code: Shi'ar
image: shiar.png
symbol:
code: Shield
image: shield.png
symbol:
code: Sinister Syndicate
image: sinistersyndicate.png
symbol:
code: Skrull
image: skrull.png
image font size: 147
symbol:
code: Speed Force
image: speedforce.png
symbol:
code: Spider-Friends
image: spiderman.png
symbol:
code: Team Superman
image: superman.png
symbol:
code: Thule Society
image: thule.png
symbol:
code: Thunderbolts
image: thunderbolts.png
symbol:
code: Teen Titans
image: titans.png
symbol:
code: Underworld
image: underworld.png
symbol:
code: Warbound
image: warbound.png
symbol:
code: X-Men
image: xmen.png
symbol:
code: 0
image: 0.png
symbol:
code: 1
image: 1.png
symbol:
code: 2
image: 2.png
symbol:
code: 3
image: 3.png
symbol:
code: 4
image: 4.png
symbol:
code: 5
image: 5.png
symbol:
code: 6
image: 6.png
symbol:
code: 7
image: 7.png
symbol:
code: 8
image: 8.png
symbol:
code: 9
image: 9.png
symbol:
code: 10
image: 10.png
symbol:
code: 11
image: 11.png
symbol:
code: 12
image: 12.png
symbol:
code: 13
image: 13.png
symbol:
code: 14
image: 14.png
symbol:
code: 15
image: 15.png
symbol:
code: X
image: X.png
##############################################################
# Insert-symbol menu
insert symbol menu:
item: ->
item: •
item: Activate
item: Planet
item:
name: numbers
item: 0
item: 1
item: 2
item: 3
item: 4
item: 5
item: 6
item: 7
item: 8
item: 9
item: 10
item: 11
item: 12
item: 13
item: 14
item: 15
item: X
item:
name: Marvel Teams
item: Alpha Flight
item: Avengers
item: Brotherhood
item: Crime Lords
item: Defenders
item: Doom
item: Fantastic Four
item: Hellfire Club
item: Heralds of Galactus
item: Horsemen of Apocalypse
item: Kree
item: Marvel Knights
item: Masters of Evil
item: Negative Zone
item: Shi'ar
item: Shield
item: Skrull
item: Sinister Syndicate
item: Spider-Friends
item: Thunderbolts
item: Underworld
item: Warbound
item: X-Men
item:
name: DC Teams
item: Anti-Matter
item: Gotham Knights
item: Green Lantern
item: JLA
item: JSA
item: Shadowpact
item: Speed Force
item: Team Superman
item: Teen Titans
item:
name: Other Teams
item: B.P.R.D.
item: Thule Society
@@ -1,66 +1,66 @@
mse version: 0.3.8
short name: Forum
full name: Spoiler Exporter
position hint: 002
icon: icon.png
version: 2009-12-18
installer group: Yugioh/Export/forum
depends on:
package: yugioh.mse-game
version: 2007-09-23
game: yugioh
file type: *.txt|*.txt|*.*|*.*
# By Innuendo and Pichoro
# Based on code by Idle Muse, Seeonee
script:
# filter out everything but stars from the level line
level_star_filter := replace@(match:"<sym-auto>", replace:"")+
replace@(match:"</sym-auto>", replace:"")+
replace@(match:"!", replace:"")+
replace@(match:"[+]", replace:"")+
replace@(match:"&", replace:"")+
replace@(match:"$", replace:"")+
replace@(match:"#", replace:"")+
replace@(match:" ", replace:"")+
replace@(match:"[0-9]", replace:"")+
replace@(match:"[a-z]", replace:"")+
replace@(match:"[A-Z]", replace:"")
# counts stars by breaking them into a list and seeing how long the list is
level_count := {
if not is_monster() then level_star_filter(card.level)
else number_of_items(in: level_star_filter(card.level))
}
# Checks for each of the sub types
nonmonster_level_filter := { if contains(input, match:"%") then "Continuous"
+if contains(input, match:"!") then "Counter"
+if contains(input, match:"+") then "Equipment"
+if contains(input, match:"&") then "Field"
+if contains(input, match:"$") then "Quick-Play"
+if contains(input, match:"#") then "Ritual"
}
# remove spaces from things
no_spaces := replace@(match:" ", replace:"")
write_monster := {
"\n\n"+card.number+" "+card.name
+"\n"+no_spaces(card.monster_type)
+" | "+to_title(card.attribute)
+" | Level "+level_count()
+" | "+card.attack
+" ATK | "+card.defense
+" DEF\n"+card.rule_text
+(if card.rarity != "common" then "\n"+to_title(card.rarity))
}
write_nonmonster := {
"\n\n"+card.number+" "+card.name
+"\n"+nonmonster_level_filter(card.level)+(if nonmonster_level_filter(card.level)=="" then "Normal")
+" "+to_title(card.card_type)+"\n"
+card.rule_text
+(if card.rarity != "common" then "\n"+to_title(card.rarity))
}
write_card := { if is_monster() then write_monster() else write_nonmonster() }
write_cards := to_text(for each card in sort_list(cards, order_by: {card.number}) do write_card())
to_string(set.title+"\n"+set.description+write_cards)
mse version: 0.3.8
short name: Forum
full name: Spoiler Exporter
position hint: 002
icon: icon.png
version: 2009-12-18
installer group: Yugioh/Export/forum
depends on:
package: yugioh.mse-game
version: 2007-09-23
game: yugioh
file type: *.txt|*.txt|*.*|*.*
# By Innuendo and Pichoro
# Based on code by Idle Muse, Seeonee
script:
# filter out everything but stars from the level line
level_star_filter := replace@(match:"<sym-auto>", replace:"")+
replace@(match:"</sym-auto>", replace:"")+
replace@(match:"!", replace:"")+
replace@(match:"[+]", replace:"")+
replace@(match:"&", replace:"")+
replace@(match:"$", replace:"")+
replace@(match:"#", replace:"")+
replace@(match:" ", replace:"")+
replace@(match:"[0-9]", replace:"")+
replace@(match:"[a-z]", replace:"")+
replace@(match:"[A-Z]", replace:"")
# counts stars by breaking them into a list and seeing how long the list is
level_count := {
if not is_monster() then level_star_filter(card.level)
else number_of_items(in: level_star_filter(card.level))
}
# Checks for each of the sub types
nonmonster_level_filter := { if contains(input, match:"%") then "Continuous"
+if contains(input, match:"!") then "Counter"
+if contains(input, match:"+") then "Equipment"
+if contains(input, match:"&") then "Field"
+if contains(input, match:"$") then "Quick-Play"
+if contains(input, match:"#") then "Ritual"
}
# remove spaces from things
no_spaces := replace@(match:" ", replace:"")
write_monster := {
"\n\n"+card.number+" "+card.name
+"\n"+no_spaces(card.monster_type)
+" | "+to_title(card.attribute)
+" | Level "+level_count()
+" | "+card.attack
+" ATK | "+card.defense
+" DEF\n"+card.rule_text
+(if card.rarity != "common" then "\n"+to_title(card.rarity))
}
write_nonmonster := {
"\n\n"+card.number+" "+card.name
+"\n"+nonmonster_level_filter(card.level)+(if nonmonster_level_filter(card.level)=="" then "Normal")
+" "+to_title(card.card_type)+"\n"
+card.rule_text
+(if card.rarity != "common" then "\n"+to_title(card.rarity))
}
write_card := { if is_monster() then write_monster() else write_nonmonster() }
write_cards := to_text(for each card in sort_list(cards, order_by: {card.number}) do write_card())
to_string(set.title+"\n"+set.description+write_cards)