don't include spacing in symbol font text drawing alignment&size calculations

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1119 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2008-08-09 15:29:57 +00:00
parent 07d509ae78
commit 1654935a4f
2 changed files with 7 additions and 3 deletions
+5 -1
View File
@@ -283,10 +283,14 @@ void SymbolFont::drawSymbol(RotatedDC& dc, RealRect sym_rect, double font_size,
// find bitmap
Bitmap bmp = sym.getBitmap(*this, dc.trS(font_size));
// draw aligned in the rectangle
dc.DrawBitmap(bmp, align_in_rect(align, dc.trInvS(RealSize(bmp.GetWidth(), bmp.GetHeight())), sym_rect));
RealSize bmp_size = dc.trInvS(RealSize(bmp));
RealPoint bmp_pos = align_in_rect(align, bmp_size, sym_rect);
dc.DrawBitmap(bmp, bmp_pos);
// 2. draw text
if (text.empty() || !sym.text_font) return;
// only use the bitmap rectangle
sym_rect = RealRect(bmp_pos, bmp_size);
// subtract margins from size
sym_rect.x += font_size * sym.text_margin_left;
sym_rect.y += font_size * sym.text_margin_top;
+2 -2
View File
@@ -101,10 +101,10 @@ class SymbolFont : public Packaged {
/// Draws a single symbol inside the given rectangle
void drawSymbol (RotatedDC& dc, RealRect sym_rect, double font_size, const Alignment& align, SymbolInFont& sym, const String& text);
/// Size of a single symbol
/// Size of a single symbol, including spacing
RealSize symbolSize (double font_size, const DrawableSymbol& sym);
public:
/// The default size of symbols
/// The default size of symbols, including spacing
RealSize defaultSymbolSize(double font_size);
DECLARE_REFLECTION();