Added value actions for common value types; drop down list is now correctly aligned

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@92 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
twanvl
2006-11-24 16:36:17 +00:00
parent edfe24a05f
commit 0a916f89bc
23 changed files with 268 additions and 66 deletions
+5 -1
View File
@@ -32,7 +32,11 @@ void CardViewer::onChange() {
}
void CardViewer::onPaint(wxPaintEvent&) {
wxBufferedPaintDC dc(this);
wxSize cs = GetClientSize();
if (!buffer.Ok() || buffer.GetWidth() != cs.GetWidth() || buffer.GetHeight() != cs.GetHeight()) {
buffer = Bitmap(cs.GetWidth(), cs.GetHeight());
}
wxBufferedPaintDC dc(this, buffer);
dc.BeginDrawing();
draw(dc);
dc.EndDrawing();
-1
View File
@@ -29,7 +29,6 @@ class CardViewer : public wxControl, public DataViewer {
DECLARE_EVENT_TABLE();
void onPaint(wxPaintEvent&);
void onSize(wxSizeEvent&);
Bitmap buffer; /// < Off-screen buffer we draw to
};
+1 -1
View File
@@ -159,7 +159,7 @@ void GalleryList::OnDraw(DC& dc) {
bool selected = i == selection;
Color c = selected ? wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT) : unselected;
dc.SetPen(c);
dc.SetBrush(lerp(background, c, 0.3));
dc.SetBrush(saturate(lerp(background, c, 0.3), selected ? 0.5 : 0));
RealPoint pos = itemPos(i);
dc.DrawRectangle(pos.x - BORDER, pos.y - BORDER, item_size.width + 2*BORDER, item_size.height + 2*BORDER);
// draw item
+5 -1
View File
@@ -21,8 +21,12 @@ NativeLookEditor::NativeLookEditor(Window* parent, int id, long style)
: DataEditor(parent, id, style)
{}
Rotation NativeLookEditor::getRotation() const {
return Rotation(0, RealRect(RealPoint(0,0),GetClientSize()));
}
void NativeLookEditor::draw(DC& dc) {
RotatedDC rdc(dc, 0, RealRect(RealPoint(0,0),GetClientSize()), 1, 0);
RotatedDC rdc(dc, getRotation(), false);
DataViewer::draw(rdc, wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
}
void NativeLookEditor::drawViewer(RotatedDC& dc, ValueViewer& v) {
+1
View File
@@ -22,6 +22,7 @@ class NativeLookEditor : public DataEditor {
/// Uses a native look
virtual bool nativeLook() const { return true; }
virtual bool drawBorders() const { return false; }
virtual Rotation getRotation() const;
virtual void draw(DC& dc);
virtual void drawViewer(RotatedDC& dc, ValueViewer& v);