mirror of
https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 04:57:00 -04:00
Added value actions for common value types; drop down list is now correctly aligned
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@92 0fc631ac-6414-0410-93d0-97cfa31319b6
This commit is contained in:
@@ -0,0 +1,62 @@
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//+----------------------------------------------------------------------------+
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//| Description: Magic Set Editor - Program to make Magic (tm) cards |
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//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
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//| License: GNU General Public License 2 or later (see file COPYING) |
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//+----------------------------------------------------------------------------+
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// ----------------------------------------------------------------------------- : Includes
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#include <data/action/value.hpp>
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#include <data/field.hpp>
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#include <data/field/text.hpp>
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#include <data/field/choice.hpp>
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#include <data/field/multiple_choice.hpp>
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#include <data/field/color.hpp>
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#include <data/field/image.hpp>
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#include <data/field/symbol.hpp>
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// ----------------------------------------------------------------------------- : ValueAction
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String ValueAction::getName(bool to_undo) const {
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return _("Change ") + valueP->fieldP->name;
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}
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// ----------------------------------------------------------------------------- : Simple
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/// A ValueAction that swaps between old and new values
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template <typename T, typename T::ValueType T::*member, bool ALLOW_MERGE>
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class SimpleValueAction : public ValueAction {
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public:
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inline SimpleValueAction(const shared_ptr<T>& value, const typename T::ValueType& new_value)
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: ValueAction(value), new_value(new_value)
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{}
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virtual void perform(bool to_undo) {
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swap(static_cast<T&>(*valueP).*member, new_value);
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}
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virtual bool merge(const Action* action) {
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if (!ALLOW_MERGE) return false;
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if (const SimpleValueAction* sva = dynamic_cast<const SimpleValueAction*>(action)) {
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if (sva->valueP == valueP) {
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// adjacent actions on the same value, discard the other one,
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// because it only keeps an intermediate value
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return true;
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}
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} else {
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return false;
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}
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return false;
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}
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private:
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typename T::ValueType new_value;
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};
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ValueAction* value_action(const ChoiceValueP& value, const Defaultable<String>& new_value) { return new SimpleValueAction<ChoiceValue, &ChoiceValue::value, true> (value, new_value); }
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ValueAction* value_action(const ColorValueP& value, const Defaultable<Color>& new_value) { return new SimpleValueAction<ColorValue, &ColorValue::value, true> (value, new_value); }
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ValueAction* value_action(const ImageValueP& value, const FileName& new_value) { return new SimpleValueAction<ImageValue, &ImageValue::filename, false>(value, new_value); }
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ValueAction* value_action(const SymbolValueP& value, const FileName& new_value) { return new SimpleValueAction<SymbolValue, &SymbolValue::filename, false>(value, new_value); }
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// ----------------------------------------------------------------------------- : Text
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@@ -0,0 +1,72 @@
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//+----------------------------------------------------------------------------+
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//| Description: Magic Set Editor - Program to make Magic (tm) cards |
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//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
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//| License: GNU General Public License 2 or later (see file COPYING) |
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//+----------------------------------------------------------------------------+
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#ifndef HEADER_DATA_ACTION_VALUE
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#define HEADER_DATA_ACTION_VALUE
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/** @file data/action/set.hpp
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*
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* Actions operating on Values (and derived classes, "*Value")
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*/
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// ----------------------------------------------------------------------------- : Includes
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#include <util/prec.hpp>
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#include <util/action_stack.hpp>
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#include <util/defaultable.hpp>
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DECLARE_POINTER_TYPE(Value);
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DECLARE_POINTER_TYPE(TextValue);
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DECLARE_POINTER_TYPE(ChoiceValue);
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DECLARE_POINTER_TYPE(ColorValue);
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DECLARE_POINTER_TYPE(ImageValue);
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DECLARE_POINTER_TYPE(SymbolValue);
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// ----------------------------------------------------------------------------- : ValueAction (based class)
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/// An Action the changes a Value
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class ValueAction : public Action {
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public:
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inline ValueAction(const ValueP& value) : valueP(value) {}
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virtual String getName(bool to_undo) const;
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const ValueP valueP; ///< The modified value
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};
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/// Utility macro for declaring classes derived from ValueAction
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#define DECLARE_VALUE_ACTION(Type) \
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protected: \
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inline Type##Value& value() const { \
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return static_cast<Type##Value&>(*valueP); \
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} \
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public: \
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virtual void perform(bool to_undo)
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// ----------------------------------------------------------------------------- : Simple
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ValueAction* value_action(const ChoiceValueP& value, const Defaultable<String>& new_value);
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ValueAction* value_action(const ColorValueP& value, const Defaultable<Color>& new_value);
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ValueAction* value_action(const ImageValueP& value, const FileName& new_value);
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ValueAction* value_action(const SymbolValueP& value, const FileName& new_value);
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// ----------------------------------------------------------------------------- : Text
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/*
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class ColorValueAction : public ValueAction {
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public:
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ColorValueAction(const ColorValueP& value, const Defaultable<Color>& color);
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DECLARE_VALUE_ACTION(Color);
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private:
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Defaultable<Color> color; ///< The new/old color
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};
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*/
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// ----------------------------------------------------------------------------- : EOF
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#endif
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@@ -143,7 +143,8 @@ class ChoiceValue : public Value {
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{}
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DECLARE_HAS_FIELD(Choice)
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Defaultable<String> value; /// The name of the selected choice
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typedef Defaultable<String> ValueType;
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ValueType value; /// The name of the selected choice
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virtual String toString() const;
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virtual bool update(Context&);
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@@ -76,7 +76,8 @@ class ColorValue : public Value {
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inline ColorValue(const ColorFieldP& field) : Value(field) {}
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DECLARE_HAS_FIELD(Color)
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Defaultable<Color> value; ///< The value
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typedef Defaultable<Color> ValueType;
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ValueType value; ///< The value
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virtual String toString() const;
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virtual bool update(Context&);
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@@ -50,7 +50,8 @@ class ImageValue : public Value {
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public:
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inline ImageValue(const ImageFieldP& field) : Value(field) {}
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FileName filename; ///< Filename of the image (in the current package), or ""
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typedef FileName ValueType;
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ValueType filename; ///< Filename of the image (in the current package), or ""
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virtual String toString() const;
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@@ -65,7 +65,8 @@ class SymbolValue : public Value {
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inline SymbolValue(const SymbolFieldP& field) : Value(field) {}
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DECLARE_HAS_FIELD(Symbol)
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FileName filename; ///< Filename of the symbol (in the current package)
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typedef FileName ValueType;
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ValueType filename; ///< Filename of the symbol (in the current package)
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virtual String toString() const;
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@@ -80,7 +80,8 @@ class TextValue : public Value {
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inline TextValue(const TextFieldP& field) : Value(field) {}
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DECLARE_HAS_FIELD(Text)
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Defaultable<String> value; ///< The text of this value
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typedef Defaultable<String> ValueType;
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ValueType value; ///< The text of this value
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virtual String toString() const;
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virtual bool update(Context&);
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@@ -46,3 +46,13 @@ Color darken(const Color& c) {
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c.Blue() * 8 / 10
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);
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}
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Color saturate(const Color& c, double amount) {
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int r = c.Red(), g = c.Green(), b = c.Blue();
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double l = (r + g + b) / 3;
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return Color(
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col((r - amount * l) / (1 - amount)),
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col((g - amount * l) / (1 - amount)),
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col((b - amount * l) / (1 - amount))
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);
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}
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@@ -169,5 +169,8 @@ Color hsl2rgb(double h, double s, double l);
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/// A darker version of a color
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Color darken(const Color& c);
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/// A saturated version of a color
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Color saturate(const Color& c, double amount);
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// ----------------------------------------------------------------------------- : EOF
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#endif
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@@ -32,7 +32,11 @@ void CardViewer::onChange() {
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}
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void CardViewer::onPaint(wxPaintEvent&) {
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wxBufferedPaintDC dc(this);
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wxSize cs = GetClientSize();
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if (!buffer.Ok() || buffer.GetWidth() != cs.GetWidth() || buffer.GetHeight() != cs.GetHeight()) {
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buffer = Bitmap(cs.GetWidth(), cs.GetHeight());
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}
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wxBufferedPaintDC dc(this, buffer);
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dc.BeginDrawing();
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draw(dc);
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dc.EndDrawing();
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@@ -29,7 +29,6 @@ class CardViewer : public wxControl, public DataViewer {
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DECLARE_EVENT_TABLE();
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void onPaint(wxPaintEvent&);
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void onSize(wxSizeEvent&);
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Bitmap buffer; /// < Off-screen buffer we draw to
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};
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@@ -159,7 +159,7 @@ void GalleryList::OnDraw(DC& dc) {
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bool selected = i == selection;
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Color c = selected ? wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT) : unselected;
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dc.SetPen(c);
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dc.SetBrush(lerp(background, c, 0.3));
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dc.SetBrush(saturate(lerp(background, c, 0.3), selected ? 0.5 : 0));
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RealPoint pos = itemPos(i);
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dc.DrawRectangle(pos.x - BORDER, pos.y - BORDER, item_size.width + 2*BORDER, item_size.height + 2*BORDER);
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// draw item
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@@ -21,8 +21,12 @@ NativeLookEditor::NativeLookEditor(Window* parent, int id, long style)
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: DataEditor(parent, id, style)
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{}
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Rotation NativeLookEditor::getRotation() const {
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return Rotation(0, RealRect(RealPoint(0,0),GetClientSize()));
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}
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void NativeLookEditor::draw(DC& dc) {
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RotatedDC rdc(dc, 0, RealRect(RealPoint(0,0),GetClientSize()), 1, 0);
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RotatedDC rdc(dc, getRotation(), false);
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DataViewer::draw(rdc, wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
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}
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void NativeLookEditor::drawViewer(RotatedDC& dc, ValueViewer& v) {
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@@ -22,6 +22,7 @@ class NativeLookEditor : public DataEditor {
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/// Uses a native look
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virtual bool nativeLook() const { return true; }
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virtual bool drawBorders() const { return false; }
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virtual Rotation getRotation() const;
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virtual void draw(DC& dc);
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virtual void drawViewer(RotatedDC& dc, ValueViewer& v);
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+53
-54
@@ -9,6 +9,8 @@
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#include <gui/drop_down_list.hpp>
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#include <gui/util.hpp>
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#include <render/value/viewer.hpp>
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#include <render/card/viewer.hpp>
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#include <util/rotation.hpp>
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#include <gfx/gfx.hpp>
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#include <wx/dcbuffer.h>
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@@ -23,38 +25,31 @@ class DropDownHider : public wxEvtHandler {
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DropDownList& list;
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virtual bool ProcessEvent(wxEvent& ev) {
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// close the list, and pass on the event
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// don't just use ev.Skip(), because this event handler will be removed by hiding,
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// so there will be no next handler to skip to
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wxEvtHandler* nh = GetNextHandler();
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list.hide(false);
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if (nh) nh->ProcessEvent(ev);
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int t = ev.GetEventType();
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if ( t == wxEVT_LEFT_DOWN || t == wxEVT_RIGHT_DOWN
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|| t == wxEVT_MOVE || t == wxEVT_SIZE
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|| t == wxEVT_MENU_HIGHLIGHT || t == wxEVT_MENU_OPEN || t == wxEVT_MENU_OPEN
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|| t == wxEVT_ACTIVATE || t == wxEVT_CLOSE_WINDOW || t == wxEVT_KILL_FOCUS
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|| t == wxEVT_COMMAND_TOOL_CLICKED)
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{
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// close the list, and pass on the event
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// don't just use ev.Skip(), because this event handler will be removed by hiding,
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// so there will be no next handler to skip to
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wxEvtHandler* nh = GetNextHandler();
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list.hide(false);
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if (nh) nh->ProcessEvent(ev);
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return false;
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} else {
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// if (t !=10093 && t !=10098 && t !=10097 && t !=10099 && t !=10004 && t !=10062
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// && t !=10025 && t !=10035 && t !=10034 && t !=10036 && t !=10042 && t !=10119)
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// {
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// t=t;//DEBUG
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// }
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return wxEvtHandler::ProcessEvent(ev);
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}
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}
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};
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/*BEGIN_EVENT_TABLE(DropDownHider, wxEvtHandler)
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EVT_CUSTOM(wxEVT_LEFT_DOWN, wxID_ANY, DropDownHider::onEvent)
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EVT_CUSTOM(wxEVT_RIGHT_DOWN, wxID_ANY, DropDownHider::onEvent)
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EVT_CUSTOM(wxEVT_MOVE, wxID_ANY, DropDownHider::onEvent)
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EVT_CUSTOM(wxEVT_SIZE, wxID_ANY, DropDownHider::onEvent)
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EVT_CUSTOM(wxEVT_MENU_HIGHLIGHT, wxID_ANY, DropDownHider::onEvent)
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EVT_CUSTOM(wxEVT_MENU, wxID_ANY, DropDownHider::onEvent)
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EVT_CUSTOM(wxEVT_MENU_OPEN, wxID_ANY, DropDownHider::onEvent)
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EVT_CUSTOM(wxEVT_ACTIVATE, wxID_ANY, DropDownHider::onEvent)
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// EVT_CUSTOM(wxEVT_CLOSE, wxID_ANY, DropDownHider::onEvent)
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EVT_CUSTOM(wxEVT_KILL_FOCUS, wxID_ANY, DropDownHider::onEvent)
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/* EVT_LEFT_DOWN ( (wxMouseEventFunction)&DropDownHider::onEvent)
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EVT_RIGHT_DOWN ( DropDownHider::onMouseEvent)
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EVT_MOVE ( DropDownHider::onMoveEvent)
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EVT_SIZE ( DropDownHider::onSizeEvent)
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EVT_MENU_HIGHLIGHT (wxID_ANY, DropDownHider::onMenuEvent)
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EVT_MENU (wxID_ANY, DropDownHider::onCommandEvent)
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EVT_MENU_OPEN ( DropDownHider::onMenuEvent)
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EVT_ACTIVATE ( DropDownHider::onActivateEvent)
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EVT_CLOSE ( DropDownHider::onCloseEvent)
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EVT_KILL_FOCUS ( DropDownHider::onFocusEvent)
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END_EVENT_TABLE ()
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*/
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// ----------------------------------------------------------------------------- : DropDownList : Show/Hide
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@@ -64,6 +59,7 @@ DropDownList::DropDownList(Window* parent, bool is_submenu, ValueViewer* viewer)
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, selected_item(NO_SELECTION)
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, open_sub_menu(nullptr)
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, parent_menu(is_submenu ? static_cast<DropDownList*>(GetParent()) : nullptr)
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, hider(is_submenu ? nullptr : new DropDownHider(*this))
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, viewer(viewer)
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, item_size(100,1)
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{
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@@ -75,6 +71,10 @@ DropDownList::DropDownList(Window* parent, bool is_submenu, ValueViewer* viewer)
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item_size.height = h;
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}
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DropDownList::~DropDownList() {
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delete hider;
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}
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void DropDownList::show(bool in_place, wxPoint pos) {
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if (IsShown()) return;
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// find selection
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@@ -83,40 +83,38 @@ void DropDownList::show(bool in_place, wxPoint pos) {
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int line_count = 0;
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size_t count = itemCount();
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for (size_t i = 0 ; i < count ; ++i) if (lineBelow(i)) line_count += 1;
|
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wxSize size(
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RealSize size(
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item_size.width + marginW * 2,
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item_size.height * count + marginH * 2 + line_count
|
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);
|
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int parent_height = 0;
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/*if (!in_place) {
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if (!in_place && viewer) {
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// Position the drop down list below the editor control (based on the style)
|
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RotatedObject rot(editor.rotation);
|
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Rect r = rot.trNoNeg(style->rect);
|
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if (editor.nativeLook()) {
|
||||
pos = Point(r.left - 3, r.top - 3);
|
||||
size.width = max(size.width, r.width + 6);
|
||||
editorHeight = r.height + 6;
|
||||
RealRect r = viewer->viewer.getRotation().trNoNeg(viewer->getStyle()->getRect());
|
||||
if (viewer->viewer.nativeLook()) {
|
||||
pos = wxPoint(r.x - 3, r.y - 3);
|
||||
size.width = max(size.width, r.width + 6);
|
||||
parent_height = r.height + 6;
|
||||
} else {
|
||||
pos = Point(r.left - 1, r.top - 1);
|
||||
size.width = max(size.width, r.width + 2);
|
||||
editorHeight = r.height;
|
||||
pos = wxPoint(r.x - 1, r.y - 1);
|
||||
size.width = max(size.width, r.width + 2);
|
||||
parent_height = r.height;
|
||||
}
|
||||
} else if (parent_menu) {
|
||||
parent_height = -item_height - 1;
|
||||
parent_height = -item_size.height - 1;
|
||||
}
|
||||
*/
|
||||
pos = GetParent()->ClientToScreen(pos);
|
||||
// move & resize
|
||||
item_size.width = size.GetWidth() - marginW * 2;
|
||||
item_size.width = size.width - marginW * 2;
|
||||
SetSize(size);
|
||||
Position(pos, wxSize(0, parent_height));
|
||||
// set event handler
|
||||
if (!parent_menu) {
|
||||
// Window* parent = wxGetTopLevelParent(this);
|
||||
// parent->PushEventHandler(&hider);
|
||||
if (hider) {
|
||||
Window* parent = wxGetTopLevelParent(GetParent());
|
||||
parent->PushEventHandler(hider);
|
||||
}
|
||||
// show
|
||||
// oldSelectedItem = selectedItem;
|
||||
|
||||
if (selected_item == NO_SELECTION && itemCount() > 0) selected_item = 0; // select first item by default
|
||||
mouse_down = false;
|
||||
Window::Show();
|
||||
@@ -143,10 +141,10 @@ void DropDownList::realHide() {
|
||||
if (parent_menu) {
|
||||
parent_menu->open_sub_menu = 0;
|
||||
} else {
|
||||
// redrawDropDownArrowOnParent();
|
||||
redrawArrowOnParent();
|
||||
// disconnect event handler
|
||||
// Window* parent = getTopLevelParent(&editor);
|
||||
// parent->RemoveEventHandler(&hider);
|
||||
Window* parent = wxGetTopLevelParent(GetParent());
|
||||
parent->RemoveEventHandler(hider);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -306,7 +304,7 @@ void DropDownList::onCharInParent(wxKeyEvent& ev) {
|
||||
} else {
|
||||
switch (k) {
|
||||
case WXK_UP:
|
||||
if (selected_item - 1 >= 0) {
|
||||
if (selected_item > 0) {
|
||||
selected_item -= 1;
|
||||
Refresh(false);
|
||||
}
|
||||
@@ -332,11 +330,12 @@ void DropDownList::onCharInParent(wxKeyEvent& ev) {
|
||||
// match first character of an item, start searching just after the current selection
|
||||
size_t si = selected_item != NO_SELECTION ? selected_item + 1 : 0;
|
||||
size_t count = itemCount();
|
||||
for (size_t i = si ; i < count + si ; ++i) {
|
||||
String c = itemText(i);
|
||||
for (size_t i = 0 ; i < count ; ++i) {
|
||||
size_t index = (si + i) % count;
|
||||
String c = itemText(index);
|
||||
if (!c.empty() && toUpper(c.GetChar(0)) == toUpper(ev.GetUnicodeKey())) {
|
||||
// first character matches
|
||||
selected_item = i;
|
||||
selected_item = index;
|
||||
showSubMenu();
|
||||
Refresh(false);
|
||||
return;
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
#include <wx/popupwin.h> // undocumented: wxPopupWindow
|
||||
|
||||
class ValueViewer;
|
||||
class DropDownHider;
|
||||
|
||||
// ----------------------------------------------------------------------------- : DropDownList
|
||||
|
||||
@@ -21,6 +22,7 @@ class ValueViewer;
|
||||
/** This class is an abstract base for various drop down lists */
|
||||
class DropDownList : public wxPopupWindow {
|
||||
public:
|
||||
~DropDownList();
|
||||
/// Create a drop down list, possibly a sub menu
|
||||
/** the viewer will be notified to redraw its drop down icon */
|
||||
DropDownList(Window* parent, bool is_submenu = false, ValueViewer* viewer = nullptr);
|
||||
@@ -78,6 +80,7 @@ class DropDownList : public wxPopupWindow {
|
||||
DropDownList* open_sub_menu; ///< The sub menu that is currently shown, if any
|
||||
DropDownList* parent_menu; ///< The parent menu, only applies to sub menus
|
||||
ValueViewer* viewer; ///< The parent viewer object (optional)
|
||||
DropDownHider* hider; ///< Class to hide this window when we lose focus
|
||||
|
||||
// --------------------------------------------------- : Events
|
||||
DECLARE_EVENT_TABLE();
|
||||
|
||||
@@ -96,6 +96,7 @@ SetWindow::SetWindow(Window* parent, const SetP& set)
|
||||
|
||||
// tool bar
|
||||
wxToolBar* tb = CreateToolBar(wxTB_FLAT | wxNO_BORDER | wxTB_HORIZONTAL);
|
||||
tb->SetToolBitmapSize(wxSize(18,18));
|
||||
tb->AddTool(ID_FILE_NEW, _(""), Bitmap(_("TOOL_NEW")), wxNullBitmap, wxITEM_NORMAL, _("New set"), _("Creates a new set"));
|
||||
tb->AddTool(ID_FILE_OPEN, _(""), Bitmap(_("TOOL_OPEN")), wxNullBitmap, wxITEM_NORMAL, _("Open set"), _("Opens an existing set"));
|
||||
tb->AddTool(ID_FILE_SAVE, _(""), Bitmap(_("TOOL_SAVE")), wxNullBitmap, wxITEM_NORMAL, _("Save set"), _("Saves the current set"));
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include <gui/value/color.hpp>
|
||||
#include <gui/drop_down_list.hpp>
|
||||
#include <gui/util.hpp>
|
||||
#include <data/action/value.hpp>
|
||||
#include <wx/colordlg.h>
|
||||
|
||||
DECLARE_TYPEOF_COLLECTION(ColorField::ChoiceP);
|
||||
@@ -141,7 +142,7 @@ void ColorValueEditor::determineSize() {
|
||||
}
|
||||
|
||||
void ColorValueEditor::change(const Defaultable<Color>& c) {
|
||||
// getSet().actions.add(new ColorChangeAction(value(), c));
|
||||
getSet().actions.add(value_action(static_pointer_cast<ColorValue>(valueP), c));
|
||||
}
|
||||
void ColorValueEditor::changeCustom() {
|
||||
Color c = wxGetColourFromUser(0, value().value());
|
||||
|
||||
@@ -47,7 +47,7 @@ class ValueEditor {
|
||||
virtual void onMouseWheel (const RealPoint& pos, wxMouseEvent& ev) {}
|
||||
|
||||
/// Key events
|
||||
virtual void onChar(wxKeyEvent ev) {}
|
||||
virtual void onChar(wxKeyEvent& ev) {}
|
||||
|
||||
/// a context menu is requested, add extra items to the menu m
|
||||
/** return false to suppress menu */
|
||||
|
||||
@@ -984,6 +984,36 @@
|
||||
<File
|
||||
RelativePath=".\data\action\symbol_part.hpp">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\data\action\value.cpp">
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug Unicode|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release Unicode|Win32">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\data\action\value.hpp">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="format"
|
||||
|
||||
@@ -57,6 +57,12 @@ wxPen DataViewer::borderPen(bool) const { return wxPen(); }
|
||||
ValueViewer* DataViewer::focusedViewer() const { return nullptr; }
|
||||
Context& DataViewer::getContext() const { return set->getContext(); }
|
||||
|
||||
Rotation DataViewer::getRotation() const {
|
||||
StyleSheetP stylesheet = set->stylesheetFor(card);
|
||||
StyleSheetSettings& ss = settings.stylesheetSettingsFor(*stylesheet);
|
||||
return Rotation(ss.card_angle(), stylesheet->getCardRect(), ss.card_zoom());
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------- : Setting data
|
||||
|
||||
void DataViewer::setCard(const CardP& card) {
|
||||
|
||||
@@ -52,6 +52,8 @@ class DataViewer : public SetView {
|
||||
virtual ValueViewer* focusedViewer() const;
|
||||
/// Get a script context to use for scripts in the viewers
|
||||
Context& getContext() const;
|
||||
/// The rotation to use
|
||||
virtual Rotation getRotation() const;
|
||||
|
||||
// --------------------------------------------------- : Setting data
|
||||
|
||||
|
||||
@@ -58,8 +58,8 @@ class ValueViewer {
|
||||
/// Convert this viewer to an editor, if possible
|
||||
virtual ValueEditor* getEditor() { return 0; }
|
||||
|
||||
protected:
|
||||
DataViewer& viewer; ///< Our parent object
|
||||
protected:
|
||||
StyleP styleP; ///< The style of this viewer
|
||||
ValueP valueP; ///< The value we are currently viewing
|
||||
|
||||
|
||||
Reference in New Issue
Block a user