mirror of
https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-12 21:47:00 -04:00
random pack generation works
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1045 0fc631ac-6414-0410-93d0-97cfa31319b6
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@@ -14,7 +14,7 @@
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#include <wx/spinctrl.h>
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class CardViewer;
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class FilteredCardList;
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class RandomCardList;
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DECLARE_POINTER_TYPE(PackType);
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// ----------------------------------------------------------------------------- : RandomPackPanel
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@@ -34,6 +34,9 @@ class RandomPackPanel : public SetWindowPanel {
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virtual void onUpdateUI(wxUpdateUIEvent&);
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virtual void onCommand(int id);
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// --------------------------------------------------- : Selection
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virtual void selectCard(const CardP& card);
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// --------------------------------------------------- : Clipboard
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virtual bool canCopy() const;
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@@ -41,7 +44,7 @@ class RandomPackPanel : public SetWindowPanel {
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private:
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CardViewer* preview; ///< Card preview
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FilteredCardList* card_list; ///< The list of cards
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RandomCardList* card_list; ///< The list of cards
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wxTextCtrl* seed; ///< Seed value
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wxFlexGridSizer* packsSizer;
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wxFlexGridSizer* totalsSizer;
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