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MagicSetEditor2/src/util/io/reader.hpp
T

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10 KiB
C++

//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) Twan van Laarhoven and the other MSE developers |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
#pragma once
// ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp>
#include <util/version.hpp>
template <typename T> class Defaultable;
template <typename T> class Scriptable;
DECLARE_POINTER_TYPE(Game);
DECLARE_POINTER_TYPE(StyleSheet);
class Packaged;
// ----------------------------------------------------------------------------- : Reader
/// The Reader can be used for reading (deserializing) objects
/** This class makes use of the reflection functionality, in effect
* an object tells the Reader what fields it would like to read.
* The reader then sees if the requested field is currently available.
*
* The handle functions ensure that afterwards the reader is at the line after the
* object that was just read.
*/
class Reader {
public:
/// Construct a reader that reads from the given input stream
/** filename is used only for error messages
* package is used for looking up included files.
*/
Reader(wxInputStream& input, Packaged* package = nullptr, const String& filename = wxEmptyString, bool ignore_invalid = false);
~Reader() { showWarnings(); }
/// Tell the reflection code we are reading
static constexpr bool isReading = true;
static constexpr bool isWriting = false;
static constexpr bool isScripting = false;
/// Is the thing currently being read 'complex', i.e. does it have children
inline bool isCompound() const { return indent != expected_indent - 1 || value.empty(); }
/// Ignore old keys
void handleIgnore(int, const Char*);
/// Get the version of the format we are reading
inline Version formatVersion() const { return file_app_version; }
/// Read and check the application version
void handleAppVersion();
/// Add a warning message, but continue reading
void warning(const String& msg, int line_number_delta = 0, bool warn_on_previous_line = true);
/// Show all warning messages, but continue reading
void showWarnings();
// --------------------------------------------------- : Handling objects
/// Handle an object that can read as much as it can eat
template <typename T>
void handle_greedy(T& object) {
handle_greedy_without_validate(object);
after_reading(object, file_app_version);
}
template <typename T>
void handle_greedy_without_validate(T& object) {
do {
handle(object);
if (state != HANDLED) unknownKey(object);
state = OUTSIDE;
} while (indent >= expected_indent);
}
/// Handle an object: read it if it's name matches
template <typename T>
void handle(const Char* name, T& object) {
if (enterBlock(name)) {
handle_greedy(object);
exitBlock();
}
}
/// Handle a value
template <typename T>
inline void handleNoScript(const Char* name, T& value) { handle(name,value); }
/// Reads a vector from the input stream
template <typename T>
void handle(const Char* name, vector<T>& vector);
/// Reads an object of type T from the input stream
template <typename T> void handle(T&);
/// Reads a intrusive_ptr from the input stream
template <typename T> void handle(intrusive_ptr<T>&);
/// Reads a map from the input stream
template <typename V> void handle(map<String,V>&);
/// Reads an IndexMap from the input stream, reads only keys that already exist in the map
template <typename K, typename V> void handle(IndexMap<K,V>&);
template <typename K, typename V> void handle(DelayedIndexMaps<K,V>&);
template <typename K, typename V> void handle(DelayedIndexMapsData<K,V>&);
/// Reads a Defaultable from the input stream
template <typename T> void handle(Defaultable<T>&);
/// Reads a Scriptable from the input stream
template <typename T> void handle(Scriptable<T>&);
// special behaviour
void handle(GameP&);
void handle(StyleSheetP&);
/// Indicate that the last value from getValue() was not handled, allowing it to be handled again
void unhandle();
/// The package being read from
inline Packaged* getPackage() const { return package; }
private:
// --------------------------------------------------- : Data
/// App version this file was made with
Version file_app_version;
/// The line we read
String line;
/// The key and value of the last line we read
String key, value;
/// Value of the *previous* line, only valid in state==HANDLED
String previous_value;
/// Indentation of the last line we read
int indent;
/// Indentation of the block we are in
int expected_indent;
/// State of the reader
enum State {
OUTSIDE, ///< We have not entered the block of the current key
ENTERED, ///< We just entered the block of the current key
HANDLED, ///< We have handled a value, and moved to the next line, previous_value is the value we just handled
UNHANDLED, ///< Something has been 'unhandled()'
} state;
/// Should all invalid keys be ignored?
bool ignore_invalid;
/// Filename for error messages
String filename;
/// Package this file is from, if any
Packaged* package;
/// Line number of the current line for error messages
int line_number;
/// Line number of the previous_line
int previous_line_number;
/// Input stream we are reading from
wxInputStream& input;
/// Accumulated warning messages
String warnings;
// --------------------------------------------------- : Reading the stream
/// Is there a block with the given key under the current cursor? if so, enter it
bool enterBlock(const Char* name);
/// Enter any block, no matter what the key
bool enterAnyBlock();
/// Leave the block we are in
void exitBlock();
/// Move to the next non empty line
void moveNext();
/// Reads the next line from the input, and stores it in line/key/value/indent
void readLine(bool in_string = false);
/// Return the value on the current line
const String& getValue();
/// No line was read, because nothing mathes the current key
/** Maybe the key is "include file" */
template <typename T>
void unknownKey(T& v) {
if (key == _("include_file")) {
auto stream = openIncludedFile();
Reader sub_reader(*stream, package, value, ignore_invalid);
if (sub_reader.file_app_version == 0) {
// in an included file, use the app version of the parent if there is none
sub_reader.file_app_version = file_app_version;
}
sub_reader.handle_greedy_without_validate(v);
moveNext();
} else {
unknownKey();
}
}
void unknownKey();
unique_ptr<wxInputStream> openIncludedFile();
};
// ----------------------------------------------------------------------------- : After reading hook
// Overload to perform extra stuff after reading
template <typename T> inline void after_reading(T&, Version) {}
template <typename T>
inline void after_reading(intrusive_ptr<T>& x, Version ver) {
after_reading(*x, ver);
}
// ----------------------------------------------------------------------------- : Container types
/// Construct a new type, possibly reading something in the process.
/** By default just creates a new object.
* This function can be overloaded to provide different behaviour
*/
template <typename T>
intrusive_ptr<T> read_new(Reader& reader) {
return make_intrusive<T>();
}
/// Update the 'index' member of a value for use by IndexMap
template <typename T> void update_index(T&, size_t index) {}
template <typename T>
void Reader::handle(const Char* name, vector<T>& vector) {
String vectorKey = singular_form(name);
while (enterBlock(vectorKey.c_str())) {
vector.resize(vector.size() + 1);
handle_greedy(vector.back());
update_index(vector.back(), vector.size() - 1); // update index for IndexMap
exitBlock();
}
}
template <typename T>
void Reader::handle(intrusive_ptr<T>& pointer) {
if (!pointer) pointer = read_new<T>(*this);
handle(*pointer);
}
template <typename V>
void Reader::handle(map<String, V>& m) {
while (enterAnyBlock()) {
handle_greedy(m[key]);
exitBlock();
}
}
template <typename K, typename V>
void Reader::handle(IndexMap<K,V>& m) {
for (typename IndexMap<K,V>::iterator it = m.begin() ; it != m.end() ; ++it) {
handle(get_key_name(*it).c_str(), *it);
}
}
// ----------------------------------------------------------------------------- : Reflection
/// Implement reflection as used by Reader
#define REFLECT_OBJECT_READER(Cls) \
template<> void Reader::handle<Cls>(Cls& object) { \
object.reflect(*this); \
} \
void Cls::reflect(Reader& reader) { \
reflect_impl(reader); \
}
// ----------------------------------------------------------------------------- : Reflection for enumerations
/// Implement enum reflection as used by Reader
#define REFLECT_ENUM_READER(Enum) \
template<> void Reader::handle<Enum>(Enum& enum_) { \
EnumReader reader(getValue()); \
reflect_ ## Enum(enum_, reader); \
reader.warnIfNotDone(this); \
} \
void parse_enum(const String& value, Enum& out) { \
EnumReader reader(value); \
reflect_ ## Enum(out, reader); \
reader.errorIfNotDone(); \
}
/// 'Handler' to be used when reflecting enumerations for Reader
class EnumReader {
public:
inline EnumReader(String const& read)
: read(read), first(nullptr), done(false) {}
/// Handle a possible value for the enum, if the name matches the name in the input
template <typename Enum>
inline void handle(const Char* name, Enum value, Enum& enum_) {
if (!done) {
if (read == name) {
done = true;
enum_ = value;
} else if (!first) {
first = name;
enum_ = value;
}
}
}
inline bool isDone() const { return done; }
void warnIfNotDone(Reader* errors_to);
void errorIfNotDone();
private:
String read; ///< The string to match to a value name
Char const* first; ///< Has the first (default) value been handled? If so, what is its name.
bool done; ///< Was anything matched?
String notDoneErrorMessage() const;
};