Files
MagicSetEditor2/data/magic-old-token.mse-style/style
T
pichoro 61fb2f4d99 Keyword Polish. Evoke added. Keywords that should change based on factors like targeting or not (like Storm), or that should display subtype (Amplify) do now.
Added grey colorless land styling for FPM templates.
Expanded size of rarity symbols in all applicable styles.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@632 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-08-28 00:55:52 +00:00

332 lines
8.6 KiB
Plaintext

##############################################################
##############################################################
############################################################## Old Tokens
##############################################################
##############################################################
mse version: 0.3.4
game: magic
short name: Tokens
full name: Old style
icon: card-sample.png
position hint: 107
card width: 312
card height: 444
card dpi: 127.34225621414913957934990439771
############################################################## Extra scripts
## COPY/PASTE from magic-old.mse-style/style
init script:
# There is no land template
land_template := { "c{type}.jpg" }
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# Only white cards use a black font
font_colors_white := { input != "w" }
color_combination := {
# The base hybrid, without the outer frame blended over it
base := base_hybrid[shape][color_count]()
# Put a frame around it?
if land and not colored_lands then
masked_blend(
mask: "multicolor_blend_{type}.png",
dark: land_template("c"),
light: base,
)
else if multi then
masked_blend(
mask: ( if styling.type_of_gradient_multicolor == "full card" then "multicolor_blend_{type}.png"
else if styling.type_of_gradient_multicolor == "trim only" then "multicolor_blend_{type}2.png"
else "multicolor_blend_{type}.png" ),
dark: template("m"),
light: base,
)
else if artifact then
masked_blend(
mask: "multicolor_blend_{type}.png",
dark: template("a"),
light: base,
)
else if color_count > 1 and mask_hybrid_with_land() then
masked_blend(
mask: "hybrid_blend_{type}.png",
dark: land_template("c"),
light: base,
)
else base
}
############################################################## Set info fields
set info style:
symbol:
variation:
name: olduncommon
border radius: 0.10
fill type: linear gradient
fill color 1: rgb(224,224,224)
fill color 2: rgb(84, 84, 84)
border color 1: rgb(255,255,255)
border color 2: rgb(255,255,255)
variation:
name: oldrare
border radius: 0.10
fill type: linear gradient
fill color 1: rgb(214,196,94)
fill color 2: rgb(95, 84, 40)
border color 1: rgb(255,255,255)
border color 2: rgb(255,255,255)
############################################################## Extra style options
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: boolean
name: popup mana symbols
description: Use the symbols of the casting cost line inside the text box as well
initial: no
styling field:
type: choice
name: type of gradient multicolor
description: What parts of the card should be blended for gradient multicolor?
choice: full card
choice: trim only
initial: full card
styling field:
type: choice
name: tap symbol
description: What tap symbol should be used on cards?
initial: old
choice: modern
choice: old
choice: diagonal T
styling field:
type: choice
name: center text
description: When to center text (short text only means only on one-line cards with no flavor text)
choice: always
choice: short text only
choice: never
initial: short text only
styling field:
type: boolean
name: colored rarities
description: Should rarity symbols be different colors, such as gold, silver, and purple?
initial: yes
styling style:
use guild mana symbols:
choice images:
yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-small.mse-symbol-font/mana_rg.png
popup mana symbols:
choice images:
yes: /magic-mana-large.mse-symbol-font/mana_w.png
no: /magic-mana-small.mse-symbol-font/mana_w.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-large.mse-symbol-font/mana_t.png
old: /magic-mana-large.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
############################################################## Card fields
card style:
############################# Background stuff
border color:
left: 0
top : 0
width: 312
height: 444
radius: 0
left width: 12
right width: 12
top width: 12
bottom width: 12
z index: -1
card color:
left: 0
top: 0
width: 312
height: 444
z index: -2
render style: image
popup style: in place
image: { card_background() }
############################# Name line
name:
left: 29
top : 16
width: 250
height: 22
alignment: middle center
padding bottom: 0
z index: 1
font:
name: MPlantin
size: 14
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: 1
shadow displacement y: 1
############################# Image
image:
left: 33
top: 46
width: 244
height: 232
z index: 1
############################# Card type
type:
left: 47
top : 296
width: { 221 - max(22,card_style.rarity.content_width) }
height: 18
alignment: top left shrink-overflow
z index: 1
font:
name: MPlantin
size: 11
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: 1
shadow displacement y: 1
separator color: rgb(192,192,192)
rarity:
right: 269
top : 294
width: 44
height: 22
z index: 1
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "olduncommon")
else symbol_variation(symbol: set.symbol, variation: "common")
rare:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "oldrare")
else symbol_variation(symbol: set.symbol, variation: "common")
special:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "special")
else symbol_variation(symbol: set.symbol, variation: "common")
############################# Text box
text:
left: 47
top : 318
width: 216
height: 67
font:
name: MPlantin
italic name: MPlantin-Italic
size: 13
scale down to: 6
color: rgb(0,0,0)
symbol font:
name:
script:
if styling.popup_mana_symbols
then "magic-mana-large"
else "magic-mana-small"
size: 13
alignment:
script:
if (styling.center_text == "short text only" and
card_style.text.content_lines <= 2 and
not contains(match:",", card.rule_text) and
not contains(match: ".", card.rule_text) and
not contains(match: ";", card.rule_text) and
not contains(match: ":", card.rule_text) and
not contains(match: "!", card.rule_text) and
not contains(match: "?", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>") or
styling.center_text == "always"
then "middle center shrink-overflow"
else "middle left shrink-overflow"
z index: 2
padding left: 2
padding top: 2
padding right: 2
padding bottom: 2
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
############################# PT
pt:
z index: 4
left: 233
top: 391
width: 42
height: 28
alignment: right top
font:
name: Mplantin
size: 16
weight: bold
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: 2
shadow displacement y: 2
separator color: rgb(255,50,50)
############################# Card sorting / numbering
############################# Copyright stuff
illustrator:
left: 47
top : 391
width: 160
height: 13
z index: 1
alignment: middle left
font:
name: Mplantin
size: 9
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: 1
shadow displacement y: 1
copyright line:
left: 47
top : 404
width: 160
height: 10
z index: 1
alignment: middle left
font:
name: MPlantin
size: 6
color: { font_color(card.card_color) }