Files
MagicSetEditor2/src/script/value.cpp
T
twanvl e287348843 Added 'or else' construct to script language.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@423 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-06-14 18:31:47 +00:00

298 lines
11 KiB
C++

//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2007 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <script/value.hpp>
#include <script/to_value.hpp>
#include <util/error.hpp>
#include <boost/pool/singleton_pool.hpp>
// ----------------------------------------------------------------------------- : ScriptValue
// Base cases
inline ScriptValueP delayError(const String& m) {
return new_intrusive1<ScriptDelayedError>(ScriptError(m));
}
ScriptValue::operator String() const { return _("[[") + typeName() + _("]]"); }
ScriptValue::operator int() const { throw ScriptError(_ERROR_2_("can't convert", typeName(), _TYPE_("integer" ))); }
ScriptValue::operator double() const { throw ScriptError(_ERROR_2_("can't convert", typeName(), _TYPE_("real" ))); }
ScriptValue::operator Color() const { throw ScriptError(_ERROR_2_("can't convert", typeName(), _TYPE_("color" ))); }
ScriptValueP ScriptValue::eval(Context&) const { return delayError(_ERROR_2_("can't convert", typeName(), _TYPE_("function"))); }
ScriptValueP ScriptValue::getMember(const String& name) const { return delayError(_ERROR_2_("has no member", typeName(), name)); }
ScriptValueP ScriptValue::next() { throw InternalError(_("Can't convert from ")+typeName()+_(" to iterator")); }
ScriptValueP ScriptValue::makeIterator(const ScriptValueP&) const { return delayError(_ERROR_2_("can't convert", typeName(), _TYPE_("collection"))); }
int ScriptValue::itemCount() const { throw ScriptError(_ERROR_2_("can't convert", typeName(), _TYPE_("collection"))); }
const void* ScriptValue::comparePointer() const { return nullptr; }
ScriptValueP ScriptValue::dependencyMember(const String& name, const Dependency&) const { return dependency_dummy; }
ScriptValueP ScriptValue::dependencies(Context&, const Dependency&) const { return dependency_dummy; }
// ----------------------------------------------------------------------------- : Errors
ScriptType ScriptDelayedError::type() const { return SCRIPT_ERROR; }
String ScriptDelayedError::typeName() const { throw error; }
ScriptDelayedError::operator String() const { throw error; }
ScriptDelayedError::operator double() const { throw error; }
ScriptDelayedError::operator int() const { throw error; }
ScriptDelayedError::operator Color() const { throw error; }
int ScriptDelayedError::itemCount() const { throw error; }
const void* ScriptDelayedError::comparePointer() const { throw error; }
ScriptValueP ScriptDelayedError::getMember(const String&) const { return new_intrusive1<ScriptDelayedError>(error); }
ScriptValueP ScriptDelayedError::dependencyMember(const String&, const Dependency&) const { return new_intrusive1<ScriptDelayedError>(error); }
ScriptValueP ScriptDelayedError::eval(Context&) const { return new_intrusive1<ScriptDelayedError>(error); }
ScriptValueP ScriptDelayedError::dependencies(Context&, const Dependency&) const { return new_intrusive1<ScriptDelayedError>(error); }
ScriptValueP ScriptDelayedError::makeIterator(const ScriptValueP& thisP) const { return thisP; }
// ----------------------------------------------------------------------------- : Iterators
ScriptType ScriptIterator::type() const { return SCRIPT_ITERATOR; }
String ScriptIterator::typeName() const { return _("iterator"); }
// Iterator over a range of integers
class ScriptRangeIterator : public ScriptIterator {
public:
// Construct a range iterator with the given bounds (inclusive)
ScriptRangeIterator(int start, int end)
: pos(start), end(end) {}
virtual ScriptValueP next() {
if (pos <= end) {
return to_script(pos++);
} else {
return ScriptValueP();
}
}
private:
int pos, end;
};
ScriptValueP rangeIterator(int start, int end) {
return new_intrusive2<ScriptRangeIterator>(start, end);
}
// ----------------------------------------------------------------------------- : Integers
#define USE_POOL_ALLOCATOR
// Integer values
class ScriptInt : public ScriptValue {
public:
ScriptInt(int v) : value(v) {}
virtual ScriptType type() const { return SCRIPT_INT; }
virtual String typeName() const { return _TYPE_("integer"); }
virtual operator String() const { return String() << value; }
virtual operator double() const { return value; }
virtual operator int() const { return value; }
protected:
#ifdef USE_POOL_ALLOCATOR
virtual void destroy() {
boost::singleton_pool<ScriptValue, sizeof(ScriptInt)>::free(this);
}
#endif
private:
int value;
};
#if defined(USE_POOL_ALLOCATOR) && !defined(USE_INTRUSIVE_PTR)
// deallocation function for pool allocated integers
void destroy_value(ScriptInt* v) {
boost::singleton_pool<ScriptValue, sizeof(ScriptInt)>::free(v);
}
#endif
ScriptValueP to_script(int v) {
#ifdef USE_POOL_ALLOCATOR
#ifdef USE_INTRUSIVE_PTR
return ScriptValueP(
new(boost::singleton_pool<ScriptValue, sizeof(ScriptInt)>::malloc())
ScriptInt(v));
#else
return ScriptValueP(
new(boost::singleton_pool<ScriptValue, sizeof(ScriptInt)>::malloc())
ScriptInt(v),
destroy_value); // deallocation function
#endif
#else
return new_intrusive1<ScriptInt>(v);
#endif
}
// ----------------------------------------------------------------------------- : Booleans
// Boolean values
class ScriptBool : public ScriptValue {
public:
ScriptBool(bool v) : value(v) {}
virtual ScriptType type() const { return SCRIPT_INT; }
virtual String typeName() const { return _TYPE_("boolean"); }
virtual operator String() const { return value ? _("true") : _("false"); }
virtual operator int() const { return value; }
private:
bool value;
};
// use integers to represent true/false
/* NOTE: previous versions used ScriptInts as booleans, this gives problems
* when we use a pool allocator for them, because the pool is destroyed before these globals.
*/
ScriptValueP script_true (new ScriptBool(true));
ScriptValueP script_false(new ScriptBool(false));
// ----------------------------------------------------------------------------- : Doubles
// Double values
class ScriptDouble : public ScriptValue {
public:
ScriptDouble(double v) : value(v) {}
virtual ScriptType type() const { return SCRIPT_DOUBLE; }
virtual String typeName() const { return _TYPE_("real"); }
virtual operator String() const { return String() << value; }
virtual operator double() const { return value; }
virtual operator int() const { return (int)value; }
private:
double value;
};
ScriptValueP to_script(double v) {
return new_intrusive1<ScriptDouble>(v);
}
// ----------------------------------------------------------------------------- : String type
// String values
class ScriptString : public ScriptValue {
public:
ScriptString(const String& v) : value(v) {}
virtual ScriptType type() const { return SCRIPT_STRING; }
virtual String typeName() const { return _TYPE_("string"); }
virtual operator String() const { return value; }
virtual operator double() const {
double d;
if (value.ToDouble(&d)) {
return d;
} else {
throw ScriptError(_ERROR_3_("can't convert value", value, typeName(), _TYPE_("double")));
}
}
virtual operator int() const {
long l;
if (value.ToLong(&l)) {
return l;
} else if (value == _("yes") || value == _("true")) {
return true;
} else if (value == _("no") || value == _("false") || value.empty()) {
return false;
} else {
throw ScriptError(_ERROR_3_("can't convert value", value, typeName(), _TYPE_("integer")));
}
}
virtual operator Color() const {
UInt r,g,b;
if (wxSscanf(value.c_str(),_("rgb(%u,%u,%u)"),&r,&g,&b)) {
return Color(r, g, b);
} else {
throw ScriptError(_ERROR_3_("can't convert value", value, typeName(), _TYPE_("color")));
}
}
virtual int itemCount() const { return (int)value.size(); }
virtual ScriptValueP getMember(const String& name) const {
// get member returns characters
long index;
if (name.ToLong(&index) && index >= 0 && (size_t)index < value.size()) {
return to_script(String(1,value[index]));
} else {
throw ScriptError(_ERROR_2_("has no member value", value, name));
}
}
private:
String value;
};
ScriptValueP to_script(const String& v) {
return new_intrusive1<ScriptString>(v);
}
// ----------------------------------------------------------------------------- : Color
// Color values
class ScriptColor : public ScriptValue {
public:
ScriptColor(const Color& v) : value(v) {}
virtual ScriptType type() const { return SCRIPT_COLOR; }
virtual String typeName() const { return _TYPE_("color"); }
virtual operator Color() const { return value; }
virtual operator String() const {
return String::Format(_("rgb(%u,%u,%u)"), value.Red(), value.Green(), value.Blue());
}
private:
Color value;
};
ScriptValueP to_script(const Color& v) {
return new_intrusive1<ScriptColor>(v);
}
// ----------------------------------------------------------------------------- : Nil type
// the nil object
class ScriptNil : public ScriptValue {
public:
virtual ScriptType type() const { return SCRIPT_NIL; }
virtual String typeName() const { return _TYPE_("nil"); }
virtual operator String() const { return wxEmptyString; }
virtual operator double() const { return 0.0; }
virtual operator int() const { return 0; }
virtual ScriptValueP eval(Context&) const { return script_nil; } // nil() == nil
};
/// The preallocated nil value
ScriptValueP script_nil(new ScriptNil);
// ----------------------------------------------------------------------------- : Custom collection
// Iterator over a custom collection
class ScriptCustomCollectionIterator : public ScriptIterator {
public:
ScriptCustomCollectionIterator(const vector<ScriptValueP>* col, ScriptValueP colP)
: pos(0), col(col), colP(colP) {}
virtual ScriptValueP next() {
if (pos < col->size()) {
return col->at(pos++);
} else {
return ScriptValueP();
}
}
private:
size_t pos;
const vector<ScriptValueP>* col;
ScriptValueP colP; // for ownership of the collection
};
ScriptValueP ScriptCustomCollection::getMember(const String& name) const {
map<String,ScriptValueP>::const_iterator it = key_value.find(name);
if (it != key_value.end()) {
return it->second;
} else {
long index;
if (name.ToLong(&index) && index >= 0 && (size_t)index < value.size()) {
return value.at(index);
} else {
return ScriptValue::getMember(name);
}
}
}
ScriptValueP ScriptCustomCollection::makeIterator(const ScriptValueP& thisP) const {
return new_intrusive2<ScriptCustomCollectionIterator>(&value, thisP);
}