Files
MagicSetEditor2/src/render/card/viewer.cpp
T
2020-05-06 22:59:10 +02:00

247 lines
7.4 KiB
C++

//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) Twan van Laarhoven and the other MSE developers |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp>
#include <render/card/viewer.hpp>
#include <render/value/viewer.hpp>
#include <data/set.hpp>
#include <data/stylesheet.hpp>
#include <data/card.hpp>
#include <data/field.hpp>
#include <data/settings.hpp>
#include <data/action/value.hpp>
#include <data/action/set.hpp>
#include <gui/util.hpp> // clearDC
// ----------------------------------------------------------------------------- : DataViewer
DataViewer::DataViewer() {}
DataViewer::~DataViewer() {}
// ----------------------------------------------------------------------------- : Drawing
IMPLEMENT_DYNAMIC_ARG(bool, drawing_card, false);
void DataViewer::draw(DC& dc) {
StyleSheetSettings& ss = settings.stylesheetSettingsFor(*stylesheet);
RotatedDC rdc(dc, getRotation(),
nativeLook() ? QUALITY_LOW : (ss.card_anti_alias() ? QUALITY_AA : QUALITY_SUB_PIXEL));
draw(rdc, stylesheet->card_background);
}
void DataViewer::draw(RotatedDC& dc, const Color& background) {
if (!set) return; // no set specified, don't draw anything
WITH_DYNAMIC_ARG(drawing_card, true);
// fill with background color
clearDC(dc.getDC(), background);
// update style scripts
updateStyles(false);
// prepare viewers
bool changed_content_properties = false;
FOR_EACH(v, viewers) { // draw low z index fields first
if (v->getStyle()->isVisible()) {
Rotater r(dc, v->getRotation());
try {
if (v->prepare(dc)) {
changed_content_properties = true;
}
} catch (const Error& e) {
handle_error(e);
}
}
}
if (changed_content_properties) {
updateStyles(true);
}
// draw viewers
FOR_EACH(v, viewers) { // draw low z index fields first
if (v->getStyle()->isVisible()) {// visible
Rotater r(dc, v->getRotation());
try {
drawViewer(dc, *v);
} catch (const Error& e) {
handle_error(e);
}
}
}
}
void DataViewer::drawViewer(RotatedDC& dc, ValueViewer& v) {
v.draw(dc);
}
void DataViewer::updateStyles(bool only_content_dependent) {
try {
if (card) {
set->updateStyles(card, only_content_dependent);
} else {
Context& ctx = getContext();
FOR_EACH(v, viewers) {
Style& s = *v->getStyle();
if (only_content_dependent && !s.content_dependent) continue;
if (s.update(ctx)) {
s.tellListeners(only_content_dependent);
}
}
}
} catch (const Error& e) {
handle_error(e);
}
}
// ----------------------------------------------------------------------------- : Utility for ValueViewers
bool DataViewer::nativeLook() const {
return false;
}
DrawWhat DataViewer::drawWhat(const ValueViewer*) const {
return (DrawWhat)(DRAW_NORMAL | nativeLook() * DRAW_NATIVELOOK);
}
bool DataViewer::viewerIsCurrent(const ValueViewer*) const {
return false;
}
Context& DataViewer::getContext() const {
return set->getContext(card);
}
Rotation DataViewer::getRotation() const {
if (!stylesheet) stylesheet = set->stylesheet;
StyleSheetSettings& ss = settings.stylesheetSettingsFor(*stylesheet);
return Rotation(deg_to_rad(ss.card_angle()), stylesheet->getCardRect(), ss.card_zoom(), 1.0, ROTATION_ATTACH_TOP_LEFT);
}
Package& DataViewer::getStylePackage() const {
return *stylesheet;
}
Package& DataViewer::getLocalPackage() const {
return *set;
}
Game& DataViewer::getGame() const {
return *set->game;
}
// ----------------------------------------------------------------------------- : Setting data
void DataViewer::setCard(const CardP& card, bool refresh) {
if (!card) return; // TODO: clear viewer?
StyleSheetP new_stylesheet = set->stylesheetForP(card);
if (!refresh && this->card == card && this->stylesheet == new_stylesheet) return; // already set
assert(set);
this->card = card;
stylesheet = new_stylesheet;
setStyles(stylesheet, stylesheet->card_style, &stylesheet->extra_card_style);
setData(card->data, &card->extraDataFor(*stylesheet));
onChangeSize();
}
void DataViewer::onChangeSet() {
viewers.clear();
onInit();
onChange();
onChangeSize();
}
// ----------------------------------------------------------------------------- : Viewers
struct CompareViewer {
bool operator() (const ValueViewerP& a, const ValueViewerP& b) {
return a->getStyle()->z_index < b->getStyle()->z_index;
}
};
void DataViewer::setStyles(const StyleSheetP& stylesheet, IndexMap<FieldP,StyleP>& styles, IndexMap<FieldP,StyleP>* extra_styles) {
if (!viewers.empty() && styles.contains(viewers.front()->getStyle())) {
// already using these styles
return;
}
this->stylesheet = stylesheet;
// create viewers
viewers.clear();
addStyles(styles);
if (extra_styles) addStyles(*extra_styles);
// sort viewers by z-index of style
stable_sort(viewers.begin(), viewers.end(), CompareViewer());
onInit();
}
void DataViewer::addStyles(IndexMap<FieldP,StyleP>& styles) {
FOR_EACH(s, styles) {
if ((s->visible || s->visible.isScripted()) && (nativeLook() || s->hasSize())) {
// no need to make a viewer for things that are always invisible
ValueViewerP viewer = makeViewer(s);
if (viewer) viewers.push_back(viewer);
}
}
}
void DataViewer::setData(IndexMap<FieldP,ValueP>& values, IndexMap<FieldP,ValueP>* extra_values) {
FOR_EACH(v, viewers) {
// is this field contained in values?
ValueP val = values.tryGet(v->getField());
if (val) {
v->setValue(val);
} else {
// if it is not in values it should be in extra values
assert(extra_values);
val = extra_values->tryGet(v->getField());
assert(val);
v->setValue(val);
}
}
onChange();
}
ValueViewerP DataViewer::makeViewer(const StyleP& style) {
return style->makeViewer(*this);
}
void DataViewer::onAction(const Action& action, bool undone) {
TYPE_CASE_(action, DisplayChangeAction) {
// refresh
setCard(card, true);
return;
}
TYPE_CASE(action, ValueAction) {
if (action.card == card.get()) {
FOR_EACH(v, viewers) {
if (v->getValue()->equals( action.valueP.get() )) {
// refresh the viewer
v->onAction(action, undone);
onChange();
return;
}
}
}
}
TYPE_CASE(action, ScriptValueEvent) {
if (action.card == card.get()) {
FOR_EACH(v, viewers) {
if (v->getValue().get() == action.value) {
// refresh the viewer
v->onAction(action, undone);
onChange();
return;
}
}
}
}
/*//% TYPE_CASE(action, ScriptStyleEvent) {
if (action.stylesheet == stylesheet.get()) {
FOR_EACH(v, viewers) {
if (v->getStyle().get() == action.style) {
// refresh the viewer
v->onStyleChange();
if (!drawing) onChange();
return;
}
}
}
}*/
}