Files
MagicSetEditor2/src/util/index_map.hpp
T
coppro 4bf2d44ebe Compatibility check - export is still a reserved word.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@431 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-06-24 15:32:15 +00:00

162 lines
5.7 KiB
C++

//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2007 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
#ifndef HEADER_UTIL_INDEX_MAP
#define HEADER_UTIL_INDEX_MAP
// ----------------------------------------------------------------------------- : Includes
#include <vector>
#include <map>
#include <util/string.hpp>
// ----------------------------------------------------------------------------- : IndexMap
/// A kind of map of Key->Value, with the following properties:
/** - K must have a unique member ->index of type UInt
* - There must exist a function void init_object(Key, Value&)
* that stores a new V object for a given key in the reference
* if the value is already set the function should do nothing
* - There must exist a function Key get_key(Value)
* that returns a key for a given value
* - For reflection there must exist a function String get_key_name(Value)
* that returns the key in string form
* - O(1) inserts and lookups
*
* The 'map' is actually just a vector of values, each key has an index
* which is used for the vector.
* Values know their keys, so there is no need to store them separately.
*/
template <typename Key, typename Value>
class IndexMap : private vector<Value> {
public:
using vector<Value>::empty;
using vector<Value>::size;
using vector<Value>::iterator;
using vector<Value>::const_iterator;
using vector<Value>::reference;
using vector<Value>::const_reference;
using vector<Value>::begin;
using vector<Value>::end;
using vector<Value>::clear;
using vector<Value>::at; // for using numeric indices directly
/// Initialize this map with default values given a list of keys
/** has no effect if already initialized with the given keys */
bool init(const vector<Key>& keys) {
if (!this->empty() && (keys.empty() || get_key(this->front()) != keys.front())) {
// switch to different keys
clear();
}
if (this->size() == keys.size()) return false;
this->reserve(keys.size());
for(typename vector<Key>::const_iterator it = keys.begin() ; it != keys.end() ; ++it) {
const Key& key = *it;
assert(key);
if (key->index >= this->size()) this->resize(key->index + 1);
init_object(key, (*this)[key->index]);
}
return true;
}
/// Initialize this map with cloned values from another list
void cloneFrom(const IndexMap<Key,Value>& values) {
if (this->size() == values.size()) return;
this->reserve(values.size());
for(size_t index = size() ; index < values.size() ; ++index) {
const Value& value = values[index];
push_back(value ? value->clone() : value);
}
}
/// Change this map by adding an additional key and value
void add(const Key& key, const Value& value) {
assert(get_key(value) == key);
if (key->index >= this->size()) this->resize(key->index + 1);
(*this)[key->index] = value;
}
/// Retrieve a value given its key
inline Value operator [] (const Key& key) {
assert(key);
assert(this->size() > key->index);
return at(key->index);
}
/// Retrieve a value given its key, if it matches
inline Value tryGet (const Key& key) {
assert(key);
if (this->size() <= key->index) return Value();
Value v = at(key->index);
if (get_key(v) != key) return Value();
return v;
}
/// Is a value contained in this index map?
inline bool contains(const Value& value) const {
assert(value);
size_t index = get_key(value)->index;
return index < this->size() && (*this)[index] == value;
}
/// Is a key in the domain of this index map?
inline bool containsKey(const Key& key) const {
assert(key);
return key->index < this->size() && get_key((*this)[key->index]) == key;
}
/// Find a value given the key name, return an iterator
template <typename Name>
typename vector<Value>::const_iterator find(const Name& key) const {
for(typename vector<Value>::const_iterator it = begin() ; it != end() ; ++it) {
if (get_key_name(*it) == key) return it;
}
return end();
}
inline void swap(IndexMap& b) {
vector<Value>::swap(b);
}
private:
using vector<Value>::operator [];
};
template <typename Key, typename Value>
inline void swap(IndexMap<Key,Value>& a, IndexMap<Key,Value>& b) {
a.swap(b);
}
// ----------------------------------------------------------------------------- : DelayedIndexMaps
// The data for a specific name.
/* Invariant: read_data is initialized <=> unread_data.empty()
*/
template <typename Key, typename Value>
struct DelayedIndexMapsData : public IntrusivePtrBase<DelayedIndexMapsData<Key, Value> > {
String unread_data;
IndexMap<Key,Value> read_data;
};
/// A map<String,IndexMap> where the reading of the index map depends on the name.
/** The reading is delayed until the data to initialize the map with is known.
* The only way to access data is using get()
*/
template <typename Key, typename Value>
class DelayedIndexMaps {
public:
/// Get the data for a specific name. Initialize the map with init_with (if it is not alread initialized)
IndexMap<Key,Value>& get(const String& name, const vector<Key>& init_with);
private:
map<String, intrusive_ptr<DelayedIndexMapsData<Key,Value> > > data;
friend class Reader;
friend class Writer;
friend class GetDefaultMember;
friend class GetMember;
};
// ----------------------------------------------------------------------------- : EOF
#endif