mirror of
https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 04:57:00 -04:00
d2196eea09
Now all C++ files need to #include <util/prec.hpp>
That is why all .cpp files are touched by this commit
Many changes to installers and update checking:
- the window is now called PackagesWindow, in a new source file
- update checking is now independent from the PackagesWindow. For update checking only a list of package versions are needed (vector<PackageDependency>). This is much less information to download at each startup.
- the list of available packages is now a list of available Installers, since an installer can contain multiple packages.
- moved the logic of dependency checking etc. to data/installer
- moved the actual installation to util/io/package_manager
- moved directory iteration/creation logic to util/file_utils
- added PackageDirectory: the local and global package directory now have their own object (was part of PackageManager)
- added PackageVersion: for detecting if a package has been modified after it was installed.
- added PackageDescription: description/header of a package. Basicly the same as what Packaged provides.
- added DownloadableInstaller: where to find an insaller, what does it contain?
- added InstallablePackage: brining it all together: installer, package, status, action.
Current status: the insaller is currently broken in a few places, more on that soon.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@792 0fc631ac-6414-0410-93d0-97cfa31319b6
119 lines
3.7 KiB
C++
119 lines
3.7 KiB
C++
//+----------------------------------------------------------------------------+
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//| Description: Magic Set Editor - Program to make Magic (tm) cards |
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//| Copyright: (C) 2001 - 2007 Twan van Laarhoven |
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//| License: GNU General Public License 2 or later (see file COPYING) |
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//+----------------------------------------------------------------------------+
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// ----------------------------------------------------------------------------- : Includes
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#include <util/prec.hpp>
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#include <gui/control/image_card_list.hpp>
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#include <gui/thumbnail_thread.hpp>
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#include <data/field/image.hpp>
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#include <data/game.hpp>
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#include <data/card.hpp>
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#include <gfx/gfx.hpp>
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#include <wx/imaglist.h>
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DECLARE_TYPEOF_COLLECTION(FieldP);
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// ----------------------------------------------------------------------------- : ImageCardList
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ImageCardList::ImageCardList(Window* parent, int id, long additional_style)
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: CardListBase(parent, id, additional_style)
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{}
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ImageCardList::~ImageCardList() {
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thumbnail_thread.abort(this);
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}
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void ImageCardList::onRebuild() {
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image_field = findImageField();
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}
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void ImageCardList::onBeforeChangeSet() {
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CardListBase::onBeforeChangeSet();
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// remove all but the first two (sort asc/desc) images from image list
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wxImageList* il = GetImageList(wxIMAGE_LIST_SMALL);
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while (il && il->GetImageCount() > 2) {
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il->Remove(2);
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}
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thumbnail_thread.abort(this);
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thumbnails.clear();
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}
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ImageFieldP ImageCardList::findImageField() {
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FOR_EACH(f, set->game->card_fields) {
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ImageFieldP imgf = dynamic_pointer_cast<ImageField>(f);
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if (imgf) return imgf;
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}
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return ImageFieldP();
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}
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/// A request for a thumbnail of a card image
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class CardThumbnailRequest : public ThumbnailRequest {
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public:
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CardThumbnailRequest(ImageCardList* parent, const String& filename)
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: ThumbnailRequest(
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parent,
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_("card") + parent->set->absoluteFilename() + _("-") + filename,
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wxDateTime::Now()) // TODO: Find mofication time of card image
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, filename(filename)
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{}
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virtual Image generate() {
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try {
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ImageCardList* parent = (ImageCardList*)owner;
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Image image;
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if (image.LoadFile(*parent->set->openIn(filename))) {
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// two step anti aliased resampling
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image.Rescale(36, 28); // step 1: no anti aliassing
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Image image2(18, 14, false); // step 2: with anti aliassing
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resample(image, image2);
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return image2;
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} else {
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return Image();
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}
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} catch (...) {
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return Image();
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}
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}
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virtual void store(const Image& img) {
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// add finished bitmap to the imagelist
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ImageCardList* parent = (ImageCardList*)owner;
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if (img.Ok()) {
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wxImageList* il = parent->GetImageList(wxIMAGE_LIST_SMALL);
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int id = il->Add(wxBitmap(img));
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parent->thumbnails.insert(make_pair(filename, id));
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parent->Refresh(false);
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}
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}
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virtual bool threadSafe() const {return true;}
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private:
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String filename;
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};
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int ImageCardList::OnGetItemImage(long pos) const {
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if (image_field) {
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// Image = thumbnail of first image field of card
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ImageValue& val = static_cast<ImageValue&>(*getCard(pos)->data[image_field]);
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if (!val.filename) return -1; // no image
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// is there already a thumbnail?
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map<String,int>::const_iterator it = thumbnails.find(val.filename);
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if (it != thumbnails.end()) {
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return it->second;
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} else {
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// request a thumbnail
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thumbnail_thread.request(new_intrusive2<CardThumbnailRequest>(const_cast<ImageCardList*>(this), val.filename));
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}
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}
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return -1;
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}
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void ImageCardList::onIdle(wxIdleEvent&) {
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thumbnail_thread.done(this);
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}
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BEGIN_EVENT_TABLE(ImageCardList, CardListBase)
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EVT_IDLE (ImageCardList::onIdle)
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END_EVENT_TABLE ()
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